Impl Sky and SkyActors (#630)

* Create Cloud.cpp

* Create Cloud.h

* Fix the cloud

* Cleanup

* More cleanup

* Update Track.h

* Refactor SkyboxCloud position calculations

* Update SkyboxStar.cpp

* Update SkyboxStar.cpp

* Refactor SkyboxStar.cpp by removing redundant code

* Update SkyboxCloud.cpp

* Refactor SkyboxSnow.cpp by reordering includes

* Update SkyboxCloud.h

* Refactor SkyboxStar.h for improved formatting

* Impl skyboxcloud

* Update comment

* update comment

* Work now

* Fully impl Sky

* Fix define

* Fix args
This commit is contained in:
MegaMech
2026-02-24 14:51:25 -07:00
committed by GitHub
parent 321d440089
commit 548ccf0063
59 changed files with 1346 additions and 785 deletions
+8
View File
@@ -565,6 +565,14 @@ void PortMenu::AddSceneVisibility() {
WidgetPath path = { "Developer", "Scene Visibility", SECTION_COLUMN_1 };
AddSidebarEntry("Developer", "Scene Visibility", 1);
AddWidget(path, "Draw Sky", WIDGET_CVAR_CHECKBOX)
.CVar("gDrawSky")
.Options(UIWidgets::CheckboxOptions().DefaultValue(true));
AddWidget(path, "Draw Sky Actors", WIDGET_CVAR_CHECKBOX)
.CVar("gDrawSkyActors")
.Options(UIWidgets::CheckboxOptions().DefaultValue(true));
AddWidget(path, "Draw Track Geometry", WIDGET_CVAR_CHECKBOX)
.CVar("gDrawTrackGeometry")
.Options(UIWidgets::CheckboxOptions().DefaultValue(true));