Fix render bug

This commit is contained in:
MegaMech
2024-11-17 00:48:49 -07:00
parent 26dca2697b
commit 8414e8847c
+9 -3
View File
@@ -739,7 +739,9 @@ void render_players_on_screen_two(void) {
}
// Call moved to sync kart and wheel tlut loading/rendering
load_kart_texture_and_render_kart_particle_on_screen_two();
if (gPlayersToRenderCount != 0) {
load_kart_texture_and_render_kart_particle_on_screen_two();
}
try_rendering_player(gPlayerOne, PLAYER_ONE, PLAYER_TWO);
try_rendering_player(gPlayerTwo, PLAYER_TWO, PLAYER_TWO);
@@ -785,7 +787,9 @@ void render_players_on_screen_three(void) {
init_render_player(gPlayerThree, camera3, PLAYER_THREE, PLAYER_THREE);
init_render_player(gPlayerFour, camera3, PLAYER_FOUR, PLAYER_THREE);
load_kart_texture_and_render_kart_particle_on_screen_three();
if (gPlayersToRenderCount != 0) {
load_kart_texture_and_render_kart_particle_on_screen_three();
}
try_rendering_player(gPlayerOne, PLAYER_ONE, PLAYER_THREE);
try_rendering_player(gPlayerTwo, PLAYER_TWO, PLAYER_THREE);
@@ -813,7 +817,9 @@ void render_players_on_screen_four(void) {
init_render_player(gPlayerThree, camera4, PLAYER_THREE, PLAYER_FOUR);
init_render_player(gPlayerFour, camera4, PLAYER_FOUR, PLAYER_FOUR);
load_kart_texture_and_render_kart_particle_on_screen_four();
if (gPlayersToRenderCount != 0) {
load_kart_texture_and_render_kart_particle_on_screen_four();
}
try_rendering_player(gPlayerOne, PLAYER_ONE, PLAYER_FOUR);
try_rendering_player(gPlayerTwo, PLAYER_TWO, PLAYER_FOUR);