#include <miniaudio.h>
◆ _ownsHeap
◆ _pHeap
| void* ma_spatializer::_pHeap |
◆ attenuationModel
◆ channelsIn
◆ channelsOut
◆ coneInnerAngleInRadians
| float ma_spatializer::coneInnerAngleInRadians |
◆ coneOuterAngleInRadians
| float ma_spatializer::coneOuterAngleInRadians |
◆ coneOuterGain
| float ma_spatializer::coneOuterGain |
◆ direction
◆ directionalAttenuationFactor
| float ma_spatializer::directionalAttenuationFactor |
◆ dopplerFactor
| float ma_spatializer::dopplerFactor |
◆ dopplerPitch
| float ma_spatializer::dopplerPitch |
◆ gainer
◆ gainSmoothTimeInFrames
| ma_uint32 ma_spatializer::gainSmoothTimeInFrames |
◆ handedness
◆ maxDistance
| float ma_spatializer::maxDistance |
◆ maxGain
| float ma_spatializer::maxGain |
◆ minDistance
| float ma_spatializer::minDistance |
◆ minGain
| float ma_spatializer::minGain |
◆ minSpatializationChannelGain
| float ma_spatializer::minSpatializationChannelGain |
◆ pChannelMapIn
◆ pNewChannelGainsOut
| float* ma_spatializer::pNewChannelGainsOut |
◆ position
◆ positioning
◆ rolloff
| float ma_spatializer::rolloff |
◆ velocity
The documentation for this struct was generated from the following file: