#include <PlayerBombKart.h>
◆ PlayerBombKartState
| Enumerator |
|---|
| DISABLED | |
| ACTIVE | |
◆ Draw()
| void PlayerBombKart::Draw |
( |
size_t | playerId, |
|
|
s32 | cameraId ) |
◆ func_800563DC()
| void PlayerBombKart::func_800563DC |
( |
s32 | cameraId, |
|
|
s32 | arg2 ) |
◆ func_8005669C()
| void PlayerBombKart::func_8005669C |
( |
s32 | arg2 | ) |
|
◆ func_800568A0()
| void PlayerBombKart::func_800568A0 |
( |
s32 | cameraId | ) |
|
◆ _primAlpha
| s32 PlayerBombKart::_primAlpha = 0 |
◆ pos
| FVector PlayerBombKart::pos = {0, 0, 0} |
◆ state
◆ surfaceHeight
| f32 PlayerBombKart::surfaceHeight = 0 |
The documentation for this class was generated from the following files: