This commit is contained in:
MegaMech
2025-12-08 15:50:27 +00:00
parent 04aa66319d
commit b590fb6560
33 changed files with 267 additions and 264 deletions
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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@@ -2315,7 +2315,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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@@ -133,216 +133,219 @@ $(function(){initNavTree('Game_8h_source.html',''); initResizable(true); });
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span><span class="keyword">extern</span> HarbourMastersIntro <a class="code hl_variable" href="Game_8cpp.html#a7548ea7aee88170c42476d1c130c66a0">gMenuIntro</a>;</div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span><span class="keyword">extern</span> <span class="keywordtype">bool</span> <a class="code hl_variable" href="Game_8cpp.html#a01d714b2b723ef06b42b05588c43b5c5">bCleanWorld</a>;</div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> </div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span><a class="code hl_struct" href="structProperties.html">Properties</a>* <a class="code hl_function" href="Game_8h.html#a3416a195a0c7be6ec3783bbf4842dc3e">CM_GetProps</a>();</div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span><a class="code hl_struct" href="structProperties.html">Properties</a>* <a class="code hl_function" href="Game_8h.html#ace0c58b4f4721f02388f5b026e30376d">CM_GetPropsTrackId</a>(s32 trackId);</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> </div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a62dcdab59d3780adcbe42eaf3f5150d6">HM_InitIntro</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac39070c708575c0715a25e4590247d80">HM_TickIntro</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3d15d2ec051bc7ec7f8d5de9ace3a339">HM_DrawIntro</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> </div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a24d568299cd19f93c33c1a48d1ffeed2">CM_DisplayBattleBombKart</a>(s32 playerId, s32 primAlpha);</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aa9e2b586941da1ad897ab6ac13fd44d1">CM_DrawBattleBombKarts</a>(s32 cameraId);</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> </div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span>u32 <a class="code hl_function" href="Game_8h.html#abdb3ad7cafa1977c6b7da7dbed8a7df6">WorldNextCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> </div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span>u32 <a class="code hl_function" href="Game_8h.html#aa8c27c9a84fd3362f3cdce18720d5a4e">WorldPreviousCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> </div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span>u32 <a class="code hl_function" href="Game_8h.html#a0499ce6f7f2cd1b56b0674de6c0cc813">GetCupIndex</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> </div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span><span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code hl_function" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> </div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#af8b0f2e0fee51a3d5afe1c6b6a8f0c7f">LoadTrack</a>();</div>
<div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a1a0b86b75ed10f91ff616764992e6829">UnLoadTrack</a>();</div>
<div class="line"><a id="l00047" name="l00047"></a><span class="lineno"> 47</span> </div>
<div class="line"><a id="l00048" name="l00048"></a><span class="lineno"> 48</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#af0a0224966666ca6278420db6b813f62">GetTrackIndex</a>();</div>
<div class="line"><a id="l00049" name="l00049"></a><span class="lineno"> 49</span> </div>
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a136f1227a2524f2423d55b6ba43f597e">SetTrack</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);</div>
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> </div>
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae322f04046c997271e8071e723961a7b">NextTrack</a>();</div>
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno"> 53</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a118e01e80d60114d2c29d4262698bcc2">PreviousTrack</a>();</div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span> </div>
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#adcaf593bfd3bc5e691c00cec99ff3bc3">CM_SetCup</a>(<span class="keywordtype">void</span>*);</div>
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> </div>
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a7e396328bc711895f42cbed0b0a0b1b5">CM_SetCupIndex</a>(<span class="keywordtype">size_t</span> index);</div>
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> </div>
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a70a54977065dda25eb9d05318c5f6063">CM_DrawTrack</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* arg0);</div>
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span> </div>
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac36c43e20fcfc2c96b91f33aa13d88f8">CM_SpawnStarterLakitu</a>();</div>
<div class="line"><a id="l00062" name="l00062"></a><span class="lineno"> 62</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a9689aae9cead5040be5b1527fe877348">CM_ActivateFinishLakitu</a>(s32 playerId);</div>
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aca28fc6c99e2eb58e798af9893d3745e">CM_ActivateSecondLapLakitu</a>(s32 playerId);</div>
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a7ad8bd6ab5cb1d16d5f6120d0288b1eb">CM_ActivateFinalLapLakitu</a>(s32 playerId);</div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a9fcd2793a55728b268b9ddb2624d86f4">CM_ActivateReverseLakitu</a>(s32 playerId);</div>
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> </div>
<div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a011d7e2f1ff6949f70023c2f53091010">CM_InitClouds</a>();</div>
<div class="line"><a id="l00068" name="l00068"></a><span class="lineno"> 68</span> </div>
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a23f0f2f73c3c747fcdd9792dd604275e">CM_DrawActors</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3a04a8126d538ba7b29733a1f0c59481">CM_DrawStaticMeshActors</a>();</div>
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> </div>
<div class="line"><a id="l00072" name="l00072"></a><span class="lineno"> 72</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#ad62d65b13bb8c7fbbfe39c28d4f73758">CM_GetPlayerCamera</a>(s32 playerIndex);</div>
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a60e4d1e692fa311a6dd91e2ff04a1558">CM_SetViewProjection</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
<div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a60b215c5adc1d7af1c7e1c36713035ae">CM_TickCameras</a>();</div>
<div class="line"><a id="l00075" name="l00075"></a><span class="lineno"> 75</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#a772620a227c1d16b1f7ee3ec27deebb2">CM_AddCamera</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> spawn, s16 rot, u32 mode);</div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#aeddbaddd7280e7015aeb4769cca8097d">CM_AddFreeCamera</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> spawn, s16 rot, u32 mode);</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#a1f50631d155dab971f42355e657e5c6c">CM_AddTourCamera</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> spawn, s16 rot, u32 mode);</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a7a5ca7cbd6c70c0ef872405d46503896">CM_IsTourEnabled</a>();</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#a9d56378f2f9f04851f213ac8fc6d5349">CM_AddLookBehindCamera</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> spawn, s16 rot, u32 mode);</div>
<div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a31b9be744ea08eb4b051dd84a856cdc6">CM_AttachCamera</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera, s32 playerIdx);</div>
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#adabb5b527520eaa3b7cc42fa98a4b334">CM_SetFreeCamera</a>(<span class="keywordtype">bool</span> state);</div>
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac5e62890e26525db92366000cb19598e">CM_CameraSetActive</a>(<span class="keywordtype">size_t</span> idx, <span class="keywordtype">bool</span> state);</div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"> 83</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3b5f010b367908cc71338bcc1f8c4ac6">CM_ActivateTourCamera</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a76052dcdf19901299b26e38b1342aafc">CM_TickObjects</a>();</div>
<div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ab6cbdd9c2b6b19c957e80cc48e9da523">CM_TickObjects60fps</a>();</div>
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6457fbd0b62f3d39561654a3ee087e8d">CM_DrawObjects</a>(s32 cameraId);</div>
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span> </div>
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6ca781f4055a82d58dda2cbb2fbb51ab">CM_TickEditor</a>();</div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#acfb21e9672a823eb246aaa6e3474bf2f">CM_DrawEditor</a>();</div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a081d9916dea76b8a5c6d648db6811f06">CM_Editor_SetLevelDimensions</a>(s16 minX, s16 maxX, s16 minZ, s16 maxZ, s16 minY, s16 maxY);</div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"><a class="line" href="Game_8h.html#aab7ed5bb41641c712e81cd5ce8d922e4"> 91</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aab7ed5bb41641c712e81cd5ce8d922e4">CM_TickDraw</a>();</div>
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a929f192c4ae16f29f0f63fa455c29190">Editor_ClearMatrix</a>();</div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6c45266fcd154c834f48fe75086df1a7">Editor_CleanWorld</a>();</div>
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span> </div>
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno"> 95</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a7cf335cc0916b44c27470bf4d2207c27">CM_TickParticles</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"> 96</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3839abae687326f79f10868edfd51b9e">CM_DrawParticles</a>(s32 cameraId);</div>
<div class="line"><a id="l00097" name="l00097"></a><span class="lineno"> 97</span> </div>
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"> 98</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a11ebc0cdf2c06b647891e4d8a4a6471b">CM_TickClouds</a>(s32 arg0, <a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"> 99</span> </div>
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno"> 100</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a5fadc5850c8c407142a16da1f5508014">CM_Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId);</div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno"> 101</span> </div>
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"> 102</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a8c040973097c16e82cb1738a5eb2fb55">CM_SomeCollisionThing</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg1, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg2, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg3, f32* arg4, f32* arg5, f32* arg6,</div>
