3#include <libultraship.h>
27 virtual void Load()
override;
41 virtual void DrawWater(
struct UnkStruct_800DC5EC* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)
override;
43 virtual void Destroy()
override;
const course_texture rainbow_road_textures[]
Definition RainbowRoad.cpp:37
virtual void RenderCredits() override
Definition RainbowRoad.cpp:216
virtual void InitCourseObjects() override
Definition RainbowRoad.cpp:178
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:206
RainbowRoad()
Definition RainbowRoad.cpp:47
virtual void Waypoints(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:220
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:204
virtual void RenderCourseObjects(s32 cameraId) override
Definition RainbowRoad.cpp:194
virtual void SomeSounds() override
Definition RainbowRoad.cpp:201
virtual void UpdateCourseObjects() override
Definition RainbowRoad.cpp:187
virtual void DrawWater(struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition RainbowRoad.cpp:224
virtual ~RainbowRoad()=default
virtual void InitClouds() override
Definition RainbowRoad.cpp:170
virtual void LoadTextures() override
Definition RainbowRoad.cpp:141
virtual void CreditsSpawnActors() override
Definition RainbowRoad.cpp:237
virtual void BeginPlay() override
Definition RainbowRoad.cpp:144
virtual void UpdateClouds(s32, Camera *) override
Definition RainbowRoad.cpp:174
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition RainbowRoad.cpp:208
virtual void Load() override
Definition RainbowRoad.cpp:123
virtual void Destroy() override
Definition RainbowRoad.cpp:246
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10