coco875
c0523623ea
Merge pull request #514 from JDJG-s-Extra-Projects/main
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update documentation title to make more sense and not too be too long.
2025-07-28 23:54:58 +00:00
JDJG
225095fc11
update documentation title to make more sense and not too be too long.
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helps make it fit better.
2025-07-28 19:53:40 -04:00
coco875
a4d0ead4c3
Better controller pak ( #504 )
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* try add a better save
use https://github.com/sonicdcer/N64ModernRuntime/blob/controllerpakimpl/librecomp/src/pak.cpp as a ref
Co-Authored-By: Alejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>
* update pak
* Update save.c
* Better controller pak with File deletion menu
Co-authored-by: Dario <dariosamo@gmail.com>
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
* add gControllerPakScreen button
* change assert(false) in pak.cpp
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Co-authored-by: Alejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>
Co-authored-by: Sonic Dreamcaster <alejandro.asenjo88@gmail.com>
Co-authored-by: Dario <dariosamo@gmail.com>
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2025-07-28 17:48:21 -06:00
coco875
4df1da349a
Merge pull request #501 from JDJGInc/future-games
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Adds a list of locations where courses appear in the future
2025-07-28 23:35:46 +00:00
coco875
9ca2d04604
duplicate sequence ( #506 )
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-28 14:01:01 -06:00
coco875
7c229e3ed0
fix some compilation issue ( #511 )
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* fix some compilation issue
* Update CMakeLists.txt
* remove lto for apple in debug, because apple
2025-07-26 09:17:57 -06:00
nervous-inhuman
a48909b7ea
fix(shader/metal): correct noise coords and frame input in fragmentShader
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- Replace undefined `screenSpace.xy * noise_scale` with `in.position.xy * frameUniforms.noiseScale`
- Replace undefined `noise_frame` with `float(frameUniforms.frameCount)`
- This resolves build failures (undeclared identifiers, nil vertexFunction) when driving over sand
Fixes: shader compilation errors and Metal pipeline validation assertion
2025-07-25 19:39:48 -06:00
coco875
79f437ab30
Merge pull request #371 from V10lator/FLAGS
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Rework compiler flag handling
2025-07-24 18:28:01 +00:00
JDJG
bfb2bec0b7
Merge branch 'main' into future-games
2025-07-23 14:07:24 -04:00
coco875
69f83ed625
Update Rulesets.h ( #498 )
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-23 11:36:04 -06:00
JDJG
c4d18a91d5
Final thing.
2025-07-23 02:11:47 -04:00
JDJG
19b25c3b58
add another table for mario kart remixes.
2025-07-23 02:10:39 -04:00
JDJG
e224af0747
Implement the correct final table for the courses.
2025-07-23 01:57:44 -04:00
JDJG
5b065b0f6c
updated data to be more accurate
2025-07-23 01:15:04 -04:00
JDJG
579e3693c1
Updates with correct information
2025-07-23 01:11:17 -04:00
JDJG
7822e72fce
adds better list.
2025-07-23 00:56:12 -04:00
JDJG
02e6ffe777
adds better list.
