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https://github.com/HarbourMasters/SpaghettiKart
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Finishwide screen. Impl IVector2D MinimapDimensions
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@@ -1,5 +1,6 @@
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#include <libultraship.h>
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#include <libultra/gbi.h>
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#include "CoreMath.h"
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#include <vector>
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#include <memory>
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@@ -61,8 +62,7 @@ TestCourse::TestCourse() {
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this->gfxSize = 100;
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this->textures = NULL;
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Props.MinimapTexture = gTextureCourseOutlineMarioRaceway;
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Props.D_800E5548[0] = 64;
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Props.D_800E5548[1] = 64;
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Props.MinimapDimensions = IVector2D(ResourceGetTexWidthByName(Props.MinimapTexture), ResourceGetTexHeightByName(Props.MinimapTexture));
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Props.Id = "mk:test_course";
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Props.Name = "Test Course";
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