Implement kart chase

This commit is contained in:
MegaMech
2024-11-17 20:56:53 -07:00
parent 8414e8847c
commit a3cea25d30
4 changed files with 155 additions and 62 deletions
+6 -6
View File
@@ -185,8 +185,8 @@ void TestCourse::SpawnActors() {
ACTOR_RAILROAD_CROSSING));
rrxing->crossingTrigger = crossing1;
Vec3f pos = {-80, 7, -20};
gWorldInstance.AddActor(new ACloud(pos));
//Vec3f pos = {-80, 7, -20};
//gWorldInstance.AddActor(new ACloud(pos));
}
// Likely sets minimap boundaries
@@ -265,13 +265,13 @@ void TestCourse::SpawnVehicles() {
gVehicle2DWaypointLength = 53;
D_80162EB0 = spawn_actor_on_surface(test_course_path2D[0].x, 2000.0f, test_course_path2D[0].z);
gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 0);
gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 8);
//gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 0);
//gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 8);
Vec3f pos = {0, 0, 0};
gWorldInstance.AddBombKart(pos, &D_80164550[0][25], 25, 2, 0.8333333f);
gWorldInstance.AddBombKart(pos, &D_80164550[0][45], 45, 3, 0.8333333f);
gWorldInstance.AddBombKart(pos, &D_80164550[0][25], 25, 4, 0.8333333f);
gWorldInstance.AddBombKart(pos, &D_80164550[0][45], 45, 4, 0.8333333f);
}