2025-07-23 00:55:05 -04:00
JDJG
1b4f9553bc
Let's see
2025-07-23 00:39:10 -04:00
Lywx
f9019a2548
Removed unused ifdef
2025-07-22 00:09:44 -06:00
KiritoDv
1c5dc64bf1
Updated miniaudio, srry if i break something
2025-07-21 23:51:58 -06:00
Lywx
a4f1b717bd
Fixed miniaudio to build on switch
2025-07-21 22:55:50 -06:00
Lywx
c9926fd361
Unbroken other platforms
2025-07-21 22:42:44 -06:00
Lywx
a05988bd39
Fixed switch compilation
2025-07-21 22:42:22 -06:00
Lywx
13814868ed
Implemented new audio driver for sequence replacement ( #478 )
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* [WIP] Added custom driver and implemented sequence replacement
* Implemented hmas effect system and wip replace system
* Added load from o2r
* Implemented sequence replacement
* Added looping point support
* Added reduced volume when pausing
* Fixed audio reset and added fade out
* Fixed music when retrying
* Fixed star music
* Parsed more info, not just loops
* Fixed linux compilation
* add doc
* Update docs/custom-audio.md
* Update docs/modding.md
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Co-authored-by: coco875 <59367621+coco875@users.noreply.github.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-21 12:48:53 -06:00
coco875
8eecad6bc4
fix bombkart and speedometer ( #496 )
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* fix bombkart and speedometer
* make number more clear
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-21 12:43:15 -06:00
MegaMech
adc7dd050f
Add Rulesets ( #494 )
2025-07-20 17:13:35 -06:00
Dave Demers
d62d4bb900
Fix #400 and divide by zero ( #454 )
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* Divide by zero fix & cup restart behavior fix
* CI Test
* Fix a divide by zero bug. Fix for cups when using the reset button
* Added defines, renamed function
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-19 16:59:21 -06:00
MegaMech
bc9686f1a3
Fix incorrect unsigned values For Alfa `find_vtx_and_set_colours()` ( #489 )
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* Update KoopaTroopaBeach.cpp
* Update SherbetLand.cpp
* Update RainbowRoad.cpp
2025-07-19 16:48:20 -06:00
MegaMech
0881cdf285
Label Thwomp Behaviour Enums ( #486 )
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* Label thwomp behaviour enum
* Update BowsersCastle.cpp
* Update Thwomp.h
2025-07-19 16:41:23 -06:00
MegaMech
5b2b4e2c47
Update PodiumCeremony.cpp ( #484 )
2025-07-19 09:34:04 -06:00
coco875
93a7894fa7
Update README.md
2025-07-19 14:36:19 +02:00
coco875
dac4247f4a
more matrix
2025-07-19 14:32:00 +02:00
coco875
dfd4b823a2
Update linux-compile.yml
2025-07-19 14:15:57 +02:00
coco875
73a7938046
use matrix instead
2025-07-19 14:10:51 +02:00
Thomas Rohloff
859835a162
Rename PR workflows
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Signed-off-by: Thomas Rohloff <v10lator@myway.de>
2025-07-19 13:08:19 +02:00
Thomas Rohloff
425d6cdffb
Add debug workflows
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Signed-off-by: Thomas Rohloff <v10lator@myway.de>
2025-07-19 13:01:27 +02:00
Thomas Rohloff
20cba1b5c2
Don't enable obsolete and broken debugging in debug builds
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Signed-off-by: Thomas Rohloff <v10lator@myway.de>
2025-07-19 12:49:17 +02:00
Thomas Rohloff
4fdded9dbc
Merge remote-tracking branch 'upstream/main' into FLAGS
2025-07-19 11:32:15 +02:00
briaguya
94d9c31583
remove commented out line
2025-07-18 20:07:51 -06:00
briaguya
524a4810e2
line
2025-07-18 20:07:51 -06:00
briaguya
154e779234
add some stuff back
2025-07-18 20:07:51 -06:00
briaguya
fd321f151e
another tinyxml2 thing
2025-07-18 20:07:51 -06:00
briaguya
4dcb15c2d0
try a tinyxml thing
2025-07-18 20:07:51 -06:00
briaguya
cb9495ec3f
try a thing
2025-07-18 20:07:51 -06:00
briaguya
1de14c4481
check if we're getting the correct cmake system name
2025-07-18 20:07:51 -06:00
briaguya
1b8d745cb1
only try building for switch for now
2025-07-18 20:07:51 -06:00
MegaMech
8a0fa9bea3
Update podium_ceremony_actors.c ( #475 )
2025-07-18 07:37:27 -06:00
MegaMech
5c123911ec
Fix D_802874D8 clear function ( #474 )
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* Update code_80281780.c
* Update podium_ceremony_actors.c
* Update podium_ceremony_actors.h
2025-07-18 07:20:47 -06:00
coco875
761dad8f1a
Update BUILDING.md ( #471 )
2025-07-18 06:55:10 -06:00
Thomas Rohloff
a3801d4a01
Enable link-time optimization
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LTO should help optimizing spaghetti code better. This caused a lot of crashes in the past but looks stable with the latest code fixes in master, so I think it's time to enable it.
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
2025-07-18 11:58:48 +02:00