duplicate sequence (#506)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
This commit is contained in:
coco875
2025-07-28 20:01:01 +00:00
committed by GitHub
parent 7c229e3ed0
commit 9ca2d04604
14 changed files with 103 additions and 18 deletions
+8 -2
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@@ -120,8 +120,8 @@ enum MusicSeq {
MUSIC_SEQ_00,
MUSIC_SEQ_TITLE_SCREEN,
MUSIC_SEQ_MAIN_MENU,
MUSIC_SEQ_RACEWAYS_WARIO_STADIUM,
MUSIC_SEQ_MOO_MOO_FARM_YOSHI_VALLEY,
MUSIC_SEQ_WARIO_STADIUM,
MUSIC_SEQ_MOO_MOO_FARM,
MUSIC_SEQ_CHOCO_MOUNTAIN,
MUSIC_SEQ_KOOPA_TROOPA_BEACH,
MUSIC_SEQ_BANSHEE_BOARDWALK,
@@ -147,6 +147,12 @@ enum MusicSeq {
MUSIC_SEQ_AWARD_CEREMONY_1ST_3RD,
MUSIC_SEQ_STAFF_ROLL,
MUSIC_SEQ_AWARD_CEREMONY_4TH_8TH,
MUSIC_SEQ_LUIGI_RACEWAY,
MUSIC_SEQ_MARIO_RACEWAY,
MUSIC_SEQ_ROYAL_RACEWAY,
MUSIC_SEQ_YOSHI_VALLEY,
MUSIC_SEQ_BLOCK_FORT,
MUSIC_SEQ_DOUBLE_DECK,
MUSIC_SEQ_MAX
};
+1 -1
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@@ -112,7 +112,7 @@ BlockFort::BlockFort() {
Props.Skybox.FloorBottomRight = { 0, 0, 0 };
Props.Skybox.FloorBottomLeft = { 0, 0, 0 };
Props.Skybox.FloorTopLeft = { 216, 232, 248 };
Props.Sequence = MusicSeq::MUSIC_SEQ_CHOCO_MOUNTAIN;
Props.Sequence = MusicSeq::MUSIC_SEQ_BLOCK_FORT;
}
void BlockFort::Load() {
+1 -1
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@@ -111,7 +111,7 @@ DoubleDeck::DoubleDeck() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {255, 224, 240};
Props.Sequence = MusicSeq::MUSIC_SEQ_CHOCO_MOUNTAIN;
Props.Sequence = MusicSeq::MUSIC_SEQ_DOUBLE_DECK;
}
void DoubleDeck::Load() {
+1 -1
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@@ -588,7 +588,7 @@ Harbour::Harbour() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {0, 0, 0};
Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
Props.Sequence = MusicSeq::MUSIC_SEQ_WARIO_STADIUM;
}
TrackSections harbour_surfaces[] = {
+1 -1
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@@ -158,7 +158,7 @@ LuigiRaceway::LuigiRaceway() {
Props.Skybox.FloorBottomRight = { 0, 0, 0 };
Props.Skybox.FloorBottomLeft = { 0, 0, 0 };
Props.Skybox.FloorTopLeft = { 216, 232, 248 };
Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
Props.Sequence = MusicSeq::MUSIC_SEQ_LUIGI_RACEWAY;
for (size_t i = 0; i < 120; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) luigi_raceway_dls[i], Props.textures);
}
+1 -1
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@@ -146,7 +146,7 @@ MarioRaceway::MarioRaceway() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {0, 0, 0};
Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
Props.Sequence = MusicSeq::MUSIC_SEQ_MARIO_RACEWAY;
for (size_t i = 0; i < 68; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) mario_raceway_dls[i], Props.textures);
}
+1 -1
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@@ -143,7 +143,7 @@ MooMooFarm::MooMooFarm() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {255, 184, 99};
