This commit is contained in:
MegaMech
2025-07-21 18:52:39 +00:00
parent 247a28634a
commit db4b011d18
3849 changed files with 545397 additions and 184533 deletions
+24
View File
@@ -132,13 +132,17 @@ $(function(){initNavTree('functions_l.html',''); initResizable(true); });
<li>lapX&#160;:&#160;<a class="el" href="structhud__player.html#a815963db69a86eba0cd88dfad635145a">hud_player</a></li>
<li>lapY&#160;:&#160;<a class="el" href="structhud__player.html#a93ec596a2eadcfe6768159b515d871ed">hud_player</a></li>
<li>largeNotes&#160;:&#160;<a class="el" href="structSequenceChannel.html#a35bf2219b76321032b4e9b77bf742f4e">SequenceChannel</a></li>
<li>lastProcessedFrameCapture&#160;:&#160;<a class="el" href="structma__device.html#a2d9b90138ac03afe69a0544467bf1dc1">ma_device</a></li>
<li>lastProcessedFramePlayback&#160;:&#160;<a class="el" href="structma__device.html#af85b3317b4b544b74a2ef95879908230">ma_device</a></li>
<li>layers&#160;:&#160;<a class="el" href="structSequenceChannel.html#a7896f2204e792c1dbe5f84f1783efafc">SequenceChannel</a></li>
<li>layerUnused&#160;:&#160;<a class="el" href="structSequenceChannel.html#abf2b47257aa645eda0acca176e25d10a">SequenceChannel</a></li>
<li>lcg&#160;:&#160;<a class="el" href="structma__noise.html#ad7fe6208b7dc996d694bab1dbb2ca228">ma_noise</a></li>
<li>left&#160;:&#160;<a class="el" href="structSynthesisReverb.html#a2352e4dda5d3276c505131850353caa8">SynthesisReverb</a></li>
<li>len&#160;:&#160;<a class="el" href="structALSeqData.html#ab946fb72217dbe470f78547c43c90502">ALSeqData</a>, <a class="el" href="structALWaveTable__s.html#a42402da278ae304efe7ff64ce3d1983f">ALWaveTable_s</a></li>
<li>length&#160;:&#160;<a class="el" href="structprintf__struct.html#a3cc46cdfdb2c2badbb512ee86bc3f5c3">printf_struct</a></li>
<li>lengthA&#160;:&#160;<a class="el" href="structReverbRingBufferItem.html#ad0aaeb3ac2e8c6de0e2379fd4ffdc43e">ReverbRingBufferItem</a></li>
<li>lengthB&#160;:&#160;<a class="el" href="structReverbRingBufferItem.html#a7468acef467cc33032ebc71a9213f201">ReverbRingBufferItem</a></li>
<li>lengthInFrames&#160;:&#160;<a class="el" href="structma__fader.html#a70a73ebc02e8db84b3c8e040ff91833b">ma_fader</a></li>
<li>lightB&#160;:&#160;<a class="el" href="structSF64_1_1EnvSettingsData.html#ab4e2b173aa4a660da397016bce66fc03">SF64::EnvSettingsData</a></li>
<li>lightG&#160;:&#160;<a class="el" href="structSF64_1_1EnvSettingsData.html#af4b1b79ca7967ca3003bd459ef50bea7">SF64::EnvSettingsData</a></li>
<li>LightObject()&#160;:&#160;<a class="el" href="classEditor_1_1LightObject.html#addddcfb2b32a262e170d1d9cd229cc5f">Editor::LightObject</a></li>
@@ -148,22 +152,42 @@ $(function(){initNavTree('functions_l.html',''); initResizable(true); });
<li>LightScale&#160;:&#160;<a class="el" href="classEditor_1_1LightObject.html#a2d29063fef9df020e7fc3f7f3390e1b3">Editor::LightObject</a></li>
<li>Limb()&#160;:&#160;<a class="el" href="classSF64_1_1Limb.html#a8687041eab522806d03870657b53bef2">SF64::Limb</a></li>
<li>limbCount&#160;:&#160;<a class="el" href="structSF64_1_1AnimationData.html#a85304cc1ab6709a4715621de42d88b0f">SF64::AnimationData</a></li>
