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Mario Kart 64
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#include <CoreMath.h>
Data Fields | |
| uint16_t | pitch |
| uint16_t | yaw |
| uint16_t | roll |
This struct immediately converts float pitch/yaw/roll in degrees to n64 int16_t binary angles 0-0xFFFF == 0-360 degrees ToDegrees() Receive an FRotator of float degrees back. Set() Set an n64 int16_t binary angles 0-0xFFFF
| uint16_t IRotator::pitch |
| uint16_t IRotator::roll |
| uint16_t IRotator::yaw |