Update update_objects.c

This commit is contained in:
MegaMech 2025-06-26 17:09:59 -06:00 committed by GitHub
parent fd0204acd3
commit 47975c2c8d
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 173 additions and 7 deletions

View File

@ -2796,7 +2796,7 @@ ItemProbabilities grandPrixHumanProbabilityTable[] = {
.superMushroom = 10 },
};
ItemProbabilities grandPrixAIProbabilityTable[] = {
ItemProbabilities grandPrixCPUProbabilityTable[] = {
{ .banana = 60,
.bananaBunch = 0,
.greenShell = 25,
@ -2919,6 +2919,129 @@ ItemProbabilities grandPrixAIProbabilityTable[] = {
.superMushroom = 0 },
};
ItemProbabilities grandPrixHardCPUProbabilityTable[] = {
{ .banana = 30,
.bananaBunch = 5,
.greenShell = 30,
.tripleGreenShell = 5,
.redShell = 5,
.tripleRedShell = 0,
.blueSpinyShell = 0,
.thunderbolt = 0,
.fakeItemBox = 10,
.star = 0,
.boo = 5,
.mushroom = 10,
.doubleMushroom = 0,
.tripleMushroom = 0,
.superMushroom = 0 },
{ .banana = 5,
.bananaBunch = 5,
.greenShell = 5,
.tripleGreenShell = 10,
.redShell = 15,
.tripleRedShell = 20,
.blueSpinyShell = 0,
.thunderbolt = 0,
.fakeItemBox = 5,
.star = 5,
.boo = 5,
.mushroom = 5,
.doubleMushroom = 0,
.tripleMushroom = 15,
.superMushroom = 5 },
{ .banana = 3,
.bananaBunch = 2,
.greenShell = 0,
.tripleGreenShell = 10,
.redShell = 20,
.tripleRedShell = 20,
.blueSpinyShell = 0,
.thunderbolt = 0,
.fakeItemBox = 0,
.star = 10,
.boo = 0,
.mushroom = 5,
.doubleMushroom = 0,
.tripleMushroom = 20,
.superMushroom = 10 },
{ .banana = 5,
.bananaBunch = 0,
.greenShell = 5,
.tripleGreenShell = 5,
.redShell = 15,
.tripleRedShell = 10,
.blueSpinyShell = 0,
.thunderbolt = 0,
.fakeItemBox = 5,
.star = 15,
.boo = 5,
.mushroom = 5,
.doubleMushroom = 0,
.tripleMushroom = 20,
.superMushroom = 10 },
{ .banana = 0,
.bananaBunch = 0,
.greenShell = 0,
.tripleGreenShell = 0,
.redShell = 10,
.tripleRedShell = 20,
.blueSpinyShell = 5,
.thunderbolt = 0,
.fakeItemBox = 5,
.star = 15,
.boo = 0,
.mushroom = 5,
.doubleMushroom = 5,
.tripleMushroom = 25,
.superMushroom = 10 },
{ .banana = 0,
.bananaBunch = 0,
.greenShell = 0,
.tripleGreenShell = 0,
.redShell = 5,
.tripleRedShell = 20,
.blueSpinyShell = 10,
.thunderbolt = 0,
.fakeItemBox = 0,
.star = 20,
.boo = 0,
.mushroom = 5,
.doubleMushroom = 5,
.tripleMushroom = 25,
.superMushroom = 10 },
{ .banana = 0,
.bananaBunch = 0,
.greenShell = 5,
.tripleGreenShell = 0,
.redShell = 5,
.tripleRedShell = 20,
.blueSpinyShell = 10,
.thunderbolt = 0,
.fakeItemBox = 0,
.star = 30,
.boo = 0,
.mushroom = 5,
.doubleMushroom = 5,
.tripleMushroom = 10,
.superMushroom = 10 },
{ .banana = 0,
.bananaBunch = 0,
.greenShell = 0,
.tripleGreenShell = 5,
.redShell = 5,
.tripleRedShell = 20,
.blueSpinyShell = 15,
.thunderbolt = 10,
.fakeItemBox = 0,
.star = 30,
.boo = 0,
.mushroom = 0,
.doubleMushroom = 0,
.tripleMushroom = 5,
.superMushroom = 10 },
};
