This commit is contained in:
KiritoDv
2025-07-22 06:13:37 +00:00
parent 61ea887f8d
commit 84f37a5b66
38 changed files with 81 additions and 81 deletions
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@@ -2099,7 +2099,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000052">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<div class="dynheader">
Here is the caller graph for this function:</div>
<div class="dyncontent">
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@@ -1990,7 +1990,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000052">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
</div>
</div>
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@@ -228,28 +228,28 @@ $(function(){initNavTree('HMAS_8h_source.html',''); initResizable(true); });
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span>}</div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span><span class="preprocessor">#endif</span></div>
<div class="ttc" id="aHMAS_8h_html_a29b9dbcba0050a920d26b6e4c9408f2a"><div class="ttname"><a href="HMAS_8h.html#a29b9dbcba0050a920d26b6e4c9408f2a">HMAS_Stop</a></div><div class="ttdeci">void HMAS_Stop(enum HMAS_ChannelId channel)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:245</div></div>
<div class="ttc" id="aHMAS_8h_html_a34c9fd6476378baf8d508d8c25b0eaf9"><div class="ttname"><a href="HMAS_8h.html#a34c9fd6476378baf8d508d8c25b0eaf9">HMAS_SetVolume</a></div><div class="ttdeci">void HMAS_SetVolume(enum HMAS_ChannelId channel, float volume)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:257</div></div>
<div class="ttc" id="aHMAS_8h_html_a29b9dbcba0050a920d26b6e4c9408f2a"><div class="ttname"><a href="HMAS_8h.html#a29b9dbcba0050a920d26b6e4c9408f2a">HMAS_Stop</a></div><div class="ttdeci">void HMAS_Stop(enum HMAS_ChannelId channel)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:242</div></div>
<div class="ttc" id="aHMAS_8h_html_a34c9fd6476378baf8d508d8c25b0eaf9"><div class="ttname"><a href="HMAS_8h.html#a34c9fd6476378baf8d508d8c25b0eaf9">HMAS_SetVolume</a></div><div class="ttdeci">void HMAS_SetVolume(enum HMAS_ChannelId channel, float volume)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:254</div></div>
<div class="ttc" id="aHMAS_8h_html_a3a8f95723047fdbf0a9156b76d5100aa"><div class="ttname"><a href="HMAS_8h.html#a3a8f95723047fdbf0a9156b76d5100aa">HMAS_ChannelId</a></div><div class="ttdeci">HMAS_ChannelId</div><div class="ttdef"><b>Definition</b> HMAS.h:5</div></div>
<div class="ttc" id="aHMAS_8h_html_a3a8f95723047fdbf0a9156b76d5100aaa20313a7c8e9fae6b4ad2ea16fee730d3"><div class="ttname"><a href="HMAS_8h.html#a3a8f95723047fdbf0a9156b76d5100aaa20313a7c8e9fae6b4ad2ea16fee730d3">HMAS_SFX</a></div><div class="ttdeci">@ HMAS_SFX</div><div class="ttdef"><b>Definition</b> HMAS.h:7</div></div>
<div class="ttc" id="aHMAS_8h_html_a3a8f95723047fdbf0a9156b76d5100aaa259bc085ab8423576f40e1898d9a6f4b"><div class="ttname"><a href="HMAS_8h.html#a3a8f95723047fdbf0a9156b76d5100aaa259bc085ab8423576f40e1898d9a6f4b">HMAS_ENV</a></div><div class="ttdeci">@ HMAS_ENV</div><div class="ttdef"><b>Definition</b> HMAS.h:8</div></div>
<div class="ttc" id="aHMAS_8h_html_a3a8f95723047fdbf0a9156b76d5100aaa5ba5a62a847d5f9b02b6090c9d0ca4ba"><div class="ttname"><a href="HMAS_8h.html#a3a8f95723047fdbf0a9156b76d5100aaa5ba5a62a847d5f9b02b6090c9d0ca4ba">HMAS_MAX_CHANNELS</a></div><div class="ttdeci">@ HMAS_MAX_CHANNELS</div><div class="ttdef"><b>Definition</b> HMAS.h:9</div></div>
<div class="ttc" id="aHMAS_8h_html_a3a8f95723047fdbf0a9156b76d5100aaa9c9541c497083780d46b1fecf6243d46"><div class="ttname"><a href="HMAS_8h.html#a3a8f95723047fdbf0a9156b76d5100aaa9c9541c497083780d46b1fecf6243d46">HMAS_MUSIC</a></div><div class="ttdeci">@ HMAS_MUSIC</div><div class="ttdef"><b>Definition</b> HMAS.h:6</div></div>
<div class="ttc" id="aHMAS_8h_html_a42a2a5fe4bc20bb3f1a9000ab64f15ef"><div class="ttname"><a href="HMAS_8h.html#a42a2a5fe4bc20bb3f1a9000ab64f15ef">HMAS_Play</a></div><div class="ttdeci">void HMAS_Play(enum HMAS_ChannelId channel, HMAS_AudioId id, bool loop)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:241</div></div>
<div class="ttc" id="aHMAS_8h_html_a66a425a0196a80a3c4e6b5ad06c521f6"><div class="ttname"><a href="HMAS_8h.html#a66a425a0196a80a3c4e6b5ad06c521f6">HMAS_SetPause</a></div><div class="ttdeci">void HMAS_SetPause(enum HMAS_ChannelId channel, bool pause)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:261</div></div>
<div class="ttc" id="aHMAS_8h_html_a42a2a5fe4bc20bb3f1a9000ab64f15ef"><div class="ttname"><a href="HMAS_8h.html#a42a2a5fe4bc20bb3f1a9000ab64f15ef">HMAS_Play</a></div><div class="ttdeci">void HMAS_Play(enum HMAS_ChannelId channel, HMAS_AudioId id, bool loop)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:238</div></div>
