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Mario Kart 64
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#include <RaceManager.h>
Public Member Functions | |
| RaceManager (World &world) | |
| virtual void | Load () |
| virtual void | PreInit () |
| virtual void | BeginPlay () |
| virtual void | PostInit () |
| virtual void | Clean () |
Protected Attributes | |
| World & | WorldContext |
This may eventually become GameMode class
The RaceManager orchestrates the event lifecycle It defines when a race begins, actors spawn, and the race ends.
It does not define the game mode itself.
You must call the base function if you want the default functionality to run Example: MyRaceManager::BeginPlay() { RaceManager::BeginPlay() // <– Calls default functionality // My code here }
| RaceManager::RaceManager | ( | World & | world | ) |
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virtual |
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virtual |
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virtual |
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virtual |
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virtual |
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protected |