coco875
e135178097
Update from decomp ( #34 )
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* Update menus.c (#634 )
* Update common_data.yml (#635 )
* Renames for screenId and other changes (#636 )
* screenId renames
* Rename surface map to collision mesh (#637 )
* Rename some stack vars (#638 )
* Fix syntax error (#639 )
* Rename some stack vars
* Update collision.c
* Collision Documentation (#640 )
* Collision related renames
* update doxygen (#649 )
* change bool (#644 )
* Update (#642 )
* Delete trig_tables_bss.c (#650 )
* fix typo audio (#656 )
* fix typo src actor (#657 )
* fix typo include (#658 )
* fix course (#659 )
* fix typo debug (#660 )
* fix typo data (#661 )
* Update common_structs.h
* replace number with const (#665 )
* fix typo buffers (#655 )
* fix typo buffers
* tweak ld file
* rename to sMemoryPool
* add a warning
---------
* fix typo src (#654 )
* fix typo src
* fix non matcing
* Update code_80091750.c
---------
* fix typo racing (#653 )
* fix typo racing
* get it match
* replace G_LINE3D to G_QUAD
---------
* fix typo src (#652 )
* fix ending typo (#651 )
* Action more info when it doesn't match and fix first diff (#662 )
* Update linux-compile.yml
* fix first-diff
* Update first-diff.py
---------
* document texture of kart (#663 )
* document texture of kart
* change screenPlayerId to screenId
* some documentation around object
* Revert "some documentation around object"
This reverts commit cbb39078e036bf2a417bed67359e910213acab28.
* more rename
---------
* Make evaluate_collision_players_palm_tree better (#667 )
This matches just the same as before, but using those two casts instead of
shifts seems more likely to be accurate to the original source code
Signed-off-by: Gabriel Ravier <gabravier@gmail.com >
* add fedora instruciton (#666 )
* start documenting animation (#668 )
* start documenting animation
* Update course_data.c
* change comment
* fix error of compilation
* fix error of compilation
* Update animation.c
2024-08-22 18:20:13 -06:00
coco875
3781ce2830
fix animation ( #60 )
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* fix animation
* Update update_objects.c
2024-08-22 17:53:05 -06:00
KiritoDv
8054960948
Fixed compilation issues
2024-08-18 07:47:24 -06:00
MegaMech
09505cc0aa
Fix Falling Rocks and Vehicles ( #55 )
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* valley
* beach
* sherbet & rainbow
* fix ceremony
* Fix parser for course displaylists
* Fix crash near end of ceremony
* Clean rock
* Fix actors
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-08-16 21:37:51 -06:00
MegaMech
bd6e3d18e0
Courses ( #54 )
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* valley
* beach
* sherbet & rainbow
* fix ceremony
* Fix parser for course displaylists
* Fix crash near end of ceremony
* Clean rock
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-08-15 22:20:08 -06:00
MegaMech
177504c495
Add Courses ( #49 )
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* castle and stadium
* castle
* boardwalk & snowland
* turnpike
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-08-13 22:26:16 -06:00
coco875
745ed093ec
clean some gbi function in header ( #30 )
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* clean some gbi function in header
* move gbi extra in mk64.h
* Update mk64.h
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2024-08-12 15:51:31 -06:00
MegaMech
c270c11c9b
Lakitu fix ( #35 )
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* Fix menu bug
* Fix undefined behaviour
* Fix kart textures
* Fix boost texture
* Rename as per review
* Fix buffer overflows
* Fix lakitu progress
* Fix race starter character
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-08-03 20:57:07 -06:00
coco875
cc5414b013
fix missing header or not correctly formed header ( #24 )
...
