mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-05-23 06:54:37 -04:00
Clean ptr and fix (#610)
* use more unique ptr and fix a shell crash * remove useless mods folder * add even more unique_ptr * Update KoopaTroopaBeach.cpp * restore a throw * Update Game.cpp * automatically create mods folder * fix oob in external by assuming that all 8 player can make sound * better texture loading * add destructor for gameobject * avoid out of bound in audio sample * Update FrameInterpolation.cpp * Update torch
This commit is contained in:
@@ -1,4 +0,0 @@
|
||||
emcc test.c -o testc.wasm -O3 -s LINKABLE=1 -s EXPORT_ALL=1 -s PURE_WASI=1
|
||||
mkdir -p ../../build/mods/
|
||||
rm ../../build/mods/test.wasm
|
||||
cp testc.wasm ../../build/mods/test.wasm
|
||||
@@ -1,36 +0,0 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define IMPORT_FUNC(return_type, name) __attribute__((import_name(#name))) return_type name
|
||||
|
||||
IMPORT_FUNC(int, call_extern_function)(char* module, char* function_name, int argc, int* argv);
|
||||
IMPORT_FUNC(void, hook_render)(void());
|
||||
IMPORT_FUNC(void, load_debug_font)();
|
||||
IMPORT_FUNC(void, post_debug_print)();
|
||||
IMPORT_FUNC(void, debug_print_str2)(int x, int y, char*);
|
||||
|
||||
int fib(int n) {
|
||||
// call_extern_function("test", "testfunc", 0, NULL);
|
||||
if (n <= 1) {
|
||||
return n;
|
||||
}
|
||||
return fib(n - 1) + fib(n - 2);
|
||||
}
|
||||
|
||||
void testfunc() {
|
||||
printf("call testfunc with the function test\n");
|
||||
}
|
||||
|
||||
void some_render() {
|
||||
load_debug_font();
|
||||
debug_print_str2(0, 0, "hello");
|
||||
post_debug_print();
|
||||
}
|
||||
|
||||
void init() {
|
||||
printf("init test\n");
|
||||
hook_render(some_render);
|
||||
}
|
||||
|
||||
int main() {
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
node_modules
|
||||
package-lock.json
|
||||
@@ -1,23 +0,0 @@
|
||||
{
|
||||
"targets": {
|
||||
"debug": {
|
||||
"outFile": "build/debug.wasm",
|
||||
"textFile": "build/debug.wat",
|
||||
"sourceMap": true,
|
||||
"debug": true
|
||||
},
|
||||
"release": {
|
||||
"outFile": "build/release.wasm",
|
||||
"textFile": "build/release.wat",
|
||||
"sourceMap": true,
|
||||
"optimizeLevel": 3,
|
||||
"shrinkLevel": 0,
|
||||
"converge": false,
|
||||
"noAssert": false
|
||||
}
|
||||
},
|
||||
"options": {
|
||||
"bindings": "esm"
|
||||
},
|
||||
"extends": "./node_modules/@assemblyscript/wasi-shim/asconfig.json"
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
export function fib(n: i32): i32 {
|
||||
if (n <= 1) {
|
||||
return n;
|
||||
}
|
||||
return fib(n - 1) + fib(n - 2);
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
{
|
||||
"extends": "assemblyscript/std/assembly.json",
|
||||
"include": [
|
||||
"./**/*.ts"
|
||||
]
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
npm run asbuild
|
||||
rm ../../build/test.wasm
|
||||
cp build/release.wasm ../../build/test.wasm
|
||||
@@ -1,10 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<script type="module">
|
||||
import { add } from "./build/release.js";
|
||||
document.body.innerText = add(1, 2);
|
||||
</script>
|
||||
</head>
|
||||
<body></body>
|
||||
</html>
|
||||
@@ -1,26 +0,0 @@
|
||||
{
|
||||
"name": "asc",
|
||||
"version": "1.0.0",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"test": "node tests",
|
||||
"asbuild:debug": "asc assembly/index.ts --target debug",
|
||||
"asbuild:release": "asc assembly/index.ts --target release",
|
||||
"asbuild": "npm run asbuild:debug && npm run asbuild:release",
|
||||
"start": "npx serve ."
|
||||
},
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"description": "",
|
||||
"devDependencies": {
|
||||
"@assemblyscript/wasi-shim": "^0.1.0",
|
||||
"assemblyscript": "^0.27.29"
|
||||
},
|
||||
"type": "module",
|
||||
"exports": {
|
||||
".": {
|
||||
"import": "./build/release.js",
|
||||
"types": "./build/release.d.ts"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
npm install
|
||||
@@ -1,4 +0,0 @@
|
||||
import assert from "assert";
|
||||
import { add } from "../build/debug.js";
|
||||
assert.strictEqual(add(1, 2), 3);
|
||||
console.log("ok");
|
||||
@@ -1,3 +0,0 @@
|
||||
python setup.py build_ext --inplace
|
||||
rm ../../build/test.wasm
|
||||
cp test.cp311-wasm32_wasip1_threads.wasm ../../build/test.wasm
|
||||
-39092
File diff suppressed because it is too large
Load Diff
@@ -1,9 +0,0 @@
|
||||
from setuptools import setup
|
||||
from wasmpy_build import build_ext
|
||||
from Cython.Build import cythonize
|
||||
|
||||
setup(
|
||||
name='Hello world app',
|
||||
ext_modules=cythonize("test.py"),
|
||||
cmdclass={"build_ext": build_ext},
|
||||
)
|
||||
-6710
File diff suppressed because it is too large
Load Diff
@@ -1,4 +0,0 @@
|
||||
def fib(n):
|
||||
if n <= 1:
|
||||
return n
|
||||
return fib(n - 1) + fib(n - 2)
|
||||
@@ -1,3 +0,0 @@
|
||||
GOOS=wasip1 GOARCH=wasm tinygo build -o testgo.wasm test.go
|
||||
rm ../../build/test.wasm
|
||||
cp testgo.wasm ../../build/test.wasm
|
||||
@@ -1,12 +0,0 @@
|
||||
package main
|
||||
|
||||
//export fib
|
||||
func fib(n uint32) uint32 {
|
||||
if (n <= 1) {
|
||||
return n
|
||||
}
|
||||
return fib(n - 1) + fib(n - 2)
|
||||
}
|
||||
|
||||
// main is required for the `wasip1` target, even if it isn't used.
|
||||
func main() {}
|
||||
@@ -1,3 +0,0 @@
|
||||
~/Documents/bin/javy-x86_64-linux-v3.1.0 build mods/js/test.js -C wit=mods/js/test.wit -C wit-world=index-world -o testjs.wasm
|
||||
rm build/test.wasm
|
||||
cp testjs.wasm build/test.wasm
|
||||
@@ -1,7 +0,0 @@
|
||||
|
||||
export function fib(n) { // don't accept argument
|
||||
if (n <= 1){
|
||||
return n;
|
||||
}
|
||||
return fib(n - 1) + fib(n - 2);
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
package local:main;
|
||||
|
||||
world index-world {
|
||||
export fib: func();
|
||||
}
|
||||
@@ -1,4 +0,0 @@
|
||||
sudo docker pull ysugimoto/webassembly-lua
|
||||
sudo docker run --rm -v $PWD:/src ysugimoto/webassembly-lua emcc-lua
|
||||
rm ../../build/test.wasm
|
||||
cp testlua.wasm ../../build/test.wasm
|
||||
@@ -1,8 +0,0 @@
|
||||
functions:
|
||||
fib:
|
||||
return : int
|
||||
args:
|
||||
- int
|
||||
|
||||
entry_file: test.lua
|
||||
output_file: testlua.wasm
|
||||
@@ -1,6 +0,0 @@
|
||||
function fib(n)
|
||||
if n <= 1 then
|
||||
return n
|
||||
end
|
||||
return fib(n - 1) + fib(n - 2)
|
||||
end
|
||||
@@ -1,5 +0,0 @@
|
||||
*.byte
|
||||
*.wat
|
||||
*.js
|
||||
*.cmi
|
||||
*.cmo
|
||||
@@ -1,2 +0,0 @@
|
||||
ocamlfind ocamlc -package js_of_ocaml,js_of_ocaml-ppx,js_of_ocaml-lwt -linkpkg -o test.byte test.mli test.ml
|
||||
wasm_of_ocaml test.byte
|
||||
@@ -1 +0,0 @@
|
||||
let rec fib n = if n <= 1 then n else fib (n - 1) + fib (n - 2)
|
||||
@@ -1,3 +0,0 @@
|
||||
python3.11 py2wasmtest.py test.py -o testpy.wasm
|
||||
rm ../../build/test.wasm
|
||||
cp testpy.wasm ../../build/test.wasm
|
||||
@@ -1,6 +0,0 @@
|
||||
import re
|
||||
import sys
|
||||
from nuitka.__main__ import py2wasm
|
||||
if __name__ == '__main__':
|
||||
sys.argv[0] = re.sub(r'(-script\.pyw|\.exe)?$', '', sys.argv[0])
|
||||
sys.exit(py2wasm())
|
||||
@@ -1 +0,0 @@
|
||||
python3.11 -m pip install py2wasm
|
||||
@@ -1,4 +0,0 @@
|
||||
def fib(n):
|
||||
if n <= 1:
|
||||
return n
|
||||
return fib(n - 1) + fib(n - 2)
|
||||
@@ -1,3 +0,0 @@
|
||||
out
|
||||
*.pyc
|
||||
__pycache__
|
||||
@@ -1,5 +0,0 @@
|
||||
py2many . --cpp=1 --outdir out
|
||||
echo "#include \"../export.cpp\"" >> out/main.cpp
|
||||
emcc out/main.cpp -o out/testpython.wasm -O3 -s LINKABLE=1 -s EXPORT_ALL=1 -s PURE_WASI=1
|
||||
rm ../../build/test.wasm
|
||||
cp out/testpython.wasm ../../build/test.wasm
|
||||
@@ -1,5 +0,0 @@
|
||||
extern "C" {
|
||||
__attribute__((export_name("fib"))) int exp_fib(int n) {
|
||||
return fib(n);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
def fib(n):
|
||||
if n <= 1:
|
||||
return n
|
||||
return fib(n - 1) + fib(n - 2)
|
||||
|
||||
if __name__=="__main__":
|
||||
pass
|
||||
-8
@@ -1,8 +0,0 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: cargo
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: daily
|
||||
time: "08:00"
|
||||
open-pull-requests-limit: 10
|
||||
@@ -1,6 +0,0 @@
|
||||
/target
|
||||
**/*.rs.bk
|
||||
Cargo.lock
|
||||
bin/
|
||||
pkg/
|
||||
wasm-pack.log
|
||||
@@ -1,69 +0,0 @@
|
||||
language: rust
|
||||
sudo: false
|
||||
|
||||
cache: cargo
|
||||
|
||||
matrix:
|
||||
include:
|
||||
|
||||
# Builds with wasm-pack.
|
||||
- rust: beta
|
||||
env: RUST_BACKTRACE=1
|
||||
addons:
|
||||
firefox: latest
|
||||
chrome: stable
|
||||
before_script:
|
||||
- (test -x $HOME/.cargo/bin/cargo-install-update || cargo install cargo-update)
|
||||
- (test -x $HOME/.cargo/bin/cargo-generate || cargo install --vers "^0.2" cargo-generate)
|
||||
- cargo install-update -a
|
||||
- curl https://rustwasm.github.io/wasm-pack/installer/init.sh -sSf | sh -s -- -f
|
||||
script:
|
||||
- cargo generate --git . --name testing
|
||||
# Having a broken Cargo.toml (in that it has curlies in fields) anywhere
|
||||
# in any of our parent dirs is problematic.
|
||||
- mv Cargo.toml Cargo.toml.tmpl
|
||||
- cd testing
|
||||
- wasm-pack build
|
||||
- wasm-pack test --chrome --firefox --headless
|
||||
|
||||
# Builds on nightly.
|
||||
- rust: nightly
|
||||
env: RUST_BACKTRACE=1
|
||||
before_script:
|
||||
- (test -x $HOME/.cargo/bin/cargo-install-update || cargo install cargo-update)
|
||||
- (test -x $HOME/.cargo/bin/cargo-generate || cargo install --vers "^0.2" cargo-generate)
|
||||
- cargo install-update -a
|
||||
- rustup target add wasm32-unknown-unknown
|
||||
script:
|
||||
- cargo generate --git . --name testing
|
||||
- mv Cargo.toml Cargo.toml.tmpl
|
||||
- cd testing
|
||||
- cargo check
|
||||
- cargo check --target wasm32-unknown-unknown
|
||||
- cargo check --no-default-features
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features
|
||||
- cargo check --no-default-features --features console_error_panic_hook
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features --features console_error_panic_hook
|
||||
- cargo check --no-default-features --features "console_error_panic_hook wee_alloc"
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features --features "console_error_panic_hook wee_alloc"
|
||||
|
||||
# Builds on beta.
|
||||
- rust: beta
|
||||
env: RUST_BACKTRACE=1
|
||||
before_script:
|
||||
- (test -x $HOME/.cargo/bin/cargo-install-update || cargo install cargo-update)
|
||||
- (test -x $HOME/.cargo/bin/cargo-generate || cargo install --vers "^0.2" cargo-generate)
|
||||
- cargo install-update -a
|
||||
- rustup target add wasm32-unknown-unknown
|
||||
script:
|
||||
- cargo generate --git . --name testing
|
||||
- mv Cargo.toml Cargo.toml.tmpl
|
||||
- cd testing
|
||||
- cargo check
|
||||
- cargo check --target wasm32-unknown-unknown
|
||||
- cargo check --no-default-features
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features
|
||||
- cargo check --no-default-features --features console_error_panic_hook
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features --features console_error_panic_hook
|
||||
# Note: no enabling the `wee_alloc` feature here because it requires
|
||||
# nightly for now.
|
||||
@@ -1,12 +0,0 @@
|
||||
[package]
|
||||
name = "python"
|
||||
version = "0.1.0"
|
||||
authors = ["coco875 <pereira.jannin@gmail.com>"]
|
||||
edition = "2018"
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib"]
|
||||
|
||||
[dependencies]
|
||||
rustpython = { git = "https://github.com/RustPython/RustPython", version = "0.4.0" }
|
||||
wasi = "0.11"
|
||||
@@ -1,201 +0,0 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
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|
||||
"Object" form shall mean any form resulting from mechanical
|
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transformation or translation of a Source form, including but
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||||
not limited to compiled object code, generated documentation,
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and conversions to other media types.
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||||
"Work" shall mean the work of authorship, whether in Source or
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Object form, made available under the License, as indicated by a
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copyright notice that is included in or attached to the work
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(an example is provided in the Appendix below).
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"Derivative Works" shall mean any work, whether in Source or Object
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form, that is based on (or derived from) the Work and for which the
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||||
editorial revisions, annotations, elaborations, or other modifications
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represent, as a whole, an original work of authorship. For the purposes
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of this License, Derivative Works shall not include works that remain
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separable from, or merely link (or bind by name) to the interfaces of,
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"Contribution" shall mean any work of authorship, including
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the original version of the Work and any modifications or additions
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communication on electronic mailing lists, source code control systems,
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||||
2. Grant of Copyright License. Subject to the terms and conditions of
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this License, each Contributor hereby grants to You a perpetual,
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worldwide, non-exclusive, no-charge, royalty-free, irrevocable
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publicly display, publicly perform, sublicense, and distribute the
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3. Grant of Patent License. Subject to the terms and conditions of
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this License, each Contributor hereby grants to You a perpetual,
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worldwide, non-exclusive, no-charge, royalty-free, irrevocable
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(a) You must give any other recipients of the Work or
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||||
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||||
|
||||
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|
||||
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||||
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||||
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||||
You may add Your own copyright statement to Your modifications and
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||||
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||||
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Notwithstanding the above, nothing herein shall supersede or modify
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|
||||
END OF TERMS AND CONDITIONS
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APPENDIX: How to apply the Apache License to your work.
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|
||||
To apply the Apache License to your work, attach the following
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boilerplate notice, with the fields enclosed by brackets "[]"
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replaced with your own identifying information. (Don't include
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the brackets!) The text should be enclosed in the appropriate
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comment syntax for the file format. We also recommend that a
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||||
Copyright [yyyy] [name of copyright owner]
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|
||||
Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
|
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You may obtain a copy of the License at
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|
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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@@ -1,25 +0,0 @@
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||||
Copyright (c) 2018 coco875 <pereira.jannin@gmail.com>
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|
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Permission is hereby granted, free of charge, to any
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person obtaining a copy of this software and associated
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documentation files (the "Software"), to deal in the
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Software without restriction, including without
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limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software
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is furnished to do so, subject to the following
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conditions:
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The above copyright notice and this permission notice
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shall be included in all copies or substantial portions
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of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
@@ -1,84 +0,0 @@
|
||||
<div align="center">
|
||||
|
||||
<h1><code>wasm-pack-template</code></h1>
|
||||
|
||||
<strong>A template for kick starting a Rust and WebAssembly project using <a href="https://github.com/rustwasm/wasm-pack">wasm-pack</a>.</strong>
|
||||
|
||||
<p>
|
||||
<a href="https://travis-ci.org/rustwasm/wasm-pack-template"><img src="https://img.shields.io/travis/rustwasm/wasm-pack-template.svg?style=flat-square" alt="Build Status" /></a>
|
||||
</p>
|
||||
|
||||
<h3>
|
||||
<a href="https://rustwasm.github.io/docs/wasm-pack/tutorials/npm-browser-packages/index.html">Tutorial</a>
|
||||
<span> | </span>
|
||||
<a href="https://discordapp.com/channels/442252698964721669/443151097398296587">Chat</a>
|
||||
</h3>
|
||||
|
||||
<sub>Built with 🦀🕸 by <a href="https://rustwasm.github.io/">The Rust and WebAssembly Working Group</a></sub>
|
||||
</div>
|
||||
|
||||
## About
|
||||
|
||||
[**📚 Read this template tutorial! 📚**][template-docs]
|
||||
|
||||
This template is designed for compiling Rust libraries into WebAssembly and
|
||||
publishing the resulting package to NPM.
|
||||
|
||||
Be sure to check out [other `wasm-pack` tutorials online][tutorials] for other
|
||||
templates and usages of `wasm-pack`.
