mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-08 14:37:09 -04:00
Fixes
This commit is contained in:
+3
-1
@@ -242,7 +242,9 @@ void setup_race(void) {
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// }
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// }
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if (!gDemoMode) {
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func_800CA008(gPlayerCountSelection1 - 1, gCurrentCourseId + 4);
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//! @warning this used to be gCurrentCourseId + 4
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// Hopefully this is equivallent.
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func_800CA008(gPlayerCountSelection1 - 1, GetCourseIndex() + 4);
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func_800CB2C4();
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}
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+4
-5
@@ -3934,7 +3934,7 @@ s32 func_80011014(TrackWaypoint* pathDest, TrackWaypoint* path, s32 numPathPoint
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var_s0 = 0;
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temp_f20 = (f32) path[0].posX;
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temp_f22 = (f32) path[0].posZ;
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var_f28 = func_80010F40(temp_f20, 2000.0f, temp_f22, gCurrentCourseId, 0);
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var_f28 = func_80010F40(temp_f20, 2000.0f, temp_f22, 0, 0);
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for (i = 0; i < numPathPoints; i++) {
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point1 = &path[i % numPathPoints];
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@@ -3969,10 +3969,10 @@ s32 func_80011014(TrackWaypoint* pathDest, TrackWaypoint* path, s32 numPathPoint
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if (gIsMirrorMode) {
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// temp_f12 = -temp_f24_2;
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pathDest->posX = (s16) -temp_f24_2;
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var_f20_2 = func_80010FA0(-temp_f24_2, var_f28, x1_2, gCurrentCourseId, var_s0);
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var_f20_2 = func_80010FA0(-temp_f24_2, var_f28, x1_2, 0, var_s0);
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} else {
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pathDest->posX = (s16) temp_f24_2;
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var_f20_2 = func_80010FA0(temp_f24_2, var_f28, x1_2, gCurrentCourseId, var_s0);
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var_f20_2 = func_80010FA0(temp_f24_2, var_f28, x1_2, 0, var_s0);
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}
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pathDest->posZ = (s16) temp_f22;
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@@ -5892,8 +5892,7 @@ void func_80017054(Camera* camera, UNUSED Player* player, UNUSED s32 index, s32
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D_80163238 = playerId;
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sp56 = gNearestWaypointByCameraId[cameraId];
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gNearestWaypointByCameraId[cameraId] = func_8000D33C(camera->pos[0], camera->pos[1], camera->pos[2], gNearestWaypointByCameraId[cameraId], pathIndex);
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// if (IsYoshiValley()) {
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if (gCurrentCourseId == 4) {
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if (IsYoshiValley()) {
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if ((sp56 != gNearestWaypointByCameraId[cameraId]) && (gNearestWaypointByCameraId[cameraId] == 1)) {
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pathIndex = (D_80163DD8[cameraId] = random_int(4U));
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gNearestWaypointByCameraId[cameraId] = func_8000D33C(camera->pos[0], camera->pos[1], camera->pos[2], gNearestWaypointByCameraId[cameraId], pathIndex);
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+2
-2
@@ -162,7 +162,7 @@ void init_item_window(s32 objectIndex) {
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temp_v0->sizeScaling = 1.0f;
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}
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void func_8006EEE8(s32 courseId) {
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void get_minimap_properties() {
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D_8018D240 = (uintptr_t) CM_GetProps()->Minimap.Texture;
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// This is incredibly dumb. MinimapDimensions ought to be something more like
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// `u16 MinimapDimensions[][2]` but that doesn't match for some insane reason
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@@ -192,7 +192,7 @@ void func_8006F008(void) {
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}
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if (!IsPodiumCeremony()) {
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func_8006EEE8((s32) gCurrentCourseId);
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get_minimap_properties();
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}
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// Flip the minimap player markers
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+1
-1
@@ -11,7 +11,7 @@ void clear_object_list(void);
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u8* dma_misc_textures(u8*, u8*, u32, u32);
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void load_mario_kart_64_logo(void);
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void init_item_window(s32);
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void func_8006EEE8(s32);
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void get_minimap_properties(void);
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void func_8006EF60(void);
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void func_8006F008(void);
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void func_8006F824(s32);
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@@ -14,8 +14,6 @@
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#include <port/interpolation/matrix.h>
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#pragma intrinsic(sqrtf, fabs)
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extern s16 gCurrentCourseId;
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s32 D_802B91C0[2] = { 13, 13 };
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Vec3f D_802B91C8 = { 0.0f, 0.0f, 0.0f };
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@@ -1146,7 +1144,7 @@ f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY
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if (minDistance == 0.0f) {
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if (is_visible_between_angle((orientationY + extended_fov), (orientationY - extended_fov), angleObject) == 1) {
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if (gCurrentCourseId == 0xB /* COURSE_KALAMARI_DESERT */) {
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if (IsKalimariDesert()) {
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return distance / 6.5f; // set for better DD settings in Desert
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} else {
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return distance / 10.0f; // Items
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@@ -1156,7 +1154,7 @@ f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY
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}
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if (is_visible_between_angle((u16) plus_fov_angle, (u16) minus_fov_angle, angleObject) == 1) {
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if (gCurrentCourseId == 0xB /* COURSE_KALAMARI_DESERT */) {
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if (IsKalimariDesert()) {
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return distance / 2.0f;
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} else {
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return distance / 10.0f; // DD Vhicles
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@@ -418,7 +418,7 @@ void func_8028EC38(s32 arg0) {
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void func_8028EC98(s32 arg0) {
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// We want music in mutilplayer
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// We want music in multiplayer, so this was removed
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//if (gScreenModeSelection == SCREEN_MODE_3P_4P_SPLITSCREEN) {
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// return;
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//}
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@@ -909,7 +909,9 @@ void func_8028FCBC(void) {
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CM_SpawnStarterLakitu(); // func_80078F64();
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if ((gModeSelection == TIME_TRIALS) && (D_80162DD6 == 0)) {
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phi_v0_4 = 0x1;
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for (i = 0; i < gCurrentCourseId; i++) {
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//! @warning this used to be < gCurrentCourseId
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// Hopefully this is equivallent.
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for (i = 0; i < GetCourseIndex(); i++) {
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phi_v0_4 <<= 1;
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}
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if ((D_8015F890 == 0) && (!(D_800DC5AC & phi_v0_4))) {
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+3
-3
@@ -39,7 +39,7 @@ u32* D_80162DB4;
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s16 D_80162DB8;
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u32* D_80162DBC;
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u16 D_80162DC0;
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uintptr_t staff_ghost_track_ptr;
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StaffGhost* D_80162DC4;
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s32 D_80162DC8;
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s32 D_80162DCC;
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@@ -164,11 +164,11 @@ void func_80005310(void) {
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set_staff_ghost();
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if (D_80162DC0 != gCurrentCourseId) {
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if (staff_ghost_track_ptr != (uintptr_t)GetCourse()) {
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D_80162DD4 = 1;
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}
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D_80162DC0 = (u16) gCurrentCourseId;
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staff_ghost_track_ptr = (uintptr_t)GetCourse();
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D_80162DF0 = 0;
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D_80162DEC = 0;
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D_80162DF8 = 0;
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