Props.Sequence = MusicSeq::MUSIC_SEQ_MOO_MOO_FARM_YOSHI_VALLEY;
Props.Sequence = MusicSeq::MUSIC_SEQ_MOO_MOO_FARM;
for (size_t i = 0; i < 92; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) moo_moo_farm_dls[i], Props.textures);
}
+1 -1
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@@ -155,7 +155,7 @@ RoyalRaceway::RoyalRaceway() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {255, 224, 240};
Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
Props.Sequence = MusicSeq::MUSIC_SEQ_ROYAL_RACEWAY;
Props.WaterLevel = -60.0f;
for (size_t i = 0; i < 132; i++) {
+1 -1
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@@ -132,7 +132,7 @@ TestCourse::TestCourse() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {0, 0, 0};
Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
Props.Sequence = MusicSeq::MUSIC_SEQ_WARIO_STADIUM;
}
void TestCourse::Load() {
+1 -1
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@@ -140,7 +140,7 @@ WarioStadium::WarioStadium() {
Props.Skybox.FloorBottomRight = { 0, 0, 0 };
Props.Skybox.FloorBottomLeft = { 0, 0, 0 };
Props.Skybox.FloorTopLeft = { 0, 0, 0 };
Props.Sequence = MusicSeq::MUSIC_SEQ_RACEWAYS_WARIO_STADIUM;
Props.Sequence = MusicSeq::MUSIC_SEQ_WARIO_STADIUM;
for (size_t i = 0; i < 108; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) wario_stadium_dls[i], Props.textures);
}
+1 -1
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@@ -127,7 +127,7 @@ YoshiValley::YoshiValley() {
Props.Skybox.FloorBottomRight = {0, 0, 0};
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {95, 40, 15};
Props.Sequence = MusicSeq::MUSIC_SEQ_MOO_MOO_FARM_YOSHI_VALLEY;
Props.Sequence = MusicSeq::MUSIC_SEQ_YOSHI_VALLEY;
for (size_t i = 0; i < 124; i++) {
replace_segmented_textures_with_o2r_textures((Gfx*) d_course_yoshi_valley_dl_list[i], Props.textures);
}
+11 -4
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@@ -169,12 +169,13 @@ namespace Editor {
void TrackPropertiesWindow::DrawMusic() {
const char* items[] = {
"None", "Title Screen", "Main Menu", "Raceways Wario Stadium", "Moo Moo Farm / Yoshi Valley",
"None", "Title Screen", "Main Menu", "Wario Stadium", "Moo Moo Farm",
"Choco Mountain", "Koopa Troopa Beach", "Banshee Boardwalk", "Frappe Snowland", "Bowser's Castle",
"Kalimari Desert", "Start Grid GP/VS", "Final Lap Fanfare", "Finish 1st Place", "Finish 2nd-4th Place",
"Finish 5th-8th Place", "16", "Star Jingle", "Rainbow Road", "DK Jungle", "Game Over", "Toad's Turnpike",
"Start Grid Time Attack", "VS Battle Results", "Losing Results", "Battle Arenas", "Award Ceremony Buildup",
"Award Ceremony 1st-3rd", "Staff Roll", "Award Ceremony 4th-8th"
"Award Ceremony 1st-3rd", "Staff Roll", "Award Ceremony 4th-8th", "Luigi Raceway", "Mario Raceway",
"Royal Raceway", "Yoshi Valley", "Block Fort", "Double Deck"
};
const char* currentItem = MusicSeqToString(gWorldInstance.CurrentCourse->Props.Sequence); // Get the current selected value's string