<li>linear&#160;:&#160;<a class="el" href="structma__device.html#a69219a82705374f7eda820418a7a02a2">ma_device</a>, <a class="el" href="structma__resampler.html#adb10e8cbb6aa6b7561f33bc84d240bd7">ma_resampler</a>, <a class="el" href="structma__resampler__config.html#a2129fc09f83cc9525cb02a16b171a60a">ma_resampler_config</a></li>
<li>listenerCount&#160;:&#160;<a class="el" href="structma__engine.html#a1b459564f7c6839863e7e3e147944da7">ma_engine</a>, <a class="el" href="structma__engine__config.html#a11cd4ecdfa138c23edb675a96388de9a">ma_engine_config</a></li>
<li>listeners&#160;:&#160;<a class="el" href="structma__engine.html#a4a0445a5a2fcfbd02b17b8a14d1e1a8e">ma_engine</a></li>
<li>listHeadL&#160;:&#160;<a class="el" href="structMainPoolState.html#a2132c0f9da6456775ed7b06459901dfb">MainPoolState</a></li>
<li>listHeadR&#160;:&#160;<a class="el" href="structMainPoolState.html#a901e5cb7afc5abf17bc5f000ae1f1cb1">MainPoolState</a></li>
<li>listItem&#160;:&#160;<a class="el" href="structNote.html#acb65073283d073ca4db00521d34f0e45">Note</a>, <a class="el" href="structSequenceChannelLayer.html#a6dcb42a5380d4d9f55354d1d0b83a09a">SequenceChannelLayer</a></li>
<li>lo&#160;:&#160;<a class="el" href="struct____OSThreadContext.html#a58833b481698472265ef565d853f3e08">__OSThreadContext</a>, <a class="el" href="uniondu.html#a1350494c6a09b425b926250e9b10b5c9">du</a></li>
<li>Load()&#160;:&#160;<a class="el" href="classBansheeBoardwalk.html#ae797a951c1afb85d476f7ef7c7f526fb">BansheeBoardwalk</a>, <a class="el" href="classBigDonut.html#a5ba5b86385942cb20261fdfa000742bd">BigDonut</a>, <a class="el" href="classBlockFort.html#af1bd37988e064423d9489422dddbe00b">BlockFort</a>, <a class="el" href="classBowsersCastle.html#a4bae64f1140c0d6f7ad385b406456bce">BowsersCastle</a>, <a class="el" href="classChocoMountain.html#a521275f305c9782092a6530ecd33b9a7">ChocoMountain</a>, <a class="el" href="classDKJungle.html#ae6f4feea68935b39c57f17a86a21a932">DKJungle</a>, <a class="el" href="classDoubleDeck.html#a62afceec9ab1b031dafb05f113866894">DoubleDeck</a>, <a class="el" href="classEditor_1_1GameObject.html#a05466e8431f0a3fd45c11e75f5d199e3">Editor::GameObject</a>, <a class="el" href="classEditor_1_1Gizmo.html#aaee70cc0b9c5004219622748393b3341">Editor::Gizmo</a>, <a class="el" href="classEditor_1_1Handles.html#a975d43dc51b246dc8008fc35aa1ebc6d">Editor::Handles</a>, <a class="el" href="classEditor_1_1LightObject.html#a8bb333e120381cf19ada78e6ebf36c67">Editor::LightObject</a>, <a class="el" href="classEditor_1_1ObjectPicker.html#a46148d03deabb9604fa868d5d4b1cf7e">Editor::ObjectPicker</a>, <a class="el" href="classFrappeSnowland.html#a17e17979c410746742c40604dc73103e">FrappeSnowland</a>, <a class="el" href="classHarbour.html#a192245eee0c091d3ca84267475c66f67">Harbour</a>, <a class="el" href="classKalimariDesert.html#a814d984ab37b82606475c7a8bc5e68cf">KalimariDesert</a>, <a class="el" href="classKoopaTroopaBeach.html#a89c3f1a9196f0c4aa1cc88b519226330">KoopaTroopaBeach</a>, <a