Merge pull request #4 from MegaMech/dev

Some error fixing
This commit is contained in:
MegaMech
2024-05-02 17:43:08 -06:00
committed by GitHub
53 changed files with 192 additions and 1044 deletions
+8 -4
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@@ -21,7 +21,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/modules/")
include(FindFontconfig)
if (WIN32)
include(cmake/automate-vcpkg.cmake)
include(libultraship/cmake/automate-vcpkg.cmake)
# Forced to use MSVC
set(MSVC ON)
@@ -84,17 +84,19 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/src
${CMAKE_CURRENT_SOURCE_DIR}/src/racing
${CMAKE_CURRENT_SOURCE_DIR}/src/ending
${CMAKE_CURRENT_SOURCE_DIR}/src/data
${CMAKE_CURRENT_SOURCE_DIR}/src/buffers
${CMAKE_CURRENT_SOURCE_DIR}/src/audio
${CMAKE_CURRENT_SOURCE_DIR}/src/debug
)
# Collect source files to build the executable
file(GLOB ALL_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
file(GLOB ALL_FILES_ROOT RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
"src/*.c"
"src/*.h"
)
file(GLOB_RECURSE ALL_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
"src/actors/*.c"
"src/actors/*.h"
"src/buffers/*.c"
"src/buffers/*.h"
"src/data/*.c"
@@ -113,6 +115,8 @@ file(GLOB_RECURSE ALL_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
"assets/code"
)
list(APPEND ALL_FILES ${ALL_FILES_ROOT})
# Exclude specific files from the ALL_FILES list
list(FILTER ALL_FILES EXCLUDE REGEX ".*.inc.c")
list(FILTER ALL_FILES EXCLUDE REGEX "./src/debug/crash_screen_enhancement.c")
+1 -1
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@@ -17,7 +17,7 @@ nop
.endif
.text
gsymbol osTvType 0x80000300
# gsymbol osTvType 0x80000300
gsymbol osRomType 0x80000304
gsymbol osRomBase 0x80000308
gsymbol osResetType 0x8000030C
+2
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@@ -1,6 +1,8 @@
#ifndef MK64_H
#define MK64_H
#include <libultraship.h>
/**
* @file mk64.h
* Global header for mk64
+7
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@@ -0,0 +1,7 @@
#include <libultraship.h>
extern u32 osTvType;
extern u32 osResetType;
extern u8 osAppNmiBuffer[64];
+1
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@@ -1,4 +1,5 @@
#include <libultraship.h>
#include <common_structs.h>
#include <macros.h>
#include <mk64.h>
#include <defines.h>
+2 -1
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@@ -1,7 +1,8 @@
#ifndef AUDIO_EXTERNAL_H
#define AUDIO_EXTERNAL_H
#include "common_structs.h"
#include <libultraship.h>
#include <common_structs.h>
#include "camera.h"
#define ADSR_STATE_DISABLED 0
+20 -12
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@@ -1,6 +1,6 @@
#include <libultraship.h>
#include <libultra/message.h>
#include <macros.h>
#include <PR/ucode.h>
#include "audio/synthesis.h"
#include "audio/seqplayer.h"
@@ -62,7 +62,11 @@ struct SPTask *create_next_audio_frame_task(void) {
if ((gAudioFrameCount % gAudioBufferParameters.presetUnk4) != 0) {
return NULL;
}
osSendMesg(D_800EA3A8, (OSMesg) gAudioFrameCount, 0);
OSMesg audioMesg; // <-- new
audioMesg.ptr = (void*)gAudioFrameCount; // <-- new
//osSendMesg(D_800EA3A8, (OSMesg) gAudioFrameCount, 0); <-- original
osSendMesg(D_800EA3A8, audioMesg, OS_MESG_NOBLOCK); // <-- new
gAudioTaskIndex ^= 1;
gCurrAiBufferIndex++;
@@ -93,13 +97,13 @@ struct SPTask *create_next_audio_frame_task(void) {
gCurrAudioFrameDmaCount = 0;
decrease_sample_dma_ttls();
if (osRecvMesg(D_800EA3B0, &sp58, 0) != -1) {
gAudioResetPresetIdToLoad = (u8) (u32) sp58;
//gAudioResetPresetIdToLoad = (u8) (u32) sp58;
gAudioResetStatus = 5;
}
if (gAudioResetStatus != 0) {
if (audio_shut_down_and_reset_step() == 0) {
if (gAudioResetStatus == 0) {
osSendMesg(D_800EA3B4, (OSMesg) (u32) gAudioResetPresetIdToLoad, OS_MESG_NOBLOCK);
osSendMesg(D_800EA3B4, sp58, OS_MESG_NOBLOCK);
}
return NULL;
}
@@ -117,7 +121,7 @@ struct SPTask *create_next_audio_frame_task(void) {
gAiBufferLengths[index] = gAudioBufferParameters.maxAiBufferLength;
}
if (osRecvMesg(D_800EA3AC, &sp54, 0) != -1) {
func_800CBCB0((u32) sp54);
func_800CBCB0((u32) sp54.data16);
}
gAudioCmd = synthesis_execute((Acmd *) gAudioCmd, &writtenCmds, currAiBuffer, gAiBufferLengths[index]);
gAudioRandom = osGetCount() * (gAudioRandom + gAudioFrameCount);
@@ -127,17 +131,17 @@ struct SPTask *create_next_audio_frame_task(void) {
gAudioTask->msgqueue = NULL;
// wtf?
writtenCmdsCopy += 0;
gAudioTask->msg = NULL;
gAudioTask->msg.ptr = NULL;
task = &gAudioTask->task.t;
task->type = M_AUDTASK;
task->flags = 0;
task->ucode_boot = rspF3DBootStart;
task->ucode_boot_size = (u8*) rspF3DBootEnd - (u8*) rspF3DBootStart;
task->ucode = rspAspMainStart;
task->ucode_data = rspAspMainDataStart;
//task->ucode_boot = rspF3DBootStart;
//task->ucode_boot_size = (u8*) rspF3DBootEnd - (u8*) rspF3DBootStart;
//task->ucode = rspAspMainStart;
//task->ucode_data = rspAspMainDataStart;
task->ucode_size = 0x00001000;
task->ucode_data_size = (rspAspMainDataEnd - rspAspMainDataStart) * sizeof(u64);
//task->ucode_data_size = (rspAspMainDataEnd - rspAspMainDataStart) * sizeof(u64);
task->dram_stack = NULL;
task->dram_stack_size = 0;
task->output_buff = NULL;
@@ -267,7 +271,11 @@ void func_800CBC24(void){
if (D_800EA4A4 < test) {
D_800EA4A4 = test;
}
thing = (OSMesg) ((D_800EA3A0[0] & 0xFF) | ((D_800EA3A4[0] & 0xFF) << 8));
OSMesg audioMesg;
audioMesg.ptr = ((D_800EA3A0[0] & 0xFF) | ((D_800EA3A4[0] & 0xFF) << 8));
thing = audioMesg;
osSendMesg(D_800EA3AC, thing, 0);
D_800EA3A4[0] = D_800EA3A0[0];
}
+11 -11
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@@ -378,7 +378,7 @@ Acmd *synthesis_process_note(s32 noteIndex, struct NoteSubEu *noteSubEu, struct
curLoadedBook = NULL;
note = &gNotes[noteIndex];
flags = 0;
if (noteSubEu->needsInit == TRUE) {
if (noteSubEu->needsInit == true) {
flags = A_INIT;
synthesisState->restart = 0;
synthesisState->samplePosInt = 0;
@@ -434,13 +434,13 @@ Acmd *synthesis_process_note(s32 noteIndex, struct NoteSubEu *noteSubEu, struct
s32 samplesRemaining;
s32 s1;
noteFinished = FALSE;
restart = FALSE;
noteFinished = false;
restart = false;
s3 = synthesisState->samplePosInt & 0xF;
samplesRemaining = endPos - synthesisState->samplePosInt;
nSamplesToProcess = samplesLenAdjusted - nAdpcmSamplesProcessed;
if ((s3 == 0) && (synthesisState->restart == FALSE)) {
if ((s3 == 0) && (synthesisState->restart == false)) {
s3 = 16;
}
@@ -485,11 +485,11 @@ Acmd *synthesis_process_note(s32 noteIndex, struct NoteSubEu *noteSubEu, struct
var_t2 = 0;
}
if (synthesisState->restart != FALSE) {
if (synthesisState->restart != false) {
aSetLoop(cmd++, VIRTUAL_TO_PHYSICAL2(audioBookSample->loop->state));
flags = A_LOOP;
synthesisState->restart = FALSE;
synthesisState->restart = false;
}
nSamplesInThisIteration = (s1 + a1) - var_s6;
s5Aligned = ALIGN(s4 + 16, 4);
@@ -541,7 +541,7 @@ Acmd *synthesis_process_note(s32 noteIndex, struct NoteSubEu *noteSubEu, struct
func_800B6FB4(updateIndex, noteIndex);
} else {
if (restart) {
synthesisState->restart = TRUE;
synthesisState->restart = true;
synthesisState->samplePosInt = loopInfo->start;
} else {
synthesisState->samplePosInt += nSamplesToProcess;
@@ -559,7 +559,7 @@ Acmd *synthesis_process_note(s32 noteIndex, struct NoteSubEu *noteSubEu, struct
aDownsampleHalf(cmd++, ALIGN(samplesLenAdjusted / 2, 3), 0x1A0 + spFC, DMEM_ADDR_RESAMPLED);
resampledTempLen = samplesLenAdjusted;
noteSamplesDmemAddrBeforeResampling = DMEM_ADDR_RESAMPLED;
if (noteSubEu->finished != FALSE) {
if (noteSubEu->finished != false) {
aClearBuffer(cmd++, noteSamplesDmemAddrBeforeResampling + resampledTempLen, samplesLenAdjusted + 0x10);