<div class="ttc" id="aHMAS_8h_html_a66a425a0196a80a3c4e6b5ad06c521f6"><div class="ttname"><a href="HMAS_8h.html#a66a425a0196a80a3c4e6b5ad06c521f6">HMAS_SetPause</a></div><div class="ttdeci">void HMAS_SetPause(enum HMAS_ChannelId channel, bool pause)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:258</div></div>
<div class="ttc" id="aHMAS_8h_html_a6749b4356d8ead6564a0a090ff4d7341"><div class="ttname"><a href="HMAS_8h.html#a6749b4356d8ead6564a0a090ff4d7341">HMAS_AudioId</a></div><div class="ttdeci">int HMAS_AudioId</div><div class="ttdef"><b>Definition</b> HMAS.h:3</div></div>
<div class="ttc" id="aHMAS_8h_html_a6d6d5fb9b0da84d20db40128c492756b"><div class="ttname"><a href="HMAS_8h.html#a6d6d5fb9b0da84d20db40128c492756b">HMAS_SetPitch</a></div><div class="ttdeci">void HMAS_SetPitch(enum HMAS_ChannelId channel, float pitch)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:253</div></div>
<div class="ttc" id="aHMAS_8h_html_a789e426cfdf0626e530c78f6f155ccd3"><div class="ttname"><a href="HMAS_8h.html#a789e426cfdf0626e530c78f6f155ccd3">HMAS_AddEffect</a></div><div class="ttdeci">void HMAS_AddEffect(enum HMAS_ChannelId channel, enum HMAS_EffectType type, enum HMAS_EffectTransition transition, uint32_t frames, float target)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:265</div></div>
<div class="ttc" id="aHMAS_8h_html_a6d6d5fb9b0da84d20db40128c492756b"><div class="ttname"><a href="HMAS_8h.html#a6d6d5fb9b0da84d20db40128c492756b">HMAS_SetPitch</a></div><div class="ttdeci">void HMAS_SetPitch(enum HMAS_ChannelId channel, float pitch)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:250</div></div>
<div class="ttc" id="aHMAS_8h_html_a789e426cfdf0626e530c78f6f155ccd3"><div class="ttname"><a href="HMAS_8h.html#a789e426cfdf0626e530c78f6f155ccd3">HMAS_AddEffect</a></div><div class="ttdeci">void HMAS_AddEffect(enum HMAS_ChannelId channel, enum HMAS_EffectType type, enum HMAS_EffectTransition transition, uint32_t frames, float target)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:262</div></div>
<div class="ttc" id="aHMAS_8h_html_a7b855b990c6d07194add8d7d9d70253b"><div class="ttname"><a href="HMAS_8h.html#a7b855b990c6d07194add8d7d9d70253b">HMAS_EffectType</a></div><div class="ttdeci">HMAS_EffectType</div><div class="ttdef"><b>Definition</b> HMAS.h:12</div></div>
<div class="ttc" id="aHMAS_8h_html_a7b855b990c6d07194add8d7d9d70253ba06acd3b205d859522be046e1ef661ff9"><div class="ttname"><a href="HMAS_8h.html#a7b855b990c6d07194add8d7d9d70253ba06acd3b205d859522be046e1ef661ff9">HMAS_EFFECT_PAUSE</a></div><div class="ttdeci">@ HMAS_EFFECT_PAUSE</div><div class="ttdef"><b>Definition</b> HMAS.h:15</div></div>
<div class="ttc" id="aHMAS_8h_html_a7b855b990c6d07194add8d7d9d70253ba0897155fb0edd097a6cea9a61cbcf2d4"><div class="ttname"><a href="HMAS_8h.html#a7b855b990c6d07194add8d7d9d70253ba0897155fb0edd097a6cea9a61cbcf2d4">HMAS_EFFECT_STOP</a></div><div class="ttdeci">@ HMAS_EFFECT_STOP</div><div class="ttdef"><b>Definition</b> HMAS.h:16</div></div>
<div class="ttc" id="aHMAS_8h_html_a7b855b990c6d07194add8d7d9d70253ba8948b9a3c8af2284f207f3adc45162ff"><div class="ttname"><a href="HMAS_8h.html#a7b855b990c6d07194add8d7d9d70253ba8948b9a3c8af2284f207f3adc45162ff">HMAS_EFFECT_VOLUME</a></div><div class="ttdeci">@ HMAS_EFFECT_VOLUME</div><div class="ttdef"><b>Definition</b> HMAS.h:13</div></div>
<div class="ttc" id="aHMAS_8h_html_a7b855b990c6d07194add8d7d9d70253baecad57f8010bcfb3094f436ef607264a"><div class="ttname"><a href="HMAS_8h.html#a7b855b990c6d07194add8d7d9d70253baecad57f8010bcfb3094f436ef607264a">HMAS_EFFECT_PITCH</a></div><div class="ttdeci">@ HMAS_EFFECT_PITCH</div><div class="ttdef"><b>Definition</b> HMAS.h:14</div></div>
<div class="ttc" id="aHMAS_8h_html_a943f713ceca4307e6e1bb48253c6ad6c"><div class="ttname"><a href="HMAS_8h.html#a943f713ceca4307e6e1bb48253c6ad6c">HMAS_IsIDRegistered</a></div><div class="ttdeci">bool HMAS_IsIDRegistered(HMAS_AudioId id)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:269</div></div>
<div class="ttc" id="aHMAS_8h_html_a943f713ceca4307e6e1bb48253c6ad6c"><div class="ttname"><a href="HMAS_8h.html#a943f713ceca4307e6e1bb48253c6ad6c">HMAS_IsIDRegistered</a></div><div class="ttdeci">bool HMAS_IsIDRegistered(HMAS_AudioId id)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:266</div></div>
<div class="ttc" id="aHMAS_8h_html_ae005181df455e0336da21826496896ff"><div class="ttname"><a href="HMAS_8h.html#ae005181df455e0336da21826496896ff">HMAS_EffectTransition</a></div><div class="ttdeci">HMAS_EffectTransition</div><div class="ttdef"><b>Definition</b> HMAS.h:19</div></div>
<div class="ttc" id="aHMAS_8h_html_ae005181df455e0336da21826496896ffa8896b0d70b26907622bf103d9062c5a2"><div class="ttname"><a href="HMAS_8h.html#ae005181df455e0336da21826496896ffa8896b0d70b26907622bf103d9062c5a2">HMAS_LINEAR</a></div><div class="ttdeci">@ HMAS_LINEAR</div><div class="ttdef"><b>Definition</b> HMAS.h:20</div></div>