@@ -204,8 +205,8 @@ namespace Editor {
case MUSIC_SEQ_00: return "None";
case MUSIC_SEQ_TITLE_SCREEN: return "Title Screen";
case MUSIC_SEQ_MAIN_MENU: return "Main Menu";
case MUSIC_SEQ_RACEWAYS_WARIO_STADIUM: return "Raceways Wario Stadium";
case MUSIC_SEQ_MOO_MOO_FARM_YOSHI_VALLEY: return "Moo Moo Farm / Yoshi Valley";
case MUSIC_SEQ_WARIO_STADIUM: return "Wario Stadium";
case MUSIC_SEQ_MOO_MOO_FARM: return "Moo Moo Farm";
case MUSIC_SEQ_CHOCO_MOUNTAIN: return "Choco Mountain";
case MUSIC_SEQ_KOOPA_TROOPA_BEACH: return "Koopa Troopa Beach";
case MUSIC_SEQ_BANSHEE_BOARDWALK: return "Banshee Boardwalk";
@@ -231,6 +232,12 @@ namespace Editor {
case MUSIC_SEQ_AWARD_CEREMONY_1ST_3RD: return "Award Ceremony 1st-3rd";
case MUSIC_SEQ_STAFF_ROLL: return "Staff Roll";
case MUSIC_SEQ_AWARD_CEREMONY_4TH_8TH: return "Award Ceremony 4th-8th";
case MUSIC_SEQ_LUIGI_RACEWAY: return "Luigi Raceway";
case MUSIC_SEQ_MARIO_RACEWAY: return "Mario Raceway";
case MUSIC_SEQ_ROYAL_RACEWAY: return "Royal Raceway";
case MUSIC_SEQ_YOSHI_VALLEY: return "Yoshi Valley";
case MUSIC_SEQ_BLOCK_FORT: return "Block Fort";
case MUSIC_SEQ_DOUBLE_DECK: return "Double Deck";
default: return "None";
}
}
+24
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@@ -19,14 +19,38 @@ bank_3:
type: NAUDIO:V0:BANK
id: 3
bank_30:
type: NAUDIO:V0:BANK
id: 30
bank_31:
type: NAUDIO:V0:BANK
id: 31
bank_32:
type: NAUDIO:V0:BANK
id: 32
bank_4:
type: NAUDIO:V0:BANK
id: 4
bank_33:
type: NAUDIO:V0:BANK
id: 33
bank_5:
type: NAUDIO:V0:BANK
id: 5
bank_34:
type: NAUDIO:V0:BANK
id: 34
bank_35:
type: NAUDIO:V0:BANK
id: 35
bank_6:
type: NAUDIO:V0:BANK
id: 6
+50 -2
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@@ -22,7 +22,7 @@ main_menu:
banks:
- sound/banks/bank_2
raceways_wario_stadium:
wario_stadium:
type: NAUDIO:V0:SEQUENCE
id: 3
size: 0x1A10
@@ -30,7 +30,31 @@ raceways_wario_stadium:
banks:
- sound/banks/bank_3
moo_moo_farm_yoshi_valley:
luigi_raceway:
type: NAUDIO:V0:SEQUENCE
id: 30
size: 0x1A10
offset: 0xBCB120
banks:
- sound/banks/bank_30
mario_raceway:
type: NAUDIO:V0:SEQUENCE
id: 31
size: 0x1A10
offset: 0xBCB120
banks:
- sound/banks/bank_31
royal_raceway:
type: NAUDIO:V0:SEQUENCE
id: 32
size: 0x1A10
offset: 0xBCB120
banks:
- sound/banks/bank_32
moo_moo_farm:
type: NAUDIO:V0:SEQUENCE
id: 4
size: 0x1CA0
@@ -38,6 +62,14 @@ moo_moo_farm_yoshi_valley:
banks:
- sound/banks/bank_4
yoshi_valley:
type: NAUDIO:V0:SEQUENCE
id: 33
size: 0x1CA0
offset: 0xBCCB30
banks:
- sound/banks/bank_33
choco_mountain:
type: NAUDIO:V0:SEQUENCE
id: 5
@@ -46,6 +78,22 @@ choco_mountain:
banks:
- sound/banks/bank_5
block_fort:
type: NAUDIO:V0:SEQUENCE
id: 34
size: 0x1F70
offset: 0xBCE7D0
banks:
- sound/banks/bank_34
double_deck:
type: NAUDIO:V0:SEQUENCE
id: 35
size: 0x1F70
offset: 0xBCE7D0
banks:
- sound/banks/bank_35
koopa_troopa_beach:
type: NAUDIO:V0:SEQUENCE
id: 6