}
break;
@@ -570,15 +570,15 @@ Acmd *synthesis_process_note(s32 noteIndex, struct NoteSubEu *noteSubEu, struct
}
break;
}
if (noteSubEu->finished != FALSE) {
if (noteSubEu->finished != false) {
break;
}
}
}
flags = 0;
if (noteSubEu->needsInit == TRUE) {
if (noteSubEu->needsInit == true) {
flags = A_INIT;
noteSubEu->needsInit = FALSE;
noteSubEu->needsInit = false;
}
cmd = final_resample(cmd, synthesisState, inBuf * 2, resamplingRateFixedPoint, noteSamplesDmemAddrBeforeResampling, flags);
+1 -1
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@@ -7,7 +7,7 @@
#include "camera.h"
#include "code_800029B0.h"
#include "math_util.h"
#include "racing/math_util.h"
#include "racing/memory.h"
#include "waypoints.h"
#include "render_player.h"
+1
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@@ -1,6 +1,7 @@
#ifndef CAMERA_H
#define CAMERA_H
#include <libultraship.h>
#include "common_structs.h"
/**
+1
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@@ -1,6 +1,7 @@
#include <libultraship.h>
#include <macros.h>
#include <mk64.h>
#include <stubs.h>
#include "code_800029B0.h"
#include "memory.h"
+6 -6
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@@ -10,7 +10,7 @@ void func_80086EAC(s32, s32, s16);
void func_80086EF0(s32);
void func_80086F10(s32, s32, SplineData*);
void func_80086F60(s32);
s32 func_80086FA4(s32);
bool func_80086FA4(s32);
void func_80086FD4(s32);
void func_8008701C(s32, s32);
s32 func_80087060(s32, s32);
@@ -40,11 +40,11 @@ void func_80087844(s32);
f32 func_8008786C(f32, f32, f32, f32, f32);
s32 func_8008789C(s32, s32);
s32 func_80087954(s32, s32);
s32 func_80087A0C(s32, s16, s16, s16, s16);
bool func_80087A0C(s32, s16, s16, s16, s16);
s32 func_80087B84(s32, f32, f32);
s32 func_80087C48(s32, f32, f32, s32);
s32 func_80087D24(s32, f32, f32, f32);
s32 func_80087E08(s32, f32, f32, f32, s16, s32);
bool func_80087E08(s32, f32, f32, f32, s16, s32);
s32 func_80087F14(s32, f32, f32, f32, s16, s32);
void func_80088038(s32, f32, u16);
void func_800880DC(void);
@@ -68,14 +68,14 @@ bool is_within_horizontal_distance_of_player(s32, Player*, f32);
s32 are_between_distance_2d(s32, Player*, f32, f32);
bool is_within_distance_to_player(s32, Player*, f32);
bool is_within_horizontal_distance_to_camera(s32, Camera*, f32);
s32 is_within_bounds_to_camera(s32, Camera*, f32, f32);
UNUSED bool is_within_bounds_to_camera(s32, Camera*, f32, f32);
bool is_within_distance_to_camera(s32, Camera*, f32);
bool has_collided_horizontally_with_player(s32, Player*);
bool has_collided_with_player(s32, Player*);
bool has_collided_with_player_1d(s32, Player*, f32);
bool has_collided_with_player_and_within_height(s32, Player*, f32);
f32 func_80088F54(s32, Player*);
s32 func_80088F94(s32, Player*, f32);
UNUSED bool func_80088F94(s32, Player*, f32);
void func_80088FF0(Player*);
void func_8008900C(Player*);
void func_80089020(s32, f32*);
@@ -93,7 +93,7 @@ s32 func_80089E18(s32);
s32 func_80089F24(s32);
s32 func_8008A060(s32, Camera*, u16);
s32 func_8008A0B4(s32, Player*, Camera*, u16);
s32 is_object_visible_on_camera(s32, Camera*, u16);
bool is_object_visible_on_camera(s32, Camera*, u16);
void func_8008A1D0(s32, s32, s32, s32);
void func_8008A2CC(s32, s32, u16);
s32 func_8008A364(s32, s32, u16, s32);
+5 -3
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@@ -198,9 +198,11 @@ void thread9_crash_screen(UNUSED void *arg0)
{
static OSThread *thread;
OSMesg mesg;
OSMesg newMesg;
newMesg.data16 = 16;
osSetEventMesg(12, &D_80162D40, (OSMesg) 16);
osSetEventMesg(10, &D_80162D40, (OSMesg) 16);
osSetEventMesg(12, &D_80162D40, newMesg);
osSetEventMesg(10, &D_80162D40, newMesg);
sButtonSequenceIndex = 0;
while (true) {
@@ -231,7 +233,7 @@ void thread9_crash_screen(UNUSED void *arg0)
}
#endif
#if DEBUG
crash_screen_draw(thread);
//crash_screen_draw(thread);
#else
crash_screen_draw_info(pFramebuffer, thread);
#endif
+1 -1
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@@ -111,7 +111,7 @@ void func_80090178(Player*, s8, Vec3f, Vec3f);
void func_80090778(Player*);
void func_80090868(Player*);
void func_80090970(Player*, s8, s8);
s32 prevent_item_use(Player*);
bool prevent_item_use(Player*);
void func_800911B4(Player*, s8);
void func_80091298(Player*, s8);
+1
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@@ -3,6 +3,7 @@
#include <mk64.h>
#include <debug.h>
#include <common_structs.h>
#include "../camera.h"
#include "main.h"
#include "memory.h"
#include <assets/common_data.h>
+2 -1
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@@ -1,7 +1,8 @@
#ifndef podium_ceremony_actors_H
#define podium_ceremony_actors_H
#include "common_structs.h"
#include <libultraship.h>
#include <common_structs.h>
enum CeremonyActorType {
Initial,
-1
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@@ -1,6 +1,5 @@
#include <libultraship.h>
#include <macros.h>
#include "PR/gu.h"
#include "main.h"
#include <mk64.h>
+29 -28
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@@ -2,11 +2,12 @@
#define D_800DC510_AS_U16
#endif
#include <libultraship.h>
#include <PR/os.h>
#include <PR/ucode.h>
#include <libultra/vi.h>
#include <libultra/os.h>
#include <macros.h>
#include <decode.h>
#include <mk64.h>
#include <stubs.h>
#include "profiler.h"
#include "main.h"
@@ -206,7 +207,7 @@ void create_thread(OSThread *thread, OSId id, void (*entry)(void *), void *arg,
void isPrintfInit(void);
void main_func(void) {
#ifdef VERSION_EU
osTvType = TV_TYPE_PAL;
osTvType = OS_TV_PAL;
#endif
osInitialize();
#ifdef DEBUG
@@ -215,7 +216,7 @@ void main_func(void) {
create_thread(&gIdleThread, 1, &thread1_idle, NULL, gIdleThreadStack + ARRAY_COUNT(gIdleThreadStack), 100);
osStartThread(&gIdleThread);
}
extern OSViMode osViModeTable[];
/**
* Initialize hardware, start main thread, then idle.
*/
@@ -224,7 +225,7 @@ void thread1_idle(void *arg) {
#ifdef VERSION_EU
osViSetMode(&osViModeTable[OS_VI_PAL_LAN1]);
#else // VERSION_US
if (osTvType == TV_TYPE_NTSC) {
if (osTvType == OS_TV_NTSC) {
osViSetMode(&osViModeTable[OS_VI_NTSC_LAN1]);
} else {
osViSetMode(&osViModeTable[OS_VI_MPAL_LAN1]);
@@ -248,9 +249,9 @@ void setup_mesg_queues(void) {
osCreateMesgQueue(&gDmaMesgQueue, gDmaMesgBuf, ARRAY_COUNT(gDmaMesgBuf));
osCreateMesgQueue(&gSPTaskMesgQueue, gSPTaskMesgBuf, ARRAY_COUNT(gSPTaskMesgBuf));
osCreateMesgQueue(&gIntrMesgQueue, gIntrMesgBuf, ARRAY_COUNT(gIntrMesgBuf));
osViSetEvent(&gIntrMesgQueue, (OSMesg) MESG_VI_VBLANK, 1);
osSetEventMesg(OS_EVENT_SP, &gIntrMesgQueue, (OSMesg) MESG_SP_COMPLETE);
osSetEventMesg(OS_EVENT_DP, &gIntrMesgQueue, (OSMesg) MESG_DP_COMPLETE);
osViSetEvent(&gIntrMesgQueue, OS_MESG_32(MESG_VI_VBLANK), 1);
osSetEventMesg(OS_EVENT_SP, &gIntrMesgQueue, OS_MESG_32(MESG_SP_COMPLETE));
osSetEventMesg(OS_EVENT_DP, &gIntrMesgQueue, OS_MESG_32(MESG_DP_COMPLETE));
}
void start_sptask(s32 taskType) {
@@ -270,27 +271,27 @@ void start_sptask(s32 taskType) {
**/
void create_gfx_task_structure(void) {
gGfxSPTask->msgqueue = &gGfxVblankQueue;
gGfxSPTask->msg = (OSMesg) 2;
gGfxSPTask->msg = OS_MESG_32(2);
gGfxSPTask->task.t.type = M_GFXTASK;
gGfxSPTask->task.t.flags = OS_TASK_DP_WAIT;
gGfxSPTask->task.t.ucode_boot = rspF3DBootStart;
gGfxSPTask->task.t.ucode_boot_size = ((u8 *) rspF3DBootEnd - (u8 *) rspF3DBootStart);
// gGfxSPTask->task.t.ucode_boot = rspF3DBootStart;
// gGfxSPTask->task.t.ucode_boot_size = ((u8 *) rspF3DBootEnd - (u8 *) rspF3DBootStart);
// The split-screen multiplayer racing state uses F3DLX which has a simple subpixel calculation.
// Singleplayer race mode and all other game states use F3DEX.
