Implement reset button

This commit is contained in:
MegaMech
2024-11-16 00:55:22 -07:00
parent 7cdf3daf71
commit be9f49a0be
+7 -2
View File
@@ -15,7 +15,11 @@
#include <Fast3D/gfx_pc.h>
#include "port/Engine.h"
extern "C" {}
extern "C" {
extern s32 gGamestateNext;
extern s32 gMenuSelection;
#include "defines.h"
}
namespace GameUI {
std::shared_ptr<GameMenuBar> mGameMenuBar;
@@ -446,7 +450,8 @@ void DrawGameMenu() {
"Ctrl+R"
#endif
)) {
// gNextGameState = GSTATE_BOOT;
gGamestateNext = MAIN_MENU_FROM_QUIT;
gMenuSelection = START_MENU;
}
#if !defined(__SWITCH__) && !defined(__WIIU__)