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"> 103</span> f32* arg7);</div>
<div class="line"><a id="l00104" name="l00104"></a><span class="lineno"> 104</span> </div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"> 105</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a872b3eafef96f83081b83794fb4681e5">CM_InitTrackObjects</a>();</div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span> </div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aa7aef6b733545609568083638a4bb38e">CM_TickTrackObjects</a>();</div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span> </div>
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#abfc61da343ef2b8055bea1ec869b6363">CM_DrawTrackObjects</a>(s32 cameraId);</div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span> </div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a02c1b51d60911b41fb21349de5ecada2">CM_SomeSounds</a>();</div>
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span> </div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aaffb8b8bf0073d2bc3c2221a0d6e72ec">CM_CreditsSpawnActors</a>();</div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span> </div>
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno"> 115</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a892acd610181b8a67f9bd4f74d242a4a">CM_WhatDoesThisDo</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId);</div>
<div class="line"><a id="l00116" name="l00116"></a><span class="lineno"> 116</span> </div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"> 117</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ab53d812567e2e57a521af21e31688464">CM_WhatDoesThisDoAI</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId);</div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span> </div>
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a294eb7fe3045625053752c9e622a991f">CM_SetStaffGhost</a>();</div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span> </div>
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ad7074370e4922729d981568d0b5fc027">CM_BombKartsWaypoint</a>(s32 cameraId);</div>
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span> </div>
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ad83fb22a60760cab0498053877c28ca0">CM_ScrollingTextures</a>();</div>
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span> </div>
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span>s32 <a class="code hl_function" href="Game_8h.html#aa21d837dda0de9d4b92d34bb4cfac7a9">CM_GetCrossingOnTriggered</a>(uintptr_t* crossing);</div>
<div class="line"><a id="l00126" name="l00126"></a><span class="lineno"> 126</span> </div>
<div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a88c0d93fc49776f7a5c145312f4f81a0">CM_BeginPlay</a>();</div>
<div class="line"><a id="l00128" name="l00128"></a><span class="lineno"> 128</span> </div>
<div class="line"><a id="l00129" name="l00129"></a><span class="lineno"> 129</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ad9d7dd4e4ce728a71dc68e2817a5b90d">CM_DrawWater</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot,</div>
<div class="line"><a id="l00130" name="l00130"></a><span class="lineno"> 130</span> uint16_t playerDirection);</div>
<div class="line"><a id="l00131" name="l00131"></a><span class="lineno"> 131</span> </div>
<div class="line"><a id="l00132" name="l00132"></a><span class="lineno"> 132</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a1c653edfba3273defe043e70b75ba81d">CM_AICrossingBehaviour</a>(s32 playerId);</div>
<div class="line"><a id="l00133" name="l00133"></a><span class="lineno"> 133</span> </div>
<div class="line"><a id="l00134" name="l00134"></a><span class="lineno"> 134</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a5ec70de650576eadd39003e075efbdc8">CM_ClearVehicles</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00135" name="l00135"></a><span class="lineno"> 135</span> </div>
<div class="line"><a id="l00136" name="l00136"></a><span class="lineno"> 136</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae2b03d8eebdf82f401de3167c2162848">CM_CrossingTrigger</a>();</div>
<div class="line"><a id="l00137" name="l00137"></a><span class="lineno"> 137</span> </div>
<div class="line"><a id="l00138" name="l00138"></a><span class="lineno"> 138</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aba5f567a3db3cdfa422485da5374ce8c">CM_VehicleCollision</a>(s32 playerId, <a class="code hl_struct" href="structPlayer.html">Player</a>* player);</div>
<div class="line"><a id="l00139" name="l00139"></a><span class="lineno"> 139</span> </div>
<div class="line"><a id="l00140" name="l00140"></a><span class="lineno"> 140</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae181f7d71aa16b176abd7be2444a0299">CM_TickActors</a>();</div>
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno"> 141</span> </div>
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno"><a class="line" href="Game_8h.html#a7ad81c141b5673bca8893056d7eaf1bd"> 142</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a7ad81c141b5673bca8893056d7eaf1bd">CM_DrawBombKarts</a>(s32 cameraId);</div>
<div class="line"><a id="l00143" name="l00143"></a><span class="lineno"> 143</span> </div>
<div class="line"><a id="l00144" name="l00144"></a><span class="lineno"> 144</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aeea6e29785f2f2cdd48874c08e5c02a1">SetMarioRaceway</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00145" name="l00145"></a><span class="lineno"> 145</span> </div>
<div class="line"><a id="l00146" name="l00146"></a><span class="lineno"> 146</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#ae131a8b6906df364a68be4307caab750">GetCupCursorPosition</a>();</div>
<div class="line"><a id="l00147" name="l00147"></a><span class="lineno"> 147</span> </div>
<div class="line"><a id="l00148" name="l00148"></a><span class="lineno"> 148</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae22f9eac795eb716b246a295a38e5343">SetCupCursorPosition</a>(<span class="keywordtype">size_t</span> position);</div>
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno"> 149</span> </div>
<div class="line"><a id="l00150" name="l00150"></a><span class="lineno"> 150</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#ae8cb6c1430c14fb8e79e5d98c522c02a">GetCupSize</a>();</div>
<div class="line"><a id="l00151" name="l00151"></a><span class="lineno"> 151</span> </div>
<div class="line"><a id="l00152" name="l00152"></a><span class="lineno"> 152</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a39a600533d17ea739c0cc7778087d82e">SetTrackFromCup</a>();</div>
<div class="line"><a id="l00153" name="l00153"></a><span class="lineno"> 153</span> </div>
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno"> 154</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a0967ca61e9f768c9e278fef7b8030085">GetTrack</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00155" name="l00155"></a><span class="lineno"> 155</span> </div>
<div class="line"><a id="l00156" name="l00156"></a><span class="lineno"> 156</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a529474d78d45e739155d314cc5ba561a">SetTrackById</a>(s32 track);</div>
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno"> 157</span> </div>
<div class="line"><a id="l00158" name="l00158"></a><span class="lineno"> 158</span><span class="keyword">struct </span><a class="code hl_struct" href="structActor.html">Actor</a>* <a class="code hl_function" href="Game_8h.html#a693de7d8b89fe291aafea86bc64a0a2e">CM_GetActor</a>(<span class="keywordtype">size_t</span> index);</div>
<div class="line"><a id="l00159" name="l00159"></a><span class="lineno"> 159</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ad05aab537d39fb4cfd354640c1a4cd63">CM_DeleteActor</a>(<span class="keywordtype">size_t</span> index);</div>
<div class="line"><a id="l00160" name="l00160"></a><span class="lineno"> 160</span><span class="keyword">struct </span><a class="code hl_struct" href="structActor.html">Actor</a>* <a class="code hl_function" href="Game_8h.html#a42f23077aaa52cb3ea5c7803b7dd6816">CM_AddBaseActor</a>();</div>
<div class="line"><a id="l00161" name="l00161"></a><span class="lineno"> 161</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#acea5cfd9ab22f745bd6627869b95a62e">CM_ActorBeginPlay</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structActor.html">Actor</a>* actor);</div>
<div class="line"><a id="l00162" name="l00162"></a><span class="lineno"> 162</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a1da3595258e6b03f5c89bfa45851321c">CM_ActorGenerateCollision</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structActor.html">Actor</a>* actor);</div>
<div class="line"><a id="l00163" name="l00163"></a><span class="lineno"> 163</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae4bce122ba57e0ca1cd36dcb4d7feed1">Editor_AddLight</a>(s8* direction);</div>
<div class="line"><a id="l00164" name="l00164"></a><span class="lineno"> 164</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#a0841ffe9a66e95aca42438b9d8ffc3d3">CM_GetActorSize</a>();</div>
<div class="line"><a id="l00165" name="l00165"></a><span class="lineno"> 165</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#a934e55d97e92c5a2ae0ea91b07a07a44">CM_FindActorIndex</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structActor.html">Actor</a>* actor);</div>
<div class="line"><a id="l00166" name="l00166"></a><span class="lineno"> 166</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#adc3a6f4f6044c43c6734f2fed8436a7c">CM_ActorCollision</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, <span class="keyword">struct</span> <a class="code hl_struct" href="structActor.html">Actor</a>* actor);</div>
<div class="line"><a id="l00167" name="l00167"></a><span class="lineno"> 167</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac1f819e6a859e066bd816ef2c6f8c674">CM_CleanCameras</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00168" name="l00168"></a><span class="lineno"> 168</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a13d5b10b9acb59b4b90db739aba83d1f">CM_CleanWorld</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00169" name="l00169"></a><span class="lineno"> 169</span> </div>
<div class="line"><a id="l00170" name="l00170"></a><span class="lineno"> 170</span>f32 <a class="code hl_function" href="Game_8h.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> <a class="code hl_variable" href="structActor.html#afa1455dbf1a4698584ed8c501439692f">pos</a>, <a class="code hl_struct" href="structCollision.html">Collision</a>* collision);</div>
<div class="line"><a id="l00171" name="l00171"></a><span class="lineno"> 171</span> </div>
<div class="line"><a id="l00172" name="l00172"></a><span class="lineno"> 172</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a>();</div>
<div class="line"><a id="l00173" name="l00173"></a><span class="lineno"> 173</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a2d7429dca77188f881bf1c340271ea90">IsLuigiRaceway</a>();</div>
