mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-09 23:02:11 -04:00
More changes
This commit is contained in:
@@ -0,0 +1,244 @@
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#include "CheepCheep.h"
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#include "assets/banshee_boardwalk_data.h"
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#include "assets/common_data.h"
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extern "C" {
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#include "math_util.h"
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#include "math_util_2.h"
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#include "render_objects.h"
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#include "update_objects.h"
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#include "code_800029B0.h"
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#include "code_80086E70.h"
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#include "waypoints.h"
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#include "code_80057C60.h"
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#include "some_data.h"
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extern Vec3s D_800E634C[];
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extern Lights1 D_800E45C0[];
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}
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OCheepCheep::OCheepCheep(const FVector& pos, CheepType type, IPathSpan span) {
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_type = type;
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_spawnPos = pos;
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_span = span;
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}
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void OCheepCheep::Tick() { // update_cheep_cheep
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s32 objectIndex;
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switch (_type) {
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case CheepType::RACE:
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UNUSED s32 pad;
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OCheepCheep::func_8007BD04(0);
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objectIndex = indexObjectList2[0];
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OCheepCheep::func_8007BBBC(objectIndex);
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object_calculate_new_pos_offset(objectIndex);
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break;
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case CheepType::PODIUM_CEREMONY:
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objectIndex = indexObjectList2[0];
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if (D_801658BC == 1) {
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D_801658BC = 0;
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init_object(objectIndex, 0);
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}
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if (gObjectList[objectIndex].state != 0) {
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OCheepCheep::func_8007BEC8(objectIndex);
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OCheepCheep::func_8007BFB0(objectIndex);
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}
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break;
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}
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}
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void OCheepCheep::Draw(s32 cameraId) { // func_8005217C
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Lights1* D_800E45C0l = (Lights1*) (D_800E45C0);
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Object* object;
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s32 temp_a3;
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temp_a3 = indexObjectList2[0];
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object = &gObjectList[temp_a3];
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if (object->state >= 2) {
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if (is_obj_flag_status_active(temp_a3, 0x10) != 0) {
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rsp_set_matrix_transformation(object->pos, object->direction_angle, object->sizeScaling);
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func_800520C0(temp_a3);
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gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D007828);
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gSPLight(gDisplayListHead++, &D_800E45C0l[0].l[0], LIGHT_1);
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gSPLight(gDisplayListHead++, &D_800E45C0l[0].a, LIGHT_2);
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_7B38);
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gSPLight(gDisplayListHead++, &D_800E45C0l[1].l[0], LIGHT_1);
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gSPLight(gDisplayListHead++, &D_800E45C0l[1].a, LIGHT_2);
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_7978);
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gSPLight(gDisplayListHead++, &D_800E45C0l[2].l[0], LIGHT_1);
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gSPLight(gDisplayListHead++, &D_800E45C0l[2].a, LIGHT_2);
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_78C0);
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gSPLight(gDisplayListHead++, &D_800E45C0l[3].l[0], LIGHT_1);
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gSPLight(gDisplayListHead++, &D_800E45C0l[3].a, LIGHT_2);
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_7650);
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}
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}
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}
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void OCheepCheep::func_8007BBBC(s32 objectIndex) {
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f32 var_f14;
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Object* object;
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object = &gObjectList[objectIndex];
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switch (object->state) {
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case 1:
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func_800735BC(objectIndex, (Gfx*)d_course_banshee_boardwalk_dl_cheep_cheep, 2.0f);
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set_object_flag(objectIndex, 0x00000010);
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object->unk_0D5 = 0;
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break;
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case 2:
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if (gIsMirrorMode != 0) {
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func_80087E08(objectIndex, 18.0f, 0.7f, 25.0f, (s16) -0x00005800, 0x0000012C);
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} else {
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func_80087E08(objectIndex, 18.0f, 0.7f, 25.0f, (s16) 0x00005800, 0x0000012C);
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}
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if (object->velocity[2] < 0.0f) {
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var_f14 = -object->velocity[2];
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} else {
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var_f14 = object->velocity[2];
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}
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object->direction_angle[0] = func_80041658(object->velocity[1], var_f14);
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set_and_run_timer_object(objectIndex, 0x00000046);
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break;
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case 3:
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func_80072428(objectIndex);
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break;
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case 0:
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break;
