Fix Rotator

This commit is contained in:
MegaMech
2025-03-28 19:58:35 -06:00
parent d760025358
commit a6d19eee1b
61 changed files with 277 additions and 206 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
#pragma once
#include <libultraship.h>
#include <libultraship/libultraship.h>
#include <libultra/gbi.h>
#include <libultra/types.h>
#include "../CoreMath.h"
@@ -44,5 +44,5 @@ bool IntersectRaySphere(const Ray& ray, const FVector& sphereCenter, float radiu
void Editor_AddMatrix(Mat4 mtx, int32_t flags);
float CalculateAngle(const FVector& start, const FVector& end);
void SetDirectionFromRotator(s16 rotator[3], s8 direction[3]);
void SetDirectionFromRotator(IRotator rot, s8 direction[3]);
FVector GetPositionAheadOfCamera(f32 dist);