This commit is contained in:
MegaMech
2026-03-02 20:09:06 +00:00
parent cb08da4274
commit a5e9047a46
23 changed files with 48 additions and 48 deletions
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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@@ -163,7 +163,7 @@ $(function(){initNavTree('SkySnow_8h_source.html',''); initResizable(true); });
<div class="ttc" id="aWorld_8h_html"><div class="ttname"><a href="World_8h.html">World.h</a></div></div>
<div class="ttc" id="aclassSkyActor_html_ad62c5878bffa4306ced2ecbd2f7e2cdf"><div class="ttname"><a href="classSkyActor.html#ad62c5878bffa4306ced2ecbd2f7e2cdf">SkyActor::SkyActor</a></div><div class="ttdeci">SkyActor(ScreenContext *screen)</div><div class="ttdef"><b>Definition</b> SkyActor.h:19</div></div>
<div class="ttc" id="aclassSkySnow_html_a1748d46092497dad2a6d331ad2ba0803"><div class="ttname"><a href="classSkySnow.html#a1748d46092497dad2a6d331ad2ba0803">SkySnow::mState</a></div><div class="ttdeci">s32 mState</div><div class="ttdef"><b>Definition</b> SkySnow.h:43</div></div>
<div class="ttc" id="aclassSkySnow_html_a288564c3f74cd24d6ebc28448d810228"><div class="ttname"><a href="classSkySnow.html#a288564c3f74cd24d6ebc28448d810228">SkySnow::func_80077E20</a></div><div class="ttdeci">void func_80077E20()</div><div class="ttdef"><b>Definition</b> SkySnow.cpp:103</div></div>
<div class="ttc" id="aclassSkySnow_html_a288564c3f74cd24d6ebc28448d810228"><div class="ttname"><a href="classSkySnow.html#a288564c3f74cd24d6ebc28448d810228">SkySnow::func_80077E20</a></div><div class="ttdeci">void func_80077E20()</div><div class="ttdef"><b>Definition</b> SkySnow.cpp:104</div></div>
<div class="ttc" id="aclassSkySnow_html_a2a9a3ed1df6c6543952db8d0f5205723"><div class="ttname"><a href="classSkySnow.html#a2a9a3ed1df6c6543952db8d0f5205723">SkySnow::_idx</a></div><div class="ttdeci">size_t _idx</div><div class="ttdef"><b>Definition</b> SkySnow.h:42</div></div>
<div class="ttc" id="aclassSkySnow_html_a3641ce3c7989e3b3783e00e8f5e8e447"><div class="ttname"><a href="classSkySnow.html#a3641ce3c7989e3b3783e00e8f5e8e447">SkySnow::mDirectionAngle</a></div><div class="ttdeci">Vec3su mDirectionAngle</div><div class="ttdef"><b>Definition</b> SkySnow.h:48</div></div>
<div class="ttc" id="aclassSkySnow_html_a541b5aaf66332670bcc4ed370281faa2"><div class="ttname"><a href="classSkySnow.html#a541b5aaf66332670bcc4ed370281faa2">SkySnow::mVelocity</a></div><div class="ttdeci">FVector mVelocity</div><div class="ttdef"><b>Definition</b> SkySnow.h:47</div></div>
@@ -172,9 +172,9 @@ $(function(){initNavTree('SkySnow_8h_source.html',''); initResizable(true); });
<div class="ttc" id="aclassSkySnow_html_a7276309bd080972ee64920fad2000cfc"><div class="ttname"><a href="classSkySnow.html#a7276309bd080972ee64920fad2000cfc">SkySnow::GetCount</a></div><div class="ttdeci">static size_t GetCount()</div><div class="ttdef"><b>Definition</b> SkySnow.h:32</div></div>
<div class="ttc" id="aclassSkySnow_html_a7e57985f15351d3be55e57a538fffdbd"><div class="ttname"><a href="classSkySnow.html#a7e57985f15351d3be55e57a538fffdbd">SkySnow::_count</a></div><div class="ttdeci">static size_t _count</div><div class="ttdef"><b>Definition</b> SkySnow.h:41</div></div>
<div class="ttc" id="aclassSkySnow_html_a8077331b9942eb7e17c00a77cddb3054"><div class="ttname"><a href="classSkySnow.html#a8077331b9942eb7e17c00a77cddb3054">SkySnow::SkySnow</a></div><div class="ttdeci">SkySnow(ScreenContext *screen)</div><div class="ttdef"><b>Definition</b> SkySnow.cpp:25</div></div>
<div class="ttc" id="aclassSkySnow_html_ab35281b46810bb4e3460145a9abbc832"><div class="ttname"><a href="classSkySnow.html#ab35281b46810bb4e3460145a9abbc832">SkySnow::func_80077F64</a></div><div class="ttdeci">void func_80077F64(Camera *camera)</div><div class="ttdef"><b>Definition</b> SkySnow.cpp:122</div></div>
