This commit is contained in:
MegaMech
2024-05-01 19:49:05 -06:00
+1 -1
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@@ -1544,7 +1544,7 @@ void player_select_menu_act(struct Controller *controller, u16 arg1) {
}
}
// L800B3684
if ((btnAndStick & CONT_A) && (D_8018EDE8[arg1] == 0)) {
if ((btnAndStick & A_BUTTON) && (D_8018EDE8[arg1] == 0)) {
D_8018EDE8[arg1] = true;
i = D_800F2BAC[gCharacterGridSelections[arg1] - 1];
func_800C90F4(arg1, 0x2900800e + (i << 4));