mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-08 14:37:09 -04:00
Add Ship
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,74 @@
|
||||
#include <libultraship.h>
|
||||
|
||||
extern u8 ship1_wood_rgba16[];
|
||||
extern u8 ship1_metal1_i8[];
|
||||
extern u8 ship1__32wood_ci8[];
|
||||
extern u8 ship1__32wood_pal_rgba16[];
|
||||
extern u8 ship1_sail2_ci8[];
|
||||
extern u8 ship1_sail2_pal_rgba16[];
|
||||
extern u8 ship1_hmpainted_rgba32[];
|
||||
extern u8 ship1_spag1_rgba32[];
|
||||
extern u8 ship1_sauce_ci4[];
|
||||
extern u8 ship1_sauce_pal_rgba16[];
|
||||
extern u8 ship1__32wood_rgba32[];
|
||||
extern u8 ship1_flag_rgba16[];
|
||||
extern u8 ship1_wood2_rgba16[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_cull[8];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_0[108];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_0[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_1[58];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_1[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_2[357];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_2[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_3[15];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_3[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_4[12];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_4[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_5[43];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_5[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_6[43];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_6[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_7[79];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_7[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_8[12];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_8[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_9[3];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_9[];
|
||||
extern Vtx ship1_Spaghetti_mesh_vtx_10[17];
|
||||
extern Gfx ship1_Spaghetti_mesh_tri_10[];
|
||||
extern Gfx mat_ship1_boat1[];
|
||||
extern Gfx mat_revert_ship1_boat1[];
|
||||
extern Gfx mat_ship1_metal1[];
|
||||
extern Gfx mat_revert_ship1_metal1[];
|
||||
extern Gfx mat_ship1_wood1[];
|
||||
extern Gfx mat_revert_ship1_wood1[];
|
||||
extern Gfx mat_ship1_sail[];
|
||||
extern Gfx mat_revert_ship1_sail[];
|
||||
extern Gfx mat_ship1_logo[];
|
||||
extern Gfx mat_revert_ship1_logo[];
|
||||
extern Gfx mat_ship1_spag1[];
|
||||
extern Gfx mat_revert_ship1_spag1[];
|
||||
extern Gfx mat_ship1_sauce1[];
|
||||
extern Gfx mat_revert_ship1_sauce1[];
|
||||
extern Gfx mat_ship1_meat1[];
|
||||
extern Gfx mat_revert_ship1_meat1[];
|
||||
extern Gfx mat_ship1_fork1[];
|
||||
extern Gfx mat_revert_ship1_fork1[];
|
||||
extern Gfx mat_ship1_flag[];
|
||||
extern Gfx mat_revert_ship1_flag[];
|
||||
extern Gfx mat_ship1_wood2[];
|
||||
extern Gfx mat_revert_ship1_wood2[];
|
||||
extern Gfx ship1_Spaghetti_mesh[];
|
||||
|
||||
extern u8 wheels_metal1_i8[];
|
||||
extern u8 wheels_tire_i8[];
|
||||
extern Vtx wheels_Spaghetti_002_mesh_vtx_cull[8];
|
||||
extern Vtx wheels_Spaghetti_002_mesh_vtx_0[111];
|
||||
extern Gfx wheels_Spaghetti_002_mesh_tri_0[];
|
||||
extern Vtx wheels_Spaghetti_002_mesh_vtx_1[55];
|
||||
extern Gfx wheels_Spaghetti_002_mesh_tri_1[];
|
||||
extern Gfx mat_wheels_metal1_002[];
|
||||
extern Gfx mat_revert_wheels_metal1_002[];
|
||||
extern Gfx mat_wheels_tire1_002[];
|
||||
extern Gfx mat_revert_wheels_tire1_002[];
|
||||
extern Gfx wheels_Spaghetti_002_mesh[];
|
||||
@@ -0,0 +1,81 @@
|
||||
#include "Ship.h"
|
||||
|
||||
#include <libultra/gbi.h>
|
||||
|
||||
extern "C" {
|
||||
#include "common_structs.h"
|
||||
#include "math_util.h"
|
||||
#include "main.h"
|
||||
#include "courses/ship_model.h"
|
||||
}
|
||||
|
||||
AShip::AShip(FVector pos) {
|
||||
