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Update code_80057C60.c
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@@ -5785,8 +5785,6 @@ void func_80069938(Player* player, UNUSED s8 arg1, s16 arg2, s8 arg3) {
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gSPVertex(gDisplayListHead++, D_800E87C0, 4, 0);
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gSPDisplayList(gDisplayListHead++, D_0D008DA0);
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gMatrixEffectCount += 1;
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// @port Pop the transform id.
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}
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}
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