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https://github.com/HarbourMasters/SpaghettiKart
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#include "CheepCheep.h"
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#include "assets/banshee_boardwalk_data.h"
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#include "assets/common_data.h"
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extern "C" {
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#include "math_util.h"
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#include "math_util_2.h"
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#include "render_objects.h"
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#include "update_objects.h"
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#include "code_800029B0.h"
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#include "code_80086E70.h"
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#include "waypoints.h"
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#include "code_80057C60.h"
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#include "some_data.h"
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extern Vec3s D_800E634C[];
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extern Lights1 D_800E45C0[];
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}
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OCheepCheep::OCheepCheep(const FVector& pos, CheepType type, IPathSpan span) {
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_type = type;
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_spawnPos = pos;
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_span = span;
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}
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void OCheepCheep::Tick() { // update_cheep_cheep
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s32 objectIndex;
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switch (_type) {
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case CheepType::RACE:
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UNUSED s32 pad;
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OCheepCheep::func_8007BD04(0);
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objectIndex = indexObjectList2[0];
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OCheepCheep::func_8007BBBC(objectIndex);
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object_calculate_new_pos_offset(objectIndex);
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break;
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case CheepType::PODIUM_CEREMONY:
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objectIndex = indexObjectList2[0];
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if (D_801658BC == 1) {
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D_801658BC = 0;
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init_object(objectIndex, 0);
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}
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if (gObjectList[objectIndex].state != 0) {
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OCheepCheep::func_8007BEC8(objectIndex);
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OCheepCheep::func_8007BFB0(objectIndex);
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}
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break;
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}
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}
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void OCheepCheep::Draw(s32 cameraId) { // func_8005217C
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Lights1* D_800E45C0l = (Lights1*) (D_800E45C0);
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Object* object;
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s32 temp_a3;
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temp_a3 = indexObjectList2[0];
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object = &gObjectList[temp_a3];
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if (object->state >= 2) {
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if (is_obj_flag_status_active(temp_a3, 0x10) != 0) {
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rsp_set_matrix_transformation(object->pos, object->direction_angle, object->sizeScaling);
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func_800520C0(temp_a3);
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gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D007828);
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gSPLight(gDisplayListHead++, &D_800E45C0l[0].l[0], LIGHT_1);
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gSPLight(gDisplayListHead++, &D_800E45C0l[0].a, LIGHT_2);
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_7B38);
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gSPLight(gDisplayListHead++, &D_800E45C0l[1].l[0], LIGHT_1);
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gSPLight(gDisplayListHead++, &D_800E45C0l[1].a, LIGHT_2);
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_7978);
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gSPLight(gDisplayListHead++, &D_800E45C0l[2].l[0], LIGHT_1);
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gSPLight(gDisplayListHead++, &D_800E45C0l[2].a, LIGHT_2);
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_78C0);
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gSPLight(gDisplayListHead++, &D_800E45C0l[3].l[0], LIGHT_1);
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gSPLight(gDisplayListHead++, &D_800E45C0l[3].a, LIGHT_2);
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_7650);
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}
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}
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}
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void OCheepCheep::func_8007BBBC(s32 objectIndex) {
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f32 var_f14;
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Object* object;
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object = &gObjectList[objectIndex];
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switch (object->state) {
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case 1:
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func_800735BC(objectIndex, (Gfx*)d_course_banshee_boardwalk_dl_cheep_cheep, 2.0f);
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set_object_flag(objectIndex, 0x00000010);
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object->unk_0D5 = 0;
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break;
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case 2:
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if (gIsMirrorMode != 0) {
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func_80087E08(objectIndex, 18.0f, 0.7f, 25.0f, (s16) -0x00005800, 0x0000012C);
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} else {
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func_80087E08(objectIndex, 18.0f, 0.7f, 25.0f, (s16) 0x00005800, 0x0000012C);
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}
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if (object->velocity[2] < 0.0f) {
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var_f14 = -object->velocity[2];
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} else {
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var_f14 = object->velocity[2];
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}
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object->direction_angle[0] = func_80041658(object->velocity[1], var_f14);
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set_and_run_timer_object(objectIndex, 0x00000046);
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break;
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case 3:
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func_80072428(objectIndex);
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break;
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case 0:
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break;
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}
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}
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void OCheepCheep::func_8007BD04(s32 playerId) {
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s32 objectIndex;
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objectIndex = indexObjectList2[0];
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if (gObjectList[objectIndex].state == 0) {
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if (((s32) gNearestWaypointByPlayerId[playerId] >= _span.Start) &&
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((s32) gNearestWaypointByPlayerId[playerId] <= _span.End)) {
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set_obj_origin_pos(objectIndex, xOrientation * _spawnPos.x, _spawnPos.y, _spawnPos.z);
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init_object(objectIndex, 1);