// http://n64devkit.square7.ch/n64man/ucode/gspF3DEX.htm
if (gGamestate != RACING || gPlayerCountSelection1 == 1) {
gGfxSPTask->task.t.ucode = gspF3DEXTextStart;
gGfxSPTask->task.t.ucode_data = gspF3DEXDataStart;
} else {
gGfxSPTask->task.t.ucode = gspF3DLXTextStart;
gGfxSPTask->task.t.ucode_data = gspF3DLXDataStart;
}
// if (gGamestate != RACING || gPlayerCountSelection1 == 1) {
// gGfxSPTask->task.t.ucode = gspF3DEXTextStart;
// gGfxSPTask->task.t.ucode_data = gspF3DEXDataStart;
// } else {
// gGfxSPTask->task.t.ucode = gspF3DLXTextStart;
// gGfxSPTask->task.t.ucode_data = gspF3DLXDataStart;
// }
gGfxSPTask->task.t.flags = 0;
gGfxSPTask->task.t.flags = OS_TASK_DP_WAIT;
gGfxSPTask->task.t.ucode_size = SP_UCODE_SIZE;
gGfxSPTask->task.t.ucode_data_size = SP_UCODE_DATA_SIZE;
// gGfxSPTask->task.t.ucode_size = SP_UCODE_SIZE;
// gGfxSPTask->task.t.ucode_data_size = SP_UCODE_DATA_SIZE;
gGfxSPTask->task.t.dram_stack = (u64 *) &gGfxSPTaskStack;
gGfxSPTask->task.t.dram_stack_size = SP_DRAM_STACK_SIZE8;
// gGfxSPTask->task.t.dram_stack_size = SP_DRAM_STACK_SIZE8;
gGfxSPTask->task.t.output_buff = (u64 *) &gGfxSPTaskOutputBuffer;
gGfxSPTask->task.t.output_buff_size = (u64 *) ((u8 *) gGfxSPTaskOutputBuffer + sizeof(gGfxSPTaskOutputBuffer));
gGfxSPTask->task.t.data_ptr = (u64 *) gGfxPool->gfxPool;
@@ -303,7 +304,7 @@ void create_gfx_task_structure(void) {
void init_controllers(void) {
osCreateMesgQueue(&gSIEventMesgQueue, &gSIEventMesgBuf[0], ARRAY_COUNT(gSIEventMesgBuf));
osSetEventMesg(OS_EVENT_SI, &gSIEventMesgQueue, (OSMesg) 0x33333333);
osSetEventMesg(OS_EVENT_SI, &gSIEventMesgQueue, OS_MESG_32(0x33333333));
osContInit(&gSIEventMesgQueue, &gControllerBits, gControllerStatuses);
if ((gControllerBits & 1) == 0) {
sIsController1Unplugged = true;
@@ -372,7 +373,7 @@ void func_80000BEC(void) {
void dispatch_audio_sptask(struct SPTask *spTask) {
osWritebackDCacheAll();
osSendMesg(&gSPTaskMesgQueue, spTask, OS_MESG_NOBLOCK);
osSendMesg(&gSPTaskMesgQueue, OS_MESG_PTR(spTask), OS_MESG_NOBLOCK);
}
void exec_display_list(struct SPTask *spTask) {
@@ -381,7 +382,7 @@ void exec_display_list(struct SPTask *spTask) {
if (sCurrentDisplaySPTask == NULL) {
sCurrentDisplaySPTask = spTask;
sNextDisplaySPTask = NULL;
osSendMesg(&gIntrMesgQueue, (OSMesg) MESG_START_GFX_SPTASK, OS_MESG_NOBLOCK);
osSendMesg(&gIntrMesgQueue, OS_MESG_32(MESG_START_GFX_SPTASK), OS_MESG_NOBLOCK);
}
else{
sNextDisplaySPTask = spTask;
@@ -944,7 +945,7 @@ void receive_new_tasks(void) {
void set_vblank_handler(s32 index, struct VblankHandler *handler, OSMesgQueue *queue, OSMesg *msg) {
handler->queue = queue;
handler->msg = msg;
handler->msg = *msg;
switch (index) {
case 1:
gVblankHandler1 = handler;
@@ -1082,7 +1083,7 @@ void thread3_video(UNUSED void *arg0) {
while (true) {
osRecvMesg(&gIntrMesgQueue, &msg, OS_MESG_BLOCK);
switch ((u32) msg) {
switch ((u32) msg.data32) {
case MESG_VI_VBLANK:
handle_vblank();
break;
@@ -1176,7 +1177,7 @@ void thread5_game_loop(UNUSED void *arg) {
clear_nmi_buffer();
}
set_vblank_handler(2, &gGameVblankHandler, &gGameVblankQueue, (OSMesg) OS_EVENT_SW2);
set_vblank_handler(2, &gGameVblankHandler, &gGameVblankQueue, (OSMesg *)(OS_EVENT_SW2));
// These variables track stats such as player wins.
// In the event of a console reset, it remembers them.
gNmiUnknown1 = &pAppNmiBuffer[0]; // 2 u8's, tracks number of times player 1/2 won a VS race
@@ -1213,7 +1214,7 @@ void thread4_audio(UNUSED void *arg) {
UNUSED u32 unused[3];
audio_init();
osCreateMesgQueue(&sSoundMesgQueue, sSoundMesgBuf, ARRAY_COUNT(sSoundMesgBuf));
set_vblank_handler(1, &sSoundVblankHandler, &sSoundMesgQueue, (OSMesg) 512);
set_vblank_handler(1, &sSoundVblankHandler, &sSoundMesgQueue, (OSMesg *) 512);
while (true) {
OSMesg msg;
+5 -4
View File
@@ -1,7 +1,8 @@
#ifndef MATH_UTIL_2_H
#define MATH_UTIL_2_H
#include "common_structs.h"
#include <libultraship.h>
#include <common_structs.h>
#include "camera.h"
/* Function Prototypes */
@@ -10,7 +11,7 @@
void operator_or(s32*, s32);
void operator_and_not(s32*,s32);
void operator_xor(s32*, s32);
s32 func_80040E84(s32*, s32);
UNUSED bool func_80040E84(s32*, s32);
s32 func_80040EA4(s32*, s32);
s32 f32_step_up_towards_alternate(f32*, f32, f32*);
s32 f32_step_down_towards_alternate(f32*, f32, f32*);
@@ -52,14 +53,14 @@ Vec3f *vec3f_set_xyz(Vec3f, f32, f32, f32);
Vec3f *vec3f_normalize(Vec3f dest);
Vec3f *vec3f_cross_product(Vec3f, Vec3f, Vec3f);
s32 func_80041658(f32, f32);
f32 func_800416D8(f32, f32, u16);
f32 func_800416D8(f32 x, f32 z, u16 angle);
f32 func_80041724(f32, f32, u16);
s32 get_angle_between_xy(f32, f32, f32, f32);
u16 func_800417B4(u16, u16);
s32 func_800418AC(f32, f32, Vec3f);
s32 func_800418E8(f32, f32, Vec3f);
s32 func_80041924(Collision*, Vec3f);
s32 is_particle_on_screen(Vec3f, Camera*, u16);
bool is_particle_on_screen(Vec3f, Camera*, u16);
void func_800419F8(void);
void mtfx_translation_x_y(Mat4, s32, s32);
void mtxf_u16_rotate_z(Mat4, u16);
+2 -2
View File
@@ -29,13 +29,13 @@ void controller_pak_menu_act(struct Controller *, u16);
void splash_menu_act(struct Controller *, u16);
void func_800B28C8(void);
void main_menu_act(struct Controller *, u16);
s32 is_character_spot_free(s32);
bool is_character_spot_free(s32);
void player_select_menu_act(struct Controller *, u16);
void course_select_menu_act(struct Controller *, u16);
void func_800B3F74(s32);
void func_800B44AC(void);
void func_800B44BC(void);
s32 func_800B4520(void);
bool func_800B4520(void);
/* data */
extern s32 D_8018EDC0;
+6 -6
View File
@@ -23,7 +23,7 @@ void __osDevMgrMain(void *args) {
ret = 0;
sp34 = (OSMgrArgs *) args;
while (true) {
osRecvMesg(sp34->cmdQueue, (OSMesg) &mb, OS_MESG_BLOCK);
osRecvMesg(sp34->cmdQueue, (OSMesg *) &mb, OS_MESG_BLOCK);
if (mb->piHandle != NULL && mb->piHandle->type == 2
&& (mb->piHandle->transferInfo.cmdType == 0
|| mb->piHandle->transferInfo.cmdType == 1)) {
@@ -43,7 +43,7 @@ void __osDevMgrMain(void *args) {
__osEPiRawWriteIo(mb->piHandle, 0x05000510, (sp24->bmCtlShadow | 0x80000000));
while (true) {
osRecvMesg(sp34->eventQueue, &em, OS_MESG_BLOCK);
sp30 = osSendMesg(mb->hdr.retQueue, mb, OS_MESG_NOBLOCK);
sp30 = osSendMesg(mb->hdr.retQueue, (OSMesg)mb, OS_MESG_NOBLOCK);
if (sp2c != 1 || mb->piHandle->transferInfo.errStatus != 0) {
break;
}
@@ -57,20 +57,20 @@ void __osDevMgrMain(void *args) {
switch (mb->hdr.type) {
case 11:
osRecvMesg(sp34->accessQueue, &dummy, OS_MESG_BLOCK);
ret = sp34->dma_func(OS_READ, mb->devAddr, mb->dramAddr, mb->size);
ret = sp34->piDmaCallback(OS_READ, mb->devAddr, mb->dramAddr, mb->size);
break;
case 12:
osRecvMesg(sp34->accessQueue, &dummy, OS_MESG_BLOCK);
ret = sp34->dma_func(OS_WRITE, mb->devAddr, mb->dramAddr, mb->size);
ret = sp34->piDmaCallback(OS_WRITE, mb->devAddr, mb->dramAddr, mb->size);
break;
case 15:
osRecvMesg(sp34->accessQueue, &dummy, OS_MESG_BLOCK);
ret = sp34->edma_func(mb->piHandle, OS_READ, mb->devAddr, mb->dramAddr,
ret = sp34->epiDmaCallback(mb->piHandle, OS_READ, mb->devAddr, mb->dramAddr,
mb->size);
break;
case 16:
osRecvMesg(sp34->accessQueue, &dummy, OS_MESG_BLOCK);
ret = sp34->edma_func(mb->piHandle, OS_WRITE, mb->devAddr, mb->dramAddr,
ret = sp34->epiDmaCallback(mb->piHandle, OS_WRITE, mb->devAddr, mb->dramAddr,
mb->size);
break;
case 10:
+1 -1
View File
@@ -3,7 +3,7 @@
s32 __osSpDeviceBusy() {
register u32 status = HW_REG(SP_STATUS_REG, u32);
if (status & (SPSTATUS_IO_FULL | SPSTATUS_DMA_FULL | SPSTATUS_DMA_BUSY)) {
if (status & (SP_STATUS_IO_FULL | SP_STATUS_DMA_FULL | SP_STATUS_DMA_BUSY)) {
return 1;
}
return 0;
+1 -1
View File
@@ -3,7 +3,7 @@
s32 __osSpSetPc(void *pc) {
