Update render_courses.c (#74)

This commit is contained in:
MegaMech
2024-08-30 11:27:46 -06:00
committed by GitHub
parent 4c99810e9d
commit a295113438
+2 -2
View File
@@ -1064,7 +1064,7 @@ void render_toads_turnpike(struct UnkStruct_800DC5EC* arg0) {
void render_kalimari_desert(struct UnkStruct_800DC5EC* arg0) {
func_802B5D64((uintptr_t) D_800DC610, D_802B87D4, 0, 1);
func_802B5D64(D_800DC610, D_802B87D4, 0, 1);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
@@ -1205,7 +1205,7 @@ void render_wario_stadium(struct UnkStruct_800DC5EC* arg0) {
void render_block_fort(UNUSED struct UnkStruct_800DC5EC* arg0) {
func_802B5D64(2B87D4, 0, 1);
func_802B5D64(D_800DC610, D_802B87D4, 0, 1);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);