<div class="ttc" id="aHMAS_8h_html_ae005181df455e0336da21826496896ffae397b093a41b33ec843b13ed3af5f35d"><div class="ttname"><a href="HMAS_8h.html#ae005181df455e0336da21826496896ffae397b093a41b33ec843b13ed3af5f35d">HMAS_INSTANT</a></div><div class="ttdeci">@ HMAS_INSTANT</div><div class="ttdef"><b>Definition</b> HMAS.h:21</div></div>
<div class="ttc" id="aHMAS_8h_html_aff27515a97bd5827976ede08bfbc60d7"><div class="ttname"><a href="HMAS_8h.html#aff27515a97bd5827976ede08bfbc60d7">HMAS_IsPlaying</a></div><div class="ttdeci">bool HMAS_IsPlaying(enum HMAS_ChannelId channel)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:249</div></div>
<div class="ttc" id="aHMAS_8h_html_aff27515a97bd5827976ede08bfbc60d7"><div class="ttname"><a href="HMAS_8h.html#aff27515a97bd5827976ede08bfbc60d7">HMAS_IsPlaying</a></div><div class="ttdeci">bool HMAS_IsPlaying(enum HMAS_ChannelId channel)</div><div class="ttdef"><b>Definition</b> HMAS.cpp:246</div></div>
<div class="ttc" id="aMole_8cpp_html_aa803452c9cbfee85cf24c7a0b0a9722b"><div class="ttname"><a href="Mole_8cpp.html#aa803452c9cbfee85cf24c7a0b0a9722b">frames</a></div><div class="ttdeci">static const char * frames[]</div><div class="ttdef"><b>Definition</b> Mole.cpp:246</div></div>
<div class="ttc" id="aminiaudio_8h_html"><div class="ttname"><a href="miniaudio_8h.html">miniaudio.h</a></div></div>
<div class="ttc" id="aminiaudio_8h_html_ab4bb7dad5a6d40d0125afc87a47c979b"><div class="ttname"><a href="miniaudio_8h.html#ab4bb7dad5a6d40d0125afc87a47c979b">ma_sound</a></div><div class="ttdeci">struct ma_sound ma_sound</div><div class="ttdef"><b>Definition</b> miniaudio.h:11094</div></div>
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@@ -108,7 +108,7 @@ $(function(){initNavTree('actors.html',''); initResizable(true); });
<div class="headertitle"><div class="title">How Actors Work</div></div>
</div><!--header-->
<div class="contents">
<div class="textblock"><h1><a class="anchor" id="actors"></a>
<div class="textblock"><h1><a class="anchor" id="actors-1"></a>
Actors</h1>
<p>If you are familiar with oot or sm64 prepare to be very disappointed. Both games split actors into separate files. In an unorderly fashion, mk64 appears to place all actors in the same file save for the odd exception.</p>
<p>Example actor setup based on <a class="el" href="actors_8c.html#aa6387502059c64a81d32c944b39d78f9">update_course_actors</a> </p><div class="fragment"><div class="line"><span class="comment">// Loop through the actor list and run that particular actors behaviour.</span></div>
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@@ -177,7 +177,7 @@ $(function(){initNavTree('actorsmenu.html',''); initResizable(true); });
</div>
</p>
<p><a class="el" href="actors.html#actors">Actors</a> <a class="el" href="objects.html#objects">Objects</a> <a class="el" href="vehicles.html">Vehicles</a> <a class="el" href="items.html">Items</a> </p>
<p><a class="el" href="controlflow.html#actors">Actors</a> <a class="el" href="objects.html#objects">Objects</a> <a class="el" href="vehicles.html">Vehicles</a> <a class="el" href="items.html">Items</a> </p>
</div></div><!-- contents -->
</div><!-- PageDoc -->
</div><!-- doc-content -->
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@@ -1,7 +1,7 @@
var actorsmenu =
[
[ "How Actors Work", "actors.html", [
[ "Actors", "actors.html#actors", null ]
[ "Actors", "actors.html#actors-1", null ]
] ],
[ "Objects", "objects.html", [
[ "Objects", "objects.html#objects", null ]
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@@ -24,7 +24,7 @@ var basics =
[ "Code Breakdown", "controlflow.html#code-breakdown", [
[ "Menus", "controlflow.html#menus", null ],
[ "Players", "controlflow.html#players", null ],
[ "Actors", "controlflow.html#actors-1", null ],
[ "Actors", "controlflow.html#actors", null ],
[ "Objects", "controlflow.html#objects-1", null ],
[ "Courses", "controlflow.html#courses", [
[ "Course Folder", "controlflow.html#course-folder", null ]
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@@ -148,7 +148,7 @@ Functions</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
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@@ -144,7 +144,7 @@ Functions</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
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@@ -132,7 +132,7 @@ $(function(){initNavTree('controlflow.html',''); initResizable(true); });
<a href="#players">Players</a>
</li>
<li class="level2">
<a href="#actors-1">Actors</a>
<a href="#actors">Actors</a>
</li>
<li class="level2">
<a href="#objects-1">Objects</a>
@@ -258,7 +258,7 @@ Players</h2>
<tr class="markdownTableRowEven">
<td class="markdownTableBodyNone"><a class="el" href="camera_8c.html">camera</a> </td><td class="markdownTableBodyNone"><a class="el" href="structPlayer.html">Player</a> cameras </td></tr>
</table>
<h2><a class="anchor" id="actors-1"></a>
