mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-07 22:22:32 -04:00
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This commit is contained in:
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000019">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000017">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000018">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000016">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
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<p>Reimplemented from <a class="el" href="classOObject.html#a3a207a0d2b4292e683e70f57e854fc22">OObject</a>.</p>
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<tr class="separator:a473ab45c3488350f0214f9f7a72c1455"><td class="memSeparator" colspan="2"> </td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000016">Todo</a></b></dt><dd><p class="startdd">Make shadow size bigger if thwomp is scaled up </p>
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<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000018">Todo</a></b></dt><dd><p class="startdd">Make shadow size bigger if thwomp is scaled up </p>
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<p class="enddd">make adjustable properties for squishSize and boundingBoxSize </p>
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</dd></dl>
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<p>Thwomp <a class="el" href="classOObject.html">OObject</a></p>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000017">Todo</a></b></dt><dd>Write this better. This effects the squish size and the bounding box size. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000019">Todo</a></b></dt><dd>Write this better. This effects the squish size and the bounding box size. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>confirm this. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>confirm this. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>confirm this. </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>confirm this. </dd></dl>
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@@ -140,19 +140,19 @@ $(function(){initNavTree('freecam_8h_source.html',''); initResizable(true); });
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<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span><span class="preprocessor">#endif </span><span class="comment">// FREECAM_H</span></div>
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<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
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<div class="ttc" id="acommon__structs_8h_html_a5290523279339ea495248ab3a36cb46e"><div class="ttname"><a href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a></div><div class="ttdeci">f32 Vec3f[3]</div><div class="ttdef"><b>Definition</b> common_structs.h:10</div></div>
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<div class="ttc" id="afreecam_8cpp_html_a1fb98ab226cba765b203135f0ef5097b"><div class="ttname"><a href="freecam_8cpp.html#a1fb98ab226cba765b203135f0ef5097b">gFreecamSpeedMultiplier</a></div><div class="ttdeci">f32 gFreecamSpeedMultiplier</div><div class="ttdef"><b>Definition</b> freecam.cpp:165</div></div>
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<div class="ttc" id="afreecam_8cpp_html_a1fb98ab226cba765b203135f0ef5097b"><div class="ttname"><a href="freecam_8cpp.html#a1fb98ab226cba765b203135f0ef5097b">gFreecamSpeedMultiplier</a></div><div class="ttdeci">f32 gFreecamSpeedMultiplier</div><div class="ttdef"><b>Definition</b> freecam.cpp:172</div></div>
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<div class="ttc" id="afreecam_8cpp_html_a431e3862541746518d695d77f43ac068"><div class="ttname"><a href="freecam_8cpp.html#a431e3862541746518d695d77f43ac068">fRankIndex</a></div><div class="ttdeci">u32 fRankIndex</div><div class="ttdef"><b>Definition</b> freecam.cpp:39</div></div>
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<div class="ttc" id="afreecam_8cpp_html_a7f67086ea20a8c05839f3ea0a45c1e7a"><div class="ttname"><a href="freecam_8cpp.html#a7f67086ea20a8c05839f3ea0a45c1e7a">bFreecamUseController</a></div><div class="ttdeci">u32 bFreecamUseController</div><div class="ttdef"><b>Definition</b> freecam.cpp:44</div></div>
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<div class="ttc" id="afreecam_8cpp_html_ac189b601dd8aa277042de0663527c00f"><div class="ttname"><a href="freecam_8cpp.html#ac189b601dd8aa277042de0663527c00f">gFreecamSpeed</a></div><div class="ttdeci">f32 gFreecamSpeed</div><div class="ttdef"><b>Definition</b> freecam.cpp:164</div></div>
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<div class="ttc" id="afreecam_8h_html_a24b2cd5df26cae966ef3a74d545954aa"><div class="ttname"><a href="freecam_8h.html#a24b2cd5df26cae966ef3a74d545954aa">freecam_mouse_manager</a></div><div class="ttdeci">void freecam_mouse_manager(Camera *, Vec3f)</div><div class="ttdef"><b>Definition</b> freecam.cpp:127</div></div>
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<div class="ttc" id="afreecam_8h_html_a24fe70d9abfdbfce68d126f947aee64d"><div class="ttname"><a href="freecam_8h.html#a24fe70d9abfdbfce68d126f947aee64d">freecam_keyboard_manager</a></div><div class="ttdeci">void freecam_keyboard_manager(Camera *, Vec3f)</div><div class="ttdef"><b>Definition</b> freecam.cpp:199</div></div>
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<div class="ttc" id="afreecam_8h_html_a4a45a266fe1109288d9ebc823a00232c"><div class="ttname"><a href="freecam_8h.html#a4a45a266fe1109288d9ebc823a00232c">freecam_loop</a></div><div class="ttdeci">void freecam_loop(Camera *, Player *, s8)</div><div class="ttdef"><b>Definition</b> freecam.cpp:105</div></div>
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<div class="ttc" id="afreecam_8h_html_a5d52f09c520017aa5f45f75c1922d71b"><div class="ttname"><a href="freecam_8h.html#a5d52f09c520017aa5f45f75c1922d71b">on_freecam</a></div><div class="ttdeci">void on_freecam(void)</div><div class="ttdef"><b>Definition</b> freecam.cpp:95</div></div>
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<div class="ttc" id="afreecam_8h_html_a702fcae146b8f6f59cfb4c88c1856484"><div class="ttname"><a href="freecam_8h.html#a702fcae146b8f6f59cfb4c88c1856484">freecam_update_controller</a></div><div class="ttdeci">void freecam_update_controller(void)</div><div class="ttdef"><b>Definition</b> freecam.cpp:377</div></div>
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<div class="ttc" id="afreecam_8h_html_a7521efa93b2660b03b60d1e5c02a74b8"><div class="ttname"><a href="freecam_8h.html#a7521efa93b2660b03b60d1e5c02a74b8">freecam_render_setup</a></div><div class="ttdeci">void freecam_render_setup(Camera *camera)</div><div class="ttdef"><b>Definition</b> freecam.cpp:396</div></div>
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<div class="ttc" id="afreecam_8cpp_html_ac189b601dd8aa277042de0663527c00f"><div class="ttname"><a href="freecam_8cpp.html#ac189b601dd8aa277042de0663527c00f">gFreecamSpeed</a></div><div class="ttdeci">f32 gFreecamSpeed</div><div class="ttdef"><b>Definition</b> freecam.cpp:171</div></div>
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<div class="ttc" id="afreecam_8h_html_a24b2cd5df26cae966ef3a74d545954aa"><div class="ttname"><a href="freecam_8h.html#a24b2cd5df26cae966ef3a74d545954aa">freecam_mouse_manager</a></div><div class="ttdeci">void freecam_mouse_manager(Camera *, Vec3f)</div><div class="ttdef"><b>Definition</b> freecam.cpp:134</div></div>
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<div class="ttc" id="afreecam_8h_html_a24fe70d9abfdbfce68d126f947aee64d"><div class="ttname"><a href="freecam_8h.html#a24fe70d9abfdbfce68d126f947aee64d">freecam_keyboard_manager</a></div><div class="ttdeci">void freecam_keyboard_manager(Camera *, Vec3f)</div><div class="ttdef"><b>Definition</b> freecam.cpp:206</div></div>
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<div class="ttc" id="afreecam_8h_html_a4a45a266fe1109288d9ebc823a00232c"><div class="ttname"><a href="freecam_8h.html#a4a45a266fe1109288d9ebc823a00232c">freecam_loop</a></div><div class="ttdeci">void freecam_loop(Camera *, Player *, s8)</div><div class="ttdef"><b>Definition</b> freecam.cpp:112</div></div>
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<div class="ttc" id="afreecam_8h_html_a5d52f09c520017aa5f45f75c1922d71b"><div class="ttname"><a href="freecam_8h.html#a5d52f09c520017aa5f45f75c1922d71b">on_freecam</a></div><div class="ttdeci">void on_freecam(void)</div><div class="ttdef"><b>Definition</b> freecam.cpp:102</div></div>
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<div class="ttc" id="afreecam_8h_html_a702fcae146b8f6f59cfb4c88c1856484"><div class="ttname"><a href="freecam_8h.html#a702fcae146b8f6f59cfb4c88c1856484">freecam_update_controller</a></div><div class="ttdeci">void freecam_update_controller(void)</div><div class="ttdef"><b>Definition</b> freecam.cpp:384</div></div>
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<div class="ttc" id="afreecam_8h_html_a7521efa93b2660b03b60d1e5c02a74b8"><div class="ttname"><a href="freecam_8h.html#a7521efa93b2660b03b60d1e5c02a74b8">freecam_render_setup</a></div><div class="ttdeci">void freecam_render_setup(Camera *camera)</div><div class="ttdef"><b>Definition</b> freecam.cpp:403</div></div>
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<div class="ttc" id="afreecam_8h_html_aa5d2c222cdf8608a6099c31fb352d5e7"><div class="ttname"><a href="freecam_8h.html#aa5d2c222cdf8608a6099c31fb352d5e7">freecam</a></div><div class="ttdeci">void freecam(Camera *, Player *, s8)</div><div class="ttdef"><b>Definition</b> freecam.cpp:69</div></div>
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<div class="ttc" id="afreecam_8h_html_ad8c5c1e6666ca5548b9faa588a490cf6"><div class="ttname"><a href="freecam_8h.html#ad8c5c1e6666ca5548b9faa588a490cf6">gFreecamRotateFollowFactor</a></div><div class="ttdeci">f32 gFreecamRotateFollowFactor</div></div>
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<div class="ttc" id="afreecam_8h_html_aebafc6430a3f2591e8051a3afae4a22d"><div class="ttname"><a href="freecam_8h.html#aebafc6430a3f2591e8051a3afae4a22d">off_freecam</a></div><div class="ttdeci">void off_freecam(void)</div><div class="ttdef"><b>Definition</b> freecam.cpp:100</div></div>
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<div class="ttc" id="afreecam_8h_html_aebafc6430a3f2591e8051a3afae4a22d"><div class="ttname"><a href="freecam_8h.html#aebafc6430a3f2591e8051a3afae4a22d">off_freecam</a></div><div class="ttdeci">void off_freecam(void)</div><div class="ttdef"><b>Definition</b> freecam.cpp:107</div></div>
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<div class="ttc" id="astructCamera_html"><div class="ttname"><a href="structCamera.html">Camera</a></div><div class="ttdef"><b>Definition</b> camera.h:27</div></div>
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<div class="ttc" id="astructPlayer_html"><div class="ttname"><a href="structPlayer.html">Player</a></div><div class="ttdef"><b>Definition</b> common_structs.h:264</div></div>
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</div><!-- fragment --></div><!-- contents -->
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<p>Navigation of the map select course menu screen </p>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000029">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd></dl>
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<p>On input skip logo screen </p>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000029">Todo</a></b></dt><dd>Label audio funcs </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>figure out what it means </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>figure out what it means </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
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@@ -171,7 +171,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -206,7 +206,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -143,7 +143,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>figure out what this flag means </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000050">Todo</a></b></dt><dd>figure out what this flag means </dd></dl>
|
||||
<div class="dynheader">
|
||||
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|
||||
<div class="dyncontent">
|
||||
|
||||
+4
-4
