mirror of
https://github.com/HarbourMasters/SpaghettiKart
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Deploying to gh-pages from @ HarbourMasters/SpaghettiKart@186ea294ae 🚀
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000034">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000034">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>Commented out because deletes too soon. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>Commented out because deletes too soon. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>actorType needs to be passed into this function for flexibility </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>actorType needs to be passed into this function for flexibility </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000035">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000034">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000035">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>figure out what it means </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>figure out what it means </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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<b>Value:</b><div class="fragment"><div class="line">(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))</div>
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</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
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</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
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<b>Value:</b><div class="fragment"><div class="line"> <span class="keywordflow">if</span> (cHandle->var != pihandle->var) \</div>
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<div class="line"> IO_WRITE(reg, pihandle->var);</div>
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</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
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</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000048">Todo</a></b></dt><dd>figure out what this flag means </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000051">Todo</a></b></dt><dd>figure out what this flag means </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000049">Todo</a></b></dt><dd>name </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000048">Todo</a></b></dt><dd>name </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000050">Todo</a></b></dt><dd>name </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000049">Todo</a></b></dt><dd>name </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000051">Todo</a></b></dt><dd>name </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000050">Todo</a></b></dt><dd>name </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
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['pixelcountpresets_227',['pixelCountPresets',['../namespaceGameUI.html#a3ec999dd45c253f4028a9799c2097bf3',1,'GameUI']]],
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['pjobs_228',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]],
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['place_229',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]],
|
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['plans_230',['plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
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['plans_230',['plans',['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
|
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['platform_231',['platform',['../classpfd_1_1internal_1_1platform.html',1,'pfd::internal']]],
|
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['play_5fcpu_5fsound_5feffect_232',['play_cpu_sound_effect',['../code__80005FD0_8c.html#adb9b8cd30f2be4e125706fa55ea2272d',1,'play_cpu_sound_effect(s32 arg0, Player *player): code_80005FD0.c'],['../code__80005FD0_8h.html#a7fd9348353fad2f9e3c09149b4ac6848',1,'play_cpu_sound_effect(s32, Player *): code_80005FD0.c']]],
|
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['play_5fcutscene_233',['play_cutscene',['../ceremony__and__credits_8c.html#a4a6457529772eb72fe5e0fd85793e4ca',1,'play_cutscene(CinematicCamera *camera): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#a5b5ed72310520791870bbf9bd3fe930e',1,'play_cutscene(CinematicCamera *): ceremony_and_credits.c']]],
|
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['sectionfunc_128',['SectionFunc',['../namespaceUIWidgets.html#ae6baa537b60cf1d33e03e5e0c440c962',1,'UIWidgets']]],
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['sectionid_129',['sectionId',['../structTrackSections.html#a53d5aca8370d2850514a4507044dcbd3',1,'TrackSections']]],
|
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['sectionname_130',['sectionName',['../structWidgetPath.html#ab953da1f493fd3c8841a1f852772c58c',1,'WidgetPath']]],
|
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['see_20also_131',['See Also',['../md_docs_2mods-toml.html#see-also-1',1,'See Also'],['../md_docs_2migrations.html#see-also',1,'See Also']]],
|