register u32 status = HW_REG(SP_STATUS_REG, u32);
if (!(status & SPSTATUS_HALT)) {
if (!(status & SP_CLR_HALT)) {
return -1;
} else {
HW_REG(SP_PC_REG, void *) = pc;
+6 -5
View File
@@ -1,7 +1,8 @@
#include <libultraship.h>
#include <libultra/vi.h>
#include "libultra_internal.h"
#include "hardware.h"
extern u32 osTvType;
#include <stubs.h>
OSViContext sViContexts[2] = { 0 };
OSViContext *__osViCurr = &sViContexts[0];
@@ -20,10 +21,10 @@ void __osViInit(void) {
__osViNext->retraceCount = 1;
__osViCurr->retraceCount = 1;
if (osTvType == TV_TYPE_PAL) {
if (osTvType == OS_TV_PAL) {
__osViNext->modep = &osViModePalLan1;
osViClock = 0x02F5B2D2;
} else if (osTvType == TV_TYPE_MPAL) {
} else if (osTvType == OS_TV_MPAL) {
__osViNext->modep = &osViModeMpalLan1;
osViClock = 0x02E6025C;
} else {
@@ -31,7 +32,7 @@ void __osViInit(void) {
osViClock = 0x02E6D354;
}
__osViNext->unk00 = 0x20;
__osViNext->state = 0x20;
__osViNext->features = __osViNext->modep->comRegs.ctrl;
while (HW_REG(VI_CURRENT_REG, u32) > 0xa) {
;
+14 -14
View File
@@ -18,28 +18,28 @@ void __osViSwapContext() {
field = HW_REG(VI_V_CURRENT_LINE_REG, u32) & 1;
s2 = osVirtualToPhysical(s1->buffer);
origin = (s0->fldRegs[field].origin) + s2;
if (s1->unk00 & 2) {
s1->unk20 |= s0->comRegs.xScale & ~0xfff;
if (s1->state & 2) {
s1->x.scale |= s0->comRegs.xScale & ~0xfff;
} else {
s1->unk20 = s0->comRegs.xScale;
s1->x.scale = s0->comRegs.xScale;
}
if (s1->unk00 & 4) {
if (s1->state & 4) {
sp34 = (u32)(s0->fldRegs[field].yScale & 0xfff);
s1->unk2c = s1->unk24 * sp34;
s1->unk2c |= s0->fldRegs[field].yScale & ~0xfff;
s1->y.scale = s1->y.factor * sp34;
s1->y.scale |= s0->fldRegs[field].yScale & ~0xfff;
} else {
s1->unk2c = s0->fldRegs[field].yScale;
s1->y.scale = s0->fldRegs[field].yScale;
}
hStart = s0->comRegs.hStart;
if (s1->unk00 & 0x20) {
if (s1->state & 0x20) {
hStart = 0;
}
if (s1->unk00 & 0x40) {
s1->unk2c = 0;
if (s1->state & 0x40) {
s1->y.scale = 0;
origin = osVirtualToPhysical(s1->buffer);
}
if (s1->unk00 & 0x80) {
s1->unk2c = (s1->unk28 << 0x10) & 0x3ff0000;
if (s1->state & 0x80) {
s1->y.scale = (s1->y.offset << 0x10) & 0x3ff0000;
origin = osVirtualToPhysical(s1->buffer);
}
HW_REG(VI_ORIGIN_REG, u32) = origin;
@@ -52,8 +52,8 @@ void __osViSwapContext() {
HW_REG(VI_V_START_REG, u32) = s0->fldRegs[field].vStart;
HW_REG(VI_V_BURST_REG, u32) = s0->fldRegs[field].vBurst;
HW_REG(VI_INTR_REG, u32) = s0->fldRegs[field].vIntr;
HW_REG(VI_X_SCALE_REG, u32) = s1->unk20;
HW_REG(VI_Y_SCALE_REG, u32) = s1->unk2c;
HW_REG(VI_X_SCALE_REG, u32) = s1->x.scale;
HW_REG(VI_Y_SCALE_REG, u32) = s1->y.scale;
HW_REG(VI_CONTROL_REG, u32) = s1->features;
__osViNext = __osViCurr;
__osViCurr = s1;
+1 -1
View File
@@ -1,5 +1,5 @@
#include <libultraship.h>
#include "libultra_internal.h"
#include "PR/rcp.h"
#include "controller.h"
extern s32 __osPfsGetStatus(OSMesgQueue *, s32);
+1 -1
View File
@@ -1,5 +1,5 @@
#include <libultraship.h>
#include "libultra_internal.h"
#include "PR/rcp.h"
#include "controller.h"
extern s32 __osPfsGetStatus(OSMesgQueue *, s32);
-2
View File
@@ -1,8 +1,6 @@
#ifndef _CONTROLLER_H
#define _CONTROLLER_H
#include "PR/os_internal.h"
#include <libultraship.h>
#include "PR/rcp.h"
//should go somewhere else but
#define ARRLEN(x) ((s32)(sizeof(x) / sizeof(x[0])))
+9 -16
View File
@@ -1,15 +1,8 @@
#ifndef _LIBULTRA_INTERNAL_H_
#define _LIBULTRA_INTERNAL_H_
#include <libultraship.h>
#include <PR/os_thread.h>
#include "macros.h"
typedef struct __OSEventState
{
OSMesgQueue *messageQueue;
OSMesg message;
} __OSEventState;
typedef struct __osThreadTail
{
OSThread *next;
@@ -53,15 +46,15 @@ extern OSThread *__osRunningThread;
extern u32 D_80365E00[15];
extern u32 D_80365E3C;
typedef struct {
u32 initialized; // probably something like initialized?
OSThread *mgrThread;
OSMesgQueue *cmdQueue;
OSMesgQueue *eventQueue;
OSMesgQueue *accessQueue;
s32 (*dma_func)(s32, u32, void *, size_t);
s32 (*edma_func)(OSPiHandle*, s32, u32, void *, size_t);
} OSMgrArgs;
// typedef struct {
// u32 initialized; // probably something like initialized?
// OSThread *mgrThread;
// OSMesgQueue *cmdQueue;
// OSMesgQueue *eventQueue;
// OSMesgQueue *accessQueue;
// s32 (*dma_func)(s32, u32, void *, size_t);
// s32 (*edma_func)(OSPiHandle*, s32, u32, void *, size_t);
// } OSMgrArgs;
s32 __osDisableInt(void);
void __osRestoreInt(s32);
-53
View File
@@ -1,53 +0,0 @@
unsigned long long __ull_rshift(unsigned long long a0, unsigned long long a1)
{
return a0 >> a1;
}
unsigned long long __ull_rem(unsigned long long a0, unsigned long long a1)
{
return a0 % a1;
}
unsigned long long __ull_div(unsigned long long a0, unsigned long long a1)
{
return a0 / a1;
}
unsigned long long __ll_lshift(unsigned long long a0, unsigned long long a1)
{
return a0 << a1;
}
long long __ll_rem(unsigned long long a0, long long a1)
{
return a0 % a1;
}
long long __ll_div(long long a0, long long a1)
{
return a0 / a1;
}
unsigned long long __ll_mul(unsigned long long a0, unsigned long long a1)
{
return a0 * a1;
}
void __ull_divremi(unsigned long long *div, unsigned long long *rem, unsigned long long a2, unsigned short a3)
{
*div = a2 / a3;
*rem = a2 % a3;
}
long long __ll_mod(long long a0, long long a1)
{
long long tmp = a0 % a1;
if ((tmp < 0 && a1 > 0) || (tmp > 0 && a1 < 0))
{
tmp += a1;
}
return tmp;
}
long long __ll_rshift(long long a0, long long a1)
{
return a0 >> a1;
}
+2 -2
View File
@@ -44,8 +44,8 @@ void osCreatePiManager(OSPri pri, OSMesgQueue *cmdQ, OSMesg *cmdBuf, s32 cmdMsgC
__osPiDevMgr.cmdQueue = cmdQ;
__osPiDevMgr.eventQueue = &__osPiMesgQueue;
__osPiDevMgr.accessQueue = &gOsPiMessageQueue;
__osPiDevMgr.dma_func = osPiRawStartDma;
__osPiDevMgr.edma_func = osEPiRawStartDma;
__osPiDevMgr.piDmaCallback = osPiRawStartDma;
__osPiDevMgr.epiDmaCallback = osEPiRawStartDma;
osCreateThread(&piMgrThread, 0, __osDevMgrMain, (void *) &__osPiDevMgr, &piMgrStack[0x400], pri);
osStartThread(&piMgrThread);
__osRestoreInt(int_disabled);
+2 -2
View File
@@ -46,8 +46,8 @@ void osCreateViManager(OSPri pri) {
viMgrMainArgs.cmdQueue = &__osViMesgQueue;
viMgrMainArgs.eventQueue = &__osViMesgQueue;
viMgrMainArgs.accessQueue = NULL;
viMgrMainArgs.dma_func = NULL;
viMgrMainArgs.edma_func = NULL;
viMgrMainArgs.piDmaCallback = NULL;
viMgrMainArgs.epiDmaCallback = NULL;
osCreateThread(&viMgrThread, 0, viMgrMain, (void *) &viMgrMainArgs, &viMgrStack[0x400], pri);
__osViInit();
+2 -1
View File
@@ -1,4 +1,5 @@
#include "libultra_internal.h"
#include <stubs.h>
#include "hardware.h"
#include <macros.h>
@@ -58,7 +59,7 @@ void osInitialize(void) {
}
osClockRate = osClockRate * 3 / 4;
if (osResetType == RESET_TYPE_COLD_RESET) {
bzero(osAppNmiBuffer, sizeof(osAppNmiBuffer));
//bzero(osAppNmiBuffer, sizeof(osAppNmiBuffer));
}
eu_sp30 = HW_REG(PI_STATUS_REG, u32);
+3 -2
View File
@@ -1,3 +1,4 @@
#include <libultraship.h>
#include "libultra_internal.h"
extern OSViContext *__osViNext;
@@ -6,9 +7,9 @@ extern OSViContext *__osViNext;
void osViBlack(u8 active) {
register u32 int_disabled = __osDisableInt();
if (active) {
__osViNext->unk00 |= 0x20;
__osViNext->state |= 0x20;
} else {
__osViNext->unk00 &= ~0x20;
__osViNext->state &= ~0x20;
}
__osRestoreInt(int_disabled);
}
+1 -1
View File
@@ -5,7 +5,7 @@ extern OSViContext *__osViNext;
void osViSetMode(OSViMode *mode) {
register u32 int_disabled = __osDisableInt();
__osViNext->modep = mode;
__osViNext->unk00 = 1;
__osViNext->state = 1;
__osViNext->features = __osViNext->modep->comRegs.ctrl;
__osRestoreInt(int_disabled);
}
+1 -1
View File
@@ -30,6 +30,6 @@ void osViSetSpecialFeatures(u32 func) {
