mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-05 11:19:27 -04:00
Implement kart chase
This commit is contained in:
@@ -185,8 +185,8 @@ void TestCourse::SpawnActors() {
|
||||
ACTOR_RAILROAD_CROSSING));
|
||||
rrxing->crossingTrigger = crossing1;
|
||||
|
||||
Vec3f pos = {-80, 7, -20};
|
||||
gWorldInstance.AddActor(new ACloud(pos));
|
||||
//Vec3f pos = {-80, 7, -20};
|
||||
//gWorldInstance.AddActor(new ACloud(pos));
|
||||
}
|
||||
|
||||
// Likely sets minimap boundaries
|
||||
@@ -265,13 +265,13 @@ void TestCourse::SpawnVehicles() {
|
||||
gVehicle2DWaypointLength = 53;
|
||||
D_80162EB0 = spawn_actor_on_surface(test_course_path2D[0].x, 2000.0f, test_course_path2D[0].z);
|
||||
|
||||
gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 0);
|
||||
gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 8);
|
||||
//gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 0);
|
||||
//gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 8);
|
||||
|
||||
Vec3f pos = {0, 0, 0};
|
||||
|
||||
gWorldInstance.AddBombKart(pos, &D_80164550[0][25], 25, 2, 0.8333333f);
|
||||
gWorldInstance.AddBombKart(pos, &D_80164550[0][45], 45, 3, 0.8333333f);
|
||||
gWorldInstance.AddBombKart(pos, &D_80164550[0][25], 25, 4, 0.8333333f);
|
||||
gWorldInstance.AddBombKart(pos, &D_80164550[0][45], 45, 4, 0.8333333f);
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user