<div class="ttc" id="aclassSkySnow_html_ab40dc79e792d9d914c3a3dd5428f0349"><div class="ttname"><a href="classSkySnow.html#ab40dc79e792d9d914c3a3dd5428f0349">SkySnow::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *ctx, s32 arg0) override</div><div class="ttdef"><b>Definition</b> SkySnow.cpp:76</div></div>
<div class="ttc" id="aclassSkySnow_html_ab66731c09b7eee7f331bc5b7261cab22"><div class="ttname"><a href="classSkySnow.html#ab66731c09b7eee7f331bc5b7261cab22">SkySnow::Tick</a></div><div class="ttdeci">virtual void Tick() override</div><div class="ttdef"><b>Definition</b> SkySnow.cpp:34</div></div>
<div class="ttc" id="aclassSkySnow_html_ab35281b46810bb4e3460145a9abbc832"><div class="ttname"><a href="classSkySnow.html#ab35281b46810bb4e3460145a9abbc832">SkySnow::func_80077F64</a></div><div class="ttdeci">void func_80077F64(Camera *camera)</div><div class="ttdef"><b>Definition</b> SkySnow.cpp:123</div></div>
<div class="ttc" id="aclassSkySnow_html_ab40dc79e792d9d914c3a3dd5428f0349"><div class="ttname"><a href="classSkySnow.html#ab40dc79e792d9d914c3a3dd5428f0349">SkySnow::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *ctx, s32 arg0) override</div><div class="ttdef"><b>Definition</b> SkySnow.cpp:77</div></div>
<div class="ttc" id="aclassSkySnow_html_ab66731c09b7eee7f331bc5b7261cab22"><div class="ttname"><a href="classSkySnow.html#ab66731c09b7eee7f331bc5b7261cab22">SkySnow::Tick</a></div><div class="ttdeci">virtual void Tick() override</div><div class="ttdef"><b>Definition</b> SkySnow.cpp:35</div></div>
<div class="ttc" id="aclassSkySnow_html_ae6bfbf35631055fa21081ffee6323b3e"><div class="ttname"><a href="classSkySnow.html#ae6bfbf35631055fa21081ffee6323b3e">SkySnow::mState2</a></div><div class="ttdeci">s32 mState2</div><div class="ttdef"><b>Definition</b> SkySnow.h:44</div></div>
<div class="ttc" id="aclassSkySnow_html_af4be22af0712ff4f17c1da4699f64158"><div class="ttname"><a href="classSkySnow.html#af4be22af0712ff4f17c1da4699f64158">SkySnow::~SkySnow</a></div><div class="ttdeci">~SkySnow()</div><div class="ttdef"><b>Definition</b> SkySnow.h:28</div></div>
<div class="ttc" id="acommon__structs_8h_html"><div class="ttname"><a href="common__structs_8h.html">common_structs.h</a></div></div>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>Commented out because deletes too soon. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>Commented out because deletes too soon. </dd></dl>
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@@ -1861,7 +1861,7 @@ Here is the caller graph for this function:</div>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>actorType needs to be passed into this function for flexibility </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>actorType needs to be passed into this function for flexibility </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000018">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000019">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>confirm this. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>confirm this. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>confirm this. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>confirm this. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>magic number </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>magic number </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
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"path__spawn__metadata_8h.html#aa1225cbe034f8220381bf006bcb48ba1":[20,0,3,3,2,2],
"path__spawn__metadata_8h.html#aff0cf43668bf5133962be53f680bddbe":[20,0,3,3,2,4],
"path__spawn__metadata_8h_source.html":[20,0,3,3,2],
"paths.html":[14,5],
"paths.html":[15,1],
"paths.html#path-type":[14,5,1,0],