<div class="line"><a id="l00174" name="l00174"></a><span class="lineno"> 174</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a9f5c2ace915f66e850628695f297b1ff">IsChocoMountain</a>();</div>
<div class="line"><a id="l00175" name="l00175"></a><span class="lineno"> 175</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a8ebd6a4d970e4333ab5a9dd66c3d9c48">IsBowsersCastle</a>();</div>
<div class="line"><a id="l00176" name="l00176"></a><span class="lineno"> 176</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a3d68a6ff4410ee26c335fc679d815d5d">IsBansheeBoardwalk</a>();</div>
<div class="line"><a id="l00177" name="l00177"></a><span class="lineno"> 177</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#ab05bb065469940f40a5023c58a8f9e7f">IsYoshiValley</a>();</div>
<div class="line"><a id="l00178" name="l00178"></a><span class="lineno"> 178</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#af4bf996258124d6741c70e4fa918ef03">IsFrappeSnowland</a>();</div>
<div class="line"><a id="l00179" name="l00179"></a><span class="lineno"> 179</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#aa2636859b1f988d43f21be6ccffc86ca">IsKoopaTroopaBeach</a>();</div>
<div class="line"><a id="l00180" name="l00180"></a><span class="lineno"> 180</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#afb0bb7b7bc2b816a7a9fbedcc6c41ab7">IsRoyalRaceway</a>();</div>
<div class="line"><a id="l00181" name="l00181"></a><span class="lineno"> 181</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a8a295fe1e3fdfa50223813feaca6d7d6">IsMooMooFarm</a>();</div>
<div class="line"><a id="l00182" name="l00182"></a><span class="lineno"> 182</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a7dfa77f8baa97e05f88abc7be3dd45a1">IsToadsTurnpike</a>();</div>
<div class="line"><a id="l00183" name="l00183"></a><span class="lineno"> 183</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#ad474b8b257813cceeae25ab5205273c4">IsKalimariDesert</a>();</div>
<div class="line"><a id="l00184" name="l00184"></a><span class="lineno"> 184</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a50e0248e5c26af68912796d9397e6599">IsSherbetLand</a>();</div>
<div class="line"><a id="l00185" name="l00185"></a><span class="lineno"> 185</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a5c843dc61d3b9ca430e4926c4b8018ef">IsRainbowRoad</a>();</div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno"> 186</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a1c60552e0107dfda214cbc9e83695321">IsWarioStadium</a>();</div>
<div class="line"><a id="l00187" name="l00187"></a><span class="lineno"> 187</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a08c07f850fcf603d8fb021cdcbddc7a0">IsBlockFort</a>();</div>
<div class="line"><a id="l00188" name="l00188"></a><span class="lineno"> 188</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a9fedd7b107c6b6e24e773784787a105c">IsSkyscraper</a>();</div>
<div class="line"><a id="l00189" name="l00189"></a><span class="lineno"> 189</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a566864f9a32a9c8f1df554d0958e31fe">IsDoubleDeck</a>();</div>
<div class="line"><a id="l00190" name="l00190"></a><span class="lineno"> 190</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a545c1a384e93cc7b616dfee707f5d962">IsDkJungle</a>();</div>
<div class="line"><a id="l00191" name="l00191"></a><span class="lineno"> 191</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#ac015fe2f0caa481693b5a07997bf69b6">IsBigDonut</a>();</div>
<div class="line"><a id="l00192" name="l00192"></a><span class="lineno"> 192</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#aab0dcf46f6e6e4516bf79ea3f519c765">IsPodiumCeremony</a>();</div>
<div class="line"><a id="l00193" name="l00193"></a><span class="lineno"> 193</span> </div>
<div class="line"><a id="l00194" name="l00194"></a><span class="lineno"> 194</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aaaf510d501c5771be0f12e0cd1f5cd2d">SelectMarioRaceway</a>();</div>
<div class="line"><a id="l00195" name="l00195"></a><span class="lineno"> 195</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ada28d3ac2117e6089cc6eb5b0a6aabba">SelectLuigiRaceway</a>();</div>
<div class="line"><a id="l00196" name="l00196"></a><span class="lineno"> 196</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a19fb9a48166bef3a9deb38a0563a563a">SelectChocoMountain</a>();</div>
<div class="line"><a id="l00197" name="l00197"></a><span class="lineno"> 197</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a97137efc74a8f6bd6e9e54a8643e86f5">SelectBowsersCastle</a>();</div>
<div class="line"><a id="l00198" name="l00198"></a><span class="lineno"> 198</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#adcaa4382da54fcb09e701bec146dfbe5">SelectBansheeBoardwalk</a>();</div>
<div class="line"><a id="l00199" name="l00199"></a><span class="lineno"> 199</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6c1b7cd6a0081ab216a56a7a156db8e8">SelectYoshiValley</a>();</div>
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno"> 200</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a9d06982967aab1f6f4fab1905294c20c">SelectFrappeSnowland</a>();</div>
<div class="line"><a id="l00201" name="l00201"></a><span class="lineno"> 201</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ab3b6b3c40ed6d20b9a5ddd7be2b6926c">SelectKoopaTroopaBeach</a>();</div>
<div class="line"><a id="l00202" name="l00202"></a><span class="lineno"> 202</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a98bed343edc49c8bbf9f56aa1eb885b2">SelectRoyalRaceway</a>();</div>
<div class="line"><a id="l00203" name="l00203"></a><span class="lineno"> 203</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3f280ed2a2aa1372849fef352adcc0b2">SelectMooMooFarm</a>();</div>
<div class="line"><a id="l00204" name="l00204"></a><span class="lineno"> 204</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a212d0e8d1e271aa62bde451d26fbb49f">SelectToadsTurnpike</a>();</div>
<div class="line"><a id="l00205" name="l00205"></a><span class="lineno"> 205</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#af24635032f3c7b289048710e7791a439">SelectKalimariDesert</a>();</div>
<div class="line"><a id="l00206" name="l00206"></a><span class="lineno"> 206</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#af7015b96d32cb80462316bd3e619b210">SelectSherbetLand</a>();</div>
<div class="line"><a id="l00207" name="l00207"></a><span class="lineno"> 207</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a8e82a442f82be560fd7c4376a8c08155">SelectRainbowRoad</a>();</div>
<div class="line"><a id="l00208" name="l00208"></a><span class="lineno"> 208</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3f7a00a8021a08fb3374b0467a7119f8">SelectWarioStadium</a>();</div>
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno"> 209</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a26163f4f5485fd1b81221a263e0a65f7">SelectBlockFort</a>();</div>
<div class="line"><a id="l00210" name="l00210"></a><span class="lineno"> 210</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a1584c6d514b811b3b7379e464f9c84ca">SelectSkyscraper</a>();</div>
<div class="line"><a id="l00211" name="l00211"></a><span class="lineno"> 211</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aaf0b5399621375e88a34cc6671236b98">SelectDoubleDeck</a>();</div>
<div class="line"><a id="l00212" name="l00212"></a><span class="lineno"> 212</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a13f0b783fc22b704f58ee4ebf5472312">SelectDkJungle</a>();</div>
<div class="line"><a id="l00213" name="l00213"></a><span class="lineno"> 213</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac6fb2ea14d59587b483359a48b553ae9">SelectBigDonut</a>();</div>
<div class="line"><a id="l00214" name="l00214"></a><span class="lineno"> 214</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a98a02979796d2f6890672392ce7a2831">SelectPodiumCeremony</a>();</div>
<div class="line"><a id="l00215" name="l00215"></a><span class="lineno"> 215</span> </div>
<div class="line"><a id="l00216" name="l00216"></a><span class="lineno"> 216</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a9205b4816d835d2a593d896dce112059">GetMushroomCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00217" name="l00217"></a><span class="lineno"> 217</span> </div>
<div class="line"><a id="l00218" name="l00218"></a><span class="lineno"> 218</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#ab5e6260830cd0d3a739e5a5d3fa31bf3">GetFlowerCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00219" name="l00219"></a><span class="lineno"> 219</span> </div>
<div class="line"><a id="l00220" name="l00220"></a><span class="lineno"> 220</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a9b7d299ffd4422f9c7cfd08576b8b38b">GetStarCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00221" name="l00221"></a><span class="lineno"> 221</span> </div>
<div class="line"><a id="l00222" name="l00222"></a><span class="lineno"> 222</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a71b914cb59cceba3cdd53af715ecbb4c">GetSpecialCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00223" name="l00223"></a><span class="lineno"> 223</span> </div>
<div class="line"><a id="l00224" name="l00224"></a><span class="lineno"> 224</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a72ab5bdb3d61d3f5e16a41339c1dab7b">GetBattleCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00225" name="l00225"></a><span class="lineno"> 225</span> </div>
<div class="line"><a id="l00226" name="l00226"></a><span class="lineno"> 226</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#aa902b33239889c851376399222fbc43e">GetCup</a>();</div>
<div class="line"><a id="l00227" name="l00227"></a><span class="lineno"> 227</span> </div>
<div class="line"><a id="l00228" name="l00228"></a><span class="lineno"> 228</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a653209c17a221876506140f4d377270b">CM_RunGarbageCollector</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00229" name="l00229"></a><span class="lineno"> 229</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6c3b9e6da7b395aa8a1b97ba2e966fff">CM_ResetAudio</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno"> 230</span> </div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno"> 231</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00232" name="l00232"></a><span class="lineno"> 232</span>}</div>
<div class="line"><a id="l00233" name="l00233"></a><span class="lineno"> 233</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00234" name="l00234"></a><span class="lineno"> 234</span> </div>