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}
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}
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void OCheepCheep::func_8007BD04(s32 playerId) {
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s32 objectIndex;
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objectIndex = indexObjectList2[0];
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if (gObjectList[objectIndex].state == 0) {
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if (((s32) gNearestWaypointByPlayerId[playerId] >= _span.Start) &&
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((s32) gNearestWaypointByPlayerId[playerId] <= _span.End)) {
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set_obj_origin_pos(objectIndex, xOrientation * _spawnPos.x, _spawnPos.y, _spawnPos.z);
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init_object(objectIndex, 1);
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}
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}
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}
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void OCheepCheep::init_var_cheep_cheep(s32 objectIndex) {
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Object* object;
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object = &gObjectList[objectIndex];
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object->unk_0D5 = 1;
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object->status = 0;
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object->model = (Gfx*)d_course_banshee_boardwalk_dl_cheep_cheep;
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object->sizeScaling = 0.2f;
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object_next_state(objectIndex);
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set_obj_origin_pos(objectIndex, D_800E634C[0][0], D_800E634C[0][1] + 55.0, D_800E634C[0][2]);
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set_obj_origin_offset(objectIndex, 0.0f, 30.0f, 0.0f);
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set_obj_direction_angle(objectIndex, 0U, 0x3800U, 0U);
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}
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void OCheepCheep::func_8007BEC8(s32 objectIndex) {
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Object* object;
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object = &gObjectList[objectIndex];
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switch (object->state) {
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case 1:
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OCheepCheep::init_var_cheep_cheep(objectIndex);
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break;
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case 2:
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if (set_and_run_timer_object(objectIndex, 0x0000003C) != 0) {
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set_object_flag(objectIndex, 0x00000010);
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func_80086E70(objectIndex);
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}
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break;
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case 3:
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if (object->unk_0AE == 0) {
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object_next_state(objectIndex);
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}
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break;
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case 4:
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if (set_and_run_timer_object(objectIndex, 0x0000000A) != 0) {
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func_8008701C(objectIndex, 2);
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}
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break;
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case 5:
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if (object->unk_0AE == 0) {
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func_80072428(objectIndex);
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}
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break;
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case 0:
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default:
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break;
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}
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}
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void OCheepCheep::func_8007BFB0(s32 objectIndex) {
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Object* object;
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object = &gObjectList[objectIndex];
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switch (object->unk_0AE) {
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case 0:
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break;
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case 1:
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object->velocity[1] = -0.2f;
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if ((f64) object->offset[1] <= 0.0) {
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object->offset[1] = 0.0f;
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object->velocity[1] = 0.0f;
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func_80086F60(objectIndex);
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}
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break;
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case 2:
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if (func_800871AC(objectIndex, 0x00000014) != 0) {
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object->unk_084[7] = 0x0040;
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}
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break;
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case 3:
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object->sizeScaling = (f32) ((f64) object->sizeScaling - 0.0015);
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if ((s32) object->direction_angle[0] >= 0xA01) {
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object->unk_084[7] -= 4;
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}
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if (u16_step_up_towards(object->direction_angle, 0x0C00U, (u16) object->unk_084[7]) != 0) {
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func_80086FD4(objectIndex);
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}
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break;
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case 4:
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object->sizeScaling = (f32) ((f64) object->sizeScaling - 0.0015);
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object->unk_034 = 0.001f;
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func_80086FD4(objectIndex);
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object->unk_084[7] = 0;
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break;
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case 5:
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if (object->unk_034 <= 0.004) {
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object->unk_034 += 0.0002;
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}
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object->sizeScaling += object->unk_034;
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s16_step_up_towards(&object->unk_084[7], 0x0100, 0x0010);
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object->direction_angle[0] -= object->unk_084[7];
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if (func_80087060(objectIndex, 0x00000035) != 0) {
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func_80086FD4(objectIndex);
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}
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break;
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case 6:
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if (func_80087060(objectIndex, 0x0000000F) != 0) {
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func_80086FD4(objectIndex);
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D_801658CE = 1;
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}
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break;
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case 7:
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object->sizeScaling = (f32) ((f64) object->sizeScaling - 0.05);
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if ((f64) object->sizeScaling <= 0.01) {
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clear_object_flag(objectIndex, 0x00000010);
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object->sizeScaling = 0.000001f;
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func_80086FD4(objectIndex);
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}
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break;
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case 8:
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func_80086F60(objectIndex);
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break;
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}
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if (object->unk_0AE < 0xA) {
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func_80074344(objectIndex, &object->sizeScaling, 0.2f, 0.21f, 0.001f, 0, -1);
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}
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object_add_velocity_offset_y(objectIndex);
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object_calculate_new_pos_offset(objectIndex);
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}
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@@ -0,0 +1,48 @@
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#pragma once
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#include <libultraship.h>
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#include <vector>
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#include "Object.h"
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#include "World.h"
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extern "C" {
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#include "macros.h"
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#include "main.h"
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#include "common_structs.h"
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#include "objects.h"
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#include "course_offsets.h"
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#include "some_data.h"
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}
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class OCheepCheep : public OObject {
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public:
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enum CheepType {
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RACE,
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PODIUM_CEREMONY
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};
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enum Behaviour : uint16_t {
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};
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public:
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explicit OCheepCheep(const FVector& pos, CheepType type, IPathSpan span);
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virtual void Tick() override;
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virtual void Draw(s32 cameraId) override;
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void func_8007BBBC(s32 objectIndex);
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void func_8007BD04(s32 playerId);
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void init_var_cheep_cheep(s32 objectIndex);
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void func_8007BEC8(s32 objectIndex);
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void func_8007BFB0(s32 objectIndex);
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private:
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s32 _idx;
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CheepType _type;
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FVector _spawnPos;
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IPathSpan _span;
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};
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@@ -72,7 +72,7 @@ void OMole::Tick() {
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}
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}
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void OMole::Draw(Camera* camera) {
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void OMole::Draw(s32 cameraId) {
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}
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@@ -2,7 +2,7 @@
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#include <libultraship.h>
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#include <vector>
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#include "GameObject.h"
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#include "Object.h"
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extern "C" {
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#include "macros.h"
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@@ -16,7 +16,7 @@ extern "C" {
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}
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class OMole : public GameObject {
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class OMole : public OObject {
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public:
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enum Behaviour : uint16_t {
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};
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@@ -25,7 +25,7 @@ public:
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explicit OMole(Vec3f pos);
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virtual void Tick() override;
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virtual void Draw(Camera*) override;
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virtual void Draw(s32 cameraId) override;
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void func_80054E10(s32 objectIndex);
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void func_80054EB8();
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@@ -0,0 +1,140 @@
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#include "Podium.h"
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#include "assets/ceremony_data.h"
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extern "C" {
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#include "main.h"
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#include "defines.h"
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#include "update_objects.h"
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#include "render_objects.h"
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#include "code_80057C60.h"
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#include "podium_ceremony_actors.h"
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#include "math_util.h"
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#include "math_util_2.h"
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#include "assets/common_data.h"
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#include "some_data.h"
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#include "code_80091440.h"
|
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#include "code_80086E70.h"
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#include "code_80086E70.h"
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extern Vec3s D_800E634C[];
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}
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|
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// Might be Cheep Cheep related?