"paths.html":[14,5],
"paths.html#path-type":[15,1,1,0],
"paths.html#supported-blender-paths":[14,5,1],
"paths.html#path-type":[14,5,1,0],
"paths.html#supported-blender-paths":[15,1,1],
"paths.html#track-paths":[14,5,0],
"paths.html#supported-blender-paths":[14,5,1],
"paths.html#track-paths":[15,1,0],
"paths.html#track-paths":[14,5,0],
"peach__kart_8h.html":[20,0,2,0,3,0,4],
"peach__kart_8h.html#a6132c127dadd0124f133917b0384ce6f":[20,0,2,0,3,0,4,1],
"peach__kart_8h.html#abbc8e840517aac99f9f1b8fb464872d3":[20,0,2,0,3,0,4,0],
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<b>Value:</b><div class="fragment"><div class="line">(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))</div>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
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<b>Value:</b><div class="fragment"><div class="line"> <span class="keywordflow">if</span> (cHandle-&gt;var != pihandle-&gt;var) \</div>
<div class="line"> IO_WRITE(reg, pihandle-&gt;var);</div>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>magic number </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>magic number </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>magic constant </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>magic constant </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>name magic constants </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000047">Todo</a></b></dt><dd>name magic constants </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000047">Todo</a></b></dt><dd>name magic constants </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>name magic constants </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>magic constant </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>magic constant </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
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['outputchannels_378',['outputChannels',['../structma__decoder.html#a66e891518697e7226936c04cce589a8c',1,'ma_decoder']]],
['outputformat_379',['outputFormat',['../structma__decoder.html#a99e75664cebea3a92fc07d2458fb4bbf',1,'ma_decoder']]],
['outputsamplerate_380',['outputSampleRate',['../structma__decoder.html#a9d4f0e1242f5faf1fb1614c619fbd6f0',1,'ma_decoder']]],
['overview_381',['Overview',['../trackoverview.html#custom-track-overview',1,'Custom Track Overview'],['../characteroverview.html',1,'Overview'],['../trackoverview.html',1,'Overview'],['../track-properties.html#overview-1',1,'Overview'],['../md_docs_2migrations.html#overview',1,'Overview'],['../export.html#quick-overview',1,'Quick Overview']]],
['overview_381',['Overview',['../trackoverview.html#custom-track-overview',1,'Custom Track Overview'],['../characteroverview.html',1,'Overview'],['../trackoverview.html',1,'Overview'],['../md_docs_2migrations.html#overview',1,'Overview'],['../track-properties.html#overview-1',1,'Overview'],['../export.html#quick-overview',1,'Quick Overview']]],
['ownsbuffer_382',['ownsBuffer',['../structma__rb.html#acab6e4d4c05b0b2238d72ad625316605',1,'ma_rb']]],
['ownsdata_383',['ownsData',['../structma__audio__buffer.html#a8f792223090e7ed1e643c445145051b0',1,'ma_audio_buffer']]],
['ownsdatasource_384',['ownsDataSource',['../structma__sound.html#a05237ac41a384a307b631231d68afa78',1,'ma_sound']]],
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['trophy_2ecpp_411',['Trophy.cpp',['../Trophy_8cpp.html',1,'']]],
['trophy_2eh_412',['Trophy.h',['../Trophy_8h.html',1,'']]],
['trophytype_413',['TrophyType',['../classOTrophy.html#a43bb5d1394bcac120ff52ec88f765891',1,'OTrophy']]],
['troubleshooting_414',['Troubleshooting',['../troubleshooting.html',1,'Troubleshooting'],['../troubleshooting.html#troubleshooting-1',1,'Troubleshooting'],['../md_docs_2migrations.html#troubleshooting',1,'Troubleshooting']]],