<div class="line"><a id="l00235" name="l00235"></a><span class="lineno"> 235</span><span class="preprocessor">#endif </span><span class="comment">// _GAME_H</span></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span><span class="comment">// NOLINTBEGIN(readability-identifier-naming)</span></div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> </div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span><a class="code hl_struct" href="structProperties.html">Properties</a>* <a class="code hl_function" href="Game_8h.html#a3416a195a0c7be6ec3783bbf4842dc3e">CM_GetProps</a>();</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span><a class="code hl_struct" href="structProperties.html">Properties</a>* <a class="code hl_function" href="Game_8h.html#ace0c58b4f4721f02388f5b026e30376d">CM_GetPropsTrackId</a>(s32 trackId);</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> </div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a62dcdab59d3780adcbe42eaf3f5150d6">HM_InitIntro</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac39070c708575c0715a25e4590247d80">HM_TickIntro</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3d15d2ec051bc7ec7f8d5de9ace3a339">HM_DrawIntro</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> </div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a24d568299cd19f93c33c1a48d1ffeed2">CM_DisplayBattleBombKart</a>(s32 playerId, s32 primAlpha);</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aa9e2b586941da1ad897ab6ac13fd44d1">CM_DrawBattleBombKarts</a>(s32 cameraId);</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> </div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span>u32 <a class="code hl_function" href="Game_8h.html#abdb3ad7cafa1977c6b7da7dbed8a7df6">WorldNextCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> </div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span>u32 <a class="code hl_function" href="Game_8h.html#aa8c27c9a84fd3362f3cdce18720d5a4e">WorldPreviousCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> </div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span>u32 <a class="code hl_function" href="Game_8h.html#a0499ce6f7f2cd1b56b0674de6c0cc813">GetCupIndex</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> </div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span><span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code hl_function" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> </div>
<div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#af8b0f2e0fee51a3d5afe1c6b6a8f0c7f">LoadTrack</a>();</div>
<div class="line"><a id="l00047" name="l00047"></a><span class="lineno"> 47</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a1a0b86b75ed10f91ff616764992e6829">UnLoadTrack</a>();</div>
<div class="line"><a id="l00048" name="l00048"></a><span class="lineno"> 48</span> </div>
<div class="line"><a id="l00049" name="l00049"></a><span class="lineno"> 49</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#af0a0224966666ca6278420db6b813f62">GetTrackIndex</a>();</div>
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span> </div>
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a136f1227a2524f2423d55b6ba43f597e">SetTrack</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);</div>
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span> </div>
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno"> 53</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae322f04046c997271e8071e723961a7b">NextTrack</a>();</div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a118e01e80d60114d2c29d4262698bcc2">PreviousTrack</a>();</div>
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span> </div>
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#adcaf593bfd3bc5e691c00cec99ff3bc3">CM_SetCup</a>(<span class="keywordtype">void</span>*);</div>
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span> </div>
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a7e396328bc711895f42cbed0b0a0b1b5">CM_SetCupIndex</a>(<span class="keywordtype">size_t</span> index);</div>
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> </div>
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a70a54977065dda25eb9d05318c5f6063">CM_DrawTrack</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* arg0);</div>
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span> </div>
<div class="line"><a id="l00062" name="l00062"></a><span class="lineno"> 62</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac36c43e20fcfc2c96b91f33aa13d88f8">CM_SpawnStarterLakitu</a>();</div>
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a9689aae9cead5040be5b1527fe877348">CM_ActivateFinishLakitu</a>(s32 playerId);</div>
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aca28fc6c99e2eb58e798af9893d3745e">CM_ActivateSecondLapLakitu</a>(s32 playerId);</div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a7ad8bd6ab5cb1d16d5f6120d0288b1eb">CM_ActivateFinalLapLakitu</a>(s32 playerId);</div>
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a9fcd2793a55728b268b9ddb2624d86f4">CM_ActivateReverseLakitu</a>(s32 playerId);</div>
<div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span> </div>
<div class="line"><a id="l00068" name="l00068"></a><span class="lineno"> 68</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a011d7e2f1ff6949f70023c2f53091010">CM_InitClouds</a>();</div>
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span> </div>
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a23f0f2f73c3c747fcdd9792dd604275e">CM_DrawActors</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3a04a8126d538ba7b29733a1f0c59481">CM_DrawStaticMeshActors</a>();</div>
<div class="line"><a id="l00072" name="l00072"></a><span class="lineno"> 72</span> </div>
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#ad62d65b13bb8c7fbbfe39c28d4f73758">CM_GetPlayerCamera</a>(s32 playerIndex);</div>
<div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a60e4d1e692fa311a6dd91e2ff04a1558">CM_SetViewProjection</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
<div class="line"><a id="l00075" name="l00075"></a><span class="lineno"> 75</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a60b215c5adc1d7af1c7e1c36713035ae">CM_TickCameras</a>();</div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#a772620a227c1d16b1f7ee3ec27deebb2">CM_AddCamera</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> spawn, s16 rot, u32 mode);</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#aeddbaddd7280e7015aeb4769cca8097d">CM_AddFreeCamera</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> spawn, s16 rot, u32 mode);</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#a1f50631d155dab971f42355e657e5c6c">CM_AddTourCamera</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> spawn, s16 rot, u32 mode);</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a7a5ca7cbd6c70c0ef872405d46503896">CM_IsTourEnabled</a>();</div>
<div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span><a class="code hl_struct" href="structCamera.html">Camera</a>* <a class="code hl_function" href="Game_8h.html#a9d56378f2f9f04851f213ac8fc6d5349">CM_AddLookBehindCamera</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> spawn, s16 rot, u32 mode);</div>
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a31b9be744ea08eb4b051dd84a856cdc6">CM_AttachCamera</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera, s32 playerIdx);</div>
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#adabb5b527520eaa3b7cc42fa98a4b334">CM_SetFreeCamera</a>(<span class="keywordtype">bool</span> state);</div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"> 83</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac5e62890e26525db92366000cb19598e">CM_CameraSetActive</a>(<span class="keywordtype">size_t</span> idx, <span class="keywordtype">bool</span> state);</div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3b5f010b367908cc71338bcc1f8c4ac6">CM_ActivateTourCamera</a>(<a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
<div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a76052dcdf19901299b26e38b1342aafc">CM_TickObjects</a>();</div>
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ab6cbdd9c2b6b19c957e80cc48e9da523">CM_TickObjects60fps</a>();</div>
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6457fbd0b62f3d39561654a3ee087e8d">CM_DrawObjects</a>(s32 cameraId);</div>
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> </div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6ca781f4055a82d58dda2cbb2fbb51ab">CM_TickEditor</a>();</div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#acfb21e9672a823eb246aaa6e3474bf2f">CM_DrawEditor</a>();</div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a081d9916dea76b8a5c6d648db6811f06">CM_Editor_SetLevelDimensions</a>(s16 minX, s16 maxX, s16 minZ, s16 maxZ, s16 minY, s16 maxY);</div>
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno"><a class="line" href="Game_8h.html#aab7ed5bb41641c712e81cd5ce8d922e4"> 92</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aab7ed5bb41641c712e81cd5ce8d922e4">CM_TickDraw</a>();</div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a929f192c4ae16f29f0f63fa455c29190">Editor_ClearMatrix</a>();</div>
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6c45266fcd154c834f48fe75086df1a7">Editor_CleanWorld</a>();</div>
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno"> 95</span> </div>
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"> 96</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a7cf335cc0916b44c27470bf4d2207c27">CM_TickParticles</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00097" name="l00097"></a><span class="lineno"> 97</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3839abae687326f79f10868edfd51b9e">CM_DrawParticles</a>(s32 cameraId);</div>
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"> 98</span> </div>
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"> 99</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a11ebc0cdf2c06b647891e4d8a4a6471b">CM_TickClouds</a>(s32 arg0, <a class="code hl_struct" href="structCamera.html">Camera</a>* camera);</div>
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno"> 100</span> </div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno"> 101</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a5fadc5850c8c407142a16da1f5508014">CM_Waypoints</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId);</div>
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"> 102</span> </div>
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"> 103</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a8c040973097c16e82cb1738a5eb2fb55">CM_SomeCollisionThing</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg1, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg2, <a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> arg3, f32* arg4, f32* arg5, f32* arg6,</div>
<div class="line"><a id="l00104" name="l00104"></a><span class="lineno"> 104</span> f32* arg7);</div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"> 105</span> </div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a872b3eafef96f83081b83794fb4681e5">CM_InitTrackObjects</a>();</div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span> </div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aa7aef6b733545609568083638a4bb38e">CM_TickTrackObjects</a>();</div>
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span> </div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#abfc61da343ef2b8055bea1ec869b6363">CM_DrawTrackObjects</a>(s32 cameraId);</div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span> </div>