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// Vec3s D_800E634C[] = {
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// { 0xf37e, 0x0013, 0xfe22 },
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// { 0xf37b, 0x0013, 0xfe31 },
|
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// { 0xf380, 0x0013, 0xfe14 },
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// };
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OPodium::OPodium(const FVector& pos) {
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for (size_t i = 0; i < NUM_PODIUMS; i++) {
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s32 objectIndex = indexObjectList1[i];
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init_object(objectIndex, 0);
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set_obj_origin_pos(objectIndex, pos.x - 1.5, pos.y, pos.z);
|
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}
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}
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void OPodium::Tick() { // func_80086604
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s32 objectIndex;
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// if ((D_8016347C != 0) && (D_802874D8.unk1D < 3)) {
|
||||
// if (D_801658C6 == 0) {
|
||||
// for (size_t i = 0; i < 3; i++) {
|
||||
// objectIndex = indexObjectList1[i];
|
||||
// init_object(objectIndex, 0);
|
||||
// }
|
||||
// D_801658C6 = 1;
|
||||
// }
|
||||
// }
|
||||
for (size_t i = 0; i != NUM_PODIUMS; i++) {
|
||||
objectIndex = indexObjectList1[i];
|
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if (gObjectList[objectIndex].state != 0) {
|
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OPodium::func_80086528(objectIndex, i);
|
||||
OPodium::func_80086424(objectIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OPodium::Draw(s32 cameraId) { // func_80055F48
|
||||
for (size_t i = 0; i < NUM_PODIUMS; i++) {
|
||||
Object* object;
|
||||
|
||||
object = &gObjectList[i];
|
||||
if (object->state >= 2) {
|
||||
func_80043220(object->pos, object->direction_angle, object->sizeScaling, object->model);
|
||||
rsp_set_matrix_transformation(object->pos, object->direction_angle, object->sizeScaling);
|
||||
gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D0077A0);
|
||||
gSPDisplayList(gDisplayListHead++, object->model);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OPodium::func_8008629C(s32 objectIndex, s32 arg1) {
|
||||
switch (arg1) { /* irregular */
|
||||
case 0:
|
||||
gObjectList[objectIndex].model = (Gfx*)podium_dl3;
|
||||
gObjectList[objectIndex].unk_04C = 0x00000038;
|
||||
break;
|
||||
case 1:
|
||||
gObjectList[objectIndex].model = (Gfx*)podium2_dl3;
|
||||
gObjectList[objectIndex].unk_04C = 0x0000002B;
|
||||
break;
|
||||
case 2:
|
||||
gObjectList[objectIndex].model = (Gfx*)podium3_dl3;
|
||||
gObjectList[objectIndex].unk_04C = 0x0000001E;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
gObjectList[objectIndex].sizeScaling = 1.0f;
|
||||
//set_obj_origin_pos(objectIndex, D_800E634C[0][0] - 1.5, D_800E634C[0][1], D_800E634C[0][2]);
|
||||
set_obj_origin_offset(objectIndex, 0.0f, -10.0f, 0.0f);
|
||||
set_obj_direction_angle(objectIndex, 0U, 0xF8E4U, 0U);
|
||||
gObjectList[objectIndex].unk_048 = 0;
|
||||
object_next_state(objectIndex);
|
||||
}
|
||||
|
||||
void OPodium::func_80086424(s32 objectIndex) {
|
||||
switch (gObjectList[objectIndex].unk_0AE) {
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
gObjectList[objectIndex].velocity[1] = 0.75f;
|
||||
func_80086FD4(objectIndex);
|
||||
break;
|
||||
case 2:
|
||||
if (gObjectList[objectIndex].offset[1] >= -2.0) {
|
||||
gObjectList[objectIndex].velocity[1] -= 0.1;