['troubleshooting_414',['Troubleshooting',['../troubleshooting.html',1,'Troubleshooting'],['../md_docs_2migrations.html#troubleshooting',1,'Troubleshooting'],['../troubleshooting.html#troubleshooting-1',1,'Troubleshooting']]],
['troubleshooting_2emd_415',['troubleshooting.md',['../troubleshooting_8md.html',1,'']]],
['truck_2ecpp_416',['Truck.cpp',['../Truck_8cpp.html',1,'']]],
['truck_2eh_417',['Truck.h',['../Truck_8h.html',1,'']]],
+1 -1
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@@ -472,7 +472,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>magic constant </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>magic constant </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
+15 -15
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@@ -114,7 +114,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<p class="enddd"><a class="anchor" id="_todo000032"></a>loads of magic constants.. </p>
</dd>
<dt>Global <a class="el" href="osPfsDeleteFile_8c.html#a9058bfef76860424d50c262127aabb87">__osPfsReleasePages</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 start_page, u16 *sum, u8 bank, <a class="el" href="union____OSInodeUnit.html">__OSInodeUnit</a> *last_page, int flag)</dt>
<dd><a class="anchor" id="_todo000044"></a>magic number </dd>
<dd><a class="anchor" id="_todo000042"></a>magic number </dd>
<dt>Global <a class="el" href="controller_8h.html#aa962180453c026d747ebef163e571966">__osPfsRWInode</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 flag, u8 bank)</dt>
<dd><a class="anchor" id="_todo000033"></a>don't like this =/ //maybe &amp;inode-&gt;inode_table[j*PFS_ONE_PAGE].ipage or something </dd>
<dt>Global <a class="el" href="piint_8h.html#a3e05f8f40d1da55183ee0eaec0c5b6bb">__osPiDevMgr</a> </dt>
@@ -124,7 +124,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<p class="enddd"><a class="anchor" id="_todo000030"></a>remove magic constant </p>
</dd>
<dt>Global <a class="el" href="actors_8c.html#a91fb2e4e37e7c72fea918fe2c1bb4eaf">add_actor_to_empty_slot</a> (<a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> pos, <a class="el" href="common__structs_8h.html#a95eb48a2f3630571bea260858dd23e92">Vec3s</a> rot, <a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> velocity, s16 actorType)</dt>
<dd><a class="anchor" id="_todo000055"></a>Commented out because deletes too soon. </dd>
<dd><a class="anchor" id="_todo000054"></a>Commented out because deletes too soon. </dd>
<dt>Global <a class="el" href="code__80086E70_8h.html#a5aed2e47470583536b07b8b3bcb9edd6">are_players_in_course_section</a> (s16, s16)</dt>
<dd><a class="anchor" id="_todo000008"></a>This is the easiest solution otherwise actors would not collide on custom courses. </dd>
<dt>Global <a class="el" href="classATrain.html#aa82e623dbfe2747f8be8f2e4781c9973">ATrain::SyncComponents</a> (<a class="el" href="structTrainCarStuff.html">TrainCarStuff</a> *trainCar, s16 orientationY)</dt>
@@ -136,7 +136,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="update__objects_8c.html#adf5256c5c92e5b22c984e0b8d171cda6">D_800E43B0</a> []</dt>
<dd><a class="anchor" id="_todo000062"></a>unused? </dd>
<dt>Global <a class="el" href="code__80281780_8h.html#a76c4e29164ea94ce7dd883af83565b45">debug_switch_character_ceremony_cutscene</a> (void)</dt>
<dd><a class="anchor" id="_todo000011"></a>confirm this. </dd>
<dd><a class="anchor" id="_todo000010"></a>confirm this. </dd>
<dt>Union <a class="el" href="uniondu.html">du</a> </dt>
<dd><p class="startdd"><a class="anchor" id="_todo000034"></a>is it possible to remove them somehow? </p>
<p class="enddd"><a class="anchor" id="_todo000035"></a>is it possible to remove them somehow? </p>
