add missing rotate x coord

This commit is contained in:
Sonic Dreamcaster
2025-05-17 04:18:18 -03:00
parent 603a977962
commit 8b19fd8341
2 changed files with 2 additions and 1 deletions
@@ -530,7 +530,7 @@ void FrameInterpolation_RecordMarker(const char* file, int line) {
if (!is_recording)
return;
// append(Op::Marker).marker = { file, line };
append(Op::Marker).marker = { file, line };
}
void FrameInterpolation_RecordMatrixPop(Mat4* matrix) {
+1
View File
@@ -333,6 +333,7 @@ void func_802B5794(Mat4 mtx, Vec3f from, Vec3f to) {
// create a rotation matrix around the x axis
void mtxf_rotate_x(Mat4 mat, s16 angle) {
FrameInterpolation_RecordMatrixRotate1Coord(&mat, 0, angle);
f32 sin_theta = sins(angle);
f32 cos_theta = coss(angle);