Fix podium ceremony. Wip particle emitters

This commit is contained in:
MegaMech
2024-12-28 20:30:18 -07:00
parent 8309225412
commit 9c4b35206a
26 changed files with 407 additions and 325 deletions
-1
View File
@@ -52,7 +52,6 @@ void OCheepCheep::Draw(s32 cameraId) { // func_8005217C
Lights1* D_800E45C0l = (Lights1*) (D_800E45C0);
Object* object;
s32 temp_a3;
temp_a3 = indexObjectList2[0];
object = &gObjectList[temp_a3];
if (object->state >= 2) {
+3 -1
View File
@@ -11,14 +11,16 @@ class OObject {
public:
uint8_t uuid[16];
Object o;
bool PendingDestroy = false;
virtual ~OObject() = default;
explicit OObject();
virtual void Tick();
virtual void Tick60fps();
virtual void Draw(s32 cameraId);
virtual void Collision();
virtual void Expire();
virtual void Destroy();
virtual void Destroy(); // Mark object for deletion at the start of the next frame
};
+16 -14
View File
@@ -27,24 +27,26 @@ extern Vec3s D_800E634C[];
OPodium::OPodium(const FVector& pos) {
_pos = pos;
for (size_t i = 0; i < NUM_PODIUMS; i++) {
s32 objectIndex = indexObjectList1[i];
init_object(objectIndex, 0);
set_obj_origin_pos(objectIndex, pos.x - 1.5, pos.y, pos.z);
//init_object(objectIndex, 0);
//set_obj_origin_pos(objectIndex, pos.x - 1.5, pos.y, pos.z);
}
}
void OPodium::Tick() { // func_80086604
s32 objectIndex;
// if ((D_8016347C != 0) && (D_802874D8.unk1D < 3)) {
// if (D_801658C6 == 0) {
// for (size_t i = 0; i < 3; i++) {
// objectIndex = indexObjectList1[i];
// init_object(objectIndex, 0);
// }
// D_801658C6 = 1;
// }
// }
if ((D_8016347C != 0) && (D_802874D8.unk1D < 3)) {
if (D_801658C6 == 0) {
for (size_t i = 0; i < 3; i++) {
objectIndex = indexObjectList1[i];
init_object(objectIndex, 0);
}
D_801658C6 = 1;
}
}
for (size_t i = 0; i != NUM_PODIUMS; i++) {
objectIndex = indexObjectList1[i];
if (gObjectList[objectIndex].state != 0) {
@@ -58,9 +60,9 @@ void OPodium::Draw(s32 cameraId) { // func_80055F48
for (size_t i = 0; i < NUM_PODIUMS; i++) {
Object* object;
object = &gObjectList[i];
object = &gObjectList[indexObjectList1[i]];
if (object->state >= 2) {
func_80043220(object->pos, object->direction_angle, object->sizeScaling, object->model);
//func_80043220(object->pos, object->direction_angle, object->sizeScaling, object->model);
rsp_set_matrix_transformation(object->pos, object->direction_angle, object->sizeScaling);
gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D0077A0);
gSPDisplayList(gDisplayListHead++, object->model);
@@ -86,7 +88,7 @@ void OPodium::func_8008629C(s32 objectIndex, s32 arg1) {
break;
}
gObjectList[objectIndex].sizeScaling = 1.0f;
//set_obj_origin_pos(objectIndex, D_800E634C[0][0] - 1.5, D_800E634C[0][1], D_800E634C[0][2]);
set_obj_origin_pos(objectIndex, _pos.x - 1.5, _pos.y, _pos.z);
set_obj_origin_offset(objectIndex, 0.0f, -10.0f, 0.0f);
set_obj_direction_angle(objectIndex, 0U, 0xF8E4U, 0U);
gObjectList[objectIndex].unk_048 = 0;
+1
View File
@@ -35,4 +35,5 @@ public:
private:
s32 _idx;
FVector _pos;
};
+76 -16
View File
@@ -24,7 +24,18 @@ OTrophy::OTrophy(const FVector& pos, TrophyType trophy, Behaviour bhv) {
_spawnPos.y += 16.0f; // Adjust the height so the trophy sits on the surface when positioned to 0,0,0
_bhv = bhv;
init_object(objectIndex, 0);
if (bhv == OTrophy::Behaviour::PODIUM_CEREMONY) {
_toggleVisibility = &D_801658CE;
} else {
int8_t toggle = 1;
_toggleVisibility = &toggle;
_isMod = true;
}
// This allows spawning for mods
if (*_toggleVisibility == true) {
init_object(objectIndex, 0);
}
switch (trophy) {
case TrophyType::GOLD:
@@ -47,13 +58,6 @@ OTrophy::OTrophy(const FVector& pos, TrophyType trophy, Behaviour bhv) {
break;
}
if (OTrophy::Behaviour::PODIUM_CEREMONY) {
_toggleVisibility = &D_801658CE;
} else {
int8_t toggle = 1;
_toggleVisibility = &toggle;
}
