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Update code_80005FD0.c
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@@ -7091,7 +7091,7 @@ void cpu_use_item_strategy(s32 playerId) {
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if (((gNumPathPointsTraversed[playerId] + (playerId * 0x14) + 0x64) % 0x8 == 0) &&
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(temp_s0->timer >= 0x200)) {
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cpu_decisions_branch_item(playerId, &temp_s0->branch,
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gen_random_item_human((s16) gLapCountByPlayerId[playerId],
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hard_cpu_gen_random_item((s16) gLapCountByPlayerId[playerId],
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gGPCurrentRaceRankByPlayerId[playerId]));
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}
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}
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