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Mario Kart 64
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#include <AudioSequence.h>
Data Fields | |
| uint32_t | bankCount |
| uint8_t * | banks |
| uint8_t * | data |
| uint8_t | id |
| uint32_t AudioSequenceData::bankCount |
| uint8_t* AudioSequenceData::banks |
| uint8_t* AudioSequenceData::data |
| uint8_t AudioSequenceData::id |