#include <SpawnParams.h>
◆ from_json()
| void SpawnParams::from_json |
( |
const nlohmann::json & | j | ) |
|
|
inline |
◆ to_json()
| nlohmann::json SpawnParams::to_json |
( |
| ) |
const |
|
inline |
◆ Behaviour
| std::optional<int16_t> SpawnParams::Behaviour |
◆ Bool
| std::optional<bool> SpawnParams::Bool |
◆ Bool2
| std::optional<bool> SpawnParams::Bool2 |
◆ BoundingBoxSize
| std::optional<uint16_t> SpawnParams::BoundingBoxSize |
◆ Colour
| std::optional<RGBA8> SpawnParams::Colour |
◆ Colour2
| std::optional<RGBA8> SpawnParams::Colour2 |
◆ Colour3
| std::optional<RGBA8> SpawnParams::Colour3 |
◆ Colour4
| std::optional<RGBA8> SpawnParams::Colour4 |
◆ Count
| std::optional<uint32_t> SpawnParams::Count |
◆ FVec2
| std::optional<FVector> SpawnParams::FVec2 |
◆ LeftExitSpan
| std::optional<IPathSpan> SpawnParams::LeftExitSpan |
◆ Location
| std::optional<FVector> SpawnParams::Location |
◆ Name
| std::string SpawnParams::Name |
◆ PathIndex
| std::optional<uint32_t> SpawnParams::PathIndex |
◆ PathPoint
| std::optional<uint32_t> SpawnParams::PathPoint |
◆ PathSpan
| std::optional<IPathSpan> SpawnParams::PathSpan |
◆ PatrolEnd
| std::optional<FVector2D> SpawnParams::PatrolEnd |
◆ PatrolStart
| std::optional<FVector2D> SpawnParams::PatrolStart |
◆ PrimAlpha
| std::optional<int16_t> SpawnParams::PrimAlpha |
◆ RightExitSpan
| std::optional<IPathSpan> SpawnParams::RightExitSpan |
◆ Rotation
| std::optional<IRotator> SpawnParams::Rotation |
◆ Scale
| std::optional<FVector> SpawnParams::Scale |
◆ Skin
| std::optional<std::string> SpawnParams::Skin |
◆ Speed
| std::optional<float> SpawnParams::Speed |
◆ SpeedB
| std::optional<float> SpawnParams::SpeedB |
◆ TriggerSpan
| std::optional<IPathSpan> SpawnParams::TriggerSpan |
◆ Type
| std::optional<int16_t> SpawnParams::Type |
◆ Velocity
| std::optional<FVector> SpawnParams::Velocity |
The documentation for this struct was generated from the following file: