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@@ -13,7 +13,6 @@ void AddMatrix(std::vector<Mtx>& stack, Mat4 mtx, s32 flags) {
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// Push a new matrix to the stack
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stack.emplace_back();
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FrameInterpolation_RecordMatrixMtxFToMtx((MtxF*)mtx, &stack.back());
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// Convert to a fixed-point matrix
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FrameInterpolation_RecordMatrixMtxFToMtx((MtxF*)mtx, &stack.back());
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guMtxF2L(mtx, &stack.back());
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