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2024-07-28 16:29:10 -06:00
MegaMech
532ad5a4c0
Renames & seg 3 & 5 texture fixes ( #19 )
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* Remove tools/torch
* Auto compile torch and extract
* Re-implement soh's implementation of lus implementation of an array
* Fix static actors in mr
* Update
* Updated torch
* Updated lus
* uncomment
* Fix collision
* Renames
* More renaming
* Collision Renames
* Update collision.c
* Collision Documentation (#640 )
* Collision related renames
* Update
* update lus
* Bug fixes
* remove tabs
* fixes
* fixes
* Fix kart textures
* Networking
* net
* Add networking
* Update
* Cleanup
* Fix balloon rendering
* Fix lakitu and red shell
* fixes
* Implement new random system
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-07-26 11:29:35 -06:00
MegaMech
b594f112e0
Update lus ( #16 )
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* Updates
2024-06-11 09:49:44 -06:00
MegaMech
12553beabd
Current Changes ( #14 )
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* Couple minor fixes
* test
* OTR changes
* More otr stuff
* Some fixes
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-05-08 13:03:35 -06:00
MegaMech
e86b876992
Changes ( #9 )
2024-05-03 21:38:56 -06:00
KiritoDv
1fbf28a78d
Fixed more errors, we are rendering the logo, Yay
2024-05-03 18:20:20 -06:00
MegaMech
1548512084
First Compile ( #7 )
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* Update torch
* A lot of fixes
* First compile
2024-05-03 12:17:36 -06:00
MegaMech
6a6a78f719
A lot of fixes
2024-05-03 12:14:16 -06:00
MegaMech
b77f432923
Fix extern
2024-05-02 17:24:24 -06:00
MegaMech
e5c9616a64
More fixes
2024-05-02 17:21:29 -06:00
MegaMech
e3774dc377
Fixes
2024-05-02 12:21:35 -06:00
KiritoDv
a2c3feb67a
WIP Compilation
2024-05-01 10:09:49 -06:00
MegaMech
7a10ba89f6
Header cleanup and some renames ( #616 )
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* Place macros for addr conversions
* dl renames
* fixes
* changes ok
* Delete types.h
* move enums
2024-04-20 19:10:53 -06:00
MegaMech
900a9f0f85
Remove some warnings ( #609 )
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* Remove some warnings
* Update torch to latest version
2024-04-17 09:41:19 -06:00
coco875
9ac20c80b8
fix a lot of warning in code ( #598 )
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* Fix warnings
* Fix building
2024-04-16 10:00:08 -06:00
MegaMech
d9c1ebb626
Initial gcc Support ( #568 )
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* Added GCC
2024-04-15 10:53:58 -06:00
MegaMech
3dd4c071e1
Update osEeprom Read and Write ( #608 )
2024-04-14 17:15:41 -06:00
MegaMech
3da5a4f343
Add ymls for Torch code generator ( #497 )
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* Add torch
* update jenkinsfile
2024-04-09 21:29:57 -06:00
coco875
2b66867af1
Rename cpu behaviour related symbols ( #586 )
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* Rename cpu related symbols
2024-04-06 11:35:13 -06:00
MegaMech
c4d596d297
trig tables shiftable ( #596 )
2024-04-05 21:42:14 -06:00
coco875
12f332614e
move actors code in actors folder and rename thing related to actor ( #584 )
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* Move actors into their folders
* Renamings and documentation
2024-04-03 12:44:44 -06:00
MegaMech
40700ce9ad
Remove inc from linked file names ( #593 )
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* Remove inc from linked file names
2024-04-02 13:12:38 -06:00
Tyler McGavran
6af653ad3d
Update some attempts, got a couple matches ( #591 )
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* Update some attempts, got a couple matches
* More matches and updates
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2024-04-02 13:00:35 -06:00
Tyler McGavran
6f4decf6b3
Update StarSpawn to StarCloudData ( #578 )
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* Update StarSpawn to StarCloudData
Add and better specify the struct used to control how stars and
clouds are handled in various courses.
2024-03-04 19:28:31 -07:00
coco875
f99e242d97
Document render/update objects ( #565 )
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* Document objects related code.