|
||||
|
||||
[tutorials]: https://rustwasm.github.io/docs/wasm-pack/tutorials/index.html
|
||||
[template-docs]: https://rustwasm.github.io/docs/wasm-pack/tutorials/npm-browser-packages/index.html
|
||||
|
||||
## 🚴 Usage
|
||||
|
||||
### 🐑 Use `cargo generate` to Clone this Template
|
||||
|
||||
[Learn more about `cargo generate` here.](https://github.com/ashleygwilliams/cargo-generate)
|
||||
|
||||
```
|
||||
cargo generate --git https://github.com/rustwasm/wasm-pack-template.git --name my-project
|
||||
cd my-project
|
||||
```
|
||||
|
||||
### 🛠️ Build with `wasm-pack build`
|
||||
|
||||
```
|
||||
wasm-pack build
|
||||
```
|
||||
|
||||
### 🔬 Test in Headless Browsers with `wasm-pack test`
|
||||
|
||||
```
|
||||
wasm-pack test --headless --firefox
|
||||
```
|
||||
|
||||
### 🎁 Publish to NPM with `wasm-pack publish`
|
||||
|
||||
```
|
||||
wasm-pack publish
|
||||
```
|
||||
|
||||
## 🔋 Batteries Included
|
||||
|
||||
* [`wasm-bindgen`](https://github.com/rustwasm/wasm-bindgen) for communicating
|
||||
between WebAssembly and JavaScript.
|
||||
* [`console_error_panic_hook`](https://github.com/rustwasm/console_error_panic_hook)
|
||||
for logging panic messages to the developer console.
|
||||
* `LICENSE-APACHE` and `LICENSE-MIT`: most Rust projects are licensed this way, so these are included for you
|
||||
|
||||
## License
|
||||
|
||||
Licensed under either of
|
||||
|
||||
* Apache License, Version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0)
|
||||
* MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT)
|
||||
|
||||
at your option.
|
||||
|
||||
### Contribution
|
||||
|
||||
Unless you explicitly state otherwise, any contribution intentionally
|
||||
submitted for inclusion in the work by you, as defined in the Apache-2.0
|
||||
license, shall be dual licensed as above, without any additional terms or
|
||||
conditions.
|
||||
@@ -1,3 +0,0 @@
|
||||
cargo build --target wasm32-wasip1 --lib --release
|
||||
rm ../../build/test.wasm
|
||||
cp target/wasm32-wasip1/release/rust.wasm ../../build/test.wasm
|
||||
@@ -1 +0,0 @@
|
||||
rustup target add wasm32-wasip1
|
||||
@@ -1,29 +0,0 @@
|
||||
use std::env;
|
||||
|
||||
use rustpython::vm;
|
||||
|
||||
fn main() {
|
||||
let mut setting: vm::Settings = Default::default();
|
||||
setting.path_list.push("".to_string());
|
||||
let inter = vm::Interpreter::without_stdlib(setting);
|
||||
let ret: vm::PyResult<()> = inter.enter(|vm| {
|
||||
let scope = vm.new_scope_with_builtins();
|
||||
let source = r#"print("Hello World from python!")"#;
|
||||
let code_obj = vm
|
||||
.compile(source, vm::compiler::Mode::Exec, "<embedded>".to_owned())
|
||||
.map_err(|err| vm.new_syntax_error(&err, Some(source)))?;
|
||||
|
||||
vm.unwrap_pyresult(vm.run_code_obj(code_obj, scope));
|
||||
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub fn fib(n: u32) -> u32 {
|
||||
if n <= 1 {
|
||||
main();
|
||||
return n;
|
||||
}
|
||||
return fib(n - 1) + fib(n - 2);
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
//! Test suite for the Web and headless browsers.
|
||||
|
||||
#![cfg(target_arch = "wasm32")]
|
||||
|
||||
extern crate wasm_bindgen_test;
|
||||
use wasm_bindgen_test::*;
|
||||
|
||||
wasm_bindgen_test_configure!(run_in_browser);
|
||||
|
||||
#[wasm_bindgen_test]
|
||||
fn pass() {
|
||||
assert_eq!(1 + 1, 2);
|
||||
}
|
||||
Vendored
-8
@@ -1,8 +0,0 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: cargo
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: daily
|
||||
time: "08:00"
|
||||
open-pull-requests-limit: 10
|
||||
@@ -1,6 +0,0 @@
|
||||
/target
|
||||
**/*.rs.bk
|
||||
Cargo.lock
|
||||
bin/
|
||||
pkg/
|
||||
wasm-pack.log
|
||||
@@ -1,69 +0,0 @@
|
||||
language: rust
|
||||
sudo: false
|
||||
|
||||
cache: cargo
|
||||
|
||||
matrix:
|
||||
include:
|
||||
|
||||
# Builds with wasm-pack.
|
||||
- rust: beta
|
||||
env: RUST_BACKTRACE=1
|
||||
addons:
|
||||
firefox: latest
|
||||
chrome: stable
|
||||
before_script:
|
||||
- (test -x $HOME/.cargo/bin/cargo-install-update || cargo install cargo-update)
|
||||
- (test -x $HOME/.cargo/bin/cargo-generate || cargo install --vers "^0.2" cargo-generate)
|
||||
- cargo install-update -a
|
||||
- curl https://rustwasm.github.io/wasm-pack/installer/init.sh -sSf | sh -s -- -f
|
||||
script:
|
||||
- cargo generate --git . --name testing
|
||||
# Having a broken Cargo.toml (in that it has curlies in fields) anywhere
|
||||
# in any of our parent dirs is problematic.
|
||||
- mv Cargo.toml Cargo.toml.tmpl
|
||||
- cd testing
|
||||
- wasm-pack build
|
||||
- wasm-pack test --chrome --firefox --headless
|
||||
|
||||
# Builds on nightly.
|
||||
- rust: nightly
|
||||
env: RUST_BACKTRACE=1
|
||||
before_script:
|
||||
- (test -x $HOME/.cargo/bin/cargo-install-update || cargo install cargo-update)
|
||||
- (test -x $HOME/.cargo/bin/cargo-generate || cargo install --vers "^0.2" cargo-generate)
|
||||
- cargo install-update -a
|
||||
- rustup target add wasm32-unknown-unknown
|
||||
script:
|
||||
- cargo generate --git . --name testing
|
||||
- mv Cargo.toml Cargo.toml.tmpl
|
||||
- cd testing
|
||||
- cargo check
|
||||
- cargo check --target wasm32-unknown-unknown
|
||||
- cargo check --no-default-features
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features
|
||||
- cargo check --no-default-features --features console_error_panic_hook
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features --features console_error_panic_hook
|
||||
- cargo check --no-default-features --features "console_error_panic_hook wee_alloc"
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features --features "console_error_panic_hook wee_alloc"
|
||||
|
||||
# Builds on beta.
|
||||
- rust: beta
|
||||
env: RUST_BACKTRACE=1
|
||||
before_script:
|
||||
- (test -x $HOME/.cargo/bin/cargo-install-update || cargo install cargo-update)
|
||||
- (test -x $HOME/.cargo/bin/cargo-generate || cargo install --vers "^0.2" cargo-generate)
|
||||
- cargo install-update -a
|
||||
- rustup target add wasm32-unknown-unknown
|
||||
script:
|
||||
- cargo generate --git . --name testing
|
||||
- mv Cargo.toml Cargo.toml.tmpl
|
||||
- cd testing
|
||||
- cargo check
|
||||
- cargo check --target wasm32-unknown-unknown
|
||||
- cargo check --no-default-features
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features
|
||||
- cargo check --no-default-features --features console_error_panic_hook
|
||||
- cargo check --target wasm32-unknown-unknown --no-default-features --features console_error_panic_hook
|
||||
# Note: no enabling the `wee_alloc` feature here because it requires
|
||||
# nightly for now.
|
||||
@@ -1,11 +0,0 @@
|
||||
[package]
|
||||
name = "rust"
|
||||
version = "0.1.0"
|
||||
authors = ["coco875 <pereira.jannin@gmail.com>"]
|
||||
edition = "2018"
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib"]
|
||||
|
||||
[dependencies]
|
||||
wasi = "0.11"
|
||||
@@ -1,201 +0,0 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
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|
||||
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|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
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|
||||
"Source" form shall mean the preferred form for making modifications,
|
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|
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||||
"Object" form shall mean any form resulting from mechanical
|
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not limited to compiled object code, generated documentation,
|
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and conversions to other media types.
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"Work" shall mean the work of authorship, whether in Source or
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"Derivative Works" shall mean any work, whether in Source or Object
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|
||||
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|
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"Contribution" shall mean any work of authorship, including
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"Contributor" shall mean Licensor and any individual or Legal Entity
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||||
2. Grant of Copyright License. Subject to the terms and conditions of
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this License, each Contributor hereby grants to You a perpetual,
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worldwide, non-exclusive, no-charge, royalty-free, irrevocable
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3. Grant of Patent License. Subject to the terms and conditions of
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4. Redistribution. You may reproduce and distribute copies of the
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||||
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||||
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||||
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||||
You may add Your own copyright statement to Your modifications and
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||||
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||||
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||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
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||||
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||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
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||||
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||||
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||||
6. Trademarks. This License does not grant permission to use the trade
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||||
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||||
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||||
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7. Disclaimer of Warranty. Unless required by applicable law or
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||||
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||||
END OF TERMS AND CONDITIONS
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||||
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||||
APPENDIX: How to apply the Apache License to your work.