@@ -782,7 +782,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000050">Todo</a></b></dt><dd>name </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000051">Todo</a></b></dt><dd>name </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -797,7 +797,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000051">Todo</a></b></dt><dd>name </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000052">Todo</a></b></dt><dd>name </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -812,7 +812,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000052">Todo</a></b></dt><dd>name </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000053">Todo</a></b></dt><dd>name </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -1767,7 +1767,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -11411,7 +11411,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000063">Todo</a></b></dt><dd>fakematch? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000061">Todo</a></b></dt><dd>fakematch? </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -11468,7 +11468,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000064">Todo</a></b></dt><dd>fakematch? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000062">Todo</a></b></dt><dd>fakematch? </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -17200,7 +17200,7 @@ Here is the call graph for this function:</div>
|
||||
<p>Renders</p>
|
||||
<p>Menus: Mario Kart 64 Logo, Debug text</p>
|
||||
<p>1P: Coloured square in third hud mode that players go around. </p>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000061">Todo</a></b></dt><dd>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000059">Todo</a></b></dt><dd>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the caller graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -17255,7 +17255,7 @@ Here is the caller graph for this function:</div>
|
||||
<p>Renders</p>
|
||||
<p>For all game modes</p>
|
||||
<p>Minimap, CurrLap, Lap time </p>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000062">Todo</a></b></dt><dd>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000060">Todo</a></b></dt><dd>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -17549,7 +17549,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000065">Todo</a></b></dt><dd>: Hardcode these x and y values. Because why not? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000063">Todo</a></b></dt><dd>: Hardcode these x and y values. Because why not? </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -16384,7 +16384,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000065">Todo</a></b></dt><dd>: Hardcode these x and y values. Because why not? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000063">Todo</a></b></dt><dd>: Hardcode these x and y values. Because why not? </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -327,7 +327,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000028">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the caller graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -118,7 +118,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="controller_8h.html#aa962180453c026d747ebef163e571966">__osPfsRWInode</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 flag, u8 bank)</dt>
|
||||
<dd><a class="anchor" id="_todo000035"></a>don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a3e05f8f40d1da55183ee0eaec0c5b6bb">__osPiDevMgr</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000038"></a>In libreultra this is in an include </dd>
|
||||
<dd><a class="anchor" id="_todo000040"></a>In libreultra this is in an include </dd>
|
||||
<dt>Global <a class="el" href="controller_8h.html#aef46f2f348aa04f58019de1b9036fcec">__osRepairPackId</a> (OSPfs *pfs, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *badid, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *newid)</dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000031"></a>fix magic number </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000032"></a>remove magic constant </p>
|
||||
@@ -136,14 +136,14 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="main_8h.html#a9410901312e9664a26f6a854227f2f8b">clear_framebuffer</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000025"></a>Why did void* work for matching </dd>
|
||||
<dt>Global <a class="el" href="menus_8h.html#af045ec59aa11111dbb4b7ad27ec0d6f4">course_select_menu_act</a> (struct <a class="el" href="structController.html">Controller</a> *, u16)</dt>
|
||||
<dd><a class="anchor" id="_todo000030"></a><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd>
|
||||
<dd><a class="anchor" id="_todo000029"></a><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd>
|
||||
<dt>Global <a class="el" href="update__objects_8c.html#adf5256c5c92e5b22c984e0b8d171cda6">D_800E43B0</a> []</dt>
|
||||
<dd><a class="anchor" id="_todo000059"></a>unused? </dd>
|
||||