@@ -158,23 +158,23 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="update__objects_8c.html#afb6db6000e381e18cb393c9293ed3a05">func_800745C8</a> (s32 objectIndex, const char **lakituTexturePtr)</dt>
<dd><a class="anchor" id="_todo000063"></a>arg1 should likely be a u8 * </dd>
<dt>Global <a class="el" href="menu__items_8h.html#a11daab0c2cb2700179b2325d2c619769">func_80091FA4</a> (void)</dt>
<dd><a class="anchor" id="_todo000042"></a>These sizes need to be sizeof() for shiftability if possible </dd>
<dd><a class="anchor" id="_todo000044"></a>These sizes need to be sizeof() for shiftability if possible </dd>
<dt>Global <a class="el" href="port__eu_8h.html#a01e0fb6ba3bfcf5f10f894ca7effbaea">func_800CBC24</a> (void)</dt>
<dd><a class="anchor" id="_todo000005"></a>clenanup, something's weird with the variables. D_800EA4A4 is probably <a class="el" href="structEuAudioCmd.html">EuAudioCmd</a> bc of the + 0x100 </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8c.html#aab9248c3326f8c807db81c730ae8dc08">func_8028336C</a> (UNUSED <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *arg0, UNUSED <a class="el" href="structCamera.html">Camera</a> *camera)</dt>
<dd><a class="anchor" id="_todo000010"></a>Does this match as a return of s8? </dd>
<dd><a class="anchor" id="_todo000011"></a>Does this match as a return of s8? </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8h.html#ad8aba525036323f4e292e63fb2a356d0">func_802846E4</a> (<a class="el" href="structCinematicCamera.html">CinematicCamera</a> *)</dt>
<dd><a class="anchor" id="_todo000012"></a>What does this even do? </dd>
<dt>Global <a class="el" href="race__logic_8h.html#a4eb4cb5c0963bcfceae40d340c2e7756">func_8028F970</a> (void)</dt>
<dd><a class="anchor" id="_todo000053"></a>increasing players past four would require increase this loop iterator. </dd>
<dd><a class="anchor" id="_todo000055"></a>increasing players past four would require increase this loop iterator. </dd>
<dt>Global <a class="el" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a> (void)</dt>
<dd><a class="anchor" id="_todo000038"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
<dd><a class="anchor" id="_todo000043"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
<dt>Global <a class="el" href="code__800029B0_8h.html#a8a6a0e5ed8709356fba948d0beeb6a95">gPlayerWinningIndex</a> </dt>
<dd><a class="anchor" id="_todo000007"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
<dt>Global <a class="el" href="some__data_8c.html#af40885efd72dc665a278c6f29e19ecf3">gTorchSpawns</a> []</dt>
<dd><a class="anchor" id="_todo000064"></a>fix this extern </dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a0f405b027addb60288ca287959d8d3d6">IO_WRITE</a> (addr, data)</dt>
<dd><a class="anchor" id="_todo000041"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
<dd><a class="anchor" id="_todo000040"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
<dt>Global <a class="el" href="piint_8h.html#a8f6729a1dafa49bc6280eb2bcfb787d0">LEO_CMD_TYPE_0</a> </dt>
<dd><a class="anchor" id="_todo000049"></a>name </dd>
<dt>Global <a class="el" href="piint_8h.html#a0231e88a1290269fd41dc1e4d24e4f55">LEO_CMD_TYPE_1</a> </dt>
@@ -200,17 +200,17 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Class <a class="el" href="classOSeagull.html">OSeagull</a> </dt>
<dd><a class="anchor" id="_todo000015"></a>unk_0D5 needs to be a struct variable probably. What does it do? Behaviour? </dd>
<dt>Global <a class="el" href="classOSnowman.html#abb32ca3bd6c2d1e50779e2b58b94607f">OSnowman::DrawBody</a> (s32)</dt>
<dd><a class="anchor" id="_todo000018"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dd><a class="anchor" id="_todo000019"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dt>Global <a class="el" href="classOSnowman.html#ae84de267ff70c7e2ac5748b9bd738ada">OSnowman::Tick</a> () override</dt>