class="el" href="classLuigiRaceway.html#a0c0478a127cfe08cb0227b0e2f94889b">LuigiRaceway</a>, <a class="el" href="classMarioRaceway.html#a957aab42ab925b52a63a798c4aa78fea">MarioRaceway</a>, <a class="el" href="classModelLoader.html#ab578b63a565352c0c270bc4ebbc07653">ModelLoader</a>, <a class="el" href="classMooMooFarm.html#a269feb0373a1972a877fec45e0f43d6f">MooMooFarm</a>, <a class="el" href="classPodiumCeremony.html#ace171816bca59d551c63637853b9b4e3">PodiumCeremony</a>, <a class="el" href="classRainbowRoad.html#af83c2c751a88907d8f2870fb407cb044">RainbowRoad</a>, <a class="el" href="classRoyalRaceway.html#a4dc29dfb10c2125028827c5b431a48a1">RoyalRaceway</a>, <a class="el" href="classSherbetLand.html#a8a4f997aca9cf49e4f1859051d1706e0">SherbetLand</a>, <a class="el" href="classSkyscraper.html#a0d658759e928b6278ebeb524379e58c0">Skyscraper</a>, <a class="el" href="classTestCourse.html#ab8c20e91201c2db5c192b1ab4b0e43ac">TestCourse</a>, <a class="el" href="classToadsTurnpike.html#a542814c4f9986a7933a4ad5f711fcca0">ToadsTurnpike</a>, <a class="el" href="classWarioStadium.html#a5da559e4bfb670bc4e68b49fca0f3507">WarioStadium</a>, <a class="el" href="classYoshiValley.html#a2af0d0cd1d3b73ab9f3df77bad2a47be">YoshiValley</a></li>
<li>loadDataBuffer&#160;:&#160;<a class="el" href="structma__job.html#a6dd7f4bc3d485ccb248c3500cb5f8a6a">ma_job</a></li>
<li>loadDataBufferNode&#160;:&#160;<a class="el" href="structma__job.html#a451bf07e536c737193914a90d5e3b681">ma_job</a></li>
<li>loadDataStream&#160;:&#160;<a class="el" href="structma__job.html#af7a569bea597175ccd841e62874ed9be">ma_job</a></li>
<li>loaded&#160;:&#160;<a class="el" href="structAudioBankSample.html#a4a8e416b277a7be4501e5cee2eca2cb5">AudioBankSample</a>, <a class="el" href="structDrum.html#a594bcec833a2b26bbf8a9134a9b16f9e">Drum</a>, <a class="el" href="structInstrument.html#a79fbb05cba2ad89835ab5b9f57673c6c">Instrument</a>, <a class="el" href="structNetwork.html#a20344e2adda9734d5ef86b890c9384d8">Network</a></li>
<li>loadingBankId&#160;:&#160;<a class="el" href="structSequencePlayer.html#a7ff39707aa512005fa36b220cc546881">SequencePlayer</a></li>
<li>LoadMtx()&#160;:&#160;<a class="el" href="classOBombKart.html#aea3d7d6c71cbc87e4301cc95aef686b7">OBombKart</a></li>
<li>LoadTextures()&#160;:&#160;<a class="el" href="classBansheeBoardwalk.html#a84860f8757a07cb0f8d293d704d3f1b8">BansheeBoardwalk</a>, <a class="el" href="classBowsersCastle.html#a9f1a3812301d228a8164a9f30a963c0f">BowsersCastle</a>, <a class="el" href="classChocoMountain.html#aad5fbd9177d0934e2032ecf1a65b68de">ChocoMountain</a>, <a class="el" href="classDKJungle.html#aa31876372f83263bab7990a89b35c278">DKJungle</a>, <a class="el" href="classDoubleDeck.html#a58573942890b1351a623c20ac5e1e5a8">DoubleDeck</a>, <a class="el" href="classFrappeSnowland.html#a481cff704767cc9b8c1fafa9422f236e">FrappeSnowland</a>, <a class="el" href="classHarbour.html#ae71af4091f9fd946071a4cbc2f6f4c7d">Harbour</a>, <a class="el" href="classKalimariDesert.html#ad675f272a68b7acc7407d6e94a5f75d8">KalimariDesert</a>, <a