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['see_20also_131',['See Also',['../md_docs_2migrations.html#see-also',1,'See Also'],['../md_docs_2mods-toml.html#see-also-1',1,'See Also']]],
|
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['see_20how_20courses_20are_20adapted_20in_20the_20future_20including_20references_20too_132',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
|
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['seed_133',['seed',['../structma__noise__config.html#ac0ef7cd156ee4eb07587823e2f1b8384',1,'ma_noise_config']]],
|
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['seekdatastream_134',['seekDataStream',['../structma__job.html#a170fa6cddb463cc92e741fe02e9122b9',1,'ma_job']]],
|
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|
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['alseqdata_320',['ALSeqData',['../structALSeqData.html',1,'']]],
|
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['alseqfile_321',['ALSeqFile',['../structALSeqFile.html',1,'']]],
|
||||
['alseqfilenew_322',['alSeqFileNew',['../alBnkfNew_8c.html#ab275be6c7d58d2836dbd28d7c119e1d6',1,'alSeqFileNew(ALSeqFile *f, u8 *base): alBnkfNew.c'],['../libaudio_8h.html#ab275be6c7d58d2836dbd28d7c119e1d6',1,'alSeqFileNew(ALSeqFile *f, u8 *base): alBnkfNew.c']]],
|
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['also_323',['Also',['../md_docs_2mods-toml.html#see-also-1',1,'See Also'],['../md_docs_2migrations.html#see-also',1,'See Also']]],
|
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['also_323',['Also',['../md_docs_2migrations.html#see-also',1,'See Also'],['../md_docs_2mods-toml.html#see-also-1',1,'See Also']]],
|
||||
['also_5finclude_5fgroup_5f0_5f1_324',['ALSO_INCLUDE_GROUP_0_1',['../kart__dma_8c.html#aa6d64f476546ae0f229e6b02987f14d5',1,'kart_dma.c']]],
|
||||
['also_5finclude_5fgroup_5f2_325',['ALSO_INCLUDE_GROUP_2',['../kart__dma_8c.html#ab94265b8f89aea5bd4cf0794a6688b2a',1,'kart_dma.c']]],
|
||||
['also_5finclude_5fgroup_5f3_5f4_5f5_326',['ALSO_INCLUDE_GROUP_3_4_5',['../kart__dma_8c.html#aa0d5cdbe8c1802efe2cbd770f452e1de',1,'kart_dma.c']]],
|
||||
|
||||
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|
||||
['func_5funnamed8_2107',['func_unnamed8',['../effects_8c.html#ad8f7d27adb8877a47658ec4474db7f1f',1,'func_unnamed8(void): effects.c'],['../effects_8h.html#a2394277f48ef51cbe4dd87b526f82406',1,'func_unnamed8(void): effects.c']]],
|
||||
['func_5funnamed9_2108',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void): effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void): effects.c']]],
|
||||
['future_20including_20references_20too_2109',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
|
||||
['future_20plans_2110',['Future plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
|
||||
['future_20plans_2110',['Future plans',['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
|
||||
['fvec2_2111',['FVec2',['../structSpawnParams.html#af15253498aacf7cd0beeb0f5f99fbe60',1,'SpawnParams']]],
|
||||
['fvector_2112',['FVector',['../structFVector.html',1,'']]],
|
||||
['fvector2d_2113',['FVector2D',['../structFVector2D.html',1,'']]],
|
||||
|
||||
@@ -118,13 +118,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="controller_8h.html#aa962180453c026d747ebef163e571966">__osPfsRWInode</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 flag, u8 bank)</dt>
|
||||
<dd><a class="anchor" id="_todo000033"></a>don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a3e05f8f40d1da55183ee0eaec0c5b6bb">__osPiDevMgr</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000037"></a>In libreultra this is in an include </dd>
|
||||
<dd><a class="anchor" id="_todo000039"></a>In libreultra this is in an include </dd>
|
||||
<dt>Global <a class="el" href="controller_8h.html#aef46f2f348aa04f58019de1b9036fcec">__osRepairPackId</a> (OSPfs *pfs, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *badid, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *newid)</dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000029"></a>fix magic number </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000030"></a>remove magic constant </p>
|
||||
</dd>
|
||||
<dt>Global <a class="el" href="actors_8c.html#a91fb2e4e37e7c72fea918fe2c1bb4eaf">add_actor_to_empty_slot</a> (<a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> pos, <a class="el" href="common__structs_8h.html#a95eb48a2f3630571bea260858dd23e92">Vec3s</a> rot, <a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> velocity, s16 actorType)</dt>
|
||||
<dd><a class="anchor" id="_todo000054"></a>Commented out because deletes too soon. </dd>
|
||||
<dd><a class="anchor" id="_todo000055"></a>Commented out because deletes too soon. </dd>
|
||||
<dt>Global <a class="el" href="code__80086E70_8h.html#a5aed2e47470583536b07b8b3bcb9edd6">are_players_in_course_section</a> (s16, s16)</dt>
|
||||
<dd><a class="anchor" id="_todo000008"></a>This is the easiest solution otherwise actors would not collide on custom courses. </dd>
|
||||