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||||
|
||||
To apply the Apache License to your work, attach the following
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||||
boilerplate notice, with the fields enclosed by brackets "[]"
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||||
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comment syntax for the file format. We also recommend that a
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||||
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||||
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||||
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||||
Copyright [yyyy] [name of copyright owner]
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||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
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||||
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||||
http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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||||
distributed under the License is distributed on an "AS IS" BASIS,
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||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
@@ -1,25 +0,0 @@
|
||||
Copyright (c) 2018 coco875 <pereira.jannin@gmail.com>
|
||||
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
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||||
limitation the rights to use, copy, modify, merge,
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||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
|
||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
@@ -1,3 +0,0 @@
|
||||
cargo build --target wasm32-wasip1 --release
|
||||
rm ../../build/test.wasm
|
||||
cp target/wasm32-wasip1/release/rust.wasm ../../build/test.wasm
|
||||
@@ -1 +0,0 @@
|
||||
rustup target add wasm32-wasip1
|
||||
@@ -1,7 +0,0 @@
|
||||
#[no_mangle]
|
||||
pub fn fib(n: u32) -> u32 {
|
||||
if n <= 1 {
|
||||
return n;
|
||||
}
|
||||
return fib(n - 1) + fib(n - 2);
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
//! Test suite for the Web and headless browsers.
|
||||
|
||||
#![cfg(target_arch = "wasm32")]
|
||||
|
||||
extern crate wasm_bindgen_test;
|
||||
use wasm_bindgen_test::*;
|
||||
|
||||
wasm_bindgen_test_configure!(run_in_browser);
|
||||
|
||||
#[wasm_bindgen_test]
|
||||
fn pass() {
|
||||
assert_eq!(1 + 1, 2);
|
||||
}
|
||||
+29
-25
@@ -64,7 +64,7 @@ f32 D_800E9EC4[] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
f32 D_800E9ED4[] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
f32 D_800E9EE4[] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
f32 D_800E9EF4[] = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
f32 D_800E9F04[] = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
f32 D_800E9F04[] = { 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
f32 D_800E9F14[] = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
u8 D_800E9F24[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
u8 D_800E9F2C[NUM_PLAYERS] = { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
@@ -73,25 +73,29 @@ f32 D_800E9F54[] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
u8 D_800E9F74[] = { 0, 0, 0, 0 };
|
||||
u8 D_800E9F78[] = { 0, 0, 0, 0 };
|
||||
struct Unk_800E9F7C D_800E9F7C[] = {
|
||||
{ { 0.0f, 0.0f, 0.0f }, 1.0f, 1.0f, 0, 3800.0f, 3.4f, 0.4f, -1.0f, 0.4f, 1100.0f, 630.0f, 3600.0f, 1.0f },
|
||||
{ { 0.0f, 0.0f, 0.0f }, 1.0f, 1.0f, 0, 3800.0f, 3.4f, 0.4f, -1.0f, 0.4f, 1100.0f, 630.0f, 3600.0f, 1.0f },
|
||||
{ { 0.0f, 0.0f, 0.0f }, 1.0f, 1.0f, 0, 3800.0f, 3.4f, 0.4f, -1.0f, 0.4f, 1100.0f, 630.0f, 3600.0f, 1.0f },
|
||||
{ { 0.0f, 0.0f, 0.0f }, 1.0f, 1.0f, 0, 3800.0f, 3.4f, 0.4f, -1.0f, 0.4f, 1100.0f, 630.0f, 3600.0f, 1.0f },
|
||||
{ { 0.0f, 0.0f, 0.0f }, 1.0f, 1.0f, 0, 3800.0f, 3.4f, 0.4f, -1.0f, 0.4f, 1100.0f, 630.0f, 3600.0f, 1.0f },
|
||||
{ { 0.0f, 0.0f, 0.0f }, 1.0f, 1.0f, 0, 3800.0f, 3.4f, 0.4f, -1.0f, 0.4f, 1100.0f, 630.0f, 3600.0f, 1.0f },
|
||||
{ { 0.0f, 0.0f, 0.0f }, 1.0f, 1.0f, 0, 3800.0f, 3.4f, 0.4f, -1.0f, 0.4f, 1100.0f, 630.0f, 3600.0f, 1.0f },
|
||||
{ { 0.0f, 0.0f, 0.0f }, 1.0f, 1.0f, 0, 3800.0f, 3.4f, 0.4f, -1.0f, 0.4f, 1100.0f, 630.0f, 3600.0f, 1.0f }
|
||||
};
|
||||
struct Unk_800EA06C D_800EA06C[] = { { { 0.0f, 1.0f, 1.0f }, 0 }, { { 0.0f, 1.0f, 1.0f }, 0 },
|
||||
struct Unk_800EA06C D_800EA06C[NUM_PLAYERS] = { { { 0.0f, 1.0f, 1.0f }, 0 }, { { 0.0f, 1.0f, 1.0f }, 0 },
|
||||
{ { 0.0f, 1.0f, 1.0f }, 0 }, { { 0.0f, 1.0f, 1.0f }, 0 },
|
||||
{ { 0.0f, 1.0f, 1.0f }, 0 }, { { 0.0f, 1.0f, 1.0f }, 0 },
|
||||
{ { 0.0f, 1.0f, 1.0f }, 0 }, { { 0.0f, 1.0f, 1.0f }, 0 } };
|
||||
u8 D_800EA0EC[] = { 0, 0, 0, 0 };
|
||||
u8 D_800EA0EC[NUM_PLAYERS] = { 0, 0, 0, 0 };
|
||||
u8 D_800EA0F0 = 0;
|
||||
u8 D_800EA0F4 = 0;
|
||||
UNUSED Vec3f D_800EA0F8 = { 0.0f, 0.0f, 1.0f };
|
||||
u8 D_800EA104 = 0;
|
||||
u8 D_800EA108 = 0;
|
||||
u8 D_800EA10C[] = { 0, 0, 0, 0 };
|
||||
f32 D_800EA110[] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
f32 D_800EA120[] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
f32 D_800EA130[] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
u8 D_800EA10C[NUM_PLAYERS] = { 0, 0, 0, 0 };
|
||||
f32 D_800EA110[NUM_PLAYERS] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
f32 D_800EA120[NUM_PLAYERS] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
f32 D_800EA130[NUM_PLAYERS] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
f32 D_800EA150 = 1.4f;
|
||||
u8 D_800EA154[] = { 2, 2, 88, 90, 3, 48, 88, 48 };
|
||||
u16 gCurrentMusicSeq = 0;
|
||||
@@ -99,7 +103,7 @@ u16 D_800EA160 = 0;
|
||||
u8 D_800EA164 = 0;
|
||||
s8 D_800EA168 = 0;
|
||||
s8 D_800EA16C = 0;
|
||||
u8 D_800EA170[] = { 0, 0, 0, 0 };
|
||||
u8 D_800EA170[NUM_PLAYERS] = { 0, 0, 0, 0 };
|
||||
u16 D_800EA174 = 0;
|
||||
f32 D_800EA178 = 1.0f;
|
||||
f32 D_800EA17C = 0.85f;
|
||||
@@ -3504,11 +3508,11 @@ void func_800CAD40(UNUSED s32 arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void func_800CADD0(u8 arg0, f32 arg1) {
|
||||
void func_800CADD0(u8 playerId, f32 arg1) {
|
||||
if (D_800EA108 == 0) {
|
||||
switch (D_800EA0EC[arg0]) {
|
||||
switch (D_800EA0EC[playerId]) {
|
||||
case 2:
|
||||
D_800EA0EC[arg0] = 1;
|
||||
D_800EA0EC[playerId] = 1;
|
||||
// Purposeful fallthrough
|
||||
case 0:
|
||||
arg1 = (arg1 * 0.55f) + 0.45f;
|
||||
@@ -3518,9 +3522,9 @@ void func_800CADD0(u8 arg0, f32 arg1) {
|
||||
if (arg1 < 0.0f) {
|
||||
arg1 = 0.0f;
|
||||
}
|
||||
D_800EA110[arg0] = arg1;
|
||||
play_sound(0x1900A209U, &D_800E9F7C[arg0].pos, arg0, &D_800EA1D4, &D_800EA110[arg0],
|
||||
(u8*) &D_800E9F7C[arg0].unk_14);
|
||||
D_800EA110[playerId] = arg1;
|
||||
play_sound(0x1900A209U, &D_800E9F7C[playerId].pos, playerId, &D_800EA1D4, &D_800EA110[playerId],
|
||||
(u8*) &D_800E9F7C[playerId].unk_14);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -3554,30 +3558,30 @@ void func_800CAEC4(u8 playerId, f32 arg1) {
|
||||
}
|
||||
}
|
||||
|
||||
void func_800CAFC0(u8 arg0) {
|
||||
