[enhancement] Disable LOD (#72)

* implement disable LOD

* disable lod for bowser statue

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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
This commit is contained in:
coco875
2024-09-01 05:14:39 +02:00
committed by GitHub
parent a295113438
commit 56de6d00ea
9 changed files with 43 additions and 1 deletions
+1 -1
View File
@@ -442,7 +442,7 @@ void DrawEnhancementsMenu() {
if (UIWidgets::BeginMenu("Gameplay")) {
UIWidgets::CVarCheckbox(
"No Level of Detail (LOD)", "gDisableLOD",
"No Level of Detail (LOD)", "gDisableLod",
{ .tooltip = "Disable Level of Detail (LOD) to avoid models using lower poly versions at a distance" });
UIWidgets::CVarCheckbox("Ignore Rendering Limits", "gIgnoreRenderDistance",
{ .tooltip = "Renders game objects regardless of camera distance" });