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a02c1b51d60911b41fb21349de5ecada2">CM_SomeSounds</a>();</div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span> </div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aaffb8b8bf0073d2bc3c2221a0d6e72ec">CM_CreditsSpawnActors</a>();</div>
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno"> 115</span> </div>
<div class="line"><a id="l00116" name="l00116"></a><span class="lineno"> 116</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a892acd610181b8a67f9bd4f74d242a4a">CM_WhatDoesThisDo</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId);</div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"> 117</span> </div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ab53d812567e2e57a521af21e31688464">CM_WhatDoesThisDoAI</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, int8_t playerId);</div>
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span> </div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a294eb7fe3045625053752c9e622a991f">CM_SetStaffGhost</a>();</div>
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span> </div>
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ad7074370e4922729d981568d0b5fc027">CM_BombKartsWaypoint</a>(s32 cameraId);</div>
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span> </div>
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ad83fb22a60760cab0498053877c28ca0">CM_ScrollingTextures</a>();</div>
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span> </div>
<div class="line"><a id="l00126" name="l00126"></a><span class="lineno"> 126</span>s32 <a class="code hl_function" href="Game_8h.html#aa21d837dda0de9d4b92d34bb4cfac7a9">CM_GetCrossingOnTriggered</a>(uintptr_t* crossing);</div>
<div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span> </div>
<div class="line"><a id="l00128" name="l00128"></a><span class="lineno"> 128</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a88c0d93fc49776f7a5c145312f4f81a0">CM_BeginPlay</a>();</div>
<div class="line"><a id="l00129" name="l00129"></a><span class="lineno"> 129</span> </div>
<div class="line"><a id="l00130" name="l00130"></a><span class="lineno"> 130</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ad9d7dd4e4ce728a71dc68e2817a5b90d">CM_DrawWater</a>(<a class="code hl_struct" href="structScreenContext.html">ScreenContext</a>* screen, uint16_t pathCounter, uint16_t cameraRot,</div>
<div class="line"><a id="l00131" name="l00131"></a><span class="lineno"> 131</span> uint16_t playerDirection);</div>
<div class="line"><a id="l00132" name="l00132"></a><span class="lineno"> 132</span> </div>
<div class="line"><a id="l00133" name="l00133"></a><span class="lineno"> 133</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a1c653edfba3273defe043e70b75ba81d">CM_AICrossingBehaviour</a>(s32 playerId);</div>
<div class="line"><a id="l00134" name="l00134"></a><span class="lineno"> 134</span> </div>
<div class="line"><a id="l00135" name="l00135"></a><span class="lineno"> 135</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a5ec70de650576eadd39003e075efbdc8">CM_ClearVehicles</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00136" name="l00136"></a><span class="lineno"> 136</span> </div>
<div class="line"><a id="l00137" name="l00137"></a><span class="lineno"> 137</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae2b03d8eebdf82f401de3167c2162848">CM_CrossingTrigger</a>();</div>
<div class="line"><a id="l00138" name="l00138"></a><span class="lineno"> 138</span> </div>
<div class="line"><a id="l00139" name="l00139"></a><span class="lineno"> 139</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aba5f567a3db3cdfa422485da5374ce8c">CM_VehicleCollision</a>(s32 playerId, <a class="code hl_struct" href="structPlayer.html">Player</a>* player);</div>
<div class="line"><a id="l00140" name="l00140"></a><span class="lineno"> 140</span> </div>
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno"> 141</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae181f7d71aa16b176abd7be2444a0299">CM_TickActors</a>();</div>
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno"> 142</span> </div>
<div class="line"><a id="l00143" name="l00143"></a><span class="lineno"><a class="line" href="Game_8h.html#a7ad81c141b5673bca8893056d7eaf1bd"> 143</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a7ad81c141b5673bca8893056d7eaf1bd">CM_DrawBombKarts</a>(s32 cameraId);</div>
<div class="line"><a id="l00144" name="l00144"></a><span class="lineno"> 144</span> </div>
<div class="line"><a id="l00145" name="l00145"></a><span class="lineno"> 145</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aeea6e29785f2f2cdd48874c08e5c02a1">SetMarioRaceway</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00146" name="l00146"></a><span class="lineno"> 146</span> </div>
<div class="line"><a id="l00147" name="l00147"></a><span class="lineno"> 147</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#ae131a8b6906df364a68be4307caab750">GetCupCursorPosition</a>();</div>
<div class="line"><a id="l00148" name="l00148"></a><span class="lineno"> 148</span> </div>
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno"> 149</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae22f9eac795eb716b246a295a38e5343">SetCupCursorPosition</a>(<span class="keywordtype">size_t</span> position);</div>
<div class="line"><a id="l00150" name="l00150"></a><span class="lineno"> 150</span> </div>
<div class="line"><a id="l00151" name="l00151"></a><span class="lineno"> 151</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#ae8cb6c1430c14fb8e79e5d98c522c02a">GetCupSize</a>();</div>
<div class="line"><a id="l00152" name="l00152"></a><span class="lineno"> 152</span> </div>
<div class="line"><a id="l00153" name="l00153"></a><span class="lineno"> 153</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a39a600533d17ea739c0cc7778087d82e">SetTrackFromCup</a>();</div>
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno"> 154</span> </div>
<div class="line"><a id="l00155" name="l00155"></a><span class="lineno"> 155</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a0967ca61e9f768c9e278fef7b8030085">GetTrack</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00156" name="l00156"></a><span class="lineno"> 156</span> </div>
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno"> 157</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a529474d78d45e739155d314cc5ba561a">SetTrackById</a>(s32 track);</div>
<div class="line"><a id="l00158" name="l00158"></a><span class="lineno"> 158</span> </div>
<div class="line"><a id="l00159" name="l00159"></a><span class="lineno"> 159</span><span class="keyword">struct </span><a class="code hl_struct" href="structActor.html">Actor</a>* <a class="code hl_function" href="Game_8h.html#a693de7d8b89fe291aafea86bc64a0a2e">CM_GetActor</a>(<span class="keywordtype">size_t</span> index);</div>
<div class="line"><a id="l00160" name="l00160"></a><span class="lineno"> 160</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ad05aab537d39fb4cfd354640c1a4cd63">CM_DeleteActor</a>(<span class="keywordtype">size_t</span> index);</div>
<div class="line"><a id="l00161" name="l00161"></a><span class="lineno"> 161</span><span class="keyword">struct </span><a class="code hl_struct" href="structActor.html">Actor</a>* <a class="code hl_function" href="Game_8h.html#a42f23077aaa52cb3ea5c7803b7dd6816">CM_AddBaseActor</a>();</div>
<div class="line"><a id="l00162" name="l00162"></a><span class="lineno"> 162</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#acea5cfd9ab22f745bd6627869b95a62e">CM_ActorBeginPlay</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structActor.html">Actor</a>* actor);</div>
<div class="line"><a id="l00163" name="l00163"></a><span class="lineno"> 163</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a1da3595258e6b03f5c89bfa45851321c">CM_ActorGenerateCollision</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structActor.html">Actor</a>* actor);</div>
<div class="line"><a id="l00164" name="l00164"></a><span class="lineno"> 164</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ae4bce122ba57e0ca1cd36dcb4d7feed1">Editor_AddLight</a>(s8* direction);</div>
<div class="line"><a id="l00165" name="l00165"></a><span class="lineno"> 165</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#a0841ffe9a66e95aca42438b9d8ffc3d3">CM_GetActorSize</a>();</div>
<div class="line"><a id="l00166" name="l00166"></a><span class="lineno"> 166</span><span class="keywordtype">size_t</span> <a class="code hl_function" href="Game_8h.html#a934e55d97e92c5a2ae0ea91b07a07a44">CM_FindActorIndex</a>(<span class="keyword">struct</span> <a class="code hl_struct" href="structActor.html">Actor</a>* actor);</div>
<div class="line"><a id="l00167" name="l00167"></a><span class="lineno"> 167</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#adc3a6f4f6044c43c6734f2fed8436a7c">CM_ActorCollision</a>(<a class="code hl_struct" href="structPlayer.html">Player</a>* player, <span class="keyword">struct</span> <a class="code hl_struct" href="structActor.html">Actor</a>* actor);</div>
<div class="line"><a id="l00168" name="l00168"></a><span class="lineno"> 168</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac1f819e6a859e066bd816ef2c6f8c674">CM_CleanCameras</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00169" name="l00169"></a><span class="lineno"> 169</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a13d5b10b9acb59b4b90db739aba83d1f">CM_CleanWorld</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00170" name="l00170"></a><span class="lineno"> 170</span> </div>
<div class="line"><a id="l00171" name="l00171"></a><span class="lineno"> 171</span>f32 <a class="code hl_function" href="Game_8h.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a>(<a class="code hl_typedef" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> <a class="code hl_variable" href="structActor.html#afa1455dbf1a4698584ed8c501439692f">pos</a>, <a class="code hl_struct" href="structCollision.html">Collision</a>* collision);</div>
<div class="line"><a id="l00172" name="l00172"></a><span class="lineno"> 172</span> </div>
<div class="line"><a id="l00173" name="l00173"></a><span class="lineno"> 173</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a>();</div>
<div class="line"><a id="l00174" name="l00174"></a><span class="lineno"> 174</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a2d7429dca77188f881bf1c340271ea90">IsLuigiRaceway</a>();</div>
<div class="line"><a id="l00175" name="l00175"></a><span class="lineno"> 175</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a9f5c2ace915f66e850628695f297b1ff">IsChocoMountain</a>();</div>
<div class="line"><a id="l00176" name="l00176"></a><span class="lineno"> 176</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a8ebd6a4d970e4333ab5a9dd66c3d9c48">IsBowsersCastle</a>();</div>
<div class="line"><a id="l00177" name="l00177"></a><span class="lineno"> 177</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a3d68a6ff4410ee26c335fc679d815d5d">IsBansheeBoardwalk</a>();</div>