<dd><a class="anchor" id="_todo000064"></a>unused? </dd>
|
||||
<dt>Global <a class="el" href="code__80281780_8h.html#a76c4e29164ea94ce7dd883af83565b45">debug_switch_character_ceremony_cutscene</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000010"></a>confirm this. </dd>
|
||||
<dd><a class="anchor" id="_todo000011"></a>confirm this. </dd>
|
||||
<dt>Union <a class="el" href="uniondu.html">du</a> </dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000036"></a>is it possible to remove them somehow? </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000040"></a>is it possible to remove them somehow? </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000037"></a>is it possible to remove them somehow? </p>
|
||||
</dd>
|
||||
<dt>Global <a class="el" href="data_8h.html#aa7ed73e948f47fa899fce22e05095d39">fill</a> [2]</dt>
|
||||
<dd><a class="anchor" id="_todo000001"></a>file boundary? </dd>
|
||||
@@ -156,23 +156,23 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#ae0dda7b003f95d15d72c5d40ed47127e">func_80046030</a> (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)</dt>
|
||||
<dd><a class="anchor" id="_todo000058"></a>tlut/texture unconfirmed. This could be texture1 and texture2 </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#a33fc340f4fc3585368fc4612e85a606c">func_8004C268</a> (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)</dt>
|
||||
<dd><a class="anchor" id="_todo000063"></a>fakematch? </dd>
|
||||
<dd><a class="anchor" id="_todo000061"></a>fakematch? </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#a8d468948e47eb949882ffd71dc6a8d86">func_8004C268_wide</a> (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)</dt>
|
||||
<dd><a class="anchor" id="_todo000064"></a>fakematch? </dd>
|
||||
<dd><a class="anchor" id="_todo000062"></a>fakematch? </dd>
|
||||
<dt>Global <a class="el" href="update__objects_8c.html#afb6db6000e381e18cb393c9293ed3a05">func_800745C8</a> (s32 objectIndex, const char **lakituTexturePtr)</dt>
|
||||
<dd><a class="anchor" id="_todo000060"></a>arg1 should likely be a u8 * </dd>
|
||||
<dd><a class="anchor" id="_todo000065"></a>arg1 should likely be a u8 * </dd>
|
||||
<dt>Global <a class="el" href="menu__items_8h.html#a11daab0c2cb2700179b2325d2c619769">func_80091FA4</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000041"></a>These sizes need to be sizeof() for shiftability if possible </dd>
|
||||
<dt>Global <a class="el" href="port__eu_8h.html#a01e0fb6ba3bfcf5f10f894ca7effbaea">func_800CBC24</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000005"></a>clenanup, something's weird with the variables. D_800EA4A4 is probably <a class="el" href="structEuAudioCmd.html">EuAudioCmd</a> bc of the + 0x100 </dd>
|
||||
<dt>Global <a class="el" href="ceremony__and__credits_8c.html#aab9248c3326f8c807db81c730ae8dc08">func_8028336C</a> (UNUSED <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *arg0, UNUSED <a class="el" href="structCamera.html">Camera</a> *camera)</dt>
|
||||
<dd><a class="anchor" id="_todo000011"></a>Does this match as a return of s8? </dd>
|
||||
<dd><a class="anchor" id="_todo000010"></a>Does this match as a return of s8? </dd>
|
||||
<dt>Global <a class="el" href="ceremony__and__credits_8h.html#ad8aba525036323f4e292e63fb2a356d0">func_802846E4</a> (<a class="el" href="structCinematicCamera.html">CinematicCamera</a> *)</dt>
|
||||
<dd><a class="anchor" id="_todo000012"></a>What does this even do? </dd>
|
||||
<dt>Global <a class="el" href="race__logic_8h.html#a4eb4cb5c0963bcfceae40d340c2e7756">func_8028F970</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000055"></a>increasing players past four would require increase this loop iterator. </dd>
|
||||
<dt>Global <a class="el" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000039"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
|
||||
<dd><a class="anchor" id="_todo000038"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
|
||||
<dt>Global <a class="el" href="code__800029B0_8h.html#a8a6a0e5ed8709356fba948d0beeb6a95">gPlayerWinningIndex</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000007"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
|
||||
<dt>Global <a class="el" href="some__data_8c.html#af40885efd72dc665a278c6f29e19ecf3">gTorchSpawns</a> []</dt>
|
||||
