[WIP] Migrated code

This commit is contained in:
KiritoDv
2025-05-17 14:56:17 -06:00
parent ea4117fb9f
commit f6537d5419
114 changed files with 2869 additions and 2828 deletions
+3 -3
View File
@@ -298,13 +298,13 @@ void BansheeBoardwalk::Render(struct UnkStruct_800DC5EC* arg0) {
// d_course_banshee_boardwalk_packed_dl_540
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual(reinterpret_cast<void*>(0x07000540)));
if (camera->pos[1] < -20.0f) {
if (camera->pos.y < -20.0f) {
// d_course_banshee_boardwalk_packed_dl_6310
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual(reinterpret_cast<void*>(0x07006310)));
}
spA8[0] = camera->pos[0];
spA8[0] = camera->pos.x;
spA8[1] = -82.0f;
spA8[2] = camera->pos[2];
spA8[2] = camera->pos.z;
mtxf_translate(spCC, spA8);
render_set_position(spCC, 0);