Enable TestTrack Mode (#467)

* Update Trophy.cpp

* Update Trophy.h

* Update TestCourse.cpp
This commit is contained in:
MegaMech
2025-07-17 15:24:21 -06:00
committed by GitHub
parent f6f630645c
commit ee6effee4d
3 changed files with 13 additions and 7 deletions
+4 -4
View File
@@ -270,7 +270,7 @@ void TestCourse::BeginPlay() {
// gWorldInstance.AddActor(new OSeagull(2, pos));
// gWorldInstance.AddActor(new OSeagull(3, pos));
// gWorldInstance.AddObject(new OCheepCheep(FVector(0, 40, 0), OCheepCheep::CheepType::RACE, IPathSpan(0, 10)));
// gWorldInstance.AddObject(new OTrophy(FVector(0,0,0), OTrophy::TrophyType::GOLD, OTrophy::Behaviour::GO_FISH));
gWorldInstance.AddObject(new OTrophy(FVector(0,0,0), OTrophy::TrophyType::GOLD, OTrophy::Behaviour::GO_FISH));
//gWorldInstance.AddObject(new OSnowman(FVector(0, 0, 0)));
//gWorldInstance.AddObject(new OTrashBin(FVector(0.0f, 0.0f, 0.0f), IRotator(0, 90, 0), 1.0f, OTrashBin::Behaviour::MUNCHING));
@@ -295,9 +295,9 @@ void TestCourse::BeginPlay() {
gWorldInstance.AddObject(new OBombKart(pos2, &gTrackPaths[0][25], 25, 4, 0.8333333f));
gWorldInstance.AddObject(new OBombKart(pos2, &gTrackPaths[0][45], 45, 4, 0.8333333f));
gWorldInstance.AddActor(new AShip(FVector(0, 0, 0), AShip::Skin::SHIP3));
// gWorldInstance.AddActor(new AShip(FVector(0, 0, 0), AShip::Skin::SHIP3));
gWorldInstance.AddObject(new OGrandPrixBalloons(FVector(0, 0, 0)));
// gWorldInstance.AddObject(new OGrandPrixBalloons(FVector(0, 0, 0)));
}
void TestCourse::WhatDoesThisDo(Player* player, int8_t playerId) {
@@ -347,4 +347,4 @@ void TestCourse::Render(struct UnkStruct_800DC5EC* arg0) {
bool TestCourse::IsMod() {
return true;
}
}
+8 -3
View File
@@ -37,8 +37,8 @@ OTrophy::OTrophy(const FVector& pos, TrophyType trophy, Behaviour bhv) {
if (bhv == OTrophy::Behaviour::PODIUM_CEREMONY) {
_toggleVisibility = &D_801658CE;
} else {
int8_t toggle = 1;
_toggleVisibility = &toggle;
_toggle = 1;
_toggleVisibility = &_toggle;
_isMod = true;
}
@@ -203,6 +203,11 @@ void OTrophy::Tick() { // func_80086D80
gObjectList[objectIndex].direction_angle[0] += 0x400;
gObjectList[objectIndex].direction_angle[1] -= 0x200;
// Emit particles when player is moving quickly
if (((player->speed / 18.0f) * 216.0f) >= 60.0f) {
OTrophy::func_80086C6C(objectIndex);
}
}
break;
}
@@ -238,7 +243,7 @@ void OTrophy::Draw(s32 cameraId) {
switch (_bhv) {
case GO_FISH:
size_t numTrophies = 0;
func_80057A50(40, 0, (char*) "Trophies Collected: ", (s16) numTrophies);
func_80057A50(40, 22, (char*) "Trophies Collected: ", (s16) numTrophies);
break;
}
}
+1
View File
@@ -51,6 +51,7 @@ private:
TrophyType _trophy;
FVector _spawnPos;
Behaviour _bhv;
int8_t _toggle;
int8_t *_toggleVisibility;
Vec3f _oldPos;
bool _isMod = false;