__osViNext->features &= ~OS_VI_DITHER_FILTER;
__osViNext->features |= __osViNext->modep->comRegs.ctrl & (OS_VI_UNK200 | OS_VI_UNK100);
}
__osViNext->unk00 |= 8;
__osViNext->state |= 8;
__osRestoreInt(int_disabled);
}
+1 -1
View File
@@ -6,6 +6,6 @@ void osViSwapBuffer(void *vaddr) {
u32 int_disabled = __osDisableInt();
__osViNext->buffer = vaddr;
//! @todo figure out what this flag means
__osViNext->unk00 |= 0x10;
__osViNext->state |= 0x10;
__osRestoreInt(int_disabled);
}
-3
View File
@@ -1,8 +1,5 @@
#ifndef _PIINT_H
#define _PIINT_H
#include "PR/os_internal.h"
#include "PR/rcp.h"
#include "PR/os_pi.h"
#include <libultraship.h>
//https://github.com/LuigiBlood/64dd/wiki/Memory-Map
+1 -1
View File
@@ -16,7 +16,7 @@ void func_802B0648(struct BananaBunchParent*);
void func_802B0788(s16, struct BananaBunchParent*, Player*);
s32 func_802B09C0(s16);
void update_actor_banana_bunch(struct BananaBunchParent*);
s32 is_shell_exist(s16);
bool is_shell_exist(s16);
void update_actor_triple_shell(TripleShellParent*, s16);
s32 use_banana_bunch_item(Player*);
s32 use_triple_shell_item(Player*, s16);
-1
View File
@@ -4,7 +4,6 @@
#include <math_util.h>
#include <main.h>
#include "buffers.h"
#include <PR/rcp.h>
#include "buffers/trig_tables.h"
#include "math.h"
#include "memory.h"
+2 -2
View File
@@ -1,8 +1,8 @@
#ifndef MATH_UTIL_H
#define MATH_UTIL_H
#include <libultra/types.h>
#include <libultraship.h>
#include <common_structs.h>
//#define sins(x) gSineTable[(u16) (x) >> 4]
//#define coss(x) gCosineTable[(u16) (x) >> 4]
+4 -2
View File
@@ -1,9 +1,11 @@
#include <libultraship.h>
#include <libultra/gbi.h>
#include <macros.h>
#include <mk64.h>
#include <common_structs.h>
#include <defines.h>
#include <course.h>
#include "../camera.h"
#include "render_courses.h"
#include "code_800029B0.h"
@@ -73,7 +75,7 @@ void load_surface_map(uintptr_t addr, struct UnkStruct_800DC5EC *arg1) {
Player *player = arg1->player;
Camera *camera = arg1->camera;
//! @todo Should be Gfx*
Gfx* gfx = (Gfx*) addr;
Gfx** gfx = (Gfx**) &addr;
s16 var_a3;
s16 temp_v1;
s16 sp1E;
@@ -177,7 +179,7 @@ void load_surface_map(uintptr_t addr, struct UnkStruct_800DC5EC *arg1) {
arg1->pathCounter = temp_v1;
temp_v1 = ((temp_v1 - 1) * 4) + var_a3;
gSPDisplayList(gDisplayListHead++, gfx[temp_v1]);
gSPDisplayList(gDisplayListHead++, (Gfx *)gfx[temp_v1]);
}
void func_80291198(void) {
+1
View File
@@ -2,6 +2,7 @@
#define RENDER_COURSES_H
#include "code_800029B0.h"
#include "../camera.h"
void func_8029122C(struct UnkStruct_800DC5EC*, s32);
s32 func_80290C20(Camera*);
+1 -1
View File
@@ -7,7 +7,7 @@
#include "code_800029B0.h"
#include <common_structs.h>
#include "memory.h"
#include "camera.h"
#include "../camera.h"
#include <assets/common_data.h>
#include "render_player.h"
#include "code_80057C60.h"
+1
View File
@@ -1,6 +1,7 @@
#ifndef SKYBOX_AND_SPLITSCREEN_H
#define SKYBOX_AND_SPLITSCREEN_H
#include <libultraship.h>
#include <libultra/gbi.h>
#include "code_800029B0.h"
+2 -2
View File
@@ -32,7 +32,7 @@ void func_80021F50(Mat4, Vec3f);
void mtxf_scale2(Mat4, f32);
void failed_fixed_point_matrix_conversion(Mtx*, Mat4);
void convert_to_fixed_point_matrix(Mtx*, Mat4);
s32 adjust_angle(s16*, s16, s16);
bool adjust_angle(s16*, s16, s16);
void move_s32_towards(s32*, s32, f32);
void move_f32_towards(f32*, f32, f32);
void move_s16_towards(s16*, s16, f32);
@@ -48,7 +48,7 @@ void func_80022DB4(Player*, s8);
void func_80022E84(Player*, s8, s8, s8);
void change_player_color_effect_rgb(Player*, s8, s32, f32);
void change_player_color_effect_cmy(Player*, s8, s32, f32);
s32 is_player_under_light_luigi_raceway(Player*, s8);
bool is_player_under_light_luigi_raceway(Player*, s8);
void render_light_environment_on_player(Player*, s8);
void func_800235AC(Player*, s8);
void func_80023BF0(Player*, s8, s8, s8);
+3 -3
View File
@@ -38,17 +38,17 @@ extern s16 gCopyNearestWaypointByPlayerId[];
extern s16 D_80165330[];
extern s16 D_80165340;
extern Player *D_801653C0[];
extern s32 gPlayerIsThrottleActive[];
extern bool gPlayerIsThrottleActive[];
extern s32 D_80165400[];
extern s32 gFrameSinceLastACombo[];
extern s32 gCountASwitch[];
extern bool gIsPlayerTripleAButtonCombo[];
extern s32 gTimerBoostTripleACombo[];
extern s32 gPlayerIsBrakeActive[];
extern bool gPlayerIsBrakeActive[];
extern s32 D_801654C0[];
extern s32 gFrameSinceLastBCombo[];
extern s32 gCountBChangement[];
extern s32 gIsPlayerTripleBButtonCombo[];
extern bool gIsPlayerTripleBButtonCombo[];
extern s32 gTimerBoostTripleBCombo[];
extern s16 chooseKartAIPlayers[];
extern s16 D_8016556E;
+9
View File
@@ -0,0 +1,9 @@
#include <libultraship.h>
#include <libultraship/libultra.h>
#include <stubs.h>
u32 osTvType = OS_TV_NTSC;
u32 osResetType;
u8 osAppNmiBuffer[64];
+11 -11
View File
@@ -19,13 +19,13 @@ void func_80072180(void);
void set_object_flag_status_true(s32, s32);
void set_object_flag_status_false(s32, s32);
void func_80072214(s32, s32);
s32 is_obj_flag_status_active(s32, s32);
bool is_obj_flag_status_active(s32, s32);
s32 is_obj_index_flag_status_inactive(s32, s32);
void func_800722A4(s32, s32);
void func_800722CC(s32, s32);
void func_800722F8(s32, s32);
s32 func_80072320(s32, s32);
s32 func_80072354(s32, s32);
bool func_80072320(s32, s32);
bool func_80072354(s32, s32);
void set_object_unk_0CB(s32, s32);
void init_object(s32, s32);
void func_80072408(s32);
@@ -55,8 +55,8 @@ s32 func_80072B48(s32, s32);
void func_80072C00(s32, s32, s32, s32);
void func_80072D3C(s32, s32, s32, s32, s32);
s32 func_80072E54(s32, s32, s32, s32, s32, s32);
s32 func_80072F88(s32, s32, s32, s32, s32, s32);
s32 func_800730BC(s32, s32, s32, s32, s32, s32);
bool func_80072F88(s32, s32, s32, s32, s32, s32);
bool func_800730BC(s32, s32, s32, s32, s32, s32);
s32 func_8007326C(s32, s32, s32, s32, s32, s32);
void func_80073404(s32, u8, u8, Vtx*);
void init_texture_object(s32, u8*, u8*, u8, u16);
@@ -71,7 +71,7 @@ void func_80073654(s32);
void func_8007369C(s32, s32);
void func_800736E0(s32);
void func_80073720(s32);
s32 func_8007375C(s32, s32);
bool func_8007375C(s32, s32);
void func_80073800(s32, s32);
void func_8007381C(s32);
void func_80073844(s32);
@@ -79,21 +79,21 @@ void func_80073884(s32);
s32 func_800738A8(s32, s16*, s32, s32, s32, s32, s32);
void func_80073998(s32, s16*, s32, s32, s32, s32, s32);
void func_800739CC(s32, s16*, s32, s32, s32, s32, s32);
s32 func_80073A10(s32, s16*, s32, s32, s32, s32, s32);
bool func_80073A10(s32, s16*, s32, s32, s32, s32, s32);
s32 func_80073B00(s32, s16*, s32, s32, s32, s32, s32);
s32 func_80073B34(s32, s16*, s32, s32, s32, s32, s32);
s32 func_80073B78(s32, s32, s16*, s32, s32, s32, s32, s32);
bool func_80073B78(s32, s32, s16*, s32, s32, s32, s32, s32);
bool func_80073CB0(s32, s16*, s32, s32, s32, s32, s32);
bool func_80073D0C(s32, s16*, s32, s32, s32, s32, s32);
void func_80073D68(s32, s16*, s16, s32);
void func_80073DC0(s32, s16*, s16, s32);
s32 func_80073E18(s32, u16*, u16, s32);
s32 func_80073ED4(s32, u16*, u16, s32);
bool func_80073E18(s32, u16*, u16, s32);
UNUSED bool func_80073ED4(s32, u16*, u16, s32);
void func_80073F90(s32, s32);
void func_80073FAC(s32);
void func_80073FD4(s32);
void func_80074014(void);
s32 func_8007401C(s32, f32*, f32, f32, f32, s32, s32);
bool func_8007401C(s32, f32*, f32, f32, f32, s32, s32);
s32 func_80074118(s32, f32*, f32, f32, f32, s32, s32);
s32 func_8007415C(s32, f32*, f32, f32, f32, s32, s32);
s32 func_800741B4(s32, f32*, f32, f32, f32, s32, s32);
-250
View File
@@ -1,250 +0,0 @@
name: Mario Kart 64 EU 1.0
sha1: a729039453210b84f17019dda3f248d5888f7690
options:
basename: mk64.eu
target_path: baserom.eu.z64
base_path: .