void func_800CAFC0(u8 playerId) {
|
||||
if (D_800EA108 == 0) {
|
||||
switch (D_800EA0EC[arg0]) {
|
||||
switch (D_800EA0EC[playerId]) {
|
||||
case 2:
|
||||
D_800EA0EC[arg0] = 1;
|
||||
D_800EA0EC[playerId] = 1;
|
||||
case 0:
|
||||
func_800C36C4(0, 1, 0x55U, 5);
|
||||
func_800C9060(arg0, 0x19009E59U);
|
||||
func_800C8F80(arg0, 0x0100FA4C);
|
||||
D_800EA170[arg0] = 1;
|
||||
func_800C9060(playerId, 0x19009E59U);
|
||||
func_800C8F80(playerId, 0x0100FA4C);
|
||||
D_800EA170[playerId] = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void func_800CB064(u8 arg0) {
|
||||
void func_800CB064(u8 playerId) {
|
||||
if (D_800EA108 == 0) {
|
||||
if (D_800EA170[arg0] == 1) {
|
||||
if (D_800EA170[playerId] == 1) {
|
||||
if ((u8) D_800EA168 == 0) {
|
||||
func_800C36C4(0, 1U, 0x7FU, 0x19);
|
||||
}
|
||||
func_800C90F4(arg0, gPlayers[arg0].characterId * 0x10 + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x08));
|
||||
func_800C9018(arg0, SOUND_ARG_LOAD(0x01, 0x00, 0xFA, 0x4C));
|
||||
D_800EA170[arg0] = 0;
|
||||
func_800C90F4(playerId, gPlayers[playerId].characterId * 0x10 + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x08));
|
||||
func_800C9018(playerId, SOUND_ARG_LOAD(0x01, 0x00, 0xFA, 0x4C));
|
||||
D_800EA170[playerId] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+34
-33
@@ -3,6 +3,7 @@
|
||||
|
||||
#include <libultraship.h>
|
||||
#include <common_structs.h>
|
||||
#include "defines.h"
|
||||
#include "camera.h"
|
||||
|
||||
#define ADSR_STATE_DISABLED 0
|
||||
@@ -361,51 +362,51 @@ extern struct Sound sSoundRequests[0x100];
|
||||
// Data entries
|
||||
extern u8 D_800E9DA0;
|
||||
extern s32 D_800E9DB4[];
|
||||
extern f32 D_800E9DC4[4]; // = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
extern f32 D_800E9DD4[4]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9DE4[4]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9DF4[8]; // = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern s32 D_800E9E14[4]; // = { 0, 0, 0, 0 };
|
||||
extern s32 D_800E9E24[4]; // = { 0, 0, 0, 0 };
|
||||
extern s32 D_800E9E34[8];
|
||||
extern f32 D_800E9E54[4]; // = { 0.0f, 0.0f, 0.0f, 0.0f }; /* const */
|
||||
extern f32 D_800E9E64[4]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern s32 D_800E9E74[4]; // = { 0, 0, 0, 0 }; /* const */
|
||||
extern s32 D_800E9E84[4];
|
||||
extern u32 D_800E9E94[4];
|
||||
extern s32 D_800E9EA4[4]; // = { 0, 0, 0, 0 };
|
||||
extern f32 D_800E9EB4[4]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9EC4[4]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9ED4[4]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9EE4[4]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9EF4[4];
|
||||
extern f32 D_800E9F04[4]; // = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
extern f32 D_800E9F14[4]; // = { 1.0f, 1.0f, 1.0f, 1.0f }; /* const */
|
||||
extern u8 D_800E9F24[8]; // = { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
extern u8 D_800E9F2C[8]; // = { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
extern f32 D_800E9F34[8]; // = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }; /* const */
|
||||
extern f32 D_800E9F54[8]; // = { 1.0f, 1.0f, 1.0f, 1.0f }; /* const */
|
||||
extern u8 D_800E9F74[4];
|
||||
extern u8 D_800E9F78[4];
|
||||
extern struct Unk_800E9F7C D_800E9F7C[4];
|
||||
extern f32 D_800E9DC4[NUM_PLAYERS]; // = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
extern f32 D_800E9DD4[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9DE4[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9DF4[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern s32 D_800E9E14[NUM_PLAYERS]; // = { 0, 0, 0, 0 };
|
||||
extern s32 D_800E9E24[NUM_PLAYERS]; // = { 0, 0, 0, 0 };
|
||||
extern s32 D_800E9E34[NUM_PLAYERS];
|
||||
extern f32 D_800E9E54[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f }; /* const */
|
||||
extern f32 D_800E9E64[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern s32 D_800E9E74[NUM_PLAYERS]; // = { 0, 0, 0, 0 }; /* const */
|
||||
extern s32 D_800E9E84[NUM_PLAYERS];
|
||||
extern u32 D_800E9E94[NUM_PLAYERS];
|
||||
extern s32 D_800E9EA4[NUM_PLAYERS]; // = { 0, 0, 0, 0 };
|
||||
extern f32 D_800E9EB4[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9EC4[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9ED4[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9EE4[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800E9EF4[NUM_PLAYERS];
|
||||
extern f32 D_800E9F04[NUM_PLAYERS]; // = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
extern f32 D_800E9F14[NUM_PLAYERS]; // = { 1.0f, 1.0f, 1.0f, 1.0f }; /* const */
|
||||
extern u8 D_800E9F24[NUM_PLAYERS]; // = { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
extern u8 D_800E9F2C[NUM_PLAYERS]; // = { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
extern f32 D_800E9F34[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }; /* const */
|
||||
extern f32 D_800E9F54[NUM_PLAYERS]; // = { 1.0f, 1.0f, 1.0f, 1.0f }; /* const */
|
||||
extern u8 D_800E9F74[NUM_PLAYERS];
|
||||
extern u8 D_800E9F78[NUM_PLAYERS];
|
||||
extern struct Unk_800E9F7C D_800E9F7C[NUM_PLAYERS];
|
||||
extern u8 D_800E9F90[];
|
||||
extern struct Unk_800EA06C D_800EA06C[8];
|
||||
extern struct Unk_800EA06C D_800EA06C[NUM_PLAYERS];
|
||||
extern u8 D_800EA0EC[];
|
||||
extern u8 D_800EA0F0; // = 0;
|
||||
extern u8 D_800EA0F4;
|
||||
extern u8 D_800EA104;
|
||||
extern u8 D_800EA108; // = 0;
|
||||
extern u8 D_800EA10C[];
|
||||
extern f32 D_800EA110[4]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800EA120[4];
|
||||
extern f32 D_800EA130[8];
|
||||
extern u8 D_800EA10C[NUM_PLAYERS];
|
||||
extern f32 D_800EA110[NUM_PLAYERS]; // = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
extern f32 D_800EA120[NUM_PLAYERS];
|
||||
extern f32 D_800EA130[NUM_PLAYERS];
|
||||
extern f32 D_800EA150; // = 1.4f;
|
||||
extern u8 D_800EA154[];
|
||||
extern u16 gCurrentMusicSeq;
|
||||
extern u16 D_800EA160;
|
||||
extern u8 D_800EA164;
|
||||
extern s8 D_800EA168;
|
||||
extern u8 D_800EA170[];
|
||||
extern u8 D_800EA170[NUM_PLAYERS];
|
||||
extern u16 D_800EA174; // = 0;
|
||||
extern f32 D_800EA178;
|
||||
extern f32 D_800EA17C;
|
||||
|
||||
@@ -485,6 +485,17 @@ Acmd* synthesis_process_note(s32 noteIndex, struct NoteSubEu* noteSubEu, struct
|
||||
aligned = ALIGN(((loopInfo_2 * 9) + 16), 4);
|
||||
addr = (0x540 - aligned); // DMEM_ADDR_COMPRESSED_ADPCM_DATA
|
||||
|
||||
// Bounds check: clamp read size to not exceed sample buffer
|
||||
if (audioBookSample->sampleSize > 0) {
|
||||
s32 readOffset = (var_a0_2 - var_t2) - sampleAddr;
|
||||
if (readOffset < 0) readOffset = 0;
|
||||
s32 maxReadSize = (s32)audioBookSample->sampleSize - readOffset;
|
||||
if (maxReadSize < 0) maxReadSize = 0;
|
||||
if (aligned > maxReadSize) {
|
||||
aligned = maxReadSize;
|
||||
}
|
||||
}
|
||||
|
||||
aLoadBuffer(cmd++, VIRTUAL_TO_PHYSICAL2(var_a0_2 - var_t2), addr, aligned);
|
||||
} else {
|
||||
s1 = 0; // ?
