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Added missing function definitions to Game.h
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@@ -75,6 +75,8 @@ void CM_TickObjects60fps();
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void CM_DrawObjects(s32 cameraId);
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void CM_TickEditor();
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void CM_DrawEditor();
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void CM_Editor_SetLevelDimensions(s16 minX, s16 maxX, s16 minZ, s16 maxZ, s16 minY, s16 maxY);
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void CM_TickDraw();
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void Editor_ClearMatrix();
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