<h2><a class="anchor" id="actors"></a>
Actors</h2>
<p><a class="el" href="structActor.html">Actor</a> related code resides in </p><table class="markdownTable">
<tr class="markdownTableHead">
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@@ -1324,7 +1324,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>magic number </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>magic number </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
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@@ -1473,7 +1473,7 @@
<a href="actor__types_8h.html#affb5ffde510634c5c1e09a5b934d29c3"/>
<a href="actor__types_8h_source.html"/>
<a href="actors.html"/>
<a href="actors.html#actors"/>
<a href="actors.html#actors-1"/>
<a href="actors_8c.html"/>
<a href="actors_8c.html#a047d32425b6ea73e667cb31548bdc8dd"/>
<a href="actors_8c.html#a074156bcbfcb24d6b691adf751bb8580"/>
@@ -6302,7 +6302,7 @@
<a href="contramwrite_8c.html#a5a8e6638b28caf3b5faba67df76d099c"/>
<a href="contramwrite_8c.html#ac0f1bb81601cedc5fc5868fc7e500b88"/>
<a href="controlflow.html"/>
<a href="controlflow.html#actors-1"/>
<a href="controlflow.html#actors"/>
<a href="controlflow.html#code-breakdown"/>
<a href="controlflow.html#course-folder"/>
<a href="controlflow.html#courses"/>
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@@ -279,7 +279,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>configure this properly </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>configure this properly </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
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@@ -221,7 +221,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>configure this properly </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>configure this properly </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
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@@ -2398,7 +2398,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<div class="dynheader">
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000052">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
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<p>Navigation of the map select course menu screen </p>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000029">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd></dl>
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<p>On input skip logo screen </p>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000028">Todo</a></b></dt><dd>Label audio funcs </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000029">Todo</a></b></dt><dd>Label audio funcs </dd></dl>
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<p>Navigation of the map select course menu screen </p>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000029">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd></dl>
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@@ -230,7 +230,7 @@ var NAVTREEINDEX26 =
"contramwrite_8c.html#a5a8e6638b28caf3b5faba67df76d099c":[16,0,3,9,34,1],
"contramwrite_8c.html#ac0f1bb81601cedc5fc5868fc7e500b88":[16,0,3,9,34,0],
"controlflow.html":[1,2],
"controlflow.html#actors-1":[1,2,4,2],
"controlflow.html#actors":[1,2,4,2],
"controlflow.html#code-breakdown":[1,2,4],
"controlflow.html#course-folder":[1,2,4,4,0],
"controlflow.html#courses":[1,2,4,4],
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"actor__types_8h.html#affb5ffde510634c5c1e09a5b934d29c3":[16,0,2,4,20],
"actor__types_8h_source.html":[16,0,2,4],
"actors.html":[0,0],
"actors.html#actors":[0,0,0],
"actors.html#actors-1":[0,0,0],
"actors_8c.html":[16,0,3,11,0],
"actors_8c.html#a047d32425b6ea73e667cb31548bdc8dd":[16,0,3,11,0,52],
"actors_8c.html#a074156bcbfcb24d6b691adf751bb8580":[16,0,3,11,0,60],
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000028">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>figure out what it means </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>figure out what it means </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
</div>
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<b>Value:</b><div class="fragment"><div class="line">(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))</div>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
</div>
</div>
@@ -170,7 +170,7 @@ Functions</h2></td></tr>
</tr>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
</div>
</div>
@@ -194,7 +194,7 @@ Functions</h2></td></tr>
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<b>Value:</b><div class="fragment"><div class="line"> <span class="keywordflow">if</span> (cHandle-&gt;var != pihandle-&gt;var) \</div>
<div class="line"> IO_WRITE(reg, pihandle-&gt;var);</div>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