<div class="line"><a id="l00178" name="l00178"></a><span class="lineno"> 178</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#ab05bb065469940f40a5023c58a8f9e7f">IsYoshiValley</a>();</div>
<div class="line"><a id="l00179" name="l00179"></a><span class="lineno"> 179</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#af4bf996258124d6741c70e4fa918ef03">IsFrappeSnowland</a>();</div>
<div class="line"><a id="l00180" name="l00180"></a><span class="lineno"> 180</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#aa2636859b1f988d43f21be6ccffc86ca">IsKoopaTroopaBeach</a>();</div>
<div class="line"><a id="l00181" name="l00181"></a><span class="lineno"> 181</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#afb0bb7b7bc2b816a7a9fbedcc6c41ab7">IsRoyalRaceway</a>();</div>
<div class="line"><a id="l00182" name="l00182"></a><span class="lineno"> 182</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a8a295fe1e3fdfa50223813feaca6d7d6">IsMooMooFarm</a>();</div>
<div class="line"><a id="l00183" name="l00183"></a><span class="lineno"> 183</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a7dfa77f8baa97e05f88abc7be3dd45a1">IsToadsTurnpike</a>();</div>
<div class="line"><a id="l00184" name="l00184"></a><span class="lineno"> 184</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#ad474b8b257813cceeae25ab5205273c4">IsKalimariDesert</a>();</div>
<div class="line"><a id="l00185" name="l00185"></a><span class="lineno"> 185</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a50e0248e5c26af68912796d9397e6599">IsSherbetLand</a>();</div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno"> 186</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a5c843dc61d3b9ca430e4926c4b8018ef">IsRainbowRoad</a>();</div>
<div class="line"><a id="l00187" name="l00187"></a><span class="lineno"> 187</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a1c60552e0107dfda214cbc9e83695321">IsWarioStadium</a>();</div>
<div class="line"><a id="l00188" name="l00188"></a><span class="lineno"> 188</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a08c07f850fcf603d8fb021cdcbddc7a0">IsBlockFort</a>();</div>
<div class="line"><a id="l00189" name="l00189"></a><span class="lineno"> 189</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a9fedd7b107c6b6e24e773784787a105c">IsSkyscraper</a>();</div>
<div class="line"><a id="l00190" name="l00190"></a><span class="lineno"> 190</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a566864f9a32a9c8f1df554d0958e31fe">IsDoubleDeck</a>();</div>
<div class="line"><a id="l00191" name="l00191"></a><span class="lineno"> 191</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#a545c1a384e93cc7b616dfee707f5d962">IsDkJungle</a>();</div>
<div class="line"><a id="l00192" name="l00192"></a><span class="lineno"> 192</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#ac015fe2f0caa481693b5a07997bf69b6">IsBigDonut</a>();</div>
<div class="line"><a id="l00193" name="l00193"></a><span class="lineno"> 193</span><span class="keywordtype">bool</span> <a class="code hl_function" href="Game_8h.html#aab0dcf46f6e6e4516bf79ea3f519c765">IsPodiumCeremony</a>();</div>
<div class="line"><a id="l00194" name="l00194"></a><span class="lineno"> 194</span> </div>
<div class="line"><a id="l00195" name="l00195"></a><span class="lineno"> 195</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aaaf510d501c5771be0f12e0cd1f5cd2d">SelectMarioRaceway</a>();</div>
<div class="line"><a id="l00196" name="l00196"></a><span class="lineno"> 196</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ada28d3ac2117e6089cc6eb5b0a6aabba">SelectLuigiRaceway</a>();</div>
<div class="line"><a id="l00197" name="l00197"></a><span class="lineno"> 197</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a19fb9a48166bef3a9deb38a0563a563a">SelectChocoMountain</a>();</div>
<div class="line"><a id="l00198" name="l00198"></a><span class="lineno"> 198</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a97137efc74a8f6bd6e9e54a8643e86f5">SelectBowsersCastle</a>();</div>
<div class="line"><a id="l00199" name="l00199"></a><span class="lineno"> 199</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#adcaa4382da54fcb09e701bec146dfbe5">SelectBansheeBoardwalk</a>();</div>
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno"> 200</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6c1b7cd6a0081ab216a56a7a156db8e8">SelectYoshiValley</a>();</div>
<div class="line"><a id="l00201" name="l00201"></a><span class="lineno"> 201</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a9d06982967aab1f6f4fab1905294c20c">SelectFrappeSnowland</a>();</div>
<div class="line"><a id="l00202" name="l00202"></a><span class="lineno"> 202</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ab3b6b3c40ed6d20b9a5ddd7be2b6926c">SelectKoopaTroopaBeach</a>();</div>
<div class="line"><a id="l00203" name="l00203"></a><span class="lineno"> 203</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a98bed343edc49c8bbf9f56aa1eb885b2">SelectRoyalRaceway</a>();</div>
<div class="line"><a id="l00204" name="l00204"></a><span class="lineno"> 204</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3f280ed2a2aa1372849fef352adcc0b2">SelectMooMooFarm</a>();</div>
<div class="line"><a id="l00205" name="l00205"></a><span class="lineno"> 205</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a212d0e8d1e271aa62bde451d26fbb49f">SelectToadsTurnpike</a>();</div>
<div class="line"><a id="l00206" name="l00206"></a><span class="lineno"> 206</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#af24635032f3c7b289048710e7791a439">SelectKalimariDesert</a>();</div>
<div class="line"><a id="l00207" name="l00207"></a><span class="lineno"> 207</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#af7015b96d32cb80462316bd3e619b210">SelectSherbetLand</a>();</div>
<div class="line"><a id="l00208" name="l00208"></a><span class="lineno"> 208</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a8e82a442f82be560fd7c4376a8c08155">SelectRainbowRoad</a>();</div>
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno"> 209</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a3f7a00a8021a08fb3374b0467a7119f8">SelectWarioStadium</a>();</div>
<div class="line"><a id="l00210" name="l00210"></a><span class="lineno"> 210</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a26163f4f5485fd1b81221a263e0a65f7">SelectBlockFort</a>();</div>
<div class="line"><a id="l00211" name="l00211"></a><span class="lineno"> 211</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a1584c6d514b811b3b7379e464f9c84ca">SelectSkyscraper</a>();</div>
<div class="line"><a id="l00212" name="l00212"></a><span class="lineno"> 212</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#aaf0b5399621375e88a34cc6671236b98">SelectDoubleDeck</a>();</div>
<div class="line"><a id="l00213" name="l00213"></a><span class="lineno"> 213</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a13f0b783fc22b704f58ee4ebf5472312">SelectDkJungle</a>();</div>
<div class="line"><a id="l00214" name="l00214"></a><span class="lineno"> 214</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#ac6fb2ea14d59587b483359a48b553ae9">SelectBigDonut</a>();</div>
<div class="line"><a id="l00215" name="l00215"></a><span class="lineno"> 215</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a98a02979796d2f6890672392ce7a2831">SelectPodiumCeremony</a>();</div>
<div class="line"><a id="l00216" name="l00216"></a><span class="lineno"> 216</span> </div>
<div class="line"><a id="l00217" name="l00217"></a><span class="lineno"> 217</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a9205b4816d835d2a593d896dce112059">GetMushroomCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00218" name="l00218"></a><span class="lineno"> 218</span> </div>
<div class="line"><a id="l00219" name="l00219"></a><span class="lineno"> 219</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#ab5e6260830cd0d3a739e5a5d3fa31bf3">GetFlowerCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00220" name="l00220"></a><span class="lineno"> 220</span> </div>
<div class="line"><a id="l00221" name="l00221"></a><span class="lineno"> 221</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a9b7d299ffd4422f9c7cfd08576b8b38b">GetStarCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00222" name="l00222"></a><span class="lineno"> 222</span> </div>
<div class="line"><a id="l00223" name="l00223"></a><span class="lineno"> 223</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a71b914cb59cceba3cdd53af715ecbb4c">GetSpecialCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00224" name="l00224"></a><span class="lineno"> 224</span> </div>
<div class="line"><a id="l00225" name="l00225"></a><span class="lineno"> 225</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#a72ab5bdb3d61d3f5e16a41339c1dab7b">GetBattleCup</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00226" name="l00226"></a><span class="lineno"> 226</span> </div>
<div class="line"><a id="l00227" name="l00227"></a><span class="lineno"> 227</span><span class="keywordtype">void</span>* <a class="code hl_function" href="Game_8h.html#aa902b33239889c851376399222fbc43e">GetCup</a>();</div>
<div class="line"><a id="l00228" name="l00228"></a><span class="lineno"> 228</span> </div>
<div class="line"><a id="l00229" name="l00229"></a><span class="lineno"> 229</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a653209c17a221876506140f4d377270b">CM_RunGarbageCollector</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno"> 230</span><span class="keywordtype">void</span> <a class="code hl_function" href="Game_8h.html#a6c3b9e6da7b395aa8a1b97ba2e966fff">CM_ResetAudio</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno"> 231</span> </div>
<div class="line"><a id="l00232" name="l00232"></a><span class="lineno"> 232</span><span class="comment">// NOLINTEND(readability-identifier-naming)</span></div>
<div class="line"><a id="l00233" name="l00233"></a><span class="lineno"> 233</span> </div>
<div class="line"><a id="l00234" name="l00234"></a><span class="lineno"> 234</span><span class="preprocessor">#ifdef __cplusplus</span></div>
<div class="line"><a id="l00235" name="l00235"></a><span class="lineno"> 235</span>}</div>
<div class="line"><a id="l00236" name="l00236"></a><span class="lineno"> 236</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00237" name="l00237"></a><span class="lineno"> 237</span> </div>
<div class="line"><a id="l00238" name="l00238"></a><span class="lineno"> 238</span><span class="preprocessor">#endif </span><span class="comment">// _GAME_H</span></div>
<div class="ttc" id="aEditor_8h_html"><div class="ttname"><a href="Editor_8h.html">Editor.h</a></div></div>
<div class="ttc" id="aGame_8cpp_html_a01d714b2b723ef06b42b05588c43b5c5"><div class="ttname"><a href="Game_8cpp.html#a01d714b2b723ef06b42b05588c43b5c5">bCleanWorld</a></div><div class="ttdeci">bool bCleanWorld</div><div class="ttdef"><b>Definition</b> Game.cpp:77</div></div>
