More changes

This commit is contained in:
MegaMech
2024-12-16 16:42:17 -07:00
parent 7f22f75db7
commit 60014ec466
21 changed files with 725 additions and 558 deletions
+6 -2
View File
@@ -7,6 +7,7 @@
#include "World.h"
#include "engine/actors/AFinishline.h"
#include "engine/objects/BombKart.h"
#include "engine/objects/CheepCheep.h"
#include "assets/banshee_boardwalk_data.h"
#include "assets/boo_frames.h"
@@ -150,6 +151,9 @@ void BansheeBoardwalk::SpawnActors() {
gWorldInstance.AddActor(new AFinishline());
spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_banshee_boardwalk_item_box_spawns));
gWorldInstance.AddObject(new OCheepCheep(FVector(xOrientation * -1650.0, -200.0f, -1650.0f), OCheepCheep::CheepType::RACE, IPathSpan(160, 170)));
}
void BansheeBoardwalk::SpawnVehicles() {
@@ -199,7 +203,7 @@ void BansheeBoardwalk::UpdateCourseObjects() {
update_bat();
}
wrapper_update_boos();
update_cheep_cheep(0);
//update_cheep_cheep(0);
}
}
@@ -207,7 +211,7 @@ void BansheeBoardwalk::RenderCourseObjects(s32 cameraId) {
if (gGamestate != CREDITS_SEQUENCE) {
render_object_trash_bin(cameraId);
render_object_bat(cameraId);
func_8005217C(cameraId);
//func_8005217C(cameraId); // render cheep cheep
render_object_boos(cameraId);
}
}