compiler: IDO
platform: n64
target_path: baserom.eu.z64
build_path: build/eu
find_file_boundaries: True
header_encoding: ASCII
ld_script_path: mk64.eu.ld
asset_path: assets/eu
# platform: n64
# undefined_funcs_auto: True
# undefined_funcs_auto_path: undefined_funcs_auto.txt
# undefined_syms_auto: True
# undefined_syms_auto_path: undefined_syms_auto.txt
# symbol_addrs_path: symbol_addrs.txt
asm_path: asm/eu
# src_path: src
extensions_path: tools/splat_ext
mips_abi_float_regs: o32
section_order: [".text", ".data", ".rodata", ".bss"]
# auto_all_sections: [".data", ".rodata", ".bss"]
segments:
- name: header
type: header
start: 0x0
- name: boot
type: code
start: 0x40
vram: 0xA4000040
subsegments:
- [0x40, asm, boot]
- [0xB70, i1, rspboot_font1, 13, 14]
- [0xB87, i1, rspboot_font2, 13, 14]
- [0xB9E, bin, rspboot_font]
- name: main
type: code
bss_size: 0x18985C
start: 0x1000
vram: 0x80000400
subsegments:
- [0x1000, asm, entry]
- [0x1050, c, main]
- [0x3590, c, code_80002990]
- [0x4130, c, profiler]
- [0x4CA0, c, crash_screen]
- [0x5320, c, code_80004740]
- [0x5AD0, c, staff_ghosts]
- [0x6B90, asm, unused_overflow_check]
- [0x6BB0, c, code_80005FD0]
- [0x1D0B0, c, camera]
- [0x20560, c, render_player]
- [0x27C20, c, kart_dma]
- [0x288E0, c, code_80027D00]
- [0x39FA0, c, spawn_players]
- [0x3E820, c, code_8003DC40]
- [0x40C10, asm, unused_mio0_decode]
- [0x40CB0, asm, mio0_decode]
- [0x411B0, asm, tkmk00_decode]
- [0x418E0, c, gbiMacro]
- [0x41A30, c, math_util_2]
- [0x43D90, c, code_800431B0]
- [0x58840, c, code_80057C60]
- [0x6F5A0, c, code_8006E9C0]
- [0x72AE0, c, update_objects]
- [0x87A50, c, code_80086E70]
- [0x8CDB0, c, effects]
- [0x920A0, c, code_800914A0]
- [0x92350, c, code_80091750]
- [0xB05B0, c, code_800AF9B0]
- [0xB0F50, c, menus]
- [0xB51E0, c, save]
- [0xB77F0, c, audio/synthesis]
- [0xB99E0, c, audio/heap]
- [0xBB680, c, audio/load]
- [0xBD170, c, audio/playback]
- [0xBEA30, c, audio/effects]
- [0xBF4D0, c, audio/seqplayer]
- [0xC2000, c, audio/external]
- [0xCBFC0, c, audio/port_eu]
- [0xCCC00, c, ../lib/src/osCreateThread]
- [0xCCD90, c, ../lib/src/osInitialize]
- [0xCD030, c, ../lib/src/osStartThread]
- [0xCD180, c, ../lib/src/osCreateViManager]
- [0xCD4E0, c, ../lib/src/osViSetMode]
- [0xCD550, c, ../lib/src/osViBlack]
- [0xCD5C0, c, ../lib/src/osViSetSpecialFeatures]
- [0xCD780, c, ../lib/src/osCreatePiManager]
- [0xCD910, c, ../lib/src/osSetThreadPri]
- [0xCD9F0, c, ../lib/src/osCreateMesgQueue]
- [0xCDA20, c, ../lib/src/osViSetEvent]
- [0xCDA90, c, ../lib/src/osSetEventMesg]
- [0xCDB00, c, ../lib/src/osSpTaskLoadGo]
- [0xCDDC0, c, ../lib/src/osContInit]
- [0xCE180, c, ../lib/src/osContStartReadData]
- [0xCE3E0, c, ../lib/src/osRecvMesg]
- [0xCE520, asm, ../lib/asm/osWritebackDCacheAll]
- [0xCE550, c, ../lib/src/osSendMesg]
- [0xCE6A0, c, ../lib/src/osViSwapBuffer]
- [0xCE6F0, asm, ../lib/asm/bzero]
- [0xCE790, asm, ../lib/asm/osInvalICache]
- [0xCE810, asm, ../lib/asm/osInvalDCache]
- [0xCE8C0, c, ../lib/src/osPiStartDma]
- [0xCE9D0, c, ../lib/src/osSpTaskYield]
- [0xCE9F0, c, ../lib/src/osSpTaskYielded]
- [0xCEA70, c, ../lib/src/osGetTime]
- [0xCEB00, c, ../lib/src/math/llmuldiv]
- [0xCEDC0, c, ../lib/src/__osGetCurrFaultedThread]
- [0xCEDD0, asm, ../lib/asm/sqrtf]
- [0xCEDE0, c, ../lib/src/guOrthoF]
- [0xCEFA0, c, ../lib/src/osSetTime]
- [0xCEFD0, c, ../lib/src/osEepromProbe]
- [0xCF040, c, ../lib/src/osPfsIsPlug]
- [0xCF3B0, c, ../lib/src/osPfsInit]
- [0xCF570, c, ../lib/src/osPfsNumFiles]
- [0xCF6C0, c, ../lib/src/osPfsFileState]
- [0xCF9B0, c, ../lib/src/osPfsFreeBlocks]
- [0xCFB00, c, ../lib/src/guRotateF]
- [0xCFCF0, c, ../lib/src/guScaleF]
- [0xCFD90, c, ../lib/src/guPerspectiveF]
- [0xD0020, c, ../lib/src/guLookAtF]
- [0xD0350, c, ../lib/src/guTranslateF]
- [0xD03F0, c, ../lib/src/osSyncPrintf]
- [0xD0450, c, ../lib/src/guMtxCatL]
- [0xD0510, c, ../lib/src/osPfsSearchFile]
- [0xD06D0, c, ../lib/src/osPfsDeleteFile]
- [0xD0CE0, c, ../lib/src/osEepromLongWrite]
- [0xD0E20, c, ../lib/src/osEepromLongRead]
- [0xD0F60, c, ../lib/src/osPfsReadWriteFile]
- [0xD1460, c, ../lib/src/osPfsAllocateFile]
- [0xD1B48, c, ../lib/src/osAiSetFrequency]
- [0xD1D70, c, ../lib/src/osAiGetLength]
- [0xD1D80, c, ../lib/src/osAiSetNextBuffer]
- [0xD1E30, c, ../lib/src/osGetCount]
- [0xD1E40, asm, ../lib/asm/__osException]
- [0xD2740, asm, ../lib/asm/__osDisableInt]
- [0xD2760, asm, ../lib/asm/__osRestoreInt]
- [0xD2780, c, ../lib/src/__osDequeueThread]
- [0xD27C0, asm, ../lib/asm/__osSetSR]
- [0xD27D0, asm, ../lib/asm/__osGetSR]
- [0xD27E0, asm, ../lib/asm/__osSetFpcCsr]
- [0xD27F0, c, ../lib/src/__osSiRawReadIo]
- [0xD2840, c, ../lib/src/__osSiRawWriteIo]
- [0xD2890, asm, ../lib/asm/osWritebackDCache]
- [0xD2910, asm, ../lib/asm/osMapTLBRdb]
- [0xD2970, c, ../lib/src/osPiRawReadIo]
- [0xD29D0, c, ../lib/src/__osSetHWIntrRoutine]
- [0xD2A20, c, ../lib/src/__osLeoInterrupt]
- [0xD32A0, c, ../lib/src/osTimer]
- [0xD36A0, c, ../lib/src/osGetThreadPri]
- [0xD36C0, c, ../lib/src/__osViInit]
- [0xD3810, c, ../lib/src/__osViGetCurrentContext]
- [0xD3820, c, ../lib/src/__osViSwapContext]
- [0xD3B80, c, ../lib/src/__osPiCreateAccessQueue]
- [0xD3C40, c, ../lib/src/osPiRawStartDma]
- [0xD3D20, c, ../lib/src/osEPiRawStartDma]
- [0xD3E00, c, ../lib/src/__osDevMgrMain]
- [0xD41B0, c, ../lib/src/bcopy]
- [0xD44C0, c, ../lib/src/osVirtualToPhysical]
- [0xD4540, c, ../lib/src/__osSpSetStatus]
- [0xD4550, c, ../lib/src/__osSpSetPc]
- [0xD4590, c, ../lib/src/__osSpRawStartDma]
- [0xD4620, c, ../lib/src/__osSpDeviceBusy]
- [0xD4650, c, ../lib/src/osSetTimer]
- [0xD4730, c, ../lib/src/__osSiRawStartDma]
- [0xD47E0, c, ../lib/src/__osSiCreateAccessQueue]
- [0xD48A0, c, ../lib/src/osJamMesg]
- [0xD49F0, c, ../lib/src/osPiGetCmdQueue]
- [0xD4A20, c, ../lib/src/__osSpGetStatus]
- [0xD4A30, c, ../lib/src/guMtxF2L]
- [0xD4CA0, c, ../lib/src/osEepromWrite]
- [0xD5180, c, ../lib/src/contpfs]
- [0xD5EE0, c, ../lib/src/osPfsChecker]
- [0xD6940, c, ../lib/src/contramread]
- [0xD6CF0, c, ../lib/src/guNormalize]
- [0xD6D80, c, ../lib/src/math/sinf]
- [0xD6F40, c, ../lib/src/math/cosf]
- [0xD70B0, c, ../lib/src/_Printf]
- [0xD7D70, c, ../lib/src/guMtxCatF]
- [0xD7F80, c, ../lib/src/contramwrite]
- [0xD8330, c, ../lib/src/osEepromRead]
- [0xD8630, c, ../lib/src/__osAiDeviceBusy]
- [0xD8660, asm, ../lib/asm/osSetIntMask]
- [0xD8700, c, ../lib/src/osDestroyThread]
- [0xD8800, c, ../lib/src/__osSiDeviceBusy]
- [0xD8830, c, ../lib/src/osLeoDiskInit]
- [0xD8920, asm, ../lib/asm/__osSetCompare]
- [0xD8930, c, ../lib/src/__osResetGlobalIntMask]
- [0xD8990, c, ../lib/src/__osEPiRawWriteIo]
- [0xD89E0, c, ../lib/src/osYieldThread]
- [0xD8A30, asm, ../lib/asm/__osProbeTLB]
- [0xD8AF0, c, ../lib/src/crc]
- [0xD8C70, c, ../lib/src/string]
- [0xD8D10, c, ../lib/src/_Litob]
- [0xD8FB0, c, ../lib/src/_Ldtob]
- [0xD9A70, c, ../lib/src/ldiv]
- [0xD9C00, bin, lib/PR/boot/F3D_boot]
- [0xD9CD0, bin, lib/PR/f3dex/F3DEX]
- [0xDB0B0, bin, lib/PR/f3dlx/F3DLX]
- [0xDD0D0, data, data_main]
- [0xDD304, i1, crash_screen_font, 8, 136]
- [0xDD38C, bin, unkDD38C]
- [0xEC358, rodata, rodata_main]
- [0xF7650, bss, bss_main]
- name: seg2
type: code
bss_size: 0xFD180 # 0x3F460
start: 0xF7650
vram: 0x8028DF00
subsegments:
- [0xF7650, c, race_logic]
- [0xFA370, c, render_courses]
- [0x100148, c, actors]
- [0x10CE80, c, skybox_and_splitscreen]
- [0x111360, c, memory]
- [0x119A00, c, actors_extended]
- [0x11E750, c, math_util]
- [0x121F80, data, data_seg2]
- [0x1229D0, rodata, rodata_seg2]
- [0x123840, bss, bss_seg2]
- name: credits
type: code
bss_size: 0x1A0
start: 0x123840 # end: 0x12B360
vram: 0x80280000
subsegments:
- [0x123840, c, code_80280000]
- [0x123E90, c, code_80280650]
- [0x124E50, c, camera_junk]
- [0x124FC0, c, code_80281780]
- [0x125480, c, code_80281C40]
- [0x1257E0, c, code_80281FA0]
- [0x128680, data, data_credits]
- [0x12ACC4, rodata, rodata_credits]
- [0x12ACE0, bss, bss_credits]
#- name: unkData
# type: bin
# start: 0x1313E0
# vram: 0xDD000000
#- name: models
# type: mio0
# start: 0x821F10
# vram: 0x0C000000
- [0xC00000] # end of rom
-255
View File
@@ -1,255 +0,0 @@
name: Mario Kart 64 US
sha1: 579c48e211ae952530ffc8738709f078d5dd215e
options:
basename: mk64
target_path: baserom.us.z64
base_path: .