</div>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>magic number </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>magic number </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>magic constant </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>magic constant </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
</div>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>figure out why this is like this </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000048">Todo</a></b></dt><dd>figure out why this is like this </dd></dl>
</div>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>name magic constants </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000047">Todo</a></b></dt><dd>name magic constants </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
</div>
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</tr>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000047">Todo</a></b></dt><dd>name magic constants </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000049">Todo</a></b></dt><dd>name magic constants </dd></dl>
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</tr>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000048">Todo</a></b></dt><dd>figure out what this flag means </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000050">Todo</a></b></dt><dd>figure out what this flag means </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000049">Todo</a></b></dt><dd>name </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000051">Todo</a></b></dt><dd>name </dd></dl>
</div>
</div>
@@ -797,7 +797,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000050">Todo</a></b></dt><dd>name </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000052">Todo</a></b></dt><dd>name </dd></dl>
</div>
</div>
@@ -812,7 +812,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000051">Todo</a></b></dt><dd>name </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>name </dd></dl>
</div>
</div>
@@ -1767,7 +1767,7 @@ Here is the caller graph for this function:</div>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
</div>
</div>
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@@ -97,7 +97,7 @@ var searchData=
['actorinitparams_94',['ActorInitParams',['../structActorInitParams.html',1,'']]],
['actorlist_95',['ActorList',['../namespaceEditor.html#aa2e1ff6c936cecd08d75463c42812624',1,'Editor']]],
['actorreplication_96',['ActorReplication',['../replication_8c.html#a26dd97c60547f572972e89064852c0b4',1,'replication.c']]],
['actors_97',['Actors',['../classWorld.html#a801d7b9b95a56aad4e6c850e7b3f04f2',1,'World::Actors'],['../actorsmenu.html',1,'Actors'],['../actors.html#actors',1,'Actors'],['../controlflow.html#actors-1',1,'Actors']]],
['actors_97',['Actors',['../classWorld.html#a801d7b9b95a56aad4e6c850e7b3f04f2',1,'World::Actors'],['../actorsmenu.html',1,'Actors'],['../controlflow.html#actors',1,'Actors'],['../actors.html#actors-1',1,'Actors']]],
['actors_20work_98',['How Actors Work',['../actors.html',1,'actorsmenu']]],
['actors_2ec_99',['actors.c',['../actors_8c.html',1,'']]],
['actors_2eh_100',['actors.h',['../actors_8h.html',1,'']]],
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@@ -576,7 +576,7 @@ var searchData=
['courserecordsmenuselectiontypes_573',['CourseRecordsMenuSelectionTypes',['../menus_8h.html#a692cee32dee79047b93531b8284fdf2e',1,'menus.h']]],
['courserecordssubmenuselectiontypes_574',['CourseRecordsSubMenuSelectionTypes',['../menus_8h.html#aa8db4705a38fb4254f7ec67212635423',1,'menus.h']]],
['courses_575',['COURSES',['../mk64_8h.html#acf250ad4ca05ca435a61203c41d4ca88',1,'mk64.h']]],
['courses_576',['Courses',['../classCup.html#a6ce7fe0c344427a390e7f48fc13f6804',1,'Cup::Courses'],['../classWorld.html#a598535aed98bd024616b0df887b6d714',1,'World::Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../controlflow.html#courses',1,'Courses'],['../courses.html#courses-1',1,'Courses']]],
['courses_576',['Courses',['../classCup.html#a6ce7fe0c344427a390e7f48fc13f6804',1,'Cup::Courses'],['../classWorld.html#a598535aed98bd024616b0df887b6d714',1,'World::Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses-1',1,'Courses'],['../controlflow.html#courses',1,'Courses']]],
['courses_2emd_577',['courses.md',['../courses_8md.html',1,'']]],
['coursesmenu_2emd_578',['coursesmenu.md',['../coursesmenu_8md.html',1,'']]],
['coursetable_579',['CourseTable',['../structCourseTable.html',1,'']]],
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000028">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>magic constant </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>magic constant </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>magic constant </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>magic constant </dd></dl>
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<p class="enddd"><a class="anchor" id="_todo000034"></a>loads of magic constants.. </p>
</dd>
