Here is a list of all struct and union fields with links to the structures/unions they belong to:
- e -
- Effects : World::Matrix
- effects : Player
- eggRot : YoshiValleyEgg
- eGizmo : Editor::ObjectPicker
- elderIndex : BananaActor
- Emit() : StarEmitter
- Emitters : World
- EMPEROR : OPenguin
- EmperorPenguin() : OPenguin
- Enabled : Editor::Gizmo
- enabled : Network, NoteSubEu, SequenceChannel, SequenceChannelLayer, SequencePlayer
- End : IPathSpan
- end : AdpcmLoop, ALADPCMloop, ALRawLoop
- entries : PersistentPool, TemporaryPool, Unk1Pool, UnkPool
- envelope : AdsrSettings, AdsrState, ALSound_s, Drum, Instrument
- envIndex : AdsrState
- envMixerNeedsInit : NoteSubEu
- EnvSettings() : SF64::EnvSettings
- evaluation : disabledInfo
- ExitRadius : TrainCrossing
- Expire() : OObject
- EXPLODE : OBombKart
- ext_name : __OSDir
- extent : Portamento, VibratoState
- extentChangeTimer : VibratoState
- Extract() : ModelLoader