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Update Lakitu.cpp
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@@ -96,7 +96,7 @@ void OLakitu::Draw(s32 cameraId) {
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s32 objectIndex;
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Object* object;
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FrameInterpolation_RecordOpenChild("Lakitu",(u32) 3939848893);
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FrameInterpolation_RecordOpenChild("Lakitu",(uintptr_t) this);
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objectIndex = gIndexLakituList[cameraId];
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camera = &camera1[cameraId];
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