compiler: IDO
platform: n64
target_path: baserom.us.z64
build_path: build/us
find_file_boundaries: True
header_encoding: ASCII
ld_script_path: mk64.us.ld
asset_path: assets/us
# platform: n64
# undefined_funcs_auto: True
# undefined_funcs_auto_path: undefined_funcs_auto.txt
# undefined_syms_auto: True
# undefined_syms_auto_path: undefined_syms_auto.txt
# symbol_addrs_path: symbol_addrs.txt
asm_path: asm/us
# src_path: src
# extensions_path: tools/splat_ext
mips_abi_float_regs: o32
section_order: [".text", ".data", ".rodata", ".bss"]
# auto_all_sections: [".data", ".rodata", ".bss"]
segments:
- name: header
type: header
start: 0x0
- name: boot
type: code
start: 0x40
vram: 0xA4000040
subsegments:
- [0x0040, asm, boot]
- [0x0B70, bin, rspboot_font]
- name: main
type: code
bss_size: 0x18985C
start: 0x1000
vram: 0x80000400
subsegments:
- [0x1000, asm, entry]
- [0x1050, c, main]
- [0x35B0, c, code_800029B0]
- [0x4150, c, profiler]
- [0x4CC0, c, crash_screen]
- [0x5340, c, code_80004740]
- [0x5AF0, c, staff_ghosts]
- [0x6BB0, asm, unused_overflow_check]
- [0x6BD0, c, code_80005FD0]
- [0x1D0D0, c, camera]
- [0x20580, c, render_player]
- [0x27C40, c, kart_dma]
- [0x28900, c, code_80027D00]
- [0x39FC0, c, spawn_players]
- [0x3E840, c, code_8003DC40]
- [0x40C30, asm, unused_mio0_decode]
- [0x40CD0, asm, mio0_decode]
- [0x411D0, asm, tkmk00_decode]
- [0x41900, c, gbiMacro]
- [0x41A50, c, math_util_2]
- [0x43DB0, c, code_800431B0]
- [0x58860, c, code_80057C60]
- [0x6F5C0, c, code_8006E9C0]
- [0x72B00, c, update_objects]
- [0x87A70, c, code_80086E70]
- [0x8CDD0, c, effects]
- [0x920C0, c, code_800914A0]
- [0x92350, c, code_80091750]
- [0xB05B0, c, code_800AF9B0]
- [0xB0F50, c, menus]
- [0xB51E0, c, save]
- [0xB77F0, c, audio/synthesis]
- [0xB99E0, c, audio/heap]
- [0xBB680, c, audio/load]
- [0xBD170, c, audio/playback]
- [0xBEA50, c, audio/effects]
- [0xBF4F0, c, audio/seqplayer]
- [0xC1FF0, c, audio/external]
- [0xCBF30, c, audio/port_eu]
- [0xCCB70, c, ../lib/src/osCreateThread]
- [0xCCCC0, c, ../lib/src/osInitialize]
- [0xCCF60, c, ../lib/src/osStartThread]
- [0xCD0B0, c, ../lib/src/osCreateViManager]
- [0xCD450, c, ../lib/src/osViSetMode]
- [0xCD4C0, c, ../lib/src/osViBlack]
- [0xCD530, c, ../lib/src/osViSetSpecialFeatures]
- [0xCD6F0, c, ../lib/src/osCreatePiManager]
- [0xCD880, c, ../lib/src/osSetThreadPri]
- [0xCD960, c, ../lib/src/osCreateMesgQueue]
- [0xCD990, c, ../lib/src/osViSetEvent]
- [0xCDA00, c, ../lib/src/osSetEventMesg]
- [0xCDA70, c, ../lib/src/osSpTaskLoadGo]
- [0xCDD30, c, ../lib/src/osContInit]
- [0xCE0F0, c, ../lib/src/osContStartReadData]
- [0xCE350, c, ../lib/src/osRecvMesg]
- [0xCE490, asm, ../lib/asm/osWritebackDCacheAll]
- [0xCE4C0, c, ../lib/src/osSendMesg]
- [0xCE610, c, ../lib/src/osViSwapBuffer]
- [0xCE660, asm, ../lib/asm/bzero]
- [0xCE700, asm, ../lib/asm/osInvalICache]
- [0xCE780, asm, ../lib/asm/osInvalDCache] # did this one
- [0xCE830, c, ../lib/src/osPiStartDma] # didn't do this one
- [0xCE940, c, ../lib/src/osSpTaskYield]
- [0xCE960, c, ../lib/src/osSpTaskYielded]
- [0xCE9E0, c, ../lib/src/osGetTime]
- [0xCEA70, c, ../lib/src/math/llmuldiv]
- [0xCED30, c, ../lib/src/__osGetCurrFaultedThread]
- [0xCED40, asm, ../lib/asm/sqrtf]
- [0xCED50, c, ../lib/src/guOrthoF]
- [0xCEF10, c, ../lib/src/osSetTime]
- [0xCEF40, c, ../lib/src/osEepromProbe]
- [0xCEFB0, c, ../lib/src/osPfsIsPlug]
- [0xCF320, c, ../lib/src/osPfsInit]
- [0xCF4E0, c, ../lib/src/osPfsNumFiles]
- [0xCF630, c, ../lib/src/osPfsFileState]
- [0xCF920, c, ../lib/src/osPfsFreeBlocks]
- [0xCFA70, c, ../lib/src/guRotateF]
- [0xCFC60, c, ../lib/src/guScaleF]
- [0xCFD00, c, ../lib/src/guPerspectiveF]
- [0xCFF90, c, ../lib/src/guLookAtF]
- [0xD02C0, c, ../lib/src/guTranslateF]
- [0xD0360, c, ../lib/src/osSyncPrintf]
- [0xD03C0, c, ../lib/src/guMtxCatL]
- [0xD0480, c, ../lib/src/osPfsSearchFile]
- [0xD0640, c, ../lib/src/osPfsDeleteFile]
- [0xD0C50, c, ../lib/src/osEepromLongWrite]
- [0xD0D90, c, ../lib/src/osEepromLongRead]
- [0xD0ED0, c, ../lib/src/osPfsReadWriteFile]
- [0xD13D0, c, ../lib/src/osPfsAllocateFile]
- [0xD1B80, c, ../lib/src/osAiSetFrequency]
- [0xD1CE0, c, ../lib/src/osAiGetLength]
- [0xD1CF0, c, ../lib/src/osAiSetNextBuffer]
- [0xD1DA0, c, ../lib/src/osGetCount]
- [0xD1DB0, asm, ../lib/asm/__osException]
- [0xD26B0, asm, ../lib/asm/__osDisableInt]
- [0xD26D0, asm, ../lib/asm/__osRestoreInt]
- [0xD26F0, c, ../lib/src/__osDequeueThread]
- [0xD2730, asm, ../lib/asm/__osSetSR]
- [0xD2740, asm, ../lib/asm/__osGetSR]
- [0xD2750, asm, ../lib/asm/__osSetFpcCsr]
- [0xD2760, c, ../lib/src/__osSiRawReadIo]
- [0xD27B0, c, ../lib/src/__osSiRawWriteIo]
- [0xD2800, asm, ../lib/asm/osWritebackDCache]
- [0xD2880, asm, ../lib/asm/osMapTLBRdb]
- [0xD28E0, c, ../lib/src/osPiRawReadIo]
- [0xD2940, c, ../lib/src/__osSetHWIntrRoutine]
- [0xD2990, c, ../lib/src/__osLeoInterrupt]
- [0xD3210, c, ../lib/src/osTimer]
- [0xD3610, c, ../lib/src/osGetThreadPri]
- [0xD3630, c, ../lib/src/__osViInit]
- [0xD3780, c, ../lib/src/__osViGetCurrentContext]
- [0xD3790, c, ../lib/src/__osViSwapContext]
- [0xD3AF0, c, ../lib/src/__osPiCreateAccessQueue]
- [0xD3BB0, c, ../lib/src/osPiRawStartDma]
- [0xD3C90, c, ../lib/src/osEPiRawStartDma]
- [0xD3D70, c, ../lib/src/__osDevMgrMain]
- [0xD4120, c, ../lib/src/bcopy]
- [0xD4430, c, ../lib/src/osVirtualToPhysical]
- [0xD44B0, c, ../lib/src/__osSpSetStatus]
- [0xD44C0, c, ../lib/src/__osSpSetPc]
- [0xD4500, c, ../lib/src/__osSpRawStartDma]
- [0xD4590, c, ../lib/src/__osSpDeviceBusy]
- [0xD45C0, c, ../lib/src/osSetTimer]
- [0xD46A0, c, ../lib/src/__osSiRawStartDma]
- [0xD4750, c, ../lib/src/__osSiCreateAccessQueue]
- [0xD4810, c, ../lib/src/osJamMesg]
- [0xD4960, c, ../lib/src/osPiGetCmdQueue]
- [0xD4990, c, ../lib/src/__osSpGetStatus]
- [0xD49A0, c, ../lib/src/guMtxF2L]
- [0xD4C10, c, ../lib/src/osEepromWrite]
- [0xD50F0, c, ../lib/src/contpfs]
- [0xD5E50, c, ../lib/src/osPfsChecker]
- [0xD68B0, c, ../lib/src/contramread]
- [0xD6C60, c, ../lib/src/guNormalize]
- [0xD6CF0, c, ../lib/src/math/sinf]
- [0xD6EB0, c, ../lib/src/math/cosf]
- [0xD7020, c, ../lib/src/_Printf]
- [0xD7CE0, c, ../lib/src/guMtxCatF]
- [0xD7EF0, c, ../lib/src/contramwrite]
- [0xD82A0, c, ../lib/src/osEepromRead]
- [0xD85A0, c, ../lib/src/__osAiDeviceBusy]
- [0xD85D0, asm, ../lib/asm/osSetIntMask]
- [0xD8670, c, ../lib/src/osDestroyThread]
- [0xD8770, c, ../lib/src/__osSiDeviceBusy]
- [0xD87A0, c, ../lib/src/osLeoDiskInit]
- [0xD8890, asm, ../lib/asm/__osSetCompare]
- [0xD88A0, c, ../lib/src/__osResetGlobalIntMask]
- [0xD8900, c, ../lib/src/__osEPiRawWriteIo]
- [0xD8950, c, ../lib/src/osYieldThread]
- [0xD89A0, asm, ../lib/asm/__osProbeTLB]
- [0xD8A60, c, ../lib/src/crc]
- [0xD8BE0, c, ../lib/src/string]
- [0xD8C80, c, ../lib/src/_Litob]
- [0xD8F20, c, ../lib/src/_Ldtob]
- [0xD99E0, c, ../lib/src/ldiv]
- [0xD9B70, bin, lib/PR/boot/F3D_boot]
- [0xD9C40, bin, lib/PR/f3dex/F3DEX]
- [0xDB020, bin, lib/PR/f3dlx/F3DLX]
- [0xDC430, bin, lib/PR/audio/aspMain]
- [0xDD0D0, data, data_main]
- [0xDD274, bin, textures/crash_screen/crash_screen_font]
- [0xEC358, rodata, rodata_main]
- [0xF4900, bin, lib/PR/f3d/F3DEX_data]
- [0xF5100, bin, lib/PR/f3d/F3DLX_data]
- [0xF5900, bin, lib/PR/audio/aspMain_data]
- name: seg2
type: code
bss_size: 0xFD180 # 0x3F460
start: 0xF7510
vram: 0x8028DF00
subsegments:
- [0xF7510, c, race_logic]
- [0xFA230, c, render_courses]
- [0x100060, c, actors]
- [0x10CD40, c, skybox_and_splitscreen]
- [0x111180, c, memory]
- [0x114080, c, code_802AAA70]
- [0x119820, c, actors_extended]
- [0x11E570, c, math_util]
- [0x121DA0, data, data_seg2]
#- [0x1227D0, data, race_logic] # race_logic .data location messed up?!?