// Set defaults for modded behaviours
if (_bhv != OTrophy::Behaviour::PODIUM_CEREMONY) {
gObjectList[objectIndex].sizeScaling = 0.025f;
@@ -81,15 +85,15 @@ void OTrophy::Tick() { // func_80086D80
s32 objectIndex = indexObjectList1[3];
s32 var_s0;
// if ((D_801658CE != 0) && (D_801658DC == 0)) {
// temp_s2 = indexObjectList1[3];
// init_object(temp_s2, 0);
// D_801658DC = 1;
// }
// Fallback for podium ceremony where the trophy is not spawned until it is needed
if ((*_toggleVisibility == true) && (D_801658DC == 0) && (_isMod == false)) {
init_object(objectIndex, 0);
D_801658DC = 1;
}
switch(_bhv) {
case OTrophy::Behaviour::PODIUM_CEREMONY:
if (gObjectList[objectIndex].state != 0) {
if (gObjectList[objectIndex].state != 0 && (*_toggleVisibility == true)) {
OTrophy::func_80086C14(objectIndex);
OTrophy::func_80086940(objectIndex);
if (D_801658F4 != 0) {
@@ -197,8 +201,7 @@ void OTrophy::Draw(s32 cameraId) {
Mat4 someMatrix1;
Mat4 someMatrix2;
Object* object;
if (_toggleVisibility) {
if (*_toggleVisibility == true) {
object = &gObjectList[listIndex];
if (object->state >= 2) {
gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPersp[0]),
@@ -332,3 +335,60 @@ void OTrophy::func_80086C6C(s32 objectIndex) {
}
func_800773D8(sp24, (s32) D_801658F4);
}
void OTrophy::func_800773D8(f32* arg0, s32 arg1) {
s32 objectIndex = add_unused_obj_index(gObjectParticle3, &gNextFreeObjectParticle3, gObjectParticle3_SIZE);
if (objectIndex != NULL_OBJECT_ID) {
func_80077138(objectIndex, arg0, arg1);
}
}
void OTrophy::func_80077138(s32 objectIndex, Vec3f arg1, s32 arg2) {
s8 temp_v0_3;
Vec3s sp30;
init_object(objectIndex, arg2);
gObjectList[objectIndex].unk_0D5 = 0x0C;
gObjectList[objectIndex].sizeScaling = 0.05f;
set_obj_origin_pos(objectIndex, arg1[0], arg1[1], arg1[2]);
set_obj_orientation(objectIndex, 0U, 0U, 0U);
set_obj_origin_offset(objectIndex, 0.0f, 0.0f, 0.0f);
switch (arg2) {
case 0:
gObjectList[objectIndex].velocity[1] = -1.0f;
gObjectList[objectIndex].unk_034 = (f32) ((random_int(0x004BU) * 0.01) + 0.25);
gObjectList[objectIndex].direction_angle[1] = random_int(0x0040U) << 0xA;
func_8008751C(objectIndex);
gObjectList[objectIndex].unk_084[5] = 0x001E;
break;
case 1:
gObjectList[objectIndex].velocity[1] = 1.5f;
gObjectList[objectIndex].unk_034 = (f32) ((random_int(0x0064U) * 0.01) + 0.5);
gObjectList[objectIndex].direction_angle[1] = random_int(0x0040U) << 0xA;
func_8008751C(objectIndex);
gObjectList[objectIndex].unk_084[5] = 0x0032;
break;
}
temp_v0_3 = random_int(0x000CU);
if (temp_v0_3 < 9) {
func_8005C674(temp_v0_3, &sp30[2], &sp30[1], sp30);
gObjectList[objectIndex].unk_048 = 0;
gObjectList[objectIndex].unk_084[0] = sp30[2];
gObjectList[objectIndex].unk_084[1] = sp30[1];
gObjectList[objectIndex].unk_084[2] = sp30[0];
} else {
temp_v0_3 = random_int(3U);
func_8005C6B4(temp_v0_3, &sp30[2], &sp30[1], sp30);
gObjectList[objectIndex].unk_084[0] = sp30[2];
gObjectList[objectIndex].unk_084[1] = sp30[1];
gObjectList[objectIndex].unk_084[2] = sp30[0];
gObjectList[objectIndex].unk_084[4] = temp_v0_3;
gObjectList[objectIndex].unk_048 = 1;
}
gObjectList[objectIndex].primAlpha = 0x00FF;
gObjectList[objectIndex].unk_084[3] = random_int(0x0800U) + 0x400;
if ((gObjectList[objectIndex].direction_angle[1] < 0x3000) ||
(gObjectList[objectIndex].direction_angle[1] >= 0xB001)) {
gObjectList[objectIndex].unk_084[3] = -gObjectList[objectIndex].unk_084[3];
}
}
+3
View File
@@ -43,6 +43,8 @@ public:
void func_80086940(s32 objectIndex);
void func_80086C14(s32 objectIndex);
void func_80086C6C(s32 objectIndex);
void func_800773D8(f32* arg0, s32 arg1);
void func_80077138(s32 objectIndex, Vec3f arg1, s32 arg2);
private:
@@ -52,4 +54,5 @@ private:
Behaviour _bhv;
int8_t *_toggleVisibility;
Vec3f _oldPos;
bool _isMod = false;
};