<dt>Global <a class="el" href="osPfsDeleteFile_8c.html#a9058bfef76860424d50c262127aabb87">__osPfsReleasePages</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 start_page, u16 *sum, u8 bank, <a class="el" href="union____OSInodeUnit.html">__OSInodeUnit</a> *last_page, int flag)</dt>
<dd><a class="anchor" id="_todo000044"></a>magic number </dd>
<dd><a class="anchor" id="_todo000046"></a>magic number </dd>
<dt>Global <a class="el" href="controller_8h.html#aa962180453c026d747ebef163e571966">__osPfsRWInode</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 flag, u8 bank)</dt>
<dd><a class="anchor" id="_todo000035"></a>don't like this =/ //maybe &amp;inode-&gt;inode_table[j*PFS_ONE_PAGE].ipage or something </dd>
<dt>Global <a class="el" href="piint_8h.html#a3e05f8f40d1da55183ee0eaec0c5b6bb">__osPiDevMgr</a> </dt>
<dd><a class="anchor" id="_todo000039"></a>In libreultra this is in an include </dd>
<dd><a class="anchor" id="_todo000040"></a>In libreultra this is in an include </dd>
<dt>Global <a class="el" href="controller_8h.html#aef46f2f348aa04f58019de1b9036fcec">__osRepairPackId</a> (OSPfs *pfs, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *badid, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *newid)</dt>
<dd><p class="startdd"><a class="anchor" id="_todo000031"></a>fix magic number </p>
<p class="enddd"><a class="anchor" id="_todo000032"></a>remove magic constant </p>
@@ -136,21 +136,21 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="main_8h.html#a9410901312e9664a26f6a854227f2f8b">clear_framebuffer</a> (s32)</dt>
<dd><a class="anchor" id="_todo000027"></a>Why did void* work for matching </dd>
<dt>Global <a class="el" href="menus_8h.html#af045ec59aa11111dbb4b7ad27ec0d6f4">course_select_menu_act</a> (struct <a class="el" href="structController.html">Controller</a> *, u16)</dt>
<dd><a class="anchor" id="_todo000029"></a><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd>
<dd><a class="anchor" id="_todo000030"></a><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd>
<dt>Global <a class="el" href="update__objects_8c.html#adf5256c5c92e5b22c984e0b8d171cda6">D_800E43B0</a> []</dt>
<dd><a class="anchor" id="_todo000064"></a>unused? </dd>
<dt>Global <a class="el" href="code__80281780_8h.html#a76c4e29164ea94ce7dd883af83565b45">debug_switch_character_ceremony_cutscene</a> (void)</dt>
<dd><a class="anchor" id="_todo000010"></a>confirm this. </dd>
<dt>Union <a class="el" href="uniondu.html">du</a> </dt>
<dd><p class="startdd"><a class="anchor" id="_todo000036"></a>is it possible to remove them somehow? </p>
<p class="enddd"><a class="anchor" id="_todo000037"></a>is it possible to remove them somehow? </p>
<dd><p class="startdd"><a class="anchor" id="_todo000037"></a>is it possible to remove them somehow? </p>
<p class="enddd"><a class="anchor" id="_todo000038"></a>is it possible to remove them somehow? </p>
</dd>
<dt>Global <a class="el" href="data_8h.html#aa7ed73e948f47fa899fce22e05095d39">fill</a> [2]</dt>
<dd><a class="anchor" id="_todo000001"></a>file boundary? </dd>
<dt>Global <a class="el" href="data_8h.html#a837f6c2be63a0e045e0df9860e2c4e97">fill2</a> </dt>
<dd><a class="anchor" id="_todo000002"></a>0x00000000800f624c fill2 </dd>
<dt>Global <a class="el" href="freecam_8h.html#a24fe70d9abfdbfce68d126f947aee64d">freecam_keyboard_manager</a> (<a class="el" href="structCamera.html">Camera</a> *, <a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a>)</dt>
<dd><a class="anchor" id="_todo000024"></a>configure this properly </dd>
<dd><a class="anchor" id="_todo000023"></a>configure this properly </dd>
<dt>Global <a class="el" href="player__controller_8h.html#a56b6cc32d3ba7e190ae4e338292b56f3">func_80028864</a> (<a class="el" href="structPlayer.html">Player</a> *, <a class="el" href="structCamera.html">Camera</a> *, s8, s8)</dt>
<dd><a class="anchor" id="_todo000054"></a>make a proper match </dd>
<dt>Global <a class="el" href="render__objects_8c.html#ae0dda7b003f95d15d72c5d40ed47127e">func_80046030</a> (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)</dt>
@@ -162,7 +162,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="update__objects_8c.html#afb6db6000e381e18cb393c9293ed3a05">func_800745C8</a> (s32 objectIndex, const char **lakituTexturePtr)</dt>
<dd><a class="anchor" id="_todo000065"></a>arg1 should likely be a u8 * </dd>
<dt>Global <a class="el" href="menu__items_8h.html#a11daab0c2cb2700179b2325d2c619769">func_80091FA4</a> (void)</dt>
<dd><a class="anchor" id="_todo000053"></a>These sizes need to be sizeof() for shiftability if possible </dd>
<dd><a class="anchor" id="_todo000039"></a>These sizes need to be sizeof() for shiftability if possible </dd>
<dt>Global <a class="el" href="port__eu_8h.html#a01e0fb6ba3bfcf5f10f894ca7effbaea">func_800CBC24</a> (void)</dt>
