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https://github.com/HarbourMasters/SpaghettiKart
synced 2026-09-01 18:19:59 -04:00
Green shells tag, and added comments I neglected to add before.
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@@ -34,6 +34,7 @@
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#include <assets/wario_stadium_data.h>
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#include <assets/frappe_snowland_data.h>
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#include "port/Game.h"
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#include "port/interpolation/FrameInterpolation.h"
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// Appears to be textures
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// or tluts
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@@ -707,6 +708,9 @@ void render_actor_shell(Camera* camera, Mat4 matrix, struct ShellActor* shell) {
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//! @todo Is this making the shell spin?
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// Is it doing this by modifying a an address?
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uintptr_t phi_t3;
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild("Shell", TAG_ITEM_ADDR(shell));
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f32 temp_f0 =
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is_within_render_distance(camera->pos, shell->pos, camera->rot[1], 0, gCameraZoom[camera - camera1], 490000.0f);
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@@ -749,6 +753,9 @@ void render_actor_shell(Camera* camera, Mat4 matrix, struct ShellActor* shell) {
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} else {
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gSPDisplayList(gDisplayListHead++, D_0D005368);
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}
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// @port Pop the transform id.
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FrameInterpolation_RecordCloseChild();
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}
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UNUSED s16 D_802B8808[] = { 0x0014, 0x0028, 0x0000, 0x0000 };
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