Fix missing texture size initialization for clouds. (#698)

This commit is contained in:
Alessio Tosto
2026-05-02 15:14:46 +02:00
committed by GitHub
parent 7b28790290
commit 40d4f12580
+2
View File
@@ -27,6 +27,8 @@ SkyCloud::SkyCloud(ScreenContext* screen, u16 cloudVariant, u16 posY, u16 rotY,
mY = posY;
mRotY = rotY;
mScale = (f32) scalePercent / 100.0;
mTextureWidth = 64;
mTextureHeight = 32;
// Stock
if (GameEngine_ResourceGetTexTypeByName((const char*)CM_GetProps()->CloudTexture) != 1) {