class="el" href="classKoopaTroopaBeach.html#a28c5620db0c5ee804471815af786b739">KoopaTroopaBeach</a>, <a class="el" href="classLuigiRaceway.html#ad65a591e3b480e1042ed02d522fe51f5">LuigiRaceway</a>, <a class="el" href="classMarioRaceway.html#af274aaf7967749973cb3794bf5157715">MarioRaceway</a>, <a class="el" href="classMooMooFarm.html#afdbf85477508254faadb50942c01dfea">MooMooFarm</a>, <a class="el" href="classPodiumCeremony.html#a81125fc6e438942d028896c07d868d13">PodiumCeremony</a>, <a class="el" href="classRainbowRoad.html#aca1c1b903e5f4f3d9b96d15052f75a74">RainbowRoad</a>, <a class="el" href="classRoyalRaceway.html#a74a130b049f8451b9e684b570cd40f99">RoyalRaceway</a>, <a class="el" href="classSkyscraper.html#a9e2cac459c2571520da4470c6980cb37">Skyscraper</a>, <a class="el" href="classTestCourse.html#ab2e6d294c327e59bacd01425dc4b0498">TestCourse</a>, <a class="el" href="classToadsTurnpike.html#afaac51c46e096e710bd964aa36239ac9">ToadsTurnpike</a>, <a class="el" href="classWarioStadium.html#adebca5edf851355f63e052cdf0d8829b">WarioStadium</a>, <a class="el" href="classYoshiValley.html#a750e6c4f5f53ec72f3f3d8a1bd5263e9">YoshiValley</a></li>
<li>localPlayer&#160;:&#160;<a class="el" href="structNetwork.html#aba4e674c8c588b5b7ac68924b4bc91a3">Network</a></li>
<li>lock&#160;:&#160;<a class="el" href="structma__atomic__vec3f.html#acdfc222b0e5afb0f2f8e8e538fcbbfe1">ma_atomic_vec3f</a>, <a class="el" href="structma__event.html#a942b5bfe0941f11a5b3c9736c1e7008f">ma_event</a>, <a class="el" href="structma__job__queue.html#aad5ffd5f116c21453dcd23f032de199b">ma_job_queue</a>, <a class="el" href="structma__log.html#ae998b9bcd4d15e9766b5776acb530bb6">ma_log</a>, <a class="el" href="structma__semaphore.html#a026ee3a42f620f04962c6519d56af437">ma_semaphore</a></li>
<li>Locomotive&#160;:&#160;<a class="el" href="classATrain.html#accce7e7930a8a6e915639566b20f2e39">ATrain</a></li>
<li>locomotive&#160;:&#160;<a class="el" href="structTrainStuff.html#a29dec0c29f3b10ea96120cb5e23f74f9">TrainStuff</a></li>
<li>log&#160;:&#160;<a class="el" href="structma__context.html#a92555646b3a5118e9668abc740739f6e">ma_context</a>, <a class="el" href="structma__resource__manager.html#a2cab3f01fb4b18673edb71c6ecb81e23">ma_resource_manager</a></li>
<li>LookAt&#160;:&#160;<a class="el" href="structWorld_1_1Matrix.html#aaa42d181ad649e95b534341ad758b806">World::Matrix</a></li>
<li>lookAt&#160;:&#160;<a class="el" href="structCamera.html#ae16ab2b8e885264666d7e7e20bb872a1">Camera</a>, <a class="el" href="structCinematicCamera.html#a11e4d83299cab081332c8625c1d3a8fd">CinematicCamera</a>, <a class="el" href="structfreecamSaveState.html#a7abeebf33c2e984ed35794769b7314ac">freecamSaveState</a></li>
<li>loop&#160;:&#160;<a class="el" href="structALADPCMWaveInfo.html#ad4b5483c93397b568cd28c6055ef50ef">ALADPCMWaveInfo</a>, <a class="el" href="structALRAWWaveInfo.html#a2fb2b21087e87d197d3cf6017f80e119">ALRAWWaveInfo</a>, <a class="el" href="structAudioBankSample.html#ad188e9d6ef8fb385d84bc3c635927469">AudioBankSample</a>, <a class="el" href="classSM64_1_1AudioSample.html#ac080e79c6cca42852dc3f26c0bbad51f">SM64::AudioSample</a></li>
