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https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-08 14:37:09 -04:00
Add Ship
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@@ -8,6 +8,7 @@
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#include "World.h"
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#include "engine/actors/AFinishline.h"
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#include "engine/actors/BowserStatue.h"
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#include "engine/actors/Ship.h"
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#include "engine/objects/Object.h"
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#include "engine/objects/BombKart.h"
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#include "assets/mario_raceway_data.h"
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@@ -287,6 +288,8 @@ void TestCourse::BeginPlay() {
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gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][25], 25, 4, 0.8333333f));
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gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][45], 45, 4, 0.8333333f));
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gWorldInstance.AddActor(new AShip(FVector(0, 0, 0)));
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}
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// Likely sets minimap boundaries
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