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}
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}
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}
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void OCheepCheep::init_var_cheep_cheep(s32 objectIndex) {
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Object* object;
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object = &gObjectList[objectIndex];
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object->unk_0D5 = 1;
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object->status = 0;
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object->model = (Gfx*)d_course_banshee_boardwalk_dl_cheep_cheep;
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object->sizeScaling = 0.2f;
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object_next_state(objectIndex);
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set_obj_origin_pos(objectIndex, D_800E634C[0][0], D_800E634C[0][1] + 55.0, D_800E634C[0][2]);
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set_obj_origin_offset(objectIndex, 0.0f, 30.0f, 0.0f);
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set_obj_direction_angle(objectIndex, 0U, 0x3800U, 0U);
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}
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void OCheepCheep::func_8007BEC8(s32 objectIndex) {
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Object* object;
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object = &gObjectList[objectIndex];
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switch (object->state) {
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case 1:
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OCheepCheep::init_var_cheep_cheep(objectIndex);
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break;
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case 2:
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if (set_and_run_timer_object(objectIndex, 0x0000003C) != 0) {
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set_object_flag(objectIndex, 0x00000010);
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func_80086E70(objectIndex);
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}
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break;
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case 3:
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if (object->unk_0AE == 0) {
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object_next_state(objectIndex);
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}
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break;
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case 4:
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if (set_and_run_timer_object(objectIndex, 0x0000000A) != 0) {
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func_8008701C(objectIndex, 2);
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}
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break;
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case 5:
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if (object->unk_0AE == 0) {
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func_80072428(objectIndex);
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}
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break;
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case 0:
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default:
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break;
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}
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}
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void OCheepCheep::func_8007BFB0(s32 objectIndex) {
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Object* object;
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object = &gObjectList[objectIndex];
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switch (object->unk_0AE) {
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case 0:
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break;
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case 1:
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object->velocity[1] = -0.2f;
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if ((f64) object->offset[1] <= 0.0) {
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object->offset[1] = 0.0f;
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object->velocity[1] = 0.0f;
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func_80086F60(objectIndex);
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}
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break;
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case 2:
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if (func_800871AC(objectIndex, 0x00000014) != 0) {
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object->unk_084[7] = 0x0040;
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}
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break;
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case 3:
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object->sizeScaling = (f32) ((f64) object->sizeScaling - 0.0015);
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if ((s32) object->direction_angle[0] >= 0xA01) {
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object->unk_084[7] -= 4;
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}
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if (u16_step_up_towards(object->direction_angle, 0x0C00U, (u16) object->unk_084[7]) != 0) {
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func_80086FD4(objectIndex);
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}
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break;
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case 4:
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object->sizeScaling = (f32) ((f64) object->sizeScaling - 0.0015);
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object->unk_034 = 0.001f;
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func_80086FD4(objectIndex);
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object->unk_084[7] = 0;
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break;
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case 5:
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if (object->unk_034 <= 0.004) {
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object->unk_034 += 0.0002;
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}
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object->sizeScaling += object->unk_034;
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s16_step_up_towards(&object->unk_084[7], 0x0100, 0x0010);
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object->direction_angle[0] -= object->unk_084[7];
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if (func_80087060(objectIndex, 0x00000035) != 0) {
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func_80086FD4(objectIndex);
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}
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break;
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case 6:
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if (func_80087060(objectIndex, 0x0000000F) != 0) {
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func_80086FD4(objectIndex);
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D_801658CE = 1;
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}
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break;
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case 7:
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object->sizeScaling = (f32) ((f64) object->sizeScaling - 0.05);
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if ((f64) object->sizeScaling <= 0.01) {
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clear_object_flag(objectIndex, 0x00000010);
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object->sizeScaling = 0.000001f;
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func_80086FD4(objectIndex);
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}
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break;
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case 8:
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func_80086F60(objectIndex);
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break;
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}
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if (object->unk_0AE < 0xA) {
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func_80074344(objectIndex, &object->sizeScaling, 0.2f, 0.21f, 0.001f, 0, -1);
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}
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object_add_velocity_offset_y(objectIndex);
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object_calculate_new_pos_offset(objectIndex);
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}
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