<dd><a class="anchor" id="_todo000005"></a>clenanup, something's weird with the variables. D_800EA4A4 is probably <a class="el" href="structEuAudioCmd.html">EuAudioCmd</a> bc of the + 0x100 </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8c.html#aab9248c3326f8c807db81c730ae8dc08">func_8028336C</a> (UNUSED <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *arg0, UNUSED <a class="el" href="structCamera.html">Camera</a> *camera)</dt>
@@ -172,23 +172,23 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="race__logic_8h.html#a4eb4cb5c0963bcfceae40d340c2e7756">func_8028F970</a> (void)</dt>
<dd><a class="anchor" id="_todo000055"></a>increasing players past four would require increase this loop iterator. </dd>
<dt>Global <a class="el" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a> (void)</dt>
<dd><a class="anchor" id="_todo000052"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
<dd><a class="anchor" id="_todo000036"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
<dt>Global <a class="el" href="code__800029B0_8h.html#a8a6a0e5ed8709356fba948d0beeb6a95">gPlayerWinningIndex</a> </dt>
<dd><a class="anchor" id="_todo000007"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
<dt>Global <a class="el" href="some__data_8c.html#af40885efd72dc665a278c6f29e19ecf3">gTorchSpawns</a> []</dt>
<dd><a class="anchor" id="_todo000066"></a>fix this extern </dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a0f405b027addb60288ca287959d8d3d6">IO_WRITE</a> (addr, data)</dt>
<dd><a class="anchor" id="_todo000042"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
<dd><a class="anchor" id="_todo000044"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
<dt>Global <a class="el" href="piint_8h.html#a8f6729a1dafa49bc6280eb2bcfb787d0">LEO_CMD_TYPE_0</a> </dt>
<dd><a class="anchor" id="_todo000049"></a>name </dd>
<dt>Global <a class="el" href="piint_8h.html#a0231e88a1290269fd41dc1e4d24e4f55">LEO_CMD_TYPE_1</a> </dt>
<dd><a class="anchor" id="_todo000050"></a>name </dd>
<dt>Global <a class="el" href="piint_8h.html#ad43c4418deeccdbeaabd6b9657d3c0c1">LEO_CMD_TYPE_2</a> </dt>
<dd><a class="anchor" id="_todo000051"></a>name </dd>
<dt>Global <a class="el" href="piint_8h.html#a0231e88a1290269fd41dc1e4d24e4f55">LEO_CMD_TYPE_1</a> </dt>
<dd><a class="anchor" id="_todo000052"></a>name </dd>
<dt>Global <a class="el" href="piint_8h.html#ad43c4418deeccdbeaabd6b9657d3c0c1">LEO_CMD_TYPE_2</a> </dt>
<dd><a class="anchor" id="_todo000053"></a>name </dd>
<dt>Global <a class="el" href="code__80005FD0_8h.html#ae7d80d54daf89164e96f79cbd921e85f">load_track_path</a> (s32)</dt>
<dd><a class="anchor" id="_todo000009"></a>Confirm this comment </dd>
<dt>Global <a class="el" href="menus_8c.html#a3d16275034df7858d890273a95a5a4af">logo_intro_menu_act</a> (struct <a class="el" href="structController.html">Controller</a> *controller, UNUSED u16 controllerIdx)</dt>
<dd><a class="anchor" id="_todo000028"></a>Label audio funcs </dd>
<dd><a class="anchor" id="_todo000029"></a>Label audio funcs </dd>
<dt>Global <a class="el" href="main_8h.html#a3e7f5dc57f158b3772b2ab86f730b3d7">MTX_KART_POOL_SIZE</a> </dt>
<dd><a class="anchor" id="_todo000026"></a>Verify with proper documentation </dd>
<dt>Global <a class="el" href="main_8h.html#a92feae5b57f31cf54ba83ec8dacfa031">MTX_SHADOW_POOL_SIZE</a> </dt>
@@ -200,7 +200,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="classOBombKart.html#a287eda05ca5a76a2cb8c7d4d719d38e4">OBombKart::Unk_3C</a> </dt>
<dd><a class="anchor" id="_todo000014"></a>Turn WheelPos into a struct </dd>
<dt>Global <a class="el" href="osContInit_8c.html#a3a0e3a0d795150ad033f213754773c34">osContInit</a> (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)</dt>
<dd><a class="anchor" id="_todo000038"></a>figure out what it means </dd>
<dd><a class="anchor" id="_todo000041"></a>figure out what it means </dd>
<dt>Class <a class="el" href="classOSeagull.html">OSeagull</a> </dt>
<dd><a class="anchor" id="_todo000015"></a>unk_0D5 needs to be a struct variable probably. What does it do? Behaviour? </dd>
<dt>Global <a class="el" href="classOSnowman.html#abb32ca3bd6c2d1e50779e2b58b94607f">OSnowman::DrawBody</a> (s32)</dt>
@@ -208,15 +208,15 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="classOSnowman.html#ae84de267ff70c7e2ac5748b9bd738ada">OSnowman::Tick</a> () override</dt>
<dd><a class="anchor" id="_todo000017"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dt>Global <a class="el" href="stubs_8c.html#a4694169ebbc67d1cab176b4f8945ce51">osPfsDeleteFile</a> (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)</dt>
<dd><a class="anchor" id="_todo000043"></a>magic constant </dd>
<dd><a class="anchor" id="_todo000045"></a>magic constant </dd>
<dt>Global <a class="el" href="osPiStartDma_8c.html#ae288a36d96a4db6977d95327e246ec12">osPiStartDma</a> (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)</dt>
<dd><a class="anchor" id="_todo000046"></a>name magic constants </dd>
