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[enhancement] Disable LOD (#72)
* implement disable LOD * disable lod for bowser statue --------- Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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@@ -442,7 +442,7 @@ void DrawEnhancementsMenu() {
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if (UIWidgets::BeginMenu("Gameplay")) {
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UIWidgets::CVarCheckbox(
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"No Level of Detail (LOD)", "gDisableLOD",
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"No Level of Detail (LOD)", "gDisableLod",
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{ .tooltip = "Disable Level of Detail (LOD) to avoid models using lower poly versions at a distance" });
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UIWidgets::CVarCheckbox("Ignore Rendering Limits", "gIgnoreRenderDistance",
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{ .tooltip = "Renders game objects regardless of camera distance" });
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