<dt>Global <a class="el" href="classATrain.html#aa82e623dbfe2747f8be8f2e4781c9973">ATrain::SyncComponents</a> (<a class="el" href="structTrainCarStuff.html">TrainCarStuff</a> *trainCar, s16 orientationY)</dt>
|
||||
@@ -138,8 +138,8 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="code__80281780_8h.html#a76c4e29164ea94ce7dd883af83565b45">debug_switch_character_ceremony_cutscene</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000010"></a>confirm this. </dd>
|
||||
<dt>Union <a class="el" href="uniondu.html">du</a> </dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000034"></a>is it possible to remove them somehow? </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000035"></a>is it possible to remove them somehow? </p>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000036"></a>is it possible to remove them somehow? </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000037"></a>is it possible to remove them somehow? </p>
|
||||
</dd>
|
||||
<dt>Global <a class="el" href="data_8h.html#aa7ed73e948f47fa899fce22e05095d39">fill</a> [2]</dt>
|
||||
<dd><a class="anchor" id="_todo000001"></a>file boundary? </dd>
|
||||
@@ -158,7 +158,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="update__objects_8c.html#afb6db6000e381e18cb393c9293ed3a05">func_800745C8</a> (s32 objectIndex, const char **lakituTexturePtr)</dt>
|
||||
<dd><a class="anchor" id="_todo000063"></a>arg1 should likely be a u8 * </dd>
|
||||
<dt>Global <a class="el" href="menu__items_8h.html#a11daab0c2cb2700179b2325d2c619769">func_80091FA4</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000042"></a>These sizes need to be sizeof() for shiftability if possible </dd>
|
||||
<dd><a class="anchor" id="_todo000035"></a>These sizes need to be sizeof() for shiftability if possible </dd>
|
||||
<dt>Global <a class="el" href="port__eu_8h.html#a01e0fb6ba3bfcf5f10f894ca7effbaea">func_800CBC24</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000005"></a>clenanup, something's weird with the variables. D_800EA4A4 is probably <a class="el" href="structEuAudioCmd.html">EuAudioCmd</a> bc of the + 0x100 </dd>
|
||||
<dt>Global <a class="el" href="ceremony__and__credits_8c.html#aab9248c3326f8c807db81c730ae8dc08">func_8028336C</a> (UNUSED <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *arg0, UNUSED <a class="el" href="structCamera.html">Camera</a> *camera)</dt>
|
||||
@@ -166,21 +166,21 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="ceremony__and__credits_8h.html#ad8aba525036323f4e292e63fb2a356d0">func_802846E4</a> (<a class="el" href="structCinematicCamera.html">CinematicCamera</a> *)</dt>
|
||||
<dd><a class="anchor" id="_todo000012"></a>What does this even do? </dd>
|
||||
<dt>Global <a class="el" href="race__logic_8h.html#a4eb4cb5c0963bcfceae40d340c2e7756">func_8028F970</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000055"></a>increasing players past four would require increase this loop iterator. </dd>
|
||||
<dd><a class="anchor" id="_todo000053"></a>increasing players past four would require increase this loop iterator. </dd>
|
||||
<dt>Global <a class="el" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000038"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
|
||||
<dd><a class="anchor" id="_todo000034"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
|
||||
<dt>Global <a class="el" href="code__800029B0_8h.html#a8a6a0e5ed8709356fba948d0beeb6a95">gPlayerWinningIndex</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000007"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
|
||||
<dt>Global <a class="el" href="some__data_8c.html#af40885efd72dc665a278c6f29e19ecf3">gTorchSpawns</a> []</dt>
|
||||
<dd><a class="anchor" id="_todo000064"></a>fix this extern </dd>
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a0f405b027addb60288ca287959d8d3d6">IO_WRITE</a> (addr, data)</dt>
|
||||
<dd><a class="anchor" id="_todo000041"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
|
||||
<dd><a class="anchor" id="_todo000042"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a8f6729a1dafa49bc6280eb2bcfb787d0">LEO_CMD_TYPE_0</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000049"></a>name </dd>
|
||||
<dd><a class="anchor" id="_todo000048"></a>name </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a0231e88a1290269fd41dc1e4d24e4f55">LEO_CMD_TYPE_1</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000050"></a>name </dd>
|
||||
<dd><a class="anchor" id="_todo000049"></a>name </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#ad43c4418deeccdbeaabd6b9657d3c0c1">LEO_CMD_TYPE_2</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000051"></a>name </dd>
|
||||
<dd><a class="anchor" id="_todo000050"></a>name </dd>
|
||||
<dt>Global <a class="el" href="code__80005FD0_8h.html#ae7d80d54daf89164e96f79cbd921e85f">load_track_path</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000009"></a>Confirm this comment </dd>
|
||||
<dt>Global <a class="el" href="menus_8c.html#a3d16275034df7858d890273a95a5a4af">logo_intro_menu_act</a> (struct <a class="el" href="structController.html">Controller</a> *controller, UNUSED u16 controllerIdx)</dt>
|
||||