|
||||
|
||||
+1
-1
@@ -1136,7 +1136,7 @@ void func_8001F394(Player* player) {
|
||||
s32 playerIndex = player - gPlayerOne;
|
||||
UNUSED s32 pad2;
|
||||
|
||||
Camera* camera = CM_GetPlayerCamera(player - gPlayerOne);
|
||||
Camera* camera = CM_GetPlayerCamera(playerIndex);
|
||||
|
||||
if (NULL == camera) {
|
||||
printf("[camera.c][func_8001F394] Could not find a camera using GetPlayerCamera()\n");
|
||||
|
||||
+1
-1
@@ -252,7 +252,7 @@ Vec3f D_80183E70;
|
||||
s32 gNextFreeLeafParticle;
|
||||
Vec3su D_80183E80;
|
||||
//! Appears to be a list of object list indices for the Item Window part of the HUD
|
||||
s32 gItemWindowObjectByPlayerId[4];
|
||||
s32 gItemWindowObjectByPlayerId[8];
|
||||
Vec3su D_80183E98;
|
||||
/**
|
||||
* Snowmen bodies in FrappeSnowland
|
||||
|
||||
@@ -106,7 +106,7 @@ void World::TickCameras() {
|
||||
}
|
||||
}
|
||||
|
||||
for (GameCamera* camera : Cameras) {
|
||||
for (auto& camera : Cameras) {
|
||||
if (camera->IsActive()) {
|
||||
camera->Tick();
|
||||
}
|
||||
@@ -215,9 +215,9 @@ void World::TickObjects60fps() {
|
||||
}
|
||||
}
|
||||
|
||||
ParticleEmitter* World::AddEmitter(ParticleEmitter* emitter) {
|
||||
Emitters.push_back(emitter);
|
||||
return Emitters.back();
|
||||
ParticleEmitter* World::AddEmitter(std::unique_ptr<ParticleEmitter> emitter) {
|
||||
Emitters.push_back(std::move(emitter));
|
||||
return Emitters.back().get();
|
||||
}
|
||||
|
||||
void World::DrawObjects(s32 cameraId) {
|
||||
@@ -259,10 +259,6 @@ void World::CleanWorld(void) {
|
||||
|
||||
World::Reset(); // Reset OObjects
|
||||
|
||||
for (auto& emitter : Emitters) {
|
||||
delete emitter;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < ARRAY_COUNT(mPlayerBombKart); i++) {
|
||||
mPlayerBombKart[i].state = PlayerBombKart::PlayerBombKartState::DISABLED;
|
||||
mPlayerBombKart[i]._primAlpha = 0;
|
||||
|
||||
+4
-4
@@ -86,10 +86,10 @@ public:
|
||||
|
||||
void TickParticles();
|
||||
void DrawParticles(s32 cameraId);
|
||||
ParticleEmitter* AddEmitter(ParticleEmitter* emitter);
|
||||
ParticleEmitter* AddEmitter(std::unique_ptr<ParticleEmitter> emitter);
|
||||
void Reset(void); // Sets OObjects or AActors static member variables back to default values
|
||||
|
||||
void AddCup(Cup*);
|
||||
void AddCup(Cup* cup);
|
||||
void SetCurrentCup(Cup* cup);
|
||||
Cup* GetCurrentCup() {
|
||||
return CurrentCup;
|
||||
@@ -115,12 +115,12 @@ public:
|
||||
std::vector<Cup*> Cups;
|
||||
size_t CupIndex = 1;
|
||||
|
||||
std::vector<GameCamera*> Cameras;
|
||||
std::vector<std::unique_ptr<GameCamera>> Cameras;
|
||||
|
||||
std::vector<std::unique_ptr<StaticMeshActor>> StaticMeshActors;
|
||||
std::vector<std::unique_ptr<AActor>> Actors;
|
||||
std::vector<std::unique_ptr<OObject>> Objects;
|
||||
std::vector<ParticleEmitter*> Emitters;
|
||||
std::vector<std::unique_ptr<ParticleEmitter>> Emitters;
|
||||
|
||||
std::unordered_map<s32, OLakitu*> Lakitus;
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace TrackEditor {
|
||||
printf("Editor: Loading Editor...\n");
|
||||
eObjectPicker.Load();
|
||||
for (auto& object : eGameObjects) {
|
||||
GenerateCollisionMesh(object, (Gfx*)object->Model, 1.0f);
|
||||
GenerateCollisionMesh(object.get(), (Gfx*)object->Model, 1.0f);
|
||||
object->Load();
|
||||
}
|
||||
|
||||
@@ -150,7 +150,11 @@ namespace TrackEditor {
|
||||
eObjectPicker.eGizmo.SelectedHandle = Gizmo::GizmoHandle::None;
|
||||
eObjectPicker.eGizmo.ManipulationStart = true;
|
||||
if (!isDragging) {
|
||||
eObjectPicker.SelectObject(eGameObjects);
|
||||
std::vector<GameObject*> objects;
|
||||
for (auto& object : eGameObjects) {
|
||||
objects.push_back(object.get());
|
||||
}
|
||||
eObjectPicker.SelectObject(objects);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -178,25 +182,22 @@ namespace TrackEditor {
|
||||
// pos->x, pos->y, pos->z, name, model);
|
||||
|
||||
if (nullptr != model && model[0] != '\0') {
|
||||
eGameObjects.push_back(new GameObject(pos, rot, scale, model, {}, collision, boundingBoxSize));
|
||||
GenerateCollisionMesh(eGameObjects.back(), (Gfx*)LOAD_ASSET_RAW(model), collScale);
|
||||
eGameObjects.push_back(std::make_unique<GameObject>(pos, rot, scale, model, std::vector<Triangle>(), collision, boundingBoxSize));
|
||||
GenerateCollisionMesh(eGameObjects.back().get(), (Gfx*)LOAD_ASSET_RAW(model), collScale);
|
||||
} else { // to bounding box or sphere collision
|
||||
eGameObjects.push_back(new GameObject(pos, rot, scale, model, {}, GameObject::CollisionType::BOUNDING_BOX,
|
||||
eGameObjects.push_back(std::make_unique<GameObject>(pos, rot, scale, model, std::vector<Triangle>(), GameObject::CollisionType::BOUNDING_BOX,
|
||||
10.0f));
|
||||
}
|
||||
return eGameObjects.back();
|
||||
return eGameObjects.back().get();
|
||||
}
|
||||
|
||||
void Editor::AddLight(const char* name, FVector* pos, s8* rot) {
|
||||
eGameObjects.push_back(new LightObject(name, pos, rot));
|
||||
eGameObjects.push_back(std::make_unique<LightObject>(name, pos, rot));
|
||||
}
|
||||
|
||||
void Editor::ClearObjects() {
|
||||
ResetGizmo();
|
||||
|
||||
for (auto& obj : eGameObjects) {
|
||||
delete obj;
|
||||
}
|
||||
eGameObjects.clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ public:
|
||||
~Editor();
|
||||
|
||||
ObjectPicker eObjectPicker;
|
||||
std::vector<GameObject*> eGameObjects;
|
||||
std::vector<std::unique_ptr<GameObject>> eGameObjects;
|
||||
|
||||
void Load();
|
||||
void Enable();
|
||||
|
||||
@@ -27,6 +27,7 @@ public:
|
||||
|
||||
GameObject(FVector pos, IRotator rot, FVector scale, const char* model, std::vector<Triangle> triangles, CollisionType collision, float boundingBoxSize);
|
||||
GameObject();
|
||||
virtual ~GameObject() = default;
|
||||
virtual void Tick();
|
||||
virtual void Draw();
|
||||
virtual void Load() {};
|
||||
|
||||
@@ -203,7 +203,7 @@ std::pair<GameObject*, float> ObjectPicker::CheckEditorObjectRay(Ray ray) {
|
||||
if (IntersectRayTriangleAndTransform(ray, object->Pos, tri, t)) {
|
||||
if (t < hitDistance) {
|
||||
hitDistance = t;
|
||||
hitObject = object;
|
||||
hitObject = object.get();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -222,7 +222,7 @@ std::pair<GameObject*, float> ObjectPicker::CheckEditorObjectRay(Ray ray) {
|
||||
if (QueryCollisionRayActor(&ray.Origin.x, &ray.Direction.x, boxMin, boxMax, &t)) {
|
||||
if (t < hitDistance) {
|
||||
hitDistance = t;
|
||||
hitObject = object;
|
||||
hitObject = object.get();
|
||||
printf("FOUND BOUNDING BOX OBJECT\n");
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -79,6 +79,12 @@ std::vector<std::string> ListMods() {
|
||||
|
||||
const std::string mods_path = Ship::Context::GetPathRelativeToAppDirectory("mods");
|
||||
|
||||
// Create mods folder if it doesn't exist
|
||||
if (!std::filesystem::exists(mods_path)) {
|
||||
std::filesystem::create_directories(mods_path);
|
||||
SPDLOG_INFO("Created mods folder at: {}", mods_path);
|
||||
}
|
||||
|
||||
if (std::filesystem::exists(mods_path) && std::filesystem::is_directory(mods_path)) {
|
||||
for (const auto& p : std::filesystem::directory_iterator(mods_path)) {
|
||||
auto ext = p.path().extension().string();