<div class="ttc" id="aGame_8cpp_html_a64d8699124ee0fb6d04c76e786ef28ef"><div class="ttname"><a href="Game_8cpp.html#a64d8699124ee0fb6d04c76e786ef28ef">gTrophyIndex</a></div><div class="ttdeci">s32 gTrophyIndex</div><div class="ttdef"><b>Definition</b> Game.cpp:91</div></div>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>Commented out because deletes too soon. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>Commented out because deletes too soon. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>actorType needs to be passed into this function for flexibility </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>actorType needs to be passed into this function for flexibility </dd></dl>
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<dt>Global <a class="el" href="update__objects_8c.html#aec77d54c5edbca021bb2c01c31af955a">func_80077E20</a> (s32 objectIndex)</dt>
<dd><a class="anchor" id="_bug000015"></a>frappe snowland There's something up with the handling of common_vtx_rectangle and the loading of 0x10 right here </dd>
<dt>Global <a class="el" href="heap_8h.html#ab4f80aff560307d96b2c40b5c0ed82f8">func_800B9BE4</a> (f32, f32, u16 *)</dt>
<dd><a class="anchor" id="_bug000003"></a>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd>
<dd><a class="anchor" id="_bug000002"></a>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd>
<dt>Global <a class="el" href="load_8h.html#ab3527402c5b0ba729e379fb33e802291">func_800BB388</a> (s32 bankId, s32 instId, s32 arg2)</dt>
<dd><a class="anchor" id="_bug000002"></a>missing return </dd>
<dd><a class="anchor" id="_bug000003"></a>missing return </dd>
<dt>Global <a class="el" href="seqplayer_8h.html#a96fd2718691a0e1c86de13d55670a8b1">init_sequence_players</a> (void)</dt>
<dd><a class="anchor" id="_bug000006"></a>Size of wrong array. Zeroes out second half of gSequenceChannels[0], all of gSequenceChannels[1..31], and part of gSequenceLayers[0]. However, this is only called at startup, so it's harmless. </dd>
<dt>Global <a class="el" href="podium__ceremony__actors_8h.html#a186674a03da1d9fce04a3211d6f4ec4d">new_actor</a> (<a class="el" href="structActorInitParams.html">ActorInitParams</a> *)</dt>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>What does this even do? </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>What does this even do? </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000018">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000019">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000017">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000018">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
<p>Reimplemented from <a class="el" href="classOObject.html#a3a207a0d2b4292e683e70f57e854fc22">OObject</a>.</p>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>confirm this. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>confirm this. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>confirm this. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>confirm this. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
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<a href="md_docs_2migrations.html#other-textures"/>
<a href="md_docs_2migrations.html#overview"/>
<a href="md_docs_2migrations.html#path-changes"/>
<a href="md_docs_2migrations.html#see-also"/>
<a href="md_docs_2migrations.html#see-also-1"/>
<a href="md_docs_2migrations.html#textures"/>
<a href="md_docs_2migrations.html#track-textures"/>
<a href="md_docs_2migrations.html#troubleshooting"/>
@@ -10273,7 +10273,7 @@
<a href="md_docs_2mods-toml.html#location"/>
<a href="md_docs_2mods-toml.html#migration-script-support"/>
<a href="md_docs_2mods-toml.html#mod-section"/>
<a href="md_docs_2mods-toml.html#see-also-1"/>
<a href="md_docs_2mods-toml.html#see-also"/>
<a href="md_docs_2mods-toml.html#validation"/>
<a href="md_docs_2mods-toml.html#version-requirements"/>
<a href="md_docs_2sequences-information.html"/>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>configure this properly </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>configure this properly </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>configure this properly </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>configure this properly </dd></dl>
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</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
</div>
</div>
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@@ -651,7 +651,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
</div>
</div>
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@@ -838,7 +838,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>missing return </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>missing return </dd></dl>
<div class="dynheader">
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@@ -661,7 +661,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>missing return </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>missing return </dd></dl>
<div class="dynheader">
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@@ -308,7 +308,7 @@ Troubleshooting</h1>
<li><b>Missing wheel textures</b>: Make sure all 4 wheel variants exist for each kart frame</li>
<li><b>Wrong track textures</b>: Double-check the track name in the path (e.g., <code>yoshi_valley</code> vs <code>yoshis_valley</code>)</li>
</ul>
<h1><a class="anchor" id="see-also"></a>
<h1><a class="anchor" id="see-also-1"></a>
See Also</h1>
<ul>
<li><a class="el" href="md_docs_2mods-toml.html">mods.toml File Structure</a> - Required metadata file for mods</li>
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@@ -202,7 +202,7 @@ Best Practices</h1>
<h1><a class="anchor" id="migration-script-support"></a>
Migration Script Support</h1>
<p>When using the migration script (<code>migrations.py</code>), a <code>mods.toml</code> file can be automatically generated for your migrated mod. See <a class="el" href="md_docs_2migrations.html">Migration Guide</a> for details.</p>
<h1><a class="anchor" id="see-also-1"></a>
<h1><a class="anchor" id="see-also"></a>
See Also</h1>
<ul>
<li><a class="el" href="md_docs_2modding.html">Modding Guide</a> - General modding information</li>
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@@ -2395,7 +2395,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<div class="dynheader">
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<div class="dyncontent">
@@ -9137,7 +9137,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<div class="dynheader">
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@@ -2738,7 +2738,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<div class="dynheader">
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@@ -119,7 +119,7 @@ var NAVTREE =
[ "New Folder Structure", "md_docs_2migrations.html#new-folder-structure", null ],
[ "Manual Migration", "md_docs_2migrations.html#manual-migration", null ],
[ "Troubleshooting", "md_docs_2migrations.html#troubleshooting", null ],
[ "See Also", "md_docs_2migrations.html#see-also", null ]
[ "See Also", "md_docs_2migrations.html#see-also-1", null ]
] ],
[ "Modding", "md_docs_2modding.html", [
[ "General Structure", "md_docs_2modding.html#general-structure", [
@@ -144,7 +144,7 @@ var NAVTREE =
[ "Load Order", "md_docs_2mods-toml.html#load-order", null ],
[ "Best Practices", "md_docs_2mods-toml.html#best-practices", null ],
[ "Migration Script Support", "md_docs_2mods-toml.html#migration-script-support", null ],
[ "See Also", "md_docs_2mods-toml.html#see-also-1", null ]
[ "See Also", "md_docs_2mods-toml.html#see-also", null ]
] ],
[ "Sequence Information (Music)", "md_docs_2sequences-information.html", [
[ "Race Tracks", "md_docs_2sequences-information.html#race-tracks", null ],
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@@ -210,7 +210,7 @@ var NAVTREEINDEX41 =
"md_docs_2migrations.html#other-textures":[8,2,0,2],
"md_docs_2migrations.html#overview":[8,0],
"md_docs_2migrations.html#path-changes":[8,2],
"md_docs_2migrations.html#see-also":[8,7],
"md_docs_2migrations.html#see-also-1":[8,7],
"md_docs_2migrations.html#textures":[8,2,0],
"md_docs_2migrations.html#track-textures":[8,2,0,0],
"md_docs_2migrations.html#troubleshooting":[8,6],
@@ -232,7 +232,7 @@ var NAVTREEINDEX41 =
"md_docs_2mods-toml.html#location":[10,0],
"md_docs_2mods-toml.html#migration-script-support":[10,8],
"md_docs_2mods-toml.html#mod-section":[10,3,0],
"md_docs_2mods-toml.html#see-also-1":[10,9],
"md_docs_2mods-toml.html#see-also":[10,9],
"md_docs_2mods-toml.html#validation":[10,5],
"md_docs_2mods-toml.html#version-requirements":[10,3,1,0],
"md_docs_2sequences-information.html":[11],
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@@ -219,7 +219,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>figure out what it means </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>figure out what it means </dd></dl>
<div class="dynheader">
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@@ -191,7 +191,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>figure out why this is like this </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>figure out why this is like this </dd></dl>
</div>
</div>
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@@ -172,7 +172,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>name magic constants </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>name magic constants </dd></dl>
<div class="dynheader">
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@@ -695,7 +695,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
<div class="dynheader">
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@@ -632,7 +632,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
<div class="dynheader">
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@@ -132,7 +132,7 @@ var searchData=
['sectionfunc_129',['SectionFunc',['../namespaceUIWidgets.html#ae6baa537b60cf1d33e03e5e0c440c962',1,'UIWidgets']]],
['sectionid_130',['sectionId',['../structTrackSections.html#a53d5aca8370d2850514a4507044dcbd3',1,'TrackSections']]],
['sectionname_131',['sectionName',['../structWidgetPath.html#ab953da1f493fd3c8841a1f852772c58c',1,'WidgetPath']]],
['see_20also_132',['See Also',['../md_docs_2migrations.html#see-also',1,'See Also'],['../md_docs_2mods-toml.html#see-also-1',1,'See Also']]],
['see_20also_132',['See Also',['../md_docs_2mods-toml.html#see-also',1,'See Also'],['../md_docs_2migrations.html#see-also-1',1,'See Also']]],
['see_20how_20courses_20are_20adapted_20in_20the_20future_20including_20references_20too_133',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
['seed_134',['seed',['../structma__noise__config.html#ac0ef7cd156ee4eb07587823e2f1b8384',1,'ma_noise_config']]],
['seekdatastream_135',['seekDataStream',['../structma__job.html#a170fa6cddb463cc92e741fe02e9122b9',1,'ma_job']]],
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@@ -315,7 +315,7 @@ var searchData=
['alseqdata_312',['ALSeqData',['../structALSeqData.html',1,'']]],
['alseqfile_313',['ALSeqFile',['../structALSeqFile.html',1,'']]],