|
||||
}
|
||||
object_add_velocity_offset_y(objectIndex);
|
||||
if (gObjectList[objectIndex].offset[1] >= 0.0) {
|
||||
gObjectList[objectIndex].offset[1] = 0.0f;
|
||||
gObjectList[objectIndex].velocity[1] = 0.0f;
|
||||
func_80086F60(objectIndex);
|
||||
}
|
||||
break;
|
||||
}
|
||||
object_calculate_new_pos_offset(objectIndex);
|
||||
}
|
||||
|
||||
void OPodium::func_80086528(s32 objectIndex, s32 arg1) {
|
||||
switch (gObjectList[objectIndex].state) { /* irregular */
|
||||
case 1:
|
||||
func_8008629C(objectIndex, arg1);
|
||||
break;
|
||||
case 2:
|
||||
if (set_and_run_timer_object(objectIndex, gObjectList[objectIndex].unk_04C) != 0) {
|
||||
func_80091440(arg1);
|
||||
func_80086E70(objectIndex);
|
||||
object_next_state(objectIndex);
|
||||
}
|
||||
break;
|
||||
case 0:
|
||||
break;
|
||||
case 3:
|
||||
if (gObjectList[objectIndex].unk_0AE == 0) {
|
||||
gObjectList[objectIndex].unk_048 = 1;
|
||||
object_next_state(objectIndex);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
#pragma once
|
||||
|
||||
#include <libultraship.h>
|
||||
#include <vector>
|
||||
|
||||
#include "World.h"
|
||||
|
||||
extern "C" {
|
||||
#include "macros.h"
|
||||
#include "main.h"
|
||||
#include "vehicles.h"
|
||||
#include "waypoints.h"
|
||||
#include "common_structs.h"
|
||||
#include "objects.h"
|
||||
#include "course_offsets.h"
|
||||
#include "some_data.h"
|
||||
}
|
||||
|
||||
|
||||
class OPodium : public OObject {
|
||||
public:
|
||||
enum Behaviour : uint16_t {
|
||||
};
|
||||
|
||||
public:
|
||||
|
||||
explicit OPodium(const FVector& pos);
|
||||
|
||||
virtual void Tick() override;
|
||||
virtual void Draw(s32 cameraId) override;
|
||||
void func_8008629C(s32 objectIndex, s32 arg1);
|
||||
void func_80086424(s32 objectIndex);
|
||||
void func_80086528(s32 objectIndex, s32 arg1);
|
||||
|
||||
private:
|
||||
|
||||
s32 _idx;
|
||||
};
|
||||
@@ -2,7 +2,6 @@
|
||||
#include <libultra/gbi.h>
|
||||
#include "Seagull.h"
|
||||
#include "engine/Actor.h"
|
||||
#include "ObjectReimpl.h"
|
||||
#include <vector>
|
||||
|
||||
#include "port/Game.h"
|
||||
@@ -135,7 +134,7 @@ void OSeagull::func_8008275C(s32 objectIndex) {
|
||||
switch (gObjectList[objectIndex].unk_0DD) {
|
||||
case 1:
|
||||
func_8008B78C(objectIndex);
|
||||
ObjectImpl::CalculateNewPosOffset(this);
|
||||
object_calculate_new_pos_offset(objectIndex);
|
||||
break;
|
||||
case 2:
|
||||
func_8008B78C(objectIndex);
|
||||
@@ -145,7 +144,7 @@ void OSeagull::func_8008275C(s32 objectIndex) {
|
||||
Offset[0] *= 2.0;
|
||||
Offset[1] *= 2.5;
|
||||
Offset[2] *= 2.0;
|
||||
ObjectImpl::CalculateNewPosOffset(this);
|
||||
object_calculate_new_pos_offset(objectIndex);
|
||||
gObjectList[objectIndex].direction_angle[1] =
|
||||
get_angle_between_two_vectors(gObjectList[objectIndex].unk_01C, gObjectList[objectIndex].pos);
|
||||
break;
|
||||
|
||||
@@ -226,7 +226,6 @@ void OTrophy::Draw(s32 cameraId) {
|
||||
func_80057A50(40, 0, (char*) "Trophies Collected: ", (s16) numTrophies);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include <libultraship.h>
|
||||
#include <vector>
|
||||
#include "Object.h"
|
||||
#include "World.h"
|
||||
|
||||
extern "C" {
|
||||
#include "macros.h"
|
||||
@@ -15,18 +16,6 @@ extern "C" {
|
||||
#include "some_data.h"
|
||||
}
|
||||
|
||||
//! @todo move this like World.h or something
|
||||
struct FVector {
|
||||
float x, y, z;
|
||||
|
||||
FVector& operator=(const FVector& other) {
|
||||
x = other.x;
|
||||
y = other.y;
|
||||
z = other.z;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
|
||||
class OTrophy : public OObject {
|
||||
public:
|
||||
enum TrophyType {
|
||||
|
||||
Reference in New Issue
Block a user