<li>loopbackProcessExclude&#160;:&#160;<a class="el" href="structma__device__config.html#af05871de86fae758aa0eb8b2f8e09179">ma_device_config</a></li>
<li>loopbackProcessID&#160;:&#160;<a class="el" href="structma__device__config.html#ab8d23d8f28cc18cfdf7150e01e1fe52b">ma_device_config</a></li>
<li>loopBegInFrames&#160;:&#160;<a class="el" href="structma__data__source__base.html#a77321dcbf0e245dba25b03ccc35ad40f">ma_data_source_base</a></li>
<li>loopEndInFrames&#160;:&#160;<a class="el" href="structma__data__source__base.html#aadddd554da2cdfa813a9dcd8a5115f19">ma_data_source_base</a></li>
<li>loopPointBegInPCMFrames&#160;:&#160;<a class="el" href="structma__job.html#a339c2063df2d5646b5f51048ed92b4e0">ma_job</a>, <a class="el" href="structma__resource__manager__data__source__config.html#aeb1af5415ea51c7cc543560e298ee38e">ma_resource_manager_data_source_config</a>, <a class="el" href="structma__sound__config.html#ac960f23b85b9b076bd51ff79416f1716">ma_sound_config</a></li>
<li>loopPointEndInPCMFrames&#160;:&#160;<a class="el" href="structma__job.html#aa1448efdf97bdf5359bf48089329c2d8">ma_job</a>, <a class="el" href="structma__resource__manager__data__source__config.html#adcdb04bc3de904cd676afc6a3e74cf7c">ma_resource_manager_data_source_config</a>, <a class="el" href="structma__sound__config.html#aca226d04d4f40a1756b92d42cda8b6bf">ma_sound_config</a></li>
<li>loshelf&#160;:&#160;<a class="el" href="structma__loshelf__node.html#a5c32781a0bc6f9ce6dede7d614caf6ff">ma_loshelf_node</a>, <a class="el" href="structma__loshelf__node__config.html#ad3cad2e838afe51af1f5f32d84d8568d">ma_loshelf_node_config</a></li>
<li>lowNotesSound&#160;:&#160;<a class="el" href="structInstrument.html#a262f6b3996de2e9a9313ef11b4f59325">Instrument</a></li>
<li>lpf&#160;:&#160;<a class="el" href="structma__linear__resampler.html#a88142dabb480caae589f3e4ee12092fb">ma_linear_resampler</a>, <a class="el" href="structma__lpf__node.html#a84d6333054175d4fb872fd7ddb301bde">ma_lpf_node</a>, <a class="el" href="structma__lpf__node__config.html#a62a365b9f6e642ab317958352055f83c">ma_lpf_node_config</a></li>
<li>lpf1Count&#160;:&#160;<a class="el" href="structma__lpf.html#ad53e06bc6c8e6d6a43bb5becea4222d5">ma_lpf</a></li>
<li>lpf2Count&#160;:&#160;<a class="el" href="structma__lpf.html#aab8224fd4b312fab77f36d890a927a0a">ma_lpf</a></li>
<li>lpfNyquistFactor&#160;:&#160;<a class="el" href="structma__linear__resampler__config.html#a327db1ceda444497bb2c3693addadf87">ma_linear_resampler_config</a></li>
<li>lpfOrder&#160;:&#160;<a class="el" href="structma__device.html#a6895055900bc81f5b82767f3d052ee9a">ma_device</a>, <a class="el" href="structma__linear__resampler__config.html#a4a0b2b7963228893526e1027da7a8978">ma_linear_resampler_config</a>, <a class="el" href="structma__resampler__config.html#a8c9f6e644946fb1aacd7b4181c305888">ma_resampler_config</a></li>
<li>LuigiRaceway()&#160;:&#160;<a class="el" href="classLuigiRaceway.html#abb3079f978b1fa36c85b006a29f06e3a">LuigiRaceway</a></li>
</ul>
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