ItemProbabilities versus2PlayerProbabilityTable[] = {
{ .banana = 25,
.bananaBunch = 10,
@ -3097,6 +3220,32 @@ void getProbabilityArray(const ItemProbabilities* probStruct, u8* probArray) {
probArray[14] = probStruct->superMushroom;
}
// Output a warning if a probability table does not add up to 100
void verify_probability_table(char* str, const ItemProbabilities* probs, int16_t rank) {
#ifndef _DEBUG
return;
#endif
u8 itemProbabilities[ITEM_MAX - 1];
getProbabilityArray(probs, itemProbabilities);
size_t count = 0;
for (size_t i = 0; i < ITEM_MAX - 1; i++) {
//printf("prob %d ", itemProbabilities[i]);
count += itemProbabilities[i];
}
//printf("\n");
if (count != 100) {
printf("update_objects.c::verify_probability_table\n %s table for rank %d is imba %d/100\n", str, rank, count);
}
}
enum RandomItemOption {
HUMAN_TABLE,
CPU_TABLE,
HARD_CPU_TABLE,
};
/**
* New random item system uses chance based on percent
* Likely functionally equivallent to the old system but easier to modify
@ -3111,27 +3260,40 @@ u8 gen_random_item(s16 rank, s16 isCpu) {
switch (gModeSelection) {
case GRAND_PRIX:
if (isCpu == false) {
distributionTable = &grandPrixHumanProbabilityTable[rank];
} else {
distributionTable = &grandPrixAIProbabilityTable[rank];
switch(option) {
case HUMAN_TABLE:
distributionTable = &grandPrixHumanProbabilityTable[rank];
verify_probability_table("Human", distributionTable, rank);
break;
case EASY_CPU_TABLE:
distributionTable = &grandPrixEasyCPUProbabilityTable[rank];
verify_probability_table("CPU", distributionTable, rank);
break;
case NORMAL_CPU_TABLE:
distributionTable = &grandPrixNormalCPUProbabilityTable[rank];
verify_probability_table("Hard CPU", distributionTable, rank);
break;
}
break;
case VERSUS:
switch (gPlayerCountSelection1) {
case TWO_PLAYERS_SELECTED:
distributionTable = &versus2PlayerProbabilityTable[rank];
verify_probability_table("Versus 2P", distributionTable, rank);
break;
case THREE_PLAYERS_SELECTED:
distributionTable = &versus3PlayerProbabilityTable[rank];
verify_probability_table("Versus 3P", distributionTable, rank);
break;
case FOUR_PLAYERS_SELECTED:
distributionTable = &versus4PlayerProbabilityTable[rank];
verify_probability_table("Versus 4P", distributionTable, rank);
break;
}
break;
case BATTLE:
distributionTable = &battleProbabilityCurve[0];
verify_probability_table("Battle", distributionTable, rank);
break;
}
@ -3150,11 +3312,15 @@ u8 gen_random_item(s16 rank, s16 isCpu) {
}
u8 gen_random_item_human(UNUSED s16 arg0, s16 rank) {
return gen_random_item(rank, false);
return gen_random_item(rank, HUMAN_TABLE);
}
u8 cpu_gen_random_item(UNUSED s32 arg0, s16 rank) {
return gen_random_item(rank, true);
return gen_random_item(rank, CPU_TABLE);
}
u8 hard_cpu_gen_random_item(UNUSED s32 arg0, s16 rank) {
return gen_random_item(rank, HARD_CPU_TABLE);
}
s16 func_8007AFB0(s32 objectIndex, s32 arg1) {