Pos = pos;
|
||||
Pos.y += 10;
|
||||
}
|
||||
|
||||
void AShip::Tick() {
|
||||
static float angle = 0.0f; // Keeps track of the ship's rotation around the circle
|
||||
float radius = 150.0f; // The radius of the circular path
|
||||
float speed = 0.01f; // Speed of rotation
|
||||
|
||||
angle += speed; // Increment the angle to move in a circle
|
||||
|
||||
// Update the position based on a circular path
|
||||
Pos.x = radius * cosf(angle);
|
||||
Pos.z = radius * sinf(angle);
|
||||
|
||||
// Rotate to face forward along the circle
|
||||
Rot.yaw = -static_cast<int16_t>(angle * (32768.0f / M_PI / 2.0f));
|
||||
|
||||
|
||||
WheelRot.pitch += 500;
|
||||
}
|
||||
|
||||
void AShip::Draw(Camera *camera) {
|
||||
Mat4 shipMtx;
|
||||
Mat4 objectMtx;
|
||||
Mat4 resultMtx;
|
||||
Vec3f hullPos = {Pos.x, Pos.y, Pos.z};
|
||||
Vec3s hullRot = {Rot.pitch, Rot.yaw, Rot.roll};
|
||||
Vec3s rot = {WheelRot.pitch, WheelRot.yaw, WheelRot.roll};
|
||||
|
||||
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
|
||||
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
|
||||
|
||||
// empty/null mtx as a base
|
||||
mtxf_pos_rotation_xyz(shipMtx, hullPos, hullRot);
|
||||
mtxf_scale(shipMtx, 0.4);
|
||||
if (render_set_position(shipMtx, 0) != 0) {}
|
||||
|
||||
// Render the ships hull
|
||||
Vec3f hullPos2 = {0, 0, 0};
|
||||
mtxf_translate(objectMtx, hullPos2);
|
||||
mtxf_multiplication(resultMtx, shipMtx, objectMtx);
|
||||
if (render_set_position(resultMtx, 3) != 0) {
|
||||
gSPDisplayList(gDisplayListHead++, ship1_Spaghetti_mesh);
|
||||
}
|
||||
|
||||
// Front tyre
|
||||
Vec3f pos = {0, 0, 110};
|
||||
mtxf_rotate_x(shipMtx, WheelRot.pitch);
|
||||
mtxf_translate(objectMtx, pos);
|
||||
mtxf_multiplication(resultMtx, shipMtx, objectMtx);
|
||||
if (render_set_position(resultMtx, 3) != 0) {
|
||||
gSPDisplayList(gDisplayListHead++, wheels_Spaghetti_002_mesh);
|
||||
gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
|
||||
}
|
||||
|
||||
// Back tyre
|
||||
Vec3f pos2 = {0, 0, -165};
|
||||
mtxf_rotate_x(shipMtx, WheelRot.pitch);
|
||||
mtxf_translate(objectMtx, pos2);
|
||||
mtxf_multiplication(resultMtx, shipMtx, objectMtx);
|
||||
if (render_set_position(resultMtx, 3) != 0) {
|
||||
gSPDisplayList(gDisplayListHead++, wheels_Spaghetti_002_mesh);
|
||||
gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool AShip::IsMod() { return true; }
|
||||
@@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
|
||||
#include <libultraship.h>
|
||||
#include <libultra/gbi.h>
|
||||
#include "engine/Actor.h"
|
||||
#include "CoreMath.h"
|
||||
|
||||
extern "C" {
|
||||
#include "common_structs.h"
|
||||
#include "assets/other_textures.h"
|
||||
}
|
||||
|
||||
class AShip : public AActor {
|
||||
public:
|
||||
explicit AShip(FVector pos);
|
||||
virtual ~AShip() = default;
|
||||
|
||||
virtual void Tick() override;
|
||||
virtual void Draw(Camera*) override;
|
||||
virtual bool IsMod() override;
|
||||
|
||||
FVector Pos;
|
||||
FRotation Rot = {0, 0, 0};
|
||||
FRotation WheelRot = {0, 0, 0};
|
||||
private:
|
||||
f32 scale;
|
||||
};
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "World.h"
|
||||
#include "engine/actors/AFinishline.h"
|
||||
#include "engine/actors/BowserStatue.h"
|
||||
#include "engine/actors/Ship.h"
|
||||
#include "engine/objects/Object.h"
|
||||
#include "engine/objects/BombKart.h"
|
||||
#include "assets/mario_raceway_data.h"
|
||||
@@ -287,6 +288,8 @@ void TestCourse::BeginPlay() {
|
||||
gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][25], 25, 4, 0.8333333f));
|
||||
gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][45], 45, 4, 0.8333333f));
|
||||
|
||||
gWorldInstance.AddActor(new AShip(FVector(0, 0, 0)));
|
||||
|
||||
}
|
||||
|
||||
// Likely sets minimap boundaries
|
||||
|
||||
Reference in New Issue
Block a user