#- [0x1227F0, rodata, race_logic]
- [0x1227D0, rodata, race_logic]
- [0x1228D0, rodata, render_courses]
- [0x122B10, rodata, actors]
- [0x1231C0, rodata, skybox_and_splitscreen]
- [0x123240, rodata, memory]
- [0x123410, rodata, code_802AAA70]
- [0x123490, rodata, actors_extended]
- [0x1235C0, rodata, math_util]
- [0x123640, hasm, bss_seg2]
- name: credits
type: code
bss_size: 0x1A0
start: 0x123640 # end: 0x12B360
vram: 0x80280000
subsegments:
- [0x123640, c, code_80280000]
- [0x123C90, c, code_80280650]
- [0x124C50, c, camera_junk]
- [0x124DC0, c, code_80281780]
- [0x125280, c, code_80281C40]
- [0x1255E0, c, ceremony_and_credits]
- [0x128480, data, data_credits]
- [0x12A1B0, rodata, code_80280650]
- [0x12A1D0, rodata, camera_junk]
- [0x12A1F0, rodata, credits]
- [0x12AAB0, rodata, ceremony_and_credits]
- [0x12AAE0, bss, bss_credits]
- [0xC00000] # end of rom
View File
-327
View File
@@ -1,327 +0,0 @@
:config:
segments:
- [0x02, 0x12AAE0]
- [0x0D, 0x132B50]
header:
code:
- '#include <macros.h>'
- '#include <libultraship.h>'
- '#include <common_structs.h>'
- '#include <libultra/types.h>'
- '#include <libultra/gbi.h>'
- '#include "data_segment2.h"'
- '#include <assets/startup_logo.h>'
header:
- '#include <libultra/gbi.h>'
# D_02007650:
# symbol: D_02007650
# type: gfx
# offset: 0x7650
# D_020076B0:
# symbol: D_020076B0
# type: Gfx
# offset: 0x76B0
# D_020076E0:
# symbol: D_020076E0
# type: Gfx
# offset: 0x76E0
# D_02007708:
# symbol: D_02007708
# type: Gfx
# offset: 0x7708
# D_02007728:
# symbol: D_02007728
# type: Gfx
# offset: 0x7728
# D_02007748:
# symbol: D_02007748
# type: Gfx
# offset: 0x7748
# D_02007768:
# symbol: D_02007768
# type: Gfx
# offset: 0x7768
# D_02007788:
# symbol: D_02007788
# type: Gfx
# offset: 0x7788
# D_020077A8:
# symbol: D_020077A8
# type: Gfx
# offset: 0x77A8
# D_020077D8:
# symbol: D_020077D8
# type: Gfx
# offset: 0x77D8
# D_020077F8:
# symbol: D_020077F8
# type: Gfx
# offset: 0x77F8
# D_02007818:
# symbol: D_02007818
# type: Gfx
# offset: 0x7818
# D_02007838:
# symbol: D_02007838
# type: Gfx
# offset: 0x7838
# D_02007858:
# symbol: D_02007858
# type: Gfx
# offset: 0x7858
# D_02007878:
# symbol: D_02007878
# type: Gfx
# offset: 0x7878
# D_02007898:
# symbol: D_02007898
# type: Gfx
# offset: 0x7898
# D_020078B8:
# symbol: D_020078B8
# type: Gfx
# offset: 0x78B8
# D_020078D8:
# symbol: D_020078D8
# type: Gfx
# offset: 0x78D8
# D_020078F8:
# symbol: D_020078F8
# type: Gfx
# offset: 0x78F8
# D_02007918:
# symbol: D_02007918
# type: Gfx
# offset: 0x7918
# D_02007938:
# symbol: D_02007938
# type: Gfx
# offset: 0x7938
# D_02007958:
# symbol: D_02007958
# type: Gfx
# offset: 0x7958
# D_02007978:
# symbol: D_02007978
# type: Gfx
# offset: 0x7978
# D_02007998:
# symbol: D_02007998
# type: Gfx
# offset: 0x7998
# D_020079B8:
# symbol: D_020079B8
# type: Gfx
# offset: 0x79B8
# D_020079D8:
# symbol: D_020079D8
# type: Gfx
# offset: 0x79D8
# D_020079F8:
# symbol: D_020079F8
# type: Gfx
# offset: 0x79F8
# D_02007A18:
# symbol: D_02007A18
# type: Gfx
# offset: 0x7A18
# D_02007A38:
# symbol: D_02007A38
# type: Gfx
# offset: 0x7A38
# D_02007A58:
# symbol: D_02007A58
# type: Gfx
# offset: 0x7A58
# D_02007A78:
# symbol: D_02007A78
# type: Gfx
# offset: 0x7A78
# D_02007A98:
# symbol: D_02007A98
# type: Gfx
# offset: 0x7A98
# D_02007AB8:
# symbol: D_02007AB8
# type: Gfx
# offset: 0x7AB8
# D_02007AD8:
# symbol: D_02007AD8
# type: Gfx
# offset: 0x7AD8
# D_02007AF8:
# symbol: D_02007AF8
# type: Gfx
# offset: 0x7AF8
# D_02007B18:
# symbol: D_02007B18
# type: Gfx
# offset: 0x7B18
# D_02007B38: # unused
# symbol: D_02007B38
# type: vtx
# offset: 0x7B38
# count: 8
# D_02007BB8:
# symbol: D_02007BB8
# type: vtx
# offset: 0x7BB8
# count: 54
# D_02007BD8:
# symbol: D_02007BD8
# type: vtx
# offset: 0x7BD8
# count: 2
# D_02007BF8:
# symbol: D_02007BF8
# type: vtx
# offset: 0x7BF8
# count: 2
# D_02007C18:
# symbol: D_02007C18
# type: vtx
# offset: 0x7C18
# count: 2
# D_02007C38:
# symbol: D_02007C38
# type: vtx
# offset: 0x7C38
# count: 2
# D_02007C58:
# symbol: D_02007C58
# type: vtx
# offset: 0x7C58
# count: 2
# D_02007C78:
# symbol: D_02007C78
# type: vtx
# offset: 0x7C78
# count: 2
# D_02007C98:
# symbol: D_02007C98
# type: vtx
# offset: 0x7C98
# count: 2
# D_02007CB8:
# symbol: D_02007CB8
# type: vtx
# offset: 0x7CB8
# count: 2
# D_02007CD8:
# symbol: D_02007CD8
# type: vtx
# offset: 0x7CD8
# count: 2
# D_02007CF8:
# symbol: D_02007CF8
# type: vtx
# offset: 0x7CF8
# count: 2
# D_02007D18:
# symbol: D_02007D18
# type: vtx
# offset: 0x7D18
# count: 2
# D_02007D38:
# symbol: D_02007D38
# type: vtx
# offset: 0x7D38
# count: 2
# D_02007D58:
# symbol: D_02007D58
# type: vtx
# offset: 0x7D58
# count: 2
# D_02007D78:
# symbol: D_02007D78
# type: vtx
# offset: 0x7D78
# count: 2
# D_02007D98:
# symbol: D_02007D98
# type: vtx
# offset: 0x7D98
# count: 2
# D_02007DB8:
# symbol: D_02007DB8
# type: vtx
# offset: 0x7DB8
# count: 2
# D_02007DD8:
# symbol: D_02007DD8
# type: vtx
# offset: 0x7DD8
# count: 2
# D_02007DF8:
# symbol: D_02007DF8
# type: vtx
# offset: 0x7DF8
# count: 2
# D_02007E18:
# symbol: D_02007E18
# type: vtx
# offset: 0x7E18
# count: 2
# D_02007E38:
# symbol: D_02007E38
# type: vtx
# offset: 0x7E38
# count: 2
# D_02007E58:
# symbol: D_02007E58
# type: vtx
# offset: 0x7E58
# count: 2
# D_02007E78:
# symbol: D_02007E78
# type: vtx
# offset: 0x7E78
# count: 2
# D_02007E98:
# symbol: D_02007E98
# type: vtx
# offset: 0x7E98
# count: 2
# D_02007EB8:
# symbol: D_02007EB8
# type: vtx
# offset: 0x7EB8
# count: 2
# D_02007ED8:
# symbol: D_02007ED8
# type: vtx
# offset: 0x7ED8
# count: 2
# D_02007EF8:
# symbol: D_02007EF8
# type: vtx
# offset: 0x7EF8
# count: 2
# D_02007F18:
# symbol: D_02007F18
# type: gfx
# offset: 0x7F18
# D_02007F48:
# symbol: D_02007F48
# type: gfx
# offset: 0x7F48
# D_02007F60:
# symbol: D_02007F60
# type: gfx
# offset: 0x7F60
# D_02007FC8:
# symbol: D_02007FC8
# type: gfx
# offset: 0x7FC8
# D_02008008:
# symbol: D_02008008
# type: gfx
# offset: 0x8008
# D_02008030:
# symbol: D_02008030
# type: gfx
# offset: 0x8030
# D_02008058:
# symbol: D_02008058
# type: gfx
# offset: 0x8058