['alseqfilenew_314',['alSeqFileNew',['../alBnkfNew_8c.html#ab275be6c7d58d2836dbd28d7c119e1d6',1,'alSeqFileNew(ALSeqFile *f, u8 *base):&#160;alBnkfNew.c'],['../libaudio_8h.html#ab275be6c7d58d2836dbd28d7c119e1d6',1,'alSeqFileNew(ALSeqFile *f, u8 *base):&#160;alBnkfNew.c']]],
['also_315',['Also',['../md_docs_2migrations.html#see-also',1,'See Also'],['../md_docs_2mods-toml.html#see-also-1',1,'See Also']]],
['also_315',['Also',['../md_docs_2mods-toml.html#see-also',1,'See Also'],['../md_docs_2migrations.html#see-also-1',1,'See Also']]],
['also_5finclude_5fgroup_5f0_5f1_316',['ALSO_INCLUDE_GROUP_0_1',['../kart__dma_8c.html#aa6d64f476546ae0f229e6b02987f14d5',1,'kart_dma.c']]],
['also_5finclude_5fgroup_5f2_317',['ALSO_INCLUDE_GROUP_2',['../kart__dma_8c.html#ab94265b8f89aea5bd4cf0794a6688b2a',1,'kart_dma.c']]],
['also_5finclude_5fgroup_5f3_5f4_5f5_318',['ALSO_INCLUDE_GROUP_3_4_5',['../kart__dma_8c.html#aa0d5cdbe8c1802efe2cbd770f452e1de',1,'kart_dma.c']]],
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@@ -124,7 +124,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<p class="enddd"><a class="anchor" id="_todo000030"></a>remove magic constant </p>
</dd>
<dt>Global <a class="el" href="actors_8c.html#a91fb2e4e37e7c72fea918fe2c1bb4eaf">add_actor_to_empty_slot</a> (<a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> pos, <a class="el" href="common__structs_8h.html#a95eb48a2f3630571bea260858dd23e92">Vec3s</a> rot, <a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> velocity, s16 actorType)</dt>
<dd><a class="anchor" id="_todo000054"></a>Commented out because deletes too soon. </dd>
<dd><a class="anchor" id="_todo000055"></a>Commented out because deletes too soon. </dd>
<dt>Global <a class="el" href="code__80086E70_8h.html#a5aed2e47470583536b07b8b3bcb9edd6">are_players_in_course_section</a> (s16, s16)</dt>
<dd><a class="anchor" id="_todo000008"></a>This is the easiest solution otherwise actors would not collide on custom courses. </dd>
<dt>Global <a class="el" href="classATrain.html#aa82e623dbfe2747f8be8f2e4781c9973">ATrain::SyncComponents</a> (<a class="el" href="structTrainCarStuff.html">TrainCarStuff</a> *trainCar, s16 orientationY)</dt>
@@ -136,7 +136,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="update__objects_8c.html#adf5256c5c92e5b22c984e0b8d171cda6">D_800E43B0</a> []</dt>
<dd><a class="anchor" id="_todo000062"></a>unused? </dd>
<dt>Global <a class="el" href="code__80281780_8h.html#a76c4e29164ea94ce7dd883af83565b45">debug_switch_character_ceremony_cutscene</a> (void)</dt>
<dd><a class="anchor" id="_todo000010"></a>confirm this. </dd>
<dd><a class="anchor" id="_todo000012"></a>confirm this. </dd>
<dt>Union <a class="el" href="uniondu.html">du</a> </dt>
<dd><p class="startdd"><a class="anchor" id="_todo000034"></a>is it possible to remove them somehow? </p>
<p class="enddd"><a class="anchor" id="_todo000035"></a>is it possible to remove them somehow? </p>
@@ -146,7 +146,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="data_8h.html#a837f6c2be63a0e045e0df9860e2c4e97">fill2</a> </dt>
<dd><a class="anchor" id="_todo000002"></a>0x00000000800f624c fill2 </dd>
<dt>Global <a class="el" href="freecam_8h.html#a24fe70d9abfdbfce68d126f947aee64d">freecam_keyboard_manager</a> (<a class="el" href="structCamera.html">Camera</a> *, <a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a>)</dt>
<dd><a class="anchor" id="_todo000024"></a>configure this properly </dd>
<dd><a class="anchor" id="_todo000023"></a>configure this properly </dd>
<dt>Global <a class="el" href="player__controller_8h.html#a56b6cc32d3ba7e190ae4e338292b56f3">func_80028864</a> (<a class="el" href="structPlayer.html">Player</a> *, <a class="el" href="structCamera.html">Camera</a> *, s8, s8)</dt>
<dd><a class="anchor" id="_todo000052"></a>make a proper match </dd>
<dt>Global <a class="el" href="render__objects_8c.html#ae0dda7b003f95d15d72c5d40ed47127e">func_80046030</a> (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)</dt>
@@ -158,17 +158,17 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="update__objects_8c.html#afb6db6000e381e18cb393c9293ed3a05">func_800745C8</a> (s32 objectIndex, const char **lakituTexturePtr)</dt>
<dd><a class="anchor" id="_todo000063"></a>arg1 should likely be a u8 * </dd>
<dt>Global <a class="el" href="menu__items_8h.html#a11daab0c2cb2700179b2325d2c619769">func_80091FA4</a> (void)</dt>
<dd><a class="anchor" id="_todo000037"></a>These sizes need to be sizeof() for shiftability if possible </dd>
<dd><a class="anchor" id="_todo000038"></a>These sizes need to be sizeof() for shiftability if possible </dd>
<dt>Global <a class="el" href="port__eu_8h.html#a01e0fb6ba3bfcf5f10f894ca7effbaea">func_800CBC24</a> (void)</dt>
<dd><a class="anchor" id="_todo000005"></a>clenanup, something's weird with the variables. D_800EA4A4 is probably <a class="el" href="structEuAudioCmd.html">EuAudioCmd</a> bc of the + 0x100 </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8c.html#aab9248c3326f8c807db81c730ae8dc08">func_8028336C</a> (UNUSED <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *arg0, UNUSED <a class="el" href="structCamera.html">Camera</a> *camera)</dt>
<dd><a class="anchor" id="_todo000011"></a>Does this match as a return of s8? </dd>
<dd><a class="anchor" id="_todo000010"></a>Does this match as a return of s8? </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8h.html#ad8aba525036323f4e292e63fb2a356d0">func_802846E4</a> (<a class="el" href="structCinematicCamera.html">CinematicCamera</a> *)</dt>
<dd><a class="anchor" id="_todo000012"></a>What does this even do? </dd>
<dd><a class="anchor" id="_todo000011"></a>What does this even do? </dd>
<dt>Global <a class="el" href="race__logic_8h.html#a4eb4cb5c0963bcfceae40d340c2e7756">func_8028F970</a> (void)</dt>
<dd><a class="anchor" id="_todo000055"></a>increasing players past four would require increase this loop iterator. </dd>
<dd><a class="anchor" id="_todo000053"></a>increasing players past four would require increase this loop iterator. </dd>
<dt>Global <a class="el" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a> (void)</dt>
<dd><a class="anchor" id="_todo000036"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
<dd><a class="anchor" id="_todo000037"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
<dt>Global <a class="el" href="code__800029B0_8h.html#a8a6a0e5ed8709356fba948d0beeb6a95">gPlayerWinningIndex</a> </dt>
<dd><a class="anchor" id="_todo000007"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
<dt>Global <a class="el" href="some__data_8c.html#af40885efd72dc665a278c6f29e19ecf3">gTorchSpawns</a> []</dt>
@@ -196,19 +196,19 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="classOBombKart.html#a287eda05ca5a76a2cb8c7d4d719d38e4">OBombKart::Unk_3C</a> </dt>
<dd><a class="anchor" id="_todo000014"></a>Turn WheelPos into a struct </dd>
<dt>Global <a class="el" href="osContInit_8c.html#a3a0e3a0d795150ad033f213754773c34">osContInit</a> (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)</dt>
<dd><a class="anchor" id="_todo000038"></a>figure out what it means </dd>
<dd><a class="anchor" id="_todo000036"></a>figure out what it means </dd>
<dt>Class <a class="el" href="classOSeagull.html">OSeagull</a> </dt>
<dd><a class="anchor" id="_todo000015"></a>unk_0D5 needs to be a struct variable probably. What does it do? Behaviour? </dd>
<dt>Global <a class="el" href="classOSnowman.html#abb32ca3bd6c2d1e50779e2b58b94607f">OSnowman::DrawBody</a> (s32)</dt>
<dd><a class="anchor" id="_todo000018"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dd><a class="anchor" id="_todo000019"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dt>Global <a class="el" href="classOSnowman.html#ae84de267ff70c7e2ac5748b9bd738ada">OSnowman::Tick</a> () override</dt>
<dd><a class="anchor" id="_todo000017"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dd><a class="anchor" id="_todo000018"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dt>Global <a class="el" href="pak_8cpp.html#a4694169ebbc67d1cab176b4f8945ce51">osPfsDeleteFile</a> (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)</dt>
<dd><a class="anchor" id="_todo000043"></a>magic constant </dd>
<dt>Global <a class="el" href="osPiStartDma_8c.html#ae288a36d96a4db6977d95327e246ec12">osPiStartDma</a> (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)</dt>
<dd><a class="anchor" id="_todo000045"></a>name magic constants </dd>
<dd><a class="anchor" id="_todo000046"></a>name magic constants </dd>
<dt>Global <a class="el" href="osPiRawStartDma_8c.html#aa3a1dc7939fd49721d4353372722722c">osRomBase</a> </dt>
<dd><a class="anchor" id="_todo000046"></a>figure out why this is like this </dd>
<dd><a class="anchor" id="_todo000045"></a>figure out why this is like this </dd>
<dt>Global <a class="el" href="osViBlack_8c.html#a6446513d8cd19001210d458f11b12df4">osViBlack</a> (u8 active)</dt>
<dd><a class="anchor" id="_todo000047"></a>name magic constants </dd>
<dt>Global <a class="el" href="osViSwapBuffer_8c.html#ad9fbc8feed5d6cf557a051834e168950">osViSwapBuffer</a> (void *vaddr)</dt>
@@ -221,7 +221,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a61b4993ebb70a3b701fccc3221c36d81">PI_DOMAIN1</a> </dt>
<dd><a class="anchor" id="_todo000041"></a>This define is from os.h, but including that causes problems... </dd>
<dt>Global <a class="el" href="collision__viewer_8h.html#afaee40683a3ae56cae11b2c5687e3328">render_collision</a> (void)</dt>
<dd><a class="anchor" id="_todo000023"></a>decide to use colours or textures and fix displaylists because they are buggy </dd>
<dd><a class="anchor" id="_todo000024"></a>decide to use colours or textures and fix displaylists because they are buggy </dd>
<dt>Global <a class="el" href="render__objects_8c.html#a33684f0745ad1366fef89d3fd5ef598e">render_texture_rectangle</a> (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)</dt>
<dd><a class="anchor" id="_todo000057"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
<dt>Global <a class="el" href="render__objects_8c.html#aadbe7ac97f3cbf7b4c06e645f6dcbb74">render_texture_rectangle_wide</a> (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)</dt>
@@ -231,7 +231,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="sounds_8h.html#a71288c0bb15b503d4570b441a05013f4">SOUND_ARG_LOAD</a> (sound_bank, byte2, byte3, sound_id)</dt>
<dd><a class="anchor" id="_todo000065"></a>format like sm64 <a class="el" href="sounds_8h.html">sounds.h</a> </dd>
<dt>Global <a class="el" href="actors_8c.html#aa6c218ad25d2200bdbf85cbbd197d1cd">spawn_foliage</a> (struct <a class="el" href="structActorSpawnData.html">ActorSpawnData</a> *actor)</dt>
<dd><a class="anchor" id="_todo000053"></a>actorType needs to be passed into this function for flexibility </dd>
<dd><a class="anchor" id="_todo000054"></a>actorType needs to be passed into this function for flexibility </dd>
<dt>Global <a class="el" href="Smoke_8h.html#ac60a65eb1961690e911d769968e4c863">TrainSmokeTick</a> (void)</dt>
<dd><a class="anchor" id="_todo000020"></a>: This should be an <a class="el" href="structObject.html">Object</a> class one day </dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a9f68445808ae98c1a50579d2c5a95c7f">UPDATE_REG</a> (reg, var)</dt>