|
||||
|
||||
@@ -92,7 +92,7 @@ OTrophy::OTrophy(const SpawnParams& params) : OObject(params) {
|
||||
object->pos[1] = spawnPos.y;
|
||||
object->pos[2] = spawnPos.z;
|
||||
|
||||
_emitter = reinterpret_cast<StarEmitter*>(GetWorld()->AddEmitter(new StarEmitter()));
|
||||
_emitter = reinterpret_cast<StarEmitter*>(GetWorld()->AddEmitter(std::make_unique<StarEmitter>()));
|
||||
}
|
||||
|
||||
void OTrophy::SetSpawnParams(SpawnParams& params) {
|
||||
|
||||
@@ -287,6 +287,7 @@ void KoopaTroopaBeach::ScrollingTextures() {
|
||||
}
|
||||
|
||||
void KoopaTroopaBeach::DrawWater(ScreenContext* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) {
|
||||
Mat4 matrix;
|
||||
Vec3f vector;
|
||||
|
||||
gDPPipeSync(gDisplayListHead++);
|
||||
@@ -312,6 +313,13 @@ void KoopaTroopaBeach::DrawWater(ScreenContext* screen, uint16_t pathCounter, ui
|
||||
vector[0] = 0.0f;
|
||||
vector[1] = Props.WaterLevel;
|
||||
vector[2] = 0.0f;
|
||||
mtxf_translate(matrix, vector);
|
||||
if (gIsMirrorMode != 0) {
|
||||
matrix[0][0] = -1.0f;
|
||||
// matrix[1][1] = -1.0f;
|
||||
// matrix[2][2] = -1.0f;
|
||||
}
|
||||
render_set_position(matrix, 0);
|
||||
|
||||
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_XLU_INTER, G_RM_NOOP2);
|
||||
gDPSetBlendMask(gDisplayListHead++, 0xFF);
|
||||
|
||||
+40
-44
@@ -60,11 +60,11 @@ static World sWorldInstance;
|
||||
// Deferred cleaning when clearing all actors in the editor
|
||||
bool bCleanWorld = false;
|
||||
|
||||
Cup* gMushroomCup;
|
||||
Cup* gFlowerCup;
|
||||
Cup* gStarCup;
|
||||
Cup* gSpecialCup;
|
||||
Cup* gBattleCup;
|
||||
std::unique_ptr<Cup> gMushroomCup;
|
||||
std::unique_ptr<Cup> gFlowerCup;
|
||||
std::unique_ptr<Cup> gStarCup;
|
||||
std::unique_ptr<Cup> gSpecialCup;
|
||||
std::unique_ptr<Cup> gBattleCup;
|
||||
|
||||
HarbourMastersIntro gMenuIntro;
|
||||
|
||||
@@ -96,35 +96,35 @@ void CustomEngineInit() {
|
||||
TrackBrowser::Instance->FindCustomTracks();
|
||||
TrackBrowser::Instance->Refresh(gTrackRegistry);
|
||||
|
||||
gMushroomCup = new Cup("mk:mushroom_cup", "Mushroom Cup", {
|
||||
gMushroomCup = std::make_unique<Cup>("mk:mushroom_cup", "Mushroom Cup", std::vector<std::string>{
|
||||
"mk:luigi_raceway",
|
||||
"mk:moo_moo_farm",
|
||||
"mk:koopa_troopa_beach",
|
||||
"mk:kalimari_desert"
|
||||
});
|
||||
|
||||
gFlowerCup = new Cup("mk:flower_cup", "Flower Cup", {
|
||||
gFlowerCup = std::make_unique<Cup>("mk:flower_cup", "Flower Cup", std::vector<std::string>{
|
||||
"mk:toads_turnpike",
|
||||
"mk:frappe_snowland",
|
||||
"mk:choco_mountain",
|
||||
"mk:mario_raceway"
|
||||
});
|
||||
|
||||
gStarCup = new Cup("mk:star_cup", "Star Cup", {
|
||||
gStarCup = std::make_unique<Cup>("mk:star_cup", "Star Cup", std::vector<std::string>{
|
||||
"mk:wario_stadium",
|
||||
"mk:sherbet_land",
|
||||
"mk:royal_raceway",
|
||||
"mk:bowsers_castle"
|
||||
});
|
||||
|
||||
gSpecialCup = new Cup("mk:special_cup", "Special Cup", {
|
||||
gSpecialCup = std::make_unique<Cup>("mk:special_cup", "Special Cup", std::vector<std::string>{
|
||||
"mk:dk_jungle",
|
||||
"mk:yoshi_valley",
|
||||
"mk:banshee_boardwalk",
|
||||
"mk:rainbow_road"
|
||||
});
|
||||
|
||||
gBattleCup = new Cup("mk:battle_cup", "Battle Cup", {
|
||||
gBattleCup = std::make_unique<Cup>("mk:battle_cup", "Battle Cup", std::vector<std::string>{
|
||||
"mk:big_donut",
|
||||
"mk:block_fort",
|
||||
"mk:double_deck",
|
||||
@@ -139,11 +139,11 @@ void CustomEngineInit() {
|
||||
gBattleCup->ValidateTrackIds(gTrackRegistry);
|
||||
|
||||
/* Instantiate Cups */
|
||||
GetWorld()->AddCup(gMushroomCup);
|
||||
GetWorld()->AddCup(gFlowerCup);
|
||||
GetWorld()->AddCup(gStarCup);
|
||||
GetWorld()->AddCup(gSpecialCup);
|
||||
GetWorld()->AddCup(gBattleCup);
|
||||
GetWorld()->AddCup(gMushroomCup.get());
|
||||
GetWorld()->AddCup(gFlowerCup.get());
|
||||
GetWorld()->AddCup(gStarCup.get());
|
||||
GetWorld()->AddCup(gSpecialCup.get());
|
||||
GetWorld()->AddCup(gBattleCup.get());
|
||||
|
||||
SetMarioRaceway();
|
||||
|
||||
@@ -157,11 +157,11 @@ void CustomEngineInit() {
|
||||
void CustomEngineDestroy() {
|
||||
gTrackRegistry.Clear();
|
||||
gActorRegistry.Clear();
|
||||
delete gMushroomCup;
|
||||
delete gFlowerCup;
|
||||
delete gStarCup;
|
||||
delete gSpecialCup;
|
||||
delete gBattleCup;
|
||||
gMushroomCup.reset();
|
||||
gFlowerCup.reset();
|
||||
gStarCup.reset();
|
||||
gSpecialCup.reset();
|
||||
gBattleCup.reset();
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
@@ -181,7 +181,7 @@ void HM_DrawIntro() {
|
||||
// Set default track; mario raceway
|
||||
void SetMarioRaceway(void) {
|
||||
SelectMarioRaceway();
|
||||
GetWorld()->SetCurrentCup(gMushroomCup);
|
||||
GetWorld()->SetCurrentCup(gMushroomCup.get());
|
||||
GetWorld()->GetCurrentCup()->CursorPosition = 3;
|
||||
GetWorld()->CupIndex = 0;
|
||||
}
|
||||
@@ -342,8 +342,8 @@ void CM_DrawActors(Camera* camera) {
|
||||
}
|
||||
}
|
||||
|
||||
for (auto* camera : GetWorld()->Cameras) {
|
||||
if (auto* tourCam = dynamic_cast<TourCamera*>(camera)) {
|
||||
for (auto& camera : GetWorld()->Cameras) {
|
||||
if (auto* tourCam = dynamic_cast<TourCamera*>(camera.get())) {
|
||||
if (tourCam->IsActive()) {
|
||||
tourCam->Draw();
|
||||
}
|
||||
@@ -366,7 +366,7 @@ void CM_BeginPlay() {
|
||||
if (tour) {
|
||||
// GetWorld()->Cameras[2]->SetActive(true);
|
||||
// gScreenOneCtx->camera = GetWorld()->Cameras[2]->Get();
|
||||
if (reinterpret_cast<TourCamera*>(GetWorld()->Cameras[2])->IsTourComplete()) {
|
||||
if (reinterpret_cast<TourCamera*>(GetWorld()->Cameras[2].get())->IsTourComplete()) {
|
||||
tour = false;
|
||||
gScreenOneCtx->pendingCamera = &cameras[0];
|
||||
}
|
||||
@@ -378,7 +378,7 @@ void CM_BeginPlay() {
|
||||
}
|
||||
|
||||
Camera* CM_GetPlayerCamera(s32 playerIndex) {
|
||||
for (GameCamera* cam : GetWorld()->Cameras) {
|
||||
for (auto& cam : GetWorld()->Cameras) {
|
||||
// Make sure this is a player camera and not a different type of camera
|
||||
if (typeid(*cam) == typeid(GameCamera)) {
|
||||
Camera* camera = cam->Get();
|
||||
@@ -391,7 +391,7 @@ Camera* CM_GetPlayerCamera(s32 playerIndex) {
|
||||
}
|
||||
|
||||
void CM_SetViewProjection(Camera* camera) {
|
||||
for (GameCamera* gameCamera : GetWorld()->Cameras) {
|
||||
for (auto& gameCamera : GetWorld()->Cameras) {
|
||||
if (camera == gameCamera->Get()) {
|
||||
gameCamera->SetViewProjection();
|
||||
}
|
||||
@@ -407,7 +407,7 @@ Camera* CM_AddCamera(Vec3f spawn, s16 rot, u32 mode) {
|
||||
printf("Reached the max number of cameras, %d\n", NUM_CAMERAS);
|
||||
return nullptr;
|
||||
}
|
||||
GetWorld()->Cameras.push_back(new GameCamera(FVector(spawn[0], spawn[1], spawn[2]), rot, mode));
|
||||
GetWorld()->Cameras.push_back(std::make_unique<GameCamera>(FVector(spawn[0], spawn[1], spawn[2]), rot, mode));
|
||||
return GetWorld()->Cameras.back()->Get();
|
||||
}
|
||||
|
||||
@@ -416,7 +416,7 @@ Camera* CM_AddFreeCamera(Vec3f spawn, s16 rot, u32 mode) {
|
||||
printf("Reached the max number of cameras, %d\n", NUM_CAMERAS);
|
||||
return nullptr;
|
||||
}
|
||||
GetWorld()->Cameras.push_back(new FreeCamera(FVector(spawn[0], spawn[1], spawn[2]), rot, mode));
|
||||
