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https://github.com/HarbourMasters/SpaghettiKart
synced 2026-08-21 23:01:19 -04:00
Shell flames handled better.
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@@ -3943,11 +3943,11 @@ void render_object_smoke_particles(s32 cameraId) {
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D_80183E80[0] = 0;
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D_80183E80[2] = 0x8000;
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for (i = 0; i < gObjectParticle4_SIZE; i++) {
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild("SmokeParticles", (uintptr_t) i);
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objectIndex = gObjectParticle4[i];
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if (objectIndex != NULL_OBJECT_ID) {
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object = &gObjectList[objectIndex];
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild("SmokeParticles", (uintptr_t) object);
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if (object->state >= 2) {
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if (object->unk_0D8 == 3) {
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func_8008A364(objectIndex, cameraId, 0x4000U, 0x00000514);
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@@ -3958,11 +3958,10 @@ void render_object_smoke_particles(s32 cameraId) {
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func_8005477C(objectIndex, object->unk_0D8, sp54->pos);
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}
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}
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// @port Pop the transform id.
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FrameInterpolation_RecordCloseChild();
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}
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// @port Pop the transform id.
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FrameInterpolation_RecordCloseChild();
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}
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}
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UNUSED void func_800557AC() {
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