@@ -196,7 +196,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="classOBombKart.html#a287eda05ca5a76a2cb8c7d4d719d38e4">OBombKart::Unk_3C</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000014"></a>Turn WheelPos into a struct </dd>
|
||||
<dt>Global <a class="el" href="osContInit_8c.html#a3a0e3a0d795150ad033f213754773c34">osContInit</a> (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)</dt>
|
||||
<dd><a class="anchor" id="_todo000036"></a>figure out what it means </dd>
|
||||
<dd><a class="anchor" id="_todo000038"></a>figure out what it means </dd>
|
||||
<dt>Class <a class="el" href="classOSeagull.html">OSeagull</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000015"></a>unk_0D5 needs to be a struct variable probably. What does it do? Behaviour? </dd>
|
||||
<dt>Global <a class="el" href="classOSnowman.html#abb32ca3bd6c2d1e50779e2b58b94607f">OSnowman::DrawBody</a> (s32)</dt>
|
||||
@@ -212,14 +212,14 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="osViBlack_8c.html#a6446513d8cd19001210d458f11b12df4">osViBlack</a> (u8 active)</dt>
|
||||
<dd><a class="anchor" id="_todo000047"></a>name magic constants </dd>
|
||||
<dt>Global <a class="el" href="osViSwapBuffer_8c.html#ad9fbc8feed5d6cf557a051834e168950">osViSwapBuffer</a> (void *vaddr)</dt>
|
||||
<dd><a class="anchor" id="_todo000048"></a>figure out what this flag means </dd>
|
||||
<dd><a class="anchor" id="_todo000051"></a>figure out what this flag means </dd>
|
||||
<dt>Class <a class="el" href="classOThwomp.html">OThwomp</a> </dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000016"></a>Make shadow size bigger if thwomp is scaled up </p>
|
||||
<p class="interdd"></p>
|
||||
<p class="enddd">make adjustable properties for squishSize and boundingBoxSize </p>
|
||||
</dd>
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a61b4993ebb70a3b701fccc3221c36d81">PI_DOMAIN1</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000040"></a>This define is from os.h, but including that causes problems... </dd>
|
||||
<dd><a class="anchor" id="_todo000041"></a>This define is from os.h, but including that causes problems... </dd>
|
||||
<dt>Global <a class="el" href="RegisterItems_8cpp.html#a19dfdc0c19a6279a8be5e5891a6925ef">RegisterItems</a> (<a class="el" href="classRegistry.html">Registry< ItemInfo ></a> &r)</dt>
|
||||
<dd><a class="anchor" id="_todo000020"></a>turn items into a class </dd>
|
||||
<dt>Global <a class="el" href="collision__viewer_8h.html#afaee40683a3ae56cae11b2c5687e3328">render_collision</a> (void)</dt>
|
||||
@@ -233,11 +233,11 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="sounds_8h.html#a71288c0bb15b503d4570b441a05013f4">SOUND_ARG_LOAD</a> (sound_bank, byte2, byte3, sound_id)</dt>
|
||||
<dd><a class="anchor" id="_todo000065"></a>format like sm64 <a class="el" href="sounds_8h.html">sounds.h</a> </dd>
|
||||
<dt>Global <a class="el" href="actors_8c.html#aa6c218ad25d2200bdbf85cbbd197d1cd">spawn_foliage</a> (struct <a class="el" href="structActorSpawnData.html">ActorSpawnData</a> *actor)</dt>
|
||||
<dd><a class="anchor" id="_todo000053"></a>actorType needs to be passed into this function for flexibility </dd>
|
||||
<dd><a class="anchor" id="_todo000054"></a>actorType needs to be passed into this function for flexibility </dd>
|
||||
<dt>Global <a class="el" href="Smoke_8h.html#ac60a65eb1961690e911d769968e4c863">TrainSmokeTick</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000021"></a>: This should be an <a class="el" href="structObject.html">Object</a> class one day </dd>
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a9f68445808ae98c1a50579d2c5a95c7f">UPDATE_REG</a> (reg, var)</dt>
|
||||
<dd><a class="anchor" id="_todo000039"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
|
||||
<dd><a class="anchor" id="_todo000040"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
|
||||
<dt>Global <a class="el" href="internal_8h.html#aa8d5fa5d7506353e4e791caab237c721">US_FLOAT</a> (x)</dt>
|
||||
<dd><a class="anchor" id="_todo000003"></a>US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too </dd>
|
||||
</dl>
|
||||
|
||||
@@ -126,7 +126,6 @@ Guides for making custom tracks!
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<br><br>
|
||||
<div class="pagebutton">
|
||||
<a class="pagea" href="quick.html">
|
||||
<div class="pagelink">
|
||||
|
||||
+2
-2
@@ -138,8 +138,8 @@ Data Fields</h2></td></tr>
|
||||
<tr class="separator:a7acdb4906c87ca5bbcd9c86f20080554"><td class="memSeparator" colspan="2"> </td></tr>
|
||||
</table>
|
||||
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000034">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000035">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
|
||||
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
|
||||
</div><h2 class="groupheader">Field Documentation</h2>
|
||||
<a id="a258273f21784ceba6533c8bd20bc8bc0" name="a258273f21784ceba6533c8bd20bc8bc0"></a>
|
||||
<h2 class="memtitle"><span class="permalink"><a href="#a258273f21784ceba6533c8bd20bc8bc0">◆ </a></span>d</h2>
|
||||
|
||||
Reference in New Issue
Block a user