<dt>Global <a class="el" href="osPiRawStartDma_8c.html#aa3a1dc7939fd49721d4353372722722c">osRomBase</a> </dt>
<dd><a class="anchor" id="_todo000045"></a>figure out why this is like this </dd>
<dt>Global <a class="el" href="osViBlack_8c.html#a6446513d8cd19001210d458f11b12df4">osViBlack</a> (u8 active)</dt>
<dd><a class="anchor" id="_todo000047"></a>name magic constants </dd>
<dt>Global <a class="el" href="osPiRawStartDma_8c.html#aa3a1dc7939fd49721d4353372722722c">osRomBase</a> </dt>
<dd><a class="anchor" id="_todo000048"></a>figure out why this is like this </dd>
<dt>Global <a class="el" href="osViBlack_8c.html#a6446513d8cd19001210d458f11b12df4">osViBlack</a> (u8 active)</dt>
<dd><a class="anchor" id="_todo000049"></a>name magic constants </dd>
<dt>Global <a class="el" href="osViSwapBuffer_8c.html#ad9fbc8feed5d6cf557a051834e168950">osViSwapBuffer</a> (void *vaddr)</dt>
<dd><a class="anchor" id="_todo000048"></a>figure out what this flag means </dd>
<dd><a class="anchor" id="_todo000050"></a>figure out what this flag means </dd>
<dt>Class <a class="el" href="classOThwomp.html">OThwomp</a> </dt>
<dd><p class="startdd"><a class="anchor" id="_todo000016"></a>Make shadow size bigger if thwomp is scaled up </p>
<p class="interdd"></p>
@@ -225,15 +225,15 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="classOThwomp.html#a8ac60b80a575d7408133c8e7cb1246d4">OThwomp::_boundingBoxSize</a> </dt>
<dd><a class="anchor" id="_todo000019"></a>Write this better. This effects the squish size and the bounding box size. </dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a61b4993ebb70a3b701fccc3221c36d81">PI_DOMAIN1</a> </dt>
<dd><a class="anchor" id="_todo000041"></a>This define is from os.h, but including that causes problems... </dd>
<dd><a class="anchor" id="_todo000043"></a>This define is from os.h, but including that causes problems... </dd>
<dt>Global <a class="el" href="collision__viewer_8h.html#afaee40683a3ae56cae11b2c5687e3328">render_collision</a> (void)</dt>
<dd><a class="anchor" id="_todo000023"></a>decide to use colours or textures and fix displaylists because they are buggy </dd>
<dd><a class="anchor" id="_todo000024"></a>decide to use colours or textures and fix displaylists because they are buggy </dd>
<dt>Global <a class="el" href="render__objects_8c.html#a33684f0745ad1366fef89d3fd5ef598e">render_texture_rectangle</a> (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)</dt>
<dd><a class="anchor" id="_todo000059"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
<dt>Global <a class="el" href="render__objects_8c.html#aadbe7ac97f3cbf7b4c06e645f6dcbb74">render_texture_rectangle_wide</a> (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)</dt>
<dd><a class="anchor" id="_todo000060"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
<dt>Global <a class="el" href="start__game_8c.html#a398b9ba81e585f81d5b86d2ca26f8708">set_course</a> (const char *data)</dt>
<dd><a class="anchor" id="_todo000030"></a><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd>
<dd><a class="anchor" id="_todo000028"></a><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd>
<dt>Global <a class="el" href="render__objects_8h.html#a2dfbec4da7f3417bfce9017bc9f65c57">set_minimap_finishline_position</a> (s32)</dt>
<dd><a class="anchor" id="_todo000063"></a>: Hardcode these x and y values. Because why not? </dd>
<dt>Global <a class="el" href="sounds_8h.html#a71288c0bb15b503d4570b441a05013f4">SOUND_ARG_LOAD</a> (sound_bank, byte2, byte3, sound_id)</dt>
@@ -243,7 +243,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="Smoke_8h.html#ac60a65eb1961690e911d769968e4c863">TrainSmokeTick</a> (void)</dt>
<dd><a class="anchor" id="_todo000020"></a>: This should be an <a class="el" href="structObject.html">Object</a> class one day </dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a9f68445808ae98c1a50579d2c5a95c7f">UPDATE_REG</a> (reg, var)</dt>
<dd><a class="anchor" id="_todo000040"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
<dd><a class="anchor" id="_todo000042"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
<dt>Global <a class="el" href="internal_8h.html#aa8d5fa5d7506353e4e791caab237c721">US_FLOAT</a> (x)</dt>
<dd><a class="anchor" id="_todo000003"></a>US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too </dd>
<dt>Global <a class="el" href="classWorld.html#ade602b7d3351de3212ebf045e95f3d0c">World::SetCourse</a> (const char *)</dt>
+2 -2
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@@ -138,8 +138,8 @@ Data Fields</h2></td></tr>
<tr class="separator:a7acdb4906c87ca5bbcd9c86f20080554"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
</div><h2 class="groupheader">Field Documentation</h2>
<a id="a258273f21784ceba6533c8bd20bc8bc0" name="a258273f21784ceba6533c8bd20bc8bc0"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a258273f21784ceba6533c8bd20bc8bc0">&#9670;&#160;</a></span>d</h2>