GetWorld()->Cameras.push_back(std::make_unique<FreeCamera>(FVector(spawn[0], spawn[1], spawn[2]), rot, mode));
|
||||
return GetWorld()->Cameras.back()->Get();
|
||||
}
|
||||
|
||||
@@ -446,8 +446,8 @@ Camera* CM_AddTourCamera(Vec3f spawn, s16 rot, u32 mode) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
GetWorld()->Cameras.push_back(new TourCamera(FVector(spawn[0], spawn[1], spawn[2]), rot, mode));
|
||||
TourCamera* tour = static_cast<TourCamera*>(GetWorld()->Cameras.back());
|
||||
GetWorld()->Cameras.push_back(std::make_unique<TourCamera>(FVector(spawn[0], spawn[1], spawn[2]), rot, mode));
|
||||
TourCamera* tour = static_cast<TourCamera*>(GetWorld()->Cameras.back().get());
|
||||
tour->SetActive(true);
|
||||
return tour->Get();
|
||||
}
|
||||
@@ -469,7 +469,7 @@ Camera* CM_AddLookBehindCamera(Vec3f spawn, s16 rot, u32 mode) {
|
||||
printf("Reached the max number of cameras, %d\n", NUM_CAMERAS);
|
||||
return nullptr;
|
||||
}
|
||||
GetWorld()->Cameras.push_back(new LookBehindCamera(FVector(spawn[0], spawn[1], spawn[2]), rot, mode));
|
||||
GetWorld()->Cameras.push_back(std::make_unique<LookBehindCamera>(FVector(spawn[0], spawn[1], spawn[2]), rot, mode));
|
||||
return GetWorld()->Cameras.back()->Get();
|
||||
}
|
||||
|
||||
@@ -484,7 +484,7 @@ void CM_CameraSetActive(size_t idx, bool state) {
|
||||
}
|
||||
|
||||
void CM_SetFreeCamera(bool state) {
|
||||
for (auto* cam : GetWorld()->Cameras) {
|
||||
for (auto& cam : GetWorld()->Cameras) {
|
||||
if (cam->Get() == gScreenOneCtx->freeCamera) {
|
||||
if (state) {
|
||||
gScreenOneCtx->pendingCamera = gScreenOneCtx->freeCamera;
|
||||
@@ -504,7 +504,7 @@ void CM_SetFreeCamera(bool state) {
|
||||
}
|
||||
|
||||
void CM_ActivateTourCamera(Camera* camera) {
|
||||
for (auto* cam : GetWorld()->Cameras) {
|
||||
for (auto& cam : GetWorld()->Cameras) {
|
||||
if (cam->Get() == camera) {
|
||||
cam->SetActive(true);
|
||||
}
|
||||
@@ -714,11 +714,11 @@ void* GetTrack(void) {
|
||||
}
|
||||
|
||||
struct Actor* CM_GetActor(size_t index) {
|
||||
if (index < GetWorld()->Actors.size()) {
|
||||
if (index >= 0 && index < GetWorld()->Actors.size()) {
|
||||
AActor* actor = GetWorld()->Actors[index].get();
|
||||
return reinterpret_cast<struct Actor*>(reinterpret_cast<char*>(actor) + sizeof(void*));
|
||||
} else {
|
||||
// throw std::runtime_error("GetActor() index out of bounds");
|
||||
throw std::runtime_error("GetActor() index out of bounds");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@@ -755,10 +755,6 @@ void CM_CleanWorld(void) {
|
||||
}
|
||||
|
||||
void CM_CleanCameras(void) {
|
||||
for (auto& camera : GetWorld()->Cameras) {
|
||||
delete camera;
|
||||
}
|
||||
|
||||
GetWorld()->Cameras.clear();
|
||||
}
|
||||
|
||||
@@ -861,23 +857,23 @@ void SelectPodiumCeremony() { GetWorld()->SetCurrentTrack(std::make_unique<P
|
||||
// clang-format on
|
||||
|
||||
void* GetMushroomCup(void) {
|
||||
return gMushroomCup;
|
||||
return gMushroomCup.get();
|
||||
}
|
||||
|
||||
void* GetFlowerCup(void) {
|
||||
return gFlowerCup;
|
||||
return gFlowerCup.get();
|
||||
}
|
||||
|
||||
void* GetStarCup(void) {
|
||||
return gStarCup;
|
||||
return gStarCup.get();
|
||||
}
|
||||
|
||||
void* GetSpecialCup(void) {
|
||||
return gSpecialCup;
|
||||
return gSpecialCup.get();
|
||||
}
|
||||
|
||||
void* GetBattleCup(void) {
|
||||
return gBattleCup;
|
||||
return gBattleCup.get();
|
||||
}
|
||||
|
||||
// End of frame cleanup of actors, objects, etc.
|
||||
|
||||
@@ -733,8 +733,8 @@ void FrameInterpolation_RecordMatrixTranslate(Mat4* matrix, Vec3f b) {
|
||||
if (!check_if_recording()) {
|
||||
return;
|
||||
}
|
||||
|
||||
append(Op::MatrixTranslate).matrix_translate = { matrix, *((Vec3fInterp*) &b) };
|
||||
// Note: Vec3f decays to pointer when passed as parameter. Cast directly, not &b.
|
||||
append(Op::MatrixTranslate).matrix_translate = { matrix, *((Vec3fInterp*) b) };
|
||||
}
|
||||
|
||||
void FrameInterpolation_RecordMatrixScale(Mat4* matrix, f32 scale) {
|
||||
@@ -786,7 +786,9 @@ void FrameInterpolation_RecordMatrixPosRotXYZ(Mat4* out, Vec3f pos, Vec3s orient
|
||||
if (!check_if_recording()) {
|
||||
return;
|
||||
}
|
||||
append(Op::MatrixPosRotXYZ).matrix_pos_rot_xyz = { out, *((Vec3fInterp*) &pos), *((Vec3sInterp*) &orientation) };
|
||||
// Note: Vec3f and Vec3s decay to pointers when passed as parameters.
|
||||
// We cast the pointer directly (not &pos which would be pointer-to-pointer).
|
||||
append(Op::MatrixPosRotXYZ).matrix_pos_rot_xyz = { out, *((Vec3fInterp*) pos), *((Vec3sInterp*) orientation) };
|
||||
}
|
||||
|
||||
void FrameInterpolation_RecordMatrixPosRotScaleXY(Mat4* matrix, s32 x, s32 y, u16 angle, f32 scale) {
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace TrackEditor {
|
||||
std::string label = fmt::format("{}##{}", name, id);
|
||||
|
||||
if (ImGui::Button(label.c_str())) {
|
||||
gEditor.SelectObjectFromSceneExplorer(object);
|
||||
gEditor.SelectObjectFromSceneExplorer(object.get());
|
||||
}
|
||||
id += 1;
|
||||
}
|
||||
|
||||
@@ -393,12 +393,18 @@ void update_actor_triple_shell(TripleShellParent* parent, s16 shellType) {
|
||||
break;
|
||||
case SHELL_COLLISION:
|
||||
parent->state = ORBIT_PLAYER;
|
||||
shell = (struct ShellActor*) GET_ACTOR((s16) parent->shellIndices[0]);
|
||||
shell->flags |= 0x4000;
|
||||
shell = (struct ShellActor*) GET_ACTOR((s16) parent->shellIndices[1]);
|
||||
shell->flags |= 0x4000;
|
||||
shell = (struct ShellActor*) GET_ACTOR((s16) parent->shellIndices[2]);
|
||||
shell->flags |= 0x4000;
|
||||
if (parent->shellIndices[0] != -1) {
|
||||
shell = (struct ShellActor*) GET_ACTOR((s16) parent->shellIndices[0]);
|
||||
shell->flags |= 0x4000;
|
||||
}
|
||||
if (parent->shellIndices[1] != -1) {
|
||||
shell = (struct ShellActor*) GET_ACTOR((s16) parent->shellIndices[1]);
|
||||
shell->flags |= 0x4000;
|
||||
}
|
||||
if (parent->shellIndices[2] != -1) {
|
||||
shell = (struct ShellActor*) GET_ACTOR((s16) parent->shellIndices[2]);
|
||||
shell->flags |= 0x4000;
|
||||
}
|
||||
break;
|
||||
case ORBIT_PLAYER:
|
||||
shellCount = 0;
|
||||
|
||||
+6
-1
@@ -1344,7 +1344,12 @@ void render_kart(Player* player, s8 playerId, s8 screenId, s8 flipOffset) {
|
||||
}
|
||||
load_kart_palette(player, playerId, screenId, D_801651D0[screenId][playerId]);
|
||||
gPlayerPalette = &gPlayerPalettesList[D_801651D0[screenId][playerId]][screenId][playerId];
|
||||
load_kart_texture(player, playerId, screenId, screenId, D_801651D0[screenId][playerId]);
|
||||
// When screenId >= 2 (in 3/4 player mode), adjust indices to fit gEncodedKartTexture[2][2][8] dimensions
|
||||
if ((screenId == 0) || (screenId == 1)) {
|
||||
load_kart_texture(player, playerId, screenId, screenId, D_801651D0[screenId][playerId]);
|
||||
} else {
|
||||
load_kart_texture(player, playerId - 4, screenId, screenId - 1, D_801651D0[screenId][playerId]);
|
||||
}
|
||||
if ((screenId == 0) || (screenId == 1)) {
|
||||
sKartTexture = gEncodedKartTexture[D_801651D0[screenId][playerId]][screenId][playerId].unk_00;
|
||||
} else {
|
||||
|
||||
+1
-1
Submodule torch updated: 0c6e9523b3...2d474ddb8d
Reference in New Issue
Block a user