* Including render/update objects code
* Various renamings
2024-03-04 09:02:45 -07:00
Tyler McGavran
1aa6824d33
Match the last 2 data files ( #574 )
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* Match the last 2 data files
Signed-off-by: Taggerung <tyler.taggerung@email.com >
* Update one of the file names based on comments
Signed-off-by: Taggerung <tyler.taggerung@email.com >
* Fix bad path in onomatopoeia asset file
Signed-off-by: Taggerung <tyler.taggerung@email.com >
---------
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-02-28 10:11:38 -05:00
Tyler McGavran
811e05c297
Some matches in code_80091750 ( #567 )
...
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-02-14 18:50:16 -05:00
coco875
d6663422b0
fix warning, type and document audio ( #559 )
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* Document audio
* Update external.h
* fix warnings
* put a do while on one line
2024-02-13 07:27:58 -07:00
MegaMech
19410f2825
Code Segments Shiftable ( #566 )
...
his PR cleans up segment related code in main.c.
Also cleans up the linker a bit.
Add memory pool to linker as .bss to validate that it exists properly.
Move framebuffers, gfx, and audio buffers out of racing segment and make its own segment.
Rename framebuffers.c to buffers.c as it contains more than just framebuffers.
Import asserts from sm64 to validate that code segments are not overlapping
Rename segNoload to segmentNoload
Rename 802BA370 segment to trigTables
Rename gMenuSelectionFromEndingSequence to gGotoMenu
Rename gMenuSelectionFromQuit to gGotoMode
Rename SEG_ENDING_SEQUENCES to SEG_ENDING
Rename data_821D10 to ceremonyData
Rename data_825800 to startupLogo
2024-02-05 17:08:29 -07:00
coco875
639fec1458
place surface type const and unassemble flag in vtx and document effects ( #553 )
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* place surface type const and unassemble flag in vtx
2024-01-20 21:22:35 -07:00
coco875
a86b3b0a2e
document player and cpu ( #534 )
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* document player and cpu
* cpu_descisions_branch_item to cpu_decisions_branch_item
2024-01-17 16:19:54 -07:00
coco875
6716570e2a
Rename some Object related function and property ( #531 )
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* rename some variables
2024-01-17 15:10:26 -07:00
coco875
03843d77fe
some const placement and one rename ( #529 )
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* some const placement and one rename
2024-01-06 07:46:59 -07:00
coco875
7c44252daa
Finish bss ( #527 )
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* Finish importing bss
2024-01-02 14:53:51 -07:00
coco875
98474c5b94
fix todo, bug not appears and change theme ( #525 )
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* fix todo, bug not appears and change theme
* fix warning
2023-12-31 19:56:14 -07:00
MegaMech
c2c00db97d
Rename gTrains to gTrainList ( #522 )
2023-12-30 20:46:34 -07:00
Tyler McGavran
c3975f2865
Cleanup some references to fake variables ( #520 )
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* Cleanup some references to fake variables
* Some matches, header stuff, and updated a BSS file
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-12-30 20:07:04 -07:00
MegaMech
efd984fb62
Match func_8006F008 ( #519 )
2023-12-30 16:04:04 -07:00
coco875
e5a215cb7c
Add bss render player and spawn player ( #518 )
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* finish render_player
* finish normally spawn_player bss
2023-12-30 15:46:05 -07:00
Tyler McGavran
a38d338bf0
Some matches in code_80005FD0 ( #517 )
...
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-12-29 10:54:39 -07:00
Tyler McGavran
c89b4f6fe7
Match the BSS segment for code_80005FD0 ( #516 )
...
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-12-28 21:39:35 -07:00
coco875
7597ee4ea8
add bss variable to camera.c ( #514 )
...
* add bss variable to camera.c
* Rename bss_8001C4D0.s to bss_80164AB0.s
2023-12-25 08:57:38 -07:00