3#include <libultraship.h>
11#include <unordered_map>
57 std::shared_ptr<Course>
AddCourse(std::shared_ptr<Course> course);
100 for (
const auto& course :
Courses) {
101 if (
dynamic_cast<T*
>(course.get())) {
106 printf(
"World::SetCourseByType() No course by the type found");
World gWorldInstance
Definition Game.cpp:77
Definition ParticleEmitter.h:12
Definition PlayerBombKart.h:6
Definition RaceManager.h:21
Definition StaticMeshActor.h:9
TrainCrossing class.
Definition TrainCrossing.h:18
std::vector< ParticleEmitter * > Emitters
Definition World.h:123
void TickObjects()
Definition World.cpp:206
void ActorBeginPlay(Actor *actor)
Definition World.cpp:145
void Reset(void)
Definition World.cpp:244
std::unordered_map< s32, OLakitu * > Lakitus
Definition World.h:125
struct Actor * AddBaseActor()
Definition World.cpp:136
void ClearWorld(void)
Definition World.cpp:259
size_t CourseIndex
Definition World.h:135
size_t CupIndex
Definition World.h:118
Cup * CurrentCup
Definition World.h:115
void AddCup(Cup *)
Definition World.cpp:40
Actor * ConvertAActorToActor(AActor *actor)
Definition World.cpp:163
std::vector< StaticMeshActor * > StaticMeshActors
Definition World.h:120
std::vector< std::shared_ptr< Course > > Courses
Definition World.h:134
std::vector< std::shared_ptr< TrainCrossing > > Crossings
Definition World.h:131
StaticMeshActor * AddStaticMeshActor(std::string name, FVector pos, IRotator rot, FVector scale, std::string model, int32_t *collision)
Definition World.cpp:182
void SetRaceManager(std::unique_ptr< RaceManager > manager)
Definition World.h:55
PlayerBombKart playerBombKart[4]
Definition World.h:128
void PreviousCourse(void)
Definition World.cpp:121
std::vector< OObject * > Objects
Definition World.h:122
OObject * AddObject(OObject *object)
Definition World.cpp:194
void SetCup(Cup *cup)
Definition World.cpp:94
std::vector< AActor * > Actors
Definition World.h:121
void DrawParticles(s32 cameraId)
Definition World.cpp:237
void TickActors()
Definition World.cpp:173
u32 PreviousCup()
Definition World.cpp:78
~World()
Definition World.cpp:31
AActor * ConvertActorToAActor(Actor *actor)
Definition World.cpp:153
void SetCupIndex(size_t index)
Definition World.cpp:90
void NextCourse(void)
Definition World.cpp:112
Object * GetObjectByIndex(size_t)
Definition World.cpp:250
std::vector< Cup * > Cups
Definition World.h:117
void TickObjects60fps()
Definition World.cpp:214
TrainCrossing * AddCrossing(Vec3f position, u32 waypointMin, u32 waypointMax, f32 approachRadius, f32 exitRadius)
Definition World.cpp:48
u32 GetCupIndex()
Definition World.cpp:55
void SetCourseFromCup()
Definition World.cpp:44
AActor * GetActor(size_t index)
Definition World.cpp:169
AActor * AddActor(AActor *actor)
Definition World.cpp:130
u32 NextCup()
Definition World.cpp:59
const char * GetCupName()
std::shared_ptr< Course > CurrentCourse
Definition World.h:114
std::unique_ptr< RaceManager > RaceManagerInstance
Definition World.h:137
void SetCourseByType()
Definition World.h:99
void SetCourse(const char *)
Definition World.cpp:101
Matrix Mtx
Definition World.h:111
void DrawObjects(s32 cameraId)
Definition World.cpp:225
void DrawStaticMeshActors()
Definition World.cpp:188
void TickParticles()
Definition World.cpp:231
std::shared_ptr< Course > AddCourse(std::shared_ptr< Course > course)
Definition World.cpp:35
ParticleEmitter * AddEmitter(ParticleEmitter *emitter)
Definition World.cpp:220
RaceManager & GetRaceManager()
Definition World.h:54
World()
Definition World.cpp:27
f32 Vec3f[3]
Definition common_structs.h:10
Definition actor_types.h:124
Definition CoreMath.h:137
std::deque< Mtx > Objects
Definition World.h:43
Mtx Ortho
Definition World.h:37
std::array< Mtx, 5 > Persp
Definition World.h:38
std::deque< Mtx > Hud
Definition World.h:42
Matrix()
Definition World.h:45
std::array< Mtx, 8 *4 > Karts
Definition World.h:40
std::array< Mtx, 8 *4 > Shadows
Definition World.h:41
std::array< Mtx, 5 > LookAt
Definition World.h:39
Mtx Screen2D
Definition World.h:36