Put all thwomp code in thomp class

This commit is contained in:
MegaMech
2024-12-06 21:50:01 -07:00
parent f87ad23500
commit bcf4a7f384
10 changed files with 822 additions and 1426 deletions
-12
View File
@@ -307,18 +307,6 @@ ThwompSpawn gThomwpSpawns150CC[] = {
{ 0x0596, 0xf92f, 0x0006, 0x0000 }, { 0x082a, 0xf9f2, 0x0005, 0x0000 }, { 0x073a, 0xf9f2, 0x0005, 0x0001 },
};
f32 D_800E594C[][2] = {
{ -8.0, 8.0 },
{ 8.0, 8.0 },
{ 0.0, 0.0 },
{ 8.0, -8.0 },
{ -8.0, -8.0 },
// This feels super fake, but it matches
{ -0.0, 0.0 },
};
s16 D_800E597C[] = { 0x0000, 0x0000, 0x4000, 0x8000, 0x8000, 0xc000 };
// Seems to be related to the Boos in Banshee Boardwalk
SplineData D_800E5988 = {
0x0016,
-2
View File
@@ -39,9 +39,7 @@ extern s16 D_800E57F8[];
extern ThwompSpawn gThomwpSpawns50CC[];
extern ThwompSpawn gThwompSpawns100CCExtra[];
extern ThwompSpawn gThomwpSpawns150CC[];
extern f32 D_800E594C[][2];
extern u64 D_800E5974;
extern s16 D_800E597C[];
extern SplineData D_800E5988;
extern SplineData D_800E5A44;
extern SplineData D_800E5B08;