<dd><a class="anchor" id="_todo000017"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dt>Global <a class="el" href="pak_8cpp.html#a4694169ebbc67d1cab176b4f8945ce51">osPfsDeleteFile</a> (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)</dt>
<dd><a class="anchor" id="_todo000043"></a>magic constant </dd>
<dd><a class="anchor" id="_todo000041"></a>magic constant </dd>
<dt>Global <a class="el" href="osPiStartDma_8c.html#ae288a36d96a4db6977d95327e246ec12">osPiStartDma</a> (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)</dt>
<dd><a class="anchor" id="_todo000046"></a>name magic constants </dd>
<dd><a class="anchor" id="_todo000047"></a>name magic constants </dd>
<dt>Global <a class="el" href="osPiRawStartDma_8c.html#aa3a1dc7939fd49721d4353372722722c">osRomBase</a> </dt>
<dd><a class="anchor" id="_todo000045"></a>figure out why this is like this </dd>
<dt>Global <a class="el" href="osViBlack_8c.html#a6446513d8cd19001210d458f11b12df4">osViBlack</a> (u8 active)</dt>
<dd><a class="anchor" id="_todo000047"></a>name magic constants </dd>
<dd><a class="anchor" id="_todo000046"></a>name magic constants </dd>
<dt>Global <a class="el" href="osViSwapBuffer_8c.html#ad9fbc8feed5d6cf557a051834e168950">osViSwapBuffer</a> (void *vaddr)</dt>
<dd><a class="anchor" id="_todo000048"></a>figure out what this flag means </dd>
<dt>Class <a class="el" href="classOThwomp.html">OThwomp</a> </dt>
@@ -219,7 +219,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<p class="enddd">make adjustable properties for squishSize and boundingBoxSize </p>
</dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a61b4993ebb70a3b701fccc3221c36d81">PI_DOMAIN1</a> </dt>
<dd><a class="anchor" id="_todo000040"></a>This define is from os.h, but including that causes problems... </dd>
<dd><a class="anchor" id="_todo000039"></a>This define is from os.h, but including that causes problems... </dd>
<dt>Global <a class="el" href="RegisterItems_8cpp.html#a19dfdc0c19a6279a8be5e5891a6925ef">RegisterItems</a> (<a class="el" href="classRegistry.html">Registry&lt; ItemInfo &gt;</a> &amp;r)</dt>
<dd><a class="anchor" id="_todo000020"></a>turn items into a class </dd>
<dt>Global <a class="el" href="collision__viewer_8h.html#afaee40683a3ae56cae11b2c5687e3328">render_collision</a> (void)</dt>
@@ -233,11 +233,11 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="sounds_8h.html#a71288c0bb15b503d4570b441a05013f4">SOUND_ARG_LOAD</a> (sound_bank, byte2, byte3, sound_id)</dt>
<dd><a class="anchor" id="_todo000065"></a>format like sm64 <a class="el" href="sounds_8h.html">sounds.h</a> </dd>
<dt>Global <a class="el" href="actors_8c.html#aa6c218ad25d2200bdbf85cbbd197d1cd">spawn_foliage</a> (struct <a class="el" href="structActorSpawnData.html">ActorSpawnData</a> *actor)</dt>
<dd><a class="anchor" id="_todo000054"></a>actorType needs to be passed into this function for flexibility </dd>
<dd><a class="anchor" id="_todo000053"></a>actorType needs to be passed into this function for flexibility </dd>
<dt>Global <a class="el" href="Smoke_8h.html#ac60a65eb1961690e911d769968e4c863">TrainSmokeTick</a> (void)</dt>
<dd><a class="anchor" id="_todo000021"></a>: This should be an <a class="el" href="structObject.html">Object</a> class one day </dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a9f68445808ae98c1a50579d2c5a95c7f">UPDATE_REG</a> (reg, var)</dt>
<dd><a class="anchor" id="_todo000039"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
<dd><a class="anchor" id="_todo000038"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
<dt>Global <a class="el" href="internal_8h.html#aa8d5fa5d7506353e4e791caab237c721">US_FLOAT</a> (x)</dt>
<dd><a class="anchor" id="_todo000003"></a>US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too </dd>
</dl>