@@ -180,15 +180,15 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a0f405b027addb60288ca287959d8d3d6">IO_WRITE</a> (addr, data)</dt>
|
||||
<dd><a class="anchor" id="_todo000044"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a8f6729a1dafa49bc6280eb2bcfb787d0">LEO_CMD_TYPE_0</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000050"></a>name </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a0231e88a1290269fd41dc1e4d24e4f55">LEO_CMD_TYPE_1</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000051"></a>name </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#ad43c4418deeccdbeaabd6b9657d3c0c1">LEO_CMD_TYPE_2</a> </dt>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a0231e88a1290269fd41dc1e4d24e4f55">LEO_CMD_TYPE_1</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000052"></a>name </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#ad43c4418deeccdbeaabd6b9657d3c0c1">LEO_CMD_TYPE_2</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000053"></a>name </dd>
|
||||
<dt>Global <a class="el" href="code__80005FD0_8h.html#ae7d80d54daf89164e96f79cbd921e85f">load_track_path</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000009"></a>Confirm this comment </dd>
|
||||
<dt>Global <a class="el" href="menus_8c.html#a3d16275034df7858d890273a95a5a4af">logo_intro_menu_act</a> (struct <a class="el" href="structController.html">Controller</a> *controller, UNUSED u16 controllerIdx)</dt>
|
||||
<dd><a class="anchor" id="_todo000029"></a>Label audio funcs </dd>
|
||||
<dd><a class="anchor" id="_todo000028"></a>Label audio funcs </dd>
|
||||
<dt>Global <a class="el" href="main_8h.html#a3e7f5dc57f158b3772b2ab86f730b3d7">MTX_KART_POOL_SIZE</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000027"></a>Verify with proper documentation </dd>
|
||||
<dt>Global <a class="el" href="main_8h.html#a92feae5b57f31cf54ba83ec8dacfa031">MTX_SHADOW_POOL_SIZE</a> </dt>
|
||||
@@ -200,13 +200,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="classOBombKart.html#a287eda05ca5a76a2cb8c7d4d719d38e4">OBombKart::Unk_3C</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000014"></a>Turn WheelPos into a struct </dd>
|
||||
<dt>Global <a class="el" href="osContInit_8c.html#a3a0e3a0d795150ad033f213754773c34">osContInit</a> (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)</dt>
|
||||
<dd><a class="anchor" id="_todo000037"></a>figure out what it means </dd>
|
||||
<dd><a class="anchor" id="_todo000039"></a>figure out what it means </dd>
|
||||
<dt>Class <a class="el" href="classOSeagull.html">OSeagull</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000015"></a>unk_0D5 needs to be a struct variable probably. What does it do? Behaviour? </dd>
|
||||
<dt>Global <a class="el" href="classOSnowman.html#abb32ca3bd6c2d1e50779e2b58b94607f">OSnowman::DrawBody</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000019"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
|
||||
<dd><a class="anchor" id="_todo000017"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
|
||||
<dt>Global <a class="el" href="classOSnowman.html#ae84de267ff70c7e2ac5748b9bd738ada">OSnowman::Tick</a> () override</dt>
|
||||
<dd><a class="anchor" id="_todo000018"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
|
||||
<dd><a class="anchor" id="_todo000016"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
|
||||
<dt>Global <a class="el" href="stubs_8c.html#a4694169ebbc67d1cab176b4f8945ce51">osPfsDeleteFile</a> (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)</dt>
|
||||
<dd><a class="anchor" id="_todo000045"></a>magic constant </dd>
|
||||
<dt>Global <a class="el" href="osPiStartDma_8c.html#ae288a36d96a4db6977d95327e246ec12">osPiStartDma</a> (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)</dt>
|
||||
@@ -216,26 +216,26 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="osViBlack_8c.html#a6446513d8cd19001210d458f11b12df4">osViBlack</a> (u8 active)</dt>
|
||||
<dd><a class="anchor" id="_todo000049"></a>name magic constants </dd>
|
||||
<dt>Global <a class="el" href="osViSwapBuffer_8c.html#ad9fbc8feed5d6cf557a051834e168950">osViSwapBuffer</a> (void *vaddr)</dt>
|
||||
<dd><a class="anchor" id="_todo000053"></a>figure out what this flag means </dd>
|
||||
<dd><a class="anchor" id="_todo000050"></a>figure out what this flag means </dd>
|
||||
<dt>Class <a class="el" href="classOThwomp.html">OThwomp</a> </dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000016"></a>Make shadow size bigger if thwomp is scaled up </p>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000018"></a>Make shadow size bigger if thwomp is scaled up </p>
|
||||
<p class="interdd"></p>
|
||||
<p class="enddd">make adjustable properties for squishSize and boundingBoxSize </p>
|
||||
</dd>
|
||||
<dt>Global <a class="el" href="classOThwomp.html#a8ac60b80a575d7408133c8e7cb1246d4">OThwomp::_boundingBoxSize</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000017"></a>Write this better. This effects the squish size and the bounding box size. </dd>
|
||||
<dd><a class="anchor" id="_todo000019"></a>Write this better. This effects the squish size and the bounding box size. </dd>
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a61b4993ebb70a3b701fccc3221c36d81">PI_DOMAIN1</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000043"></a>This define is from os.h, but including that causes problems... </dd>
|
||||
<dt>Global <a class="el" href="collision__viewer_8h.html#afaee40683a3ae56cae11b2c5687e3328">render_collision</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000023"></a>decide to use colours or textures and fix displaylists because they are buggy </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#a33684f0745ad1366fef89d3fd5ef598e">render_texture_rectangle</a> (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)</dt>
|
||||
<dd><a class="anchor" id="_todo000061"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
|
||||
<dd><a class="anchor" id="_todo000059"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#aadbe7ac97f3cbf7b4c06e645f6dcbb74">render_texture_rectangle_wide</a> (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)</dt>
|
||||
<dd><a class="anchor" id="_todo000062"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
|
||||
<dd><a class="anchor" id="_todo000060"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
|
||||
<dt>Global <a class="el" href="start__game_8c.html#a398b9ba81e585f81d5b86d2ca26f8708">set_course</a> (const char *data)</dt>
|
||||
<dd><a class="anchor" id="_todo000028"></a><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd>
|
||||
<dd><a class="anchor" id="_todo000030"></a><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a>; </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8h.html#a2dfbec4da7f3417bfce9017bc9f65c57">set_minimap_finishline_position</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000065"></a>: Hardcode these x and y values. Because why not? </dd>
|
||||
<dd><a class="anchor" id="_todo000063"></a>: Hardcode these x and y values. Because why not? </dd>
|
||||
<dt>Global <a class="el" href="sounds_8h.html#a71288c0bb15b503d4570b441a05013f4">SOUND_ARG_LOAD</a> (sound_bank, byte2, byte3, sound_id)</dt>
|
||||
<dd><a class="anchor" id="_todo000067"></a>format like sm64 <a class="el" href="sounds_8h.html">sounds.h</a> </dd>
|
||||
<dt>Global <a class="el" href="actors_8c.html#aa6c218ad25d2200bdbf85cbbd197d1cd">spawn_foliage</a> (struct <a class="el" href="structActorSpawnData.html">ActorSpawnData</a> *actor)</dt>
|
||||
|
||||
+2
-2
@@ -138,8 +138,8 @@ Data Fields</h2></td></tr>
|
||||
<tr class="separator:a7acdb4906c87ca5bbcd9c86f20080554"><td class="memSeparator" colspan="2"> </td></tr>
|
||||
</table>
|
||||
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
|
||||
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
|
||||
</div><h2 class="groupheader">Field Documentation</h2>
|
||||
<a id="a258273f21784ceba6533c8bd20bc8bc0" name="a258273f21784ceba6533c8bd20bc8bc0"></a>
|
||||
<h2 class="memtitle"><span class="permalink"><a href="#a258273f21784ceba6533c8bd20bc8bc0">◆ </a></span>d</h2>
|
||||
|
||||
@@ -3602,7 +3602,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000060">Todo</a></b></dt><dd>arg1 should likely be a u8 * </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000065">Todo</a></b></dt><dd>arg1 should likely be a u8 * </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -7173,7 +7173,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000059">Todo</a></b></dt><dd>unused? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000064">Todo</a></b></dt><dd>unused? </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user