Mario Kart 64
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World::Matrix Struct Reference
Collaboration diagram for World::Matrix:
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Public Member Functions

 Matrix ()
 

Data Fields

Mtx Screen2D
 
Mtx Ortho
 
std::array< Mtx, 5 > Persp
 
std::array< Mtx, 5 > LookAt
 
std::array< Mtx, 8 *4 > Karts
 
std::array< Mtx, 8 *4 > Shadows
 
std::deque< MtxHud
 
std::deque< MtxObjects
 

Constructor & Destructor Documentation

◆ Matrix()

World::Matrix::Matrix ( )
inline

Field Documentation

◆ Hud

std::deque<Mtx> World::Matrix::Hud

◆ Karts

std::array<Mtx, 8 * 4> World::Matrix::Karts

◆ LookAt

std::array<Mtx,5> World::Matrix::LookAt

◆ Objects

std::deque<Mtx> World::Matrix::Objects

◆ Ortho

Mtx World::Matrix::Ortho

◆ Persp

std::array<Mtx,5> World::Matrix::Persp

◆ Screen2D

Mtx World::Matrix::Screen2D

◆ Shadows

std::array<Mtx, 8 * 